History Main / SuddenDeath

27th Oct '17 12:07:22 PM MegaMarioMan
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* In the Swordplay duels of ''WiiSportsResort'', if neither combatant wins best of three, it goes to "Sudden Death" where the arena is reduced to the center circle, and one good hit can easily knock the opponent off. Interestingly, even this can be tied, awarding the player with an Achievement ("Stamp") for the round.

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* In the Swordplay duels of ''WiiSportsResort'', ''VideoGame/WiiSportsResort'', if neither combatant wins best of three, it goes to "Sudden Death" where the arena is reduced to the center circle, and one good hit can easily knock the opponent off. Interestingly, even this can be tied, awarding the player with an Achievement ("Stamp") for the round.
14th Sep '17 5:36:23 PM JMQwilleran
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* ''Series/TheWeakestLink'' had a three or five-question BonusRound at the end of each show between two contestants. If they were tied at the end of this round, then it would go into sudden death where the round would end if one contestant got a question right and the other got it wrong. Going into sudden death would give host Anne Robinson the chance to dramatically say "Then let's play... Sudden Death!"
8th Jul '17 11:41:28 AM nombretomado
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* More examples of "sudden death" in sports can be found in TheOtherWiki article [[http://en.wikipedia.org/wiki/Sudden_death_(sport) here]].

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* More examples of "sudden death" in sports can be found in TheOtherWiki Wiki/TheOtherWiki article [[http://en.wikipedia.org/wiki/Sudden_death_(sport) here]].
25th Apr '17 9:24:59 AM SolidSonicTH
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* Iron Man matches can be decided by Sudden Death if both competitors end the time limit on an equal number of falls but this only occurs if both parties agree to it. The first Wrestling/{{WWE}} Iron Man match between Wrestling/ShawnMichaels vs. Wrestling/BretHart ended without a single fall and was pushed to an overtime where Shawn pinned Bret. However in a 30-minute match between Shawn Michaels and Wrestling/KurtAngle, they ended with a 2-2 and Kurt just blew Shawn off when he begged to have the match settled in Sudden Death.

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* Iron Man matches can be decided by Sudden Death if both competitors end the time limit on an equal number of falls but this only occurs if both parties agree to it.it (or are forced to by someone with authority; i.e. it is not a requirement of such a match). The first Wrestling/{{WWE}} Iron Man match between Wrestling/ShawnMichaels vs. Wrestling/BretHart ended without a single fall and was pushed to an overtime where Shawn pinned Bret. However in a 30-minute match between Shawn Michaels and Wrestling/KurtAngle, they ended with a 2-2 and Kurt just blew Shawn off when he begged to have the match settled in Sudden Death.
25th Apr '17 9:16:52 AM SolidSonicTH
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to:

* Iron Man matches can be decided by Sudden Death if both competitors end the time limit on an equal number of falls but this only occurs if both parties agree to it. The first Wrestling/{{WWE}} Iron Man match between Wrestling/ShawnMichaels vs. Wrestling/BretHart ended without a single fall and was pushed to an overtime where Shawn pinned Bret. However in a 30-minute match between Shawn Michaels and Wrestling/KurtAngle, they ended with a 2-2 and Kurt just blew Shawn off when he begged to have the match settled in Sudden Death.
15th Apr '17 9:29:35 AM BuddyBoy600alt
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* ''Series/GetThePicture'' has Sudden Death if both teams were tied at the end of Round 2.
16th Mar '17 5:09:17 AM AhBengI
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* In UsefulNotes/AssociationFootball, if the game is tied at the end of regulation time and there must be a winner (e.g. during a tournament), either the game goes to penalty kicks or there are overtime periods first. The rules may state that the first team to score a goal during the overtime wins the game: this is called sudden death, or (to be more politically correct) "sudden victory" or "[[http://en.wikipedia.org/wiki/Golden_goal Golden goal]]".
** It should be noted that FIFA has abolished the Golden Goal rule in all sponsored competitions. No major tournaments ''anywhere'' decide tie games in this fashion anymore. The chief problem was that the rule had led to very defensive play.
** For games which require a winner, the "Silver Goal" is used, which means a full 30 minutes of play occurs, so a team which gives up a goal has the possibility of pulling even again. If the game is tied at the end of the extra period, penalty kicks are used.

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* In UsefulNotes/AssociationFootball, if the game is tied at the end of regulation time and there must be a winner (e.g. during a tournament), either the game goes to penalty kicks or there are overtime periods first. The rules may state that the first team to score a goal during the overtime wins the game: this is called sudden death, or (to be more politically correct) "sudden victory" or "[[http://en.wikipedia.org/wiki/Golden_goal Golden goal]]".
** It should be noted that FIFA has abolished the Golden Goal
golden goal]]"[[note]]named as such due to being more politically correct than "sudden death"[[/note]] rule in all sponsored competitions. No major tournaments ''anywhere'' decide tie games in this fashion anymore. The chief problem was that the rule had led to very defensive play.
** For games which require a winner, the "Silver Goal" is used, which means a full 30 minutes of play occurs, so a team which gives up a goal has the possibility of pulling even again. If
implemented in 1993, where if the game is tied at the end of regulation time and there must be a winner, and extra time is played, the first team to score a goal during the extra period, time period would win; with a penalty kicks are used.shootout taking place if neither team scored after 30 minutes. In major tournaments like the FIFA World Cup, this replaced the original rule where the full 30 minutes would be played regardless of how many goals either side scored, with penalties if the score was still tied. A lesser form, silver goal, was later implemented in 2002, where a team that led after the first half of extra time won. Both were scrapped in 2004 due to leading to very defensive play, among other reasons.
14th Dec '16 4:19:29 AM Morgenthaler
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* "Last Man Standing" in ''MaxPayne3''. If you get downed, but still have painkillers, the game goes into BulletTime and you get one last chance to shoot the mook before he finishes you off.

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* "Last Man Standing" in ''MaxPayne3''.''VideoGame/MaxPayne3''. If you get downed, but still have painkillers, the game goes into BulletTime and you get one last chance to shoot the mook before he finishes you off.
14th Dec '16 4:19:07 AM Morgenthaler
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* If the score is tied after sixty minutes of regulation play during the regular season, the [[UsefulNotes/NationalHockeyLeague NHL]] uses a five-minute sudden-death overtime period. Beginning with the 1998�99 season, the teams played four-on-four hockey (normally it's five-on-five, not counting goalies); starting in 2015�16, it changed to three-on-three. Should the game still be tied, teams go to a shootout (before 2005 it was just left as a tie). In the playoffs, though, teams skate five a side for an unlimited number of twenty-minute periods until someone scores, which can take a while (the record is six).

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* If the score is tied after sixty minutes of regulation play during the regular season, the [[UsefulNotes/NationalHockeyLeague NHL]] uses a five-minute sudden-death overtime period. Beginning with the 1998�99 1998--99 season, the teams played four-on-four hockey (normally it's five-on-five, not counting goalies); starting in 2015�16, 2015--16, it changed to three-on-three. Should the game still be tied, teams go to a shootout (before 2005 it was just left as a tie). In the playoffs, though, teams skate five a side for an unlimited number of twenty-minute periods until someone scores, which can take a while (the record is six).
14th Dec '16 4:18:40 AM Morgenthaler
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* If the score is tied after sixty minutes of regulation play during the regular season, the [[UsefulNotes/NationalHockeyLeague NHL]] uses a five-minute sudden-death overtime period. Beginning with the 199899 season, the teams played four-on-four hockey (normally it's five-on-five, not counting goalies); starting in 201516, it changed to three-on-three. Should the game still be tied, teams go to a shootout (before 2005 it was just left as a tie). In the playoffs, though, teams skate five a side for an unlimited number of twenty-minute periods until someone scores, which can take a while (the record is six).

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* If the score is tied after sixty minutes of regulation play during the regular season, the [[UsefulNotes/NationalHockeyLeague NHL]] uses a five-minute sudden-death overtime period. Beginning with the 199899 1998�99 season, the teams played four-on-four hockey (normally it's five-on-five, not counting goalies); starting in 201516, 2015�16, it changed to three-on-three. Should the game still be tied, teams go to a shootout (before 2005 it was just left as a tie). In the playoffs, though, teams skate five a side for an unlimited number of twenty-minute periods until someone scores, which can take a while (the record is six).



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