History Main / SubspaceOrHyperspace

12th Aug '16 9:00:57 PM UmbrellasWereAwesome
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* In the ''Videogame/{{Halo}}'' series it's called slipspace, but works exactly like any other hyperspace concept.
** Maybe not ''exactly''. Slipspace is described as a series of eleven dimensions of spacetime through which a ship can take wormhole-style 'shortcuts' to reach their destination. It's been described as taking the 'flat sheet used to represent space' idea with two points on opposite edges and crumpling that sheet into a ball, creating new extra spaces that allow less travel time ''if'' you have the tech to move your ships into & out of those spaces. It can also be used to transmit data and communications almost instantly. It's other uses ranged from [[spoiler:stasis to miniaturizing dyson spheres. It is hinted that there are actually several other dimensions, although they have not yet fully been explored.]]
** Slipspace also has a efficiency factor. The entry into Slipspace with human and Covenant drives are compared to a butcher knife and scalpel, respectively, with war-era UNSC drives going a little over 2 1/2 light-years per day and being horribly inaccurate both space- and time-wise for 'exits', while Covenant drives are accurate on an atomic level and can reach over 900 light-years per day; the [[{{Precursors}} Forerunners]], whom the Covenant (poorly) reverse-engineered their tech from, could travel ''much'' faster, reaching points clear outside the Milky Way Galaxy in just a few days.

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* In the ''Videogame/{{Halo}}'' ''Franchise/{{Halo}}'' series it's called slipspace, but works exactly like any other hyperspace concept.
** Maybe not ''exactly''. Slipspace
which is described as a series of eleven dimensions of spacetime space-time through which a ship can take wormhole-style 'shortcuts' to reach their destination. It's been described as taking the 'flat sheet used to represent space' idea with two points on opposite edges and crumpling that sheet into a ball, creating new extra spaces that allow less travel time ''if'' you have the tech to move your ships into & out of those spaces. It can also be used to transmit data and communications almost instantly. It's Its other uses ranged from [[spoiler:stasis to miniaturizing dyson Dyson spheres. It is hinted that there are actually several other dimensions, although they have not yet fully been explored.]]
explored]].
** Slipspace also has a efficiency factor. The entry into Slipspace with human and Covenant drives are compared to a butcher knife and scalpel, respectively, with war-era UNSC drives going a little over 2 1/2 light-years per day and being horribly inaccurate both space- and time-wise for 'exits', while Covenant drives are accurate on an atomic level and can reach over 900 light-years per day; the day. The [[{{Precursors}} Forerunners]], whom the Covenant (poorly) reverse-engineered their tech from, could travel ''much'' ''even'' faster, reaching points clear outside the Milky Way Galaxy in just a few days.
31st Jul '16 2:12:17 PM nombretomado
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* ''ComicBook/TheAuthority'' has a ship that exists in and travels through "The Bleed"- a seemingly endless expanse of red void that lies between (and connects?) each and every dimension for [[DCcomics DC]] and {{Image}} comics, and possibly even {{Marvel}} and Creator/DarkHorseComics.

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* ''ComicBook/TheAuthority'' has a ship that exists in and travels through "The Bleed"- a seemingly endless expanse of red void that lies between (and connects?) each and every dimension for [[DCcomics [[Creator/DCComics DC]] and {{Image}} comics, and possibly even {{Marvel}} and Creator/DarkHorseComics.
31st Jul '16 1:33:28 PM Tron80
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* Franchise/GreenLantern: Green and Red Lanterns use Hyperspace to travel across the universe.
* In the Franchise/GreenLantern/''Comicbook/{{Supergirl}}'' crossover ''Comicbook/RedDaughterOfKrypton'' Supergirl jumped into Hyperspace to go from planet Mongo to Earth.
30th Jul '16 1:01:33 PM nombretomado
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** In DavidWeber's ''Literature/EmpireFromTheAshes'' series there is Hyperspace, which is very fast but has no ability to redirect during flight, and Enchanach drive which is much slower, but allows for complex maneuvring.

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** In DavidWeber's Creator/DavidWeber's ''Literature/EmpireFromTheAshes'' series there is Hyperspace, which is very fast but has no ability to redirect during flight, and Enchanach drive which is much slower, but allows for complex maneuvring.
3rd Jun '16 3:28:19 AM Dmmaus
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* The "Space" theme in ''Webcomic/IrregularWebcomic'' uses a hyperspace with some unusual features, as explained in TheRant attached to strips [[http://www.irregularwebcomic.net/1258.html 1258]], [[http://www.irregularwebcomic.net/1385.html 1385]], and [[http://www.irregularwebcomic.net/2059.html 2059]].
5th May '16 1:45:40 AM PaulA
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* The version featured in ''Literature/ThePrincesOfTheAir'' has some unique features which form the basis for an exciting action sequence.
10th Apr '16 7:51:13 AM Tron80
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* ''Fanfic/ThousandShinji'': The main characters use the energies of the ''[[TabletopGame/{{Warhammer 40000}} Warp]]'' -a parallel dimension- to transform themselves and draw psychic and sorcerous power. However, it's severely restricted due to [[spoiler:the machinations of the Necrontyr.]]
29th Jan '16 2:08:42 PM Jake
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[[folder:Fan Works]]
* ''Fanfic/TheNextFrontier'' has some fun with this one. Despite explicitly using an AlcubierreDrive, which in some ways could be described as a {{Defictionalisation}} of a ''Star Trek'' warp drive, the narrative pointedly uses "hyperspace" instead of subspace. Quoth a plaintive footnote:
--> Anyone complaining that Star Trek calls it "subspace" can Google that word with Safe Search turned off and see if ''they'' can keep a straight face next time they hear it.
[[/folder]]
17th Jan '16 5:42:02 PM nombretomado
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* ''StarControl II'' has Hyperspace, the standard method of interstellar travel, and Quasi-Space, which after obtaining a certain item, you are able to travel through for the cost of 10 fuel. Once in Quasi-Space you can move your ship without consuming fuel and go through a portal to Hyperspace, it's the most efficient method for long trips in the game.

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* ''StarControl II'' ''VideoGame/StarControlII'' has Hyperspace, the standard method of interstellar travel, and Quasi-Space, which after obtaining a certain item, you are able to travel through for the cost of 10 fuel. Once in Quasi-Space you can move your ship without consuming fuel and go through a portal to Hyperspace, it's the most efficient method for long trips in the game.
7th Jan '16 1:15:05 PM nombretomado
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* In ''UchuuSenkanYamato'' this is where space submarines go when they "submerge". And yes, they do have periscopes to peek back into normal space with. If SpaceIsAnOcean, subspace is what's under the surface.

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* In ''UchuuSenkanYamato'' ''Anime/UchuuSenkanYamato'' this is where space submarines go when they "submerge". And yes, they do have periscopes to peek back into normal space with. If SpaceIsAnOcean, subspace is what's under the surface.
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