History Main / SubspaceOrHyperspace

29th Jan '16 2:08:42 PM Jake
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[[folder:Fan Works]] * ''Fanfic/TheNextFrontier'' has some fun with this one. Despite explicitly using an AlcubierreDrive, which in some ways could be described as a {{Defictionalisation}} of a ''Star Trek'' warp drive, the narrative pointedly uses "hyperspace" instead of subspace. Quoth a plaintive footnote: --> Anyone complaining that Star Trek calls it "subspace" can Google that word with Safe Search turned off and see if ''they'' can keep a straight face next time they hear it. [[/folder]]
17th Jan '16 5:42:02 PM nombretomado
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* ''StarControl II'' has Hyperspace, the standard method of interstellar travel, and Quasi-Space, which after obtaining a certain item, you are able to travel through for the cost of 10 fuel. Once in Quasi-Space you can move your ship without consuming fuel and go through a portal to Hyperspace, it's the most efficient method for long trips in the game.
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* ''StarControl II'' ''VideoGame/StarControlII'' has Hyperspace, the standard method of interstellar travel, and Quasi-Space, which after obtaining a certain item, you are able to travel through for the cost of 10 fuel. Once in Quasi-Space you can move your ship without consuming fuel and go through a portal to Hyperspace, it's the most efficient method for long trips in the game.
7th Jan '16 1:15:05 PM nombretomado
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* In ''UchuuSenkanYamato'' this is where space submarines go when they "submerge". And yes, they do have periscopes to peek back into normal space with. If SpaceIsAnOcean, subspace is what's under the surface.
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* In ''UchuuSenkanYamato'' ''Anime/UchuuSenkanYamato'' this is where space submarines go when they "submerge". And yes, they do have periscopes to peek back into normal space with. If SpaceIsAnOcean, subspace is what's under the surface.
21st Dec '15 2:18:46 PM WillKeaton
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** Slipspace also has a efficiency factor. The entry into Slipspace with a human and Covenant drives are compared to a butcher knife and scalpel, respectively, with war-era UNSC drives going a little over 2 1/2 light-years per day and being horribly inaccurate both space- and time-wise for 'exits', while Covenant drives are accurate on an atomic level and can reach over 900 light-years per day; the [[{{Precursors}} Forerunners]], whom the Covenant (poorly) reverse-engineered their tech from, could travel ''much'' faster, reaching points clear outside the Milky Way Galaxy in just a few days.
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** Slipspace also has a efficiency factor. The entry into Slipspace with a human and Covenant drives are compared to a butcher knife and scalpel, respectively, with war-era UNSC drives going a little over 2 1/2 light-years per day and being horribly inaccurate both space- and time-wise for 'exits', while Covenant drives are accurate on an atomic level and can reach over 900 light-years per day; the [[{{Precursors}} Forerunners]], whom the Covenant (poorly) reverse-engineered their tech from, could travel ''much'' faster, reaching points clear outside the Milky Way Galaxy in just a few days.
21st Dec '15 2:18:11 PM WillKeaton
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** Maybe not ''exactly''. Slipspace is described as a series of eleven dimensions of spacetime through which a ship can take wormhole-style 'shortcuts' to reach their destination (it's been described as taking the 'flat sheet used to represent space' idea with two points on opposite edges and crumpling that sheet into a ball, creating new extra spaces that allow less travel time ''if'' you have the tech to move your ships into & out of those spaces). It can also be used to transmit data and communications almost instantly. It's other uses ranged from [[spoiler:stasis to miniaturizing dyson spheres. It is hinted that there are actually several other dimensions, although they have not yet fully been explored.]]
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** Maybe not ''exactly''. Slipspace is described as a series of eleven dimensions of spacetime through which a ship can take wormhole-style 'shortcuts' to reach their destination (it's destination. It's been described as taking the 'flat sheet used to represent space' idea with two points on opposite edges and crumpling that sheet into a ball, creating new extra spaces that allow less travel time ''if'' you have the tech to move your ships into & out of those spaces).spaces. It can also be used to transmit data and communications almost instantly. It's other uses ranged from [[spoiler:stasis to miniaturizing dyson spheres. It is hinted that there are actually several other dimensions, although they have not yet fully been explored.]]
21st Dec '15 2:17:13 PM WillKeaton
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* [[Creator/IainBanks Iain M. Banks]]'s [[Literature/TheCulture Culture]] novels feature two types of Hyperspace: Ultraspace and Infraspace. This is a result of the description of the nature of the Universe in those novels - as the Universe expands, other Universes are expanding "inside" it (in a multi-dimensional analogue of a kind of expanding onion, with the individual layers of the onion representing Universes). Hyperspace is found "in between" the Universes, with Ultraspace defined as the Hyperspace between a Universe and the one "above" it and Infraspace being defined as the one between a Universe and the one "below" it. The current method of travel amongst The Culture is to alternate between the two, accelerating first in one then switching to the other over and over until max speed is reached, then sticking with whichever is desired. Interestingly, these spaces appear to have a plasticity -- a ship that is accelerating hard or breaking hard is described as creating churning waves in whichever space it's in.
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* [[Creator/IainBanks Iain M. Banks]]'s [[Literature/TheCulture Culture]] ''[[Literature/TheCulture Culture]]'' novels feature two types of Hyperspace: Ultraspace and Infraspace. This is a result of the description of the nature of the Universe in those novels - as the Universe expands, other Universes are expanding "inside" it (in a multi-dimensional analogue of a kind of expanding onion, with the individual layers of the onion representing Universes). Hyperspace is found "in between" the Universes, with Ultraspace defined as the Hyperspace between a Universe and the one "above" it and Infraspace being defined as the one between a Universe and the one "below" it. The current method of travel amongst The Culture is to alternate between the two, accelerating first in one then switching to the other over and over until max speed is reached, then sticking with whichever is desired. Interestingly, these spaces appear to have a plasticity -- a ship that is accelerating hard or breaking hard is described as creating churning waves in whichever space it's in.
21st Dec '15 2:16:06 PM WillKeaton
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In the real world, hyperspace refers to mathematical concepts involving more than 3 spatial dimensions. Hyperspace or hyperdrive is often used to describe FasterThanLightTravel or {{another dimension}}s or other scifi concepts, and as such has been part of the SF lexicon at least since the pulp magazines of the 1930s. For example, in ''Star Wars'', it is how starships achieve faster-than-light travel. Likewise, ''Series/BabylonFive'' uses a hyperspace, but with a far different set of rules and base technologies behind it.
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In the real world, hyperspace refers to mathematical concepts involving more than 3 spatial dimensions. Hyperspace or hyperdrive is often used to describe FasterThanLightTravel or {{another dimension}}s dimension}} or other scifi concepts, and as such has been part of the SF lexicon at least since the pulp magazines of the 1930s. For example, in ''Star Wars'', it is how starships achieve faster-than-light travel. Likewise, ''Series/BabylonFive'' uses a hyperspace, but with a far different set of rules and base technologies behind it.
21st Dec '15 2:15:16 PM WillKeaton
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[[IThoughtItMeant Not to be confused]] with the other [[http://en.wikipedia.org/wiki/Subspace_%28BDSM%29 subspace]]. [[RunningGag Or with the]] other other [[http://en.wikipedia.org/wiki/Subspace_topology subspace]]. [[OverlyLongGag Or]] [[IncrediblyLamePun with]] [[SubStory Sub Space]].
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[[IThoughtItMeant Not to be confused]] with the other [[http://en.wikipedia.org/wiki/Subspace_%28BDSM%29 subspace]]. subspace.]] [[RunningGag Or with the]] other other [[http://en.wikipedia.org/wiki/Subspace_topology subspace]]. [[OverlyLongGag Or]] [[IncrediblyLamePun with]] [[SubStory Sub Space]]. Space.]]
21st Dec '15 2:14:58 PM WillKeaton
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'Subspace' or 'Hyperspace' are terms used in science fiction to describe certain forms of space that can do things impossible in regular space (see also GreenRocks).
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'Subspace' "Subspace" or 'Hyperspace' "Hyperspace" are terms used in science fiction to describe certain forms of space that can do things impossible in regular space (see also GreenRocks).
5th Dec '15 2:21:16 PM TomJ
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[[folder:Radio]] * A reason given by ''Franchise/TheHitchhikersGuideToTheGalaxy'' for the development of the Infinite Improability Drive was to cross interstellar distances in a mere nothingth of a second, without all that tedious mucking about in hyperspace. Given that it avoided this by passing through every conceivable point in every conceivable universe almost simultaneously with the risk of picking up random hichhikers other ships had, quite reasonably, thrown into space, mucking around in hyperspace must have been tedious indeed. Hyperspace travel also also required the [[EarthShatteringKaboom demolition of utterly insignificant planets]] in order to make hyperspatial express routes. [[/folder]]
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