History Main / StrongFleshWeakSteel

21st Jul '17 5:25:23 PM DastardlyDemolition
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* At the beginning of ''VideoGame/MassEffect1'', the Mako mechanized infantry vehicle is pretty durable and has good weaponry compared to Shepard and her crew. As you approach the game's level cap, however, you'll find that it's easier (and nets you more XP) to drive to the battlefield, hop out of the Mako, and engage enemies on foot.

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* At the beginning of ''VideoGame/MassEffect1'', the Mako mechanized infantry vehicle is pretty durable and has good weaponry compared to Shepard and her crew. As you approach the game's level cap, however, you'll find that it's easier (and and nets you more XP (the Mako penalizes 60% of your XP) to drive to the battlefield, hop out of the Mako, and engage enemies on foot.foot. This is mostly due to the fact that the Mako handles like a drunken rhino due to being so floaty due to its lousy controls and mediocre navigation have fun going up mountains), has a poor defense system that can't go lower than the horizon along with a below average aiming system and its shields having to take up to 5 minutes to recharge after a fight.
16th Jul '17 5:35:24 PM nombretomado
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* Taken to absurd extreme in ''Wolfschanze'' - a rather poorly made WW2 FPS from the same makers of ''{{VideoGame/Mortyr}} [[http://www.penny-arcade.com/comic/1999/07/28/ 2093-1944]]'' - in which you can take off a Tank by ''[[http://www.youtube.com/watch?v=kDM7cu89Kas kicking it enough times]]''. One Polish magazine that reviewed it dubbed the game "a Creator/ChuckNorris simulator" after the fact.

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* Taken to absurd extreme in ''Wolfschanze'' - a rather poorly made WW2 [=WW2=] FPS from the same makers of ''{{VideoGame/Mortyr}} [[http://www.penny-arcade.com/comic/1999/07/28/ 2093-1944]]'' - in which you can take off a Tank by ''[[http://www.youtube.com/watch?v=kDM7cu89Kas kicking it enough times]]''. One Polish magazine that reviewed it dubbed the game "a Creator/ChuckNorris simulator" after the fact.
17th Feb '17 10:57:21 AM Morgenthaler
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* In ''Manga/TokyoGhoul'', after realizing his [[HalfHumanHybrid condition]] is the result of his organ transplant, Kaneki tries to stab himself to damage the organ. The kitchen knife harmlessly bends against his stomach, because ghoul flesh is too tough for conventional weapons to pierce. The [[TheHunter CCG]] uses Quinque Steel, an alloy reinforced with [[HumanResources melted down ghouls]] to make it strong enough to harm them, and employs weapons made from a ghoul's predatory organ to kill them.

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* In ''Manga/TokyoGhoul'', after realizing his [[HalfHumanHybrid condition]] is the result of his organ transplant, Kaneki tries to stab himself to damage the organ. The kitchen knife harmlessly bends against his stomach, because ghoul flesh is too tough for conventional weapons to pierce. The [[TheHunter [[HunterOfMonsters CCG]] uses Quinque Steel, an alloy reinforced with [[HumanResources melted down ghouls]] to make it strong enough to harm them, and employs weapons made from a ghoul's predatory organ to kill them.
6th Jan '17 2:02:28 AM Morgenthaler
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* In ''{{Pokemon}}'', the fleshy Fighting type is strong against the Rock and Steel type. Steel does normal damage against Fighting, though.

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* In ''{{Pokemon}}'', ''VideoGame/{{Pokemon}}'', the fleshy Fighting type is strong against the Rock and Steel type. Steel does normal damage against Fighting, though.



* ''StarCraft''. Zerg Ultralisks are significantly harder to kill than Terran Siege Tanks. However, Tanks are available earlier and have huge long-ranged cannons on top.

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* ''StarCraft''.''VideoGame/StarCraft''. Zerg Ultralisks are significantly harder to kill than Terran Siege Tanks. However, Tanks are available earlier and have huge long-ranged cannons on top.



* In ''WorldOfWarcraft'' this trope comes into play with the Vrykul, giants of living stone and iron that are killed in large numbers by fleshy beings. One of their generals (and one who actually is tougher than any player, if only because he's a boss) has a ThisCannotBe reaction to a lethal encounter with this trope.

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* In ''WorldOfWarcraft'' ''VideoGame/WorldOfWarcraft'' this trope comes into play with the Vrykul, giants of living stone and iron that are killed in large numbers by fleshy beings. One of their generals (and one who actually is tougher than any player, if only because he's a boss) has a ThisCannotBe reaction to a lethal encounter with this trope.



* StreetsOfRage makes heavy use of this. In addition to being able to [[DieChairDie smash in iron drums]] with a simple punch from the very first game, the second game introduces robotic enemies (although they at least have a lot of hit points). The third game takes this even farther by introducing a lot more robotic enemies as well as a scene where you need to fight off a bulldozer! While the bulldozer [[AdvancingBossOfDoom cannot be defeated]], landing enough shots on it will force it to back off for a few seconds.

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* StreetsOfRage ''VideoGame/StreetsOfRage'' makes heavy use of this. In addition to being able to [[DieChairDie smash in iron drums]] with a simple punch from the very first game, the second game introduces robotic enemies (although they at least have a lot of hit points). The third game takes this even farther by introducing a lot more robotic enemies as well as a scene where you need to fight off a bulldozer! While the bulldozer [[AdvancingBossOfDoom cannot be defeated]], landing enough shots on it will force it to back off for a few seconds.



* ''SonicTheHedgehog'': Most of the enemies are robotic, and the characters don't usually use any weapons but their own bodies, so this is in full effect. Even in regards to story, the flesh-and-blood characters seem to be quite a bit more durable than robots.
* ''SuperMarioBros'': Not as much of an example as Sonic, since there are less robotic enemies, but a GroundPound is usually enough to take out a robot.

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* ''SonicTheHedgehog'': ''VideoGame/SonicTheHedgehog'': Most of the enemies are robotic, and the characters don't usually use any weapons but their own bodies, so this is in full effect. Even in regards to story, the flesh-and-blood characters seem to be quite a bit more durable than robots.
* ''SuperMarioBros'': ''VideoGame/SuperMarioBros'': Not as much of an example as Sonic, since there are less robotic enemies, but a GroundPound is usually enough to take out a robot.
12th Oct '16 12:52:26 AM SSJMagus
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* In the ''Literature/NewJediOrder'' series the Yuuzhan Vong exclusively use OrganicTechnology that often outperforms the drytech of the New Republic. Conquering or destroying vast stretches of the galaxy. Though in the final book it's noted that the Vong are running short on ships more quickly since fabrication is faster than growth.

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* In the ''Literature/NewJediOrder'' series the Yuuzhan Vong exclusively use OrganicTechnology that often outperforms the drytech of the New Republic. Conquering or destroying vast stretches of the galaxy. Though in the final book it's noted that the Vong are running short on ships more quickly since fabrication is faster than growth. They had able to build up a massive fleet prior to the invasion because the Yuuzhan Vong had been preparing for a ''very'' long time, and didn't really count how long the war would take or how much of a fight the New Republic and Imperial Remnant would put up.
6th Oct '16 8:44:37 AM RazorSmile
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* ''VideoGame/{{Oni}}'': In a game full of plasma weapons, mercury-tipped sniper arrows and good old fashioned pistols, the most dangerous weapons are still Konoko's fists.

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* ''VideoGame/{{Oni}}'': In a game full of plasma weapons, mercury-tipped sniper arrows and good old fashioned pistols, the most dangerous weapons are still Konoko's fists.
fists. She also takes more damage from enemy melee attacks than from their firearms.
6th Oct '16 8:41:48 AM RazorSmile
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* ''VideoGame/{{Oni}}''In a game full of plasma weapons, mercury-tipped sniper arrows and good old fashioned pistols, the most dangerous weapons are still Konoko's fists.

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* ''VideoGame/{{Oni}}''In ''VideoGame/{{Oni}}'': In a game full of plasma weapons, mercury-tipped sniper arrows and good old fashioned pistols, the most dangerous weapons are still Konoko's fists.
6th Oct '16 8:40:41 AM RazorSmile
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* ''VideoGame/{{Oni}}''In a game full of plasma weapons, mercury-tipped sniper arrows and good old fashioned pistols, the most dangerous weapons are still Konoko's fists.
15th Aug '16 4:06:51 PM htuttle
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* In ''{{X-COM}}: UFO Defense'', veteran soldiers are [[CharlesAtlasSuperpower far more powerful]] and harder to kill than tanks, because soldiers gain experience and tanks don't.

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* In ''{{X-COM}}: UFO Defense'', ''VideoGame/XCOMUFODefense'', veteran soldiers are [[CharlesAtlasSuperpower far more powerful]] and harder to kill than tanks, because soldiers gain experience and tanks don't.
14th Aug '16 1:23:08 PM UmbrellasWereAwesome
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* In ''{{VideoGame/Halo 2}}'' on Legendary difficulty, a sniper shot to any part of your armored super-soldier body would kill you. Your marine allies with their much less advanced armor could survive multiple shots.

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* In ''{{VideoGame/Halo 2}}'' on Legendary difficulty, a sniper shot to any part of your armored super-soldier body would kill you. Your marine allies with their much less advanced armor could survive multiple shots. To a lesser degree, this holds true in later ''Franchise/{{Halo}}'' games too.
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