History Main / StrictlyFormula

14th Jul '17 7:23:55 PM Malady
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* Every [[AmericanGirlsCollection American Girl]] gets a series of 6 books written to formula down to the titles. The formula has been getting a little more fluid as of late: Kaya's (the Nez Perce girl) books hardly follow it at all.

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* Every [[AmericanGirlsCollection American Girl]] {{American Girl|sCollection}} gets a series of 6 books written to formula down to the titles. The formula has been getting a little more fluid as of late: Kaya's (the Nez Perce girl) books hardly follow it at all.



-->'''Adrian Monk:''' The massage therapist is claustrophobic, so she opened the windows at the crime scene. That's how Detective Marshak knew it was her.
-->'''Natalie Teeger:''' Thanks for ruining the books for me.
-->'''Adrian Monk:''' They were lousy anyway. You live more interesting mysteries than Ludlow can make up.
-->'''Natalie Teeger:''' ''Those'' are work. These would have been for enjoyment.
-->'''Adrian Monk:''' What's enjoyable about reading some contrived mystery where the killer is ''always'' the least obvious person who is caught the same way every time?
-->'''Natalie Teeger:''' Nothing anymore. I can never read an Ian Ludlow book again.

to:

-->'''Adrian Monk:''' The massage therapist is claustrophobic, so she opened the windows at the crime scene. That's how Detective Marshak knew it was her.
-->'''Natalie
her.\\
'''Natalie
Teeger:''' Thanks for ruining the books for me.
-->'''Adrian
me.\\
'''Adrian
Monk:''' They were lousy anyway. You live more interesting mysteries than Ludlow can make up.
-->'''Natalie
up.\\
'''Natalie
Teeger:''' ''Those'' are work. These would have been for enjoyment.
-->'''Adrian
enjoyment.\\
'''Adrian
Monk:''' What's enjoyable about reading some contrived mystery where the killer is ''always'' the least obvious person who is caught the same way every time?
-->'''Natalie
time?\\
'''Natalie
Teeger:''' Nothing anymore. I can never read an Ian Ludlow book again.



* Anything by the ''Creator/StratemeyerSyndicate'', such as ''The Rover Boys'', ''Literature/TheBobbseyTwins'', ''Literature/TheHardyBoys'', ''Literature/NancyDrew'', ''Literature/TomSwift'', ''Dave Fearless'', ''The Dana Girls'', and ''Literature/TrixieBelden'', since they're all ghostwritten according to some set format. Virtually all of the book series were about teens going on adventures or solving mysteries, with slight variations on the concept. As such, the books contained very similar themes and portrayals. Characters had platonic love lives, if any at all (rather humorously, this led to the AlternateCharacterInterpretation that Literature/TheHardyBoys were gay, due to their lack of interest in their nominal girlfriends, preference for male friends, and one brother's close friendship with a boy who disliked girls). Suspense was used to heighten tension, but violence was limited -- characters could get knocked out or tied up, but nothing worse than that. Language was tame, and even expressions such as "oh gosh" and "oh golly" were dropped after some readers complained that they were merely euphemisms for "oh god".



** Also, the plot of the book is generally predicated around an object, discovery, piece of computer code, etc, which all the sensible characters insist should not exist [[spoiler: such as the uncrackable security code in ''Digital Fortress'', the meteorite in ''Deception Point'', the existence of the Illuminati in ''Angels and Demons'', etc. More often than not, this turns out to be the case; the conspiracy or whatever turns out to be a hoax, or a smokescreen hiding the villain's true intent.]]

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** Also, the plot of the book is generally predicated around an object, discovery, piece of computer code, etc, which all the sensible characters insist should not exist [[spoiler: such [[spoiler:such as the uncrackable security code in ''Digital Fortress'', the meteorite in ''Deception Point'', the existence of the Illuminati in ''Angels and Demons'', etc. More often than not, this turns out to be the case; the conspiracy or whatever turns out to be a hoax, or a smokescreen hiding the villain's true intent.]]



* [[RomanceNovel Romances]] do this too, although there are several categories of romance and the beat list differs based on what sort of romance you're writing. In fact, many publishing companies who specialize in romance have their specific formulas, and if you stray too far outside their guidelines, you're not going to get published by them. This allows the reader to treat a new book as a familiar comfort food, differing in the details but not outside the form they've become accustomed to.

to:

* [[RomanceNovel Romances]] {{Romance|Novel}}s do this too, although there are several categories of romance and the beat list differs based on what sort of romance you're writing. In fact, many publishing companies who specialize in romance have their specific formulas, and if you stray too far outside their guidelines, you're not going to get published by them. This allows the reader to treat a new book as a familiar comfort food, differing in the details but not outside the form they've become accustomed to.
7th Jul '17 6:39:29 AM MyFinalEdits
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** Each game in the ''VideoGame/MetroidPrimeTrilogy'' follows a sub-formula on its own. The first game is more or less like the 2D games in terms of progression, as you're randomly exploring a world that just happens to be divided into visually distinct regions, occasionally fighting bosses. In the second game, the objective in each of the three main areas is to find a temple, located in the DarkWorld counterpart of said areas; each temple is locked and three keys scattered through the areas are needed to get access to them, and inside lies a MarathonBoss that guards a large percentage of sacred light, the game's PlotCoupon. In the third game, the objective is to disinfect entire planets, [[RuleOfThree three of them again]], and each planet has a Phazon-infected bounty hunter as a MiniBoss; in addition, the three planetary bosses are fought in nearly identical chambers. Last, but not least, each of the three console ''Prime'' titles culminates with a FetchQuest of 9-12 items related to the access to the final stage, where the FinalBoss awaits. ''VideoGame/MetroidPrimeHunters'', being a GaidenGame, breaks the formula by presenting the fetch quest as the ''primary'' objective in the game, and the locations are explored with the purpose of collecting the Octoliths in mind from the get-go.

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** Each game in the ''VideoGame/MetroidPrimeTrilogy'' follows a sub-formula on its own. [[VideoGame/MetroidPrime The first game game]] is more or less like the 2D games in terms of progression, as you're randomly exploring a world that just happens to be divided into visually distinct regions, occasionally fighting bosses. In [[VideoGame/MetroidPrime2Echoes the second game, game]], the objective in each of the three main areas is to find a temple, located in the DarkWorld counterpart of said areas; each temple is locked and three keys scattered through the areas are needed to get access to them, and inside lies a MarathonBoss that guards a large percentage of sacred light, the game's PlotCoupon. In [[VideoGame/MetroidPrime3Corruption the third game, game]], the objective is to disinfect entire planets, [[RuleOfThree three of them again]], and each planet has a Phazon-infected bounty hunter as a MiniBoss; in addition, the three planetary bosses are fought in nearly identical chambers. Last, but not least, each of the three console ''Prime'' titles culminates with a FetchQuest of 9-12 items related to the access to the final stage, where the FinalBoss awaits. ''VideoGame/MetroidPrimeHunters'', being a GaidenGame, breaks the formula by presenting the fetch quest as the ''primary'' objective in the game, and the locations are explored with the purpose of collecting the Octoliths in mind from the get-go.



** [[ArchEnemy Bowser]] [[DamselInDistress kidnaps the princess]], [[ExcusePlot go save her]]. Eight worlds. Starts with a [[GreenHillZone grass world]], then usually a [[ShiftingSandLand desert world]] and a [[UnderTheSea water themed world]]. Various other stock location themes in the middle, such as [[SlippySlideyIceWorld ice]], [[BubblyClouds sky]], and [[UndergroundLevel underground]]. Ends in [[{{Mordor}} a volcanic world]], fight through [[SupervillainLair Bowser's Castle, defeat Bowser]], [[SaveThePrincess save princess]]. And in each world, expect to find a fortress guarded by a MiniBoss, as well as a Castle housing the local Boss at the end. This formula becomes more noticeable in the ''New'' subseries, as the only old-school game to faithfully follow it is ''VideoGame/SuperMarioBros3''.[[note]]''VideoGame/SuperMarioBros2'' was the first to have most of the usual themed worlds, but its story and antagonist are different; ''VideoGame/SuperMarioWorld'' has it the other way around by having the familiar story and villain, but the settings and themed worlds are different; and so on.[[/note]]

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** [[ArchEnemy Bowser]] [[DamselInDistress kidnaps the princess]], [[ExcusePlot go save her]]. Eight worlds. Starts with a [[GreenHillZone grass world]], then usually a [[ShiftingSandLand desert world]] and a [[UnderTheSea water themed world]]. Various other stock location themes in the middle, such as [[SlippySlideyIceWorld ice]], [[BubblyClouds sky]], and [[UndergroundLevel underground]].[[DeathMountain mountains]]. Ends in [[{{Mordor}} a volcanic world]], fight through [[SupervillainLair Bowser's Castle, defeat Bowser]], [[SaveThePrincess save princess]]. And in each world, expect to find a fortress guarded by a MiniBoss, as well as a Castle housing the local Boss at the end. This formula becomes more noticeable in the ''New'' ''VideoGame/NewSuperMarioBros'' subseries, as the only old-school game to faithfully follow it is ''VideoGame/SuperMarioBros3''.[[note]]''VideoGame/SuperMarioBros2'' was the first to have most of the usual themed worlds, but its story and antagonist are different; ''VideoGame/SuperMarioWorld'' has it the other way around by having the familiar story and villain, but the settings and themed worlds are different; and so on.[[/note]]
7th Jul '17 1:52:03 AM greatpikminfan
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* [[LoveItOrHateIt No matter what you think of him]], fanfiction author [[http://www.fanfiction.net/u/1047906/shadowlugia249 Shadowlugia249]] (infamous in the fanfiction mocking community) seems to follow a very strict formula in many of his stories: loner protagonish hates his life, buys a toy in the form of an animal from a video game and gets transformed into said character by magic. After his transformation, said loner is always happier with his life. This is a more jarring example, especially to those outside the small niche he's aiming these fics at.

to:

* [[LoveItOrHateIt No matter what you think of him]], fanfiction author [[http://www.fanfiction.net/u/1047906/shadowlugia249 Shadowlugia249]] (infamous in the fanfiction mocking community) seems to follow a very strict formula in many of his stories: loner protagonish protagonist hates his life, buys a toy in the form of an animal from a video game and gets transformed into said character by magic. After his transformation, said loner is always happier with his life. This is a more jarring example, especially to those outside the small niche he's aiming these fics at.



** From ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' onwards, almost all console games (as well as ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'' and ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'' which are handhelds) start with a quest for three plot coupons, followed by a storyline twist that (depending on the game) might lead to exploring 3, 5 or 7 additional dungeons before meeting the BigBad. Before or after the plot twist, the Master Sword may be collected. The NES and handheld games, as well as ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', showcase instead a quest for an even number of Plot Coupons (4-8) that is carried over through the entire adventure. Subversions happen at times, though, as in the case of ''VideoGame/TheLegendOfZeldaSpiritTracks'' having an extra dungeon ''after'' the main four, or ''VideoGame/TheLegendOfZeldaTheMinishCap'' having one more as well due to a case of YourPrincessIsInAnotherCastle in one of the earlier dungeons.

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** From ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' onwards, almost all console games (as well as ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'' and ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'' which are handhelds) start with a quest for three plot coupons, followed by a storyline twist that (depending on the game) might lead to exploring 3, 5 or 7 additional dungeons before meeting the BigBad. Before or after the plot twist, the Master Sword may be collected. The NES and handheld games, as well as ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', Mask]]'' and ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'', showcase instead a quest for an even number of Plot Coupons (4-8) that is carried over through the entire adventure. Subversions happen at times, though, as in the case of ''VideoGame/TheLegendOfZeldaSpiritTracks'' having an extra dungeon ''after'' the main four, or ''VideoGame/TheLegendOfZeldaTheMinishCap'' having one more as well due to a case of YourPrincessIsInAnotherCastle in one of the earlier dungeons.
25th Jun '17 3:07:35 PM DaibhidC
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* Joyce Grenfells "Writer of Children's Books" monologue, in which the author (a cruel but not entirely inaccurate parody of Creator/EnidBlyton) explains how she writes her books and seems entirely unaware she's just described writing the same book twice, only the children have different names and are on holiday in a different place. The implication seems to be that ''all'' her books are like this.

to:

* Joyce Grenfells Grenfell's "Writer of Children's Books" monologue, in which the author (a cruel but not entirely inaccurate parody of Creator/EnidBlyton) explains how she writes her books and seems entirely unaware she's just described writing the same book twice, only the children have different names and are on holiday in a different place. The implication seems to be that ''all'' her books are like this.
25th Jun '17 3:04:46 PM DaibhidC
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* Joyce Grenfells "Writer of Children's Books" monologue, in which the author (a cruel but not entirely inaccurate parody of Creator/EnidBlyton) explains how she writes her books and seems entirely unaware she's just described writing the same book twice, only the children have different names and are on holiday in a different place.

to:

* Joyce Grenfells "Writer of Children's Books" monologue, in which the author (a cruel but not entirely inaccurate parody of Creator/EnidBlyton) explains how she writes her books and seems entirely unaware she's just described writing the same book twice, only the children have different names and are on holiday in a different place. The implication seems to be that ''all'' her books are like this.
25th Jun '17 3:03:52 PM DaibhidC
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Added DiffLines:

[[folder: Stand Up Comedy]]
* Joyce Grenfells "Writer of Children's Books" monologue, in which the author (a cruel but not entirely inaccurate parody of Creator/EnidBlyton) explains how she writes her books and seems entirely unaware she's just described writing the same book twice, only the children have different names and are on holiday in a different place.
[[/folder]]
12th Jun '17 10:39:52 PM Koveras
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* ''Franchise/TheElderScrolls'': Start with an [[CrowningMusicOfAwesome epic title theme]], then let the player [[CharacterCustomization customize]] the FeaturelessProtagonist, whose only backstory is [[YouAllMeetInACell being a convict]]. At the end of the TutorialLevel, the prisoner is released into the WideOpenSandbox with a [[TheQuest quest]] to SaveTheWorld and/or prevent TheEmpire from crumbling. No matter how grand the task, TakeYourTime is the policy, and every WeirdTradeUnion in the sandbox provides a SidequestSidestory at least as long as the main quest. At the end of the latter, the ex-convict receives [[RedBaron a fancy title]] and conspicuously disappears from the series. Put a snappy one-word subtitle referencing [[ThePlace the primary location of the game]] on it and you are done. ''Daggerfall'' does deviate a bit in a few ways, however. You're an Imperial Agent and friend of the Emperor, rather than a prisoner at the beginning. In addition, there are some parts of the main quest that are timed and that you can't TakeYourTime with at all.

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* ''Franchise/TheElderScrolls'': Start with an [[CrowningMusicOfAwesome epic title theme]], then let the player [[CharacterCustomization customize]] the FeaturelessProtagonist, whose only backstory is [[YouAllMeetInACell being a convict]]. At the end of the TutorialLevel, the prisoner is released into the WideOpenSandbox with a [[TheQuest quest]] to SaveTheWorld and/or to prevent TheEmpire from crumbling. No matter how grand the task, TakeYourTime is the policy, and every WeirdTradeUnion in the sandbox provides a SidequestSidestory at least as long as the main quest. At the end of the latter, the ex-convict receives [[RedBaron a fancy title]] and conspicuously disappears from the series. Put a snappy one-word subtitle referencing [[ThePlace the primary location of the game]] on it and you are done. ''Daggerfall'' [[note]]''Daggerfall'' does deviate a bit in a few ways, however. You're an Imperial Agent and friend of the Emperor, rather than a prisoner at the beginning. In addition, there are some parts of the main quest that are timed and that you can't TakeYourTime with at all.[[/note]]
12th Jun '17 4:39:47 PM RoarkTenjouin
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** The protagonist gains his powers, most of the time unwillingly, and these powers [[BadPowersGoodPeople are always related to the shows villains]]. The Rider then battles the MonsterOfTheWeek over the next several episodes while discovering more about the plot, all the while gaining new forms until [[SuperMode getting a final one]] after some much needed CharacterDevelopment, all leading up to the final bad guy. The Heisei Era also added more Riders to the cast, who often conflict with the protagonist because PoorCommunicationKills.

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** The protagonist gains his powers, most of the time unwillingly, and these powers [[BadPowersGoodPeople are always related to the shows villains]].villains]][[note]]although there are 4 exceptions to this - ''Series/KamenRiderX'', whose powers were originally made for marine exploration, but were modified to fight [=GOD=]; ''Series/KamenRiderSuper1'', whose powers were created for space exploration; ''Film/KamenRiderJ'', whose powers were made by benevolent earth spirits; and ''Series/KamenRiderAgito'', whose powers were given to humans by the Overlord of Light to stop his brother, the Overlord of Darkness; however, ''Series/KamenRiderKiva'' can count as an exception as well, since while the titular Kivats can be used for evil, [[TransformationTrinket Kivat-bat the Third]] voluntarily chose to help [[TheHero Wataru]] defend humanity from the start[[/note]]. The Rider then battles the MonsterOfTheWeek over the next several episodes while discovering more about the plot, all the while gaining new forms until [[SuperMode getting a final one]] after some much needed CharacterDevelopment, all leading up to the final bad guy. The Heisei Era also added more Riders to the cast, who often conflict with the protagonist because PoorCommunicationKills.


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** This also applies to it's source material, ''Franchise/SuperSentai'' - aside from episode plots, starting with ''[[Series/NinpuuSentaiHurricaneger Hurricaneger]]'', Sentai has used a 5 year pattern - said pattern being Experimental[[note]]the standard formula is played with and/or deconstructed, with new concepts and introduces new colors to the core team[[/note]], Wacky Stuff[[note]]a return to form, usually being even more cornier than normal, and is usually a bit more cartoonish[[/note]], Action[[note]]returns to the normal tone of Sentai, has a "cool" gimmick with the battles, and the action is much more intense[[/note]], Fantasy[[note]]more of a focus on mystical powers and abilities, usually with a good amount of ElementalPowers[[/note]] and Anniversary[[note]]heavy focus on [[MythologyGag Mythology Gags]], usually with some collection element[[/note]].
11th Jun '17 2:01:43 PM nombretomado
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* One of the central reasons why {{WWE}}'s Wrestling/TheAuthority angle is so unpopular is the feeling that they induce this on every show they take a prominent role on, which has been almost all of them since they formed in 2013. Almost every episode begins with a member of the Authority, or occasionally the face they're feuding with, cutting a promo, which will usually be interrupted by their enemy, usually setting up both the episode's main event, and the next match. Then the show ends with the main event, which will almost always end with the Authority heel either scoring a cheap victory or a disqualification/no-contest when a different heel interferes. Even in the occasional event that the face actually wins, the episode will almost always end with the Authority beating down the faces and standing tall.

to:

* One of the central reasons why {{WWE}}'s Wrestling/{{WWE}}'s Wrestling/TheAuthority angle is so unpopular is the feeling that they induce this on every show they take a prominent role on, which has been almost all of them since they formed in 2013. Almost every episode begins with a member of the Authority, or occasionally the face they're feuding with, cutting a promo, which will usually be interrupted by their enemy, usually setting up both the episode's main event, and the next match. Then the show ends with the main event, which will almost always end with the Authority heel either scoring a cheap victory or a disqualification/no-contest when a different heel interferes. Even in the occasional event that the face actually wins, the episode will almost always end with the Authority beating down the faces and standing tall.
7th Jun '17 4:44:33 PM Dravencour
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* Many ''WesternAnimation/{{Thundercats}}'' episodes followed the formula of Mumm-ra transforming and hatching his evil plan, Lion-O using his sword's Sight Beyond Sight ability, getting into trouble with the MonsterOfTheWeek that necessitates using the Sword of Omens to call upon the others and then taking the problem down with the combined team.
This list shows the last 10 events of 432. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.StrictlyFormula