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23rd May '16 6:55:33 AM matteste
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* ''Anime/MobileSuitGundam00'' pulls an aversion in an early episode where the news reporters shows images of buildings hit by both stray gunfire and mobile suit wrecks. They also mention that there where casualties due to this as well.

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* ''Anime/MobileSuitGundam00'' pulls an aversion in an early episode where the news reporters shows images of buildings hit by both stray gunfire and mobile suit wrecks.wrecks from a battle earlier that day. They also mention that there where casualties due to this as well.
14th May '16 12:26:31 AM Khathi
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** And when it ''[[ColonyDrop does]]'' [[ColonyDrop hit the planet]] -- it is [[AMillionIsAStatistic five million dead]], including the [[ItsPersonal most of the protagonist's extended family]], and that was not as much from an actual stray shot, but rather from just a ''general debris'' it generated.
6th May '16 11:25:15 AM Potman
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** Earlier editions had this as a standard, however: firing into melee and missing the original target would instead hit someone next to them.
23rd Apr '16 9:54:37 PM Ghostninja109
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* In ''Fanfic/ADragonInShiningArmour'' when Examon fires into a cloud of smoke in an attempt to hit a [=BlackMetalGarurumon=]. He misses and hits the guy's brother, [[StarterVillain an Anubismon]], instead.
29th Mar '16 12:00:16 AM TheSinful
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* TheReveal in ''[[http://www.tthfanfic.org/Story-27631/cmdruhura+What+Goes+Up.htm What Goes Up]]'' is that all the gunshot victims [[spoiler:including Buffy who's now blind, Joyce who's paralyzed, and Willow who died]] were all hit by bullets fired from Xander/Soldier Guy's gun when he [[FiringInTheAirALot fired into the air]] to scare off kids turned into their costumes.
18th Mar '16 11:19:48 AM Captain_Barbarossa
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* Averted in ''VideoGame/PiratesVikingsAndKnights''. All Projectiles can ricochet and still hit someone, though pulling it off deliberately is near impossible.
29th Jan '16 10:10:29 AM hamza678
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Another consequence of the RuleOfPerception. See also BulletsDoNotWorkThatWay and ImperialStormtrooperMarksmanshipAcademy. One of the many factors contributing to cases of ArtisticLicenseGunSafety and RecklessGunUsage. Contrast with PrecisionCrash, where stray shots in space are practically guaranteed to strike something important.

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Another consequence of the RuleOfPerception. See also BulletsDoNotWorkThatWay and ImperialStormtrooperMarksmanshipAcademy. One of the many factors contributing to cases of ArtisticLicenseGunSafety and RecklessGunUsage. Contrast with PrecisionCrash, where stray shots in space are practically guaranteed to strike something important.
important. Also contrast with SpectatorCasualty, where they actually hit something.
6th Jan '16 2:54:44 PM laserviking42
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* A humorous example in ''Series/ArrestedDevelopment'', every time someone is shown firing into the air, you will see some extra in the background drop after getting hit by the bullet coming down.
3rd Jan '16 1:50:31 AM DragonAtma
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* Averted in ''{{VideoGame/Dominions}}''. Arrows (and other projectiles) will aim at a specific square, even if it's not exactly the one intended. So if they're aimed at a single enemy from far enough away, they have a good chance of landing in an empty square (and, naturally, hitting nothing), but if they're aimed at a squad of fifty soldiers, the "stray" shot may easily target a square with different soldiers (and, quite possibly, hit one). Of course, if you're aiming at melee soldiers, in both cases there's the chance you'll hit [[FriendlyFire one of your units]]...
3rd Jan '16 12:20:15 AM TheAntiTed
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** The trope is fully averted In ''VideoGame/WorldOfWarships'', with torpedoes. These have very long range, and will travel in a straight line until they hit something or run out of fuel. When fired carelessly, any nearby friendlies who aren't cautious can (and often do) run into them, whether before or after they miss the intended target.

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** The trope is fully averted In ''VideoGame/WorldOfWarships'', most often with torpedoes. These have very long range, and will travel in a straight line until they hit something or run out of fuel. When fired carelessly, any nearby friendlies who aren't cautious can (and often do) run into them, whether before or after they miss the intended target. It's possible with gun shells as well, occasionally with other enemy ships in the target area, but most often when a friendly ship sails close in front of the shooter, who is "scoped in" and doesn't notice that the line of fire to the target is not clear.
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