History Main / StrategyGuide

8th Jun '16 7:24:59 PM Stealth
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* ''WebComic/EightBitTheater'': A strategy guide (specifically, the aforementioned Nintendo Power guide) is part of the [[http://www.nuklearpower.com/2001/03/20/episode-007-kamehameha-or-something/ set up]] for what is possibly the longest, most {{Spoiler}}-tastic BrickJoke [[http://www.nuklearpower.com/2010/02/20/episode-1221-longest-set-up-in-webcomic-history/ in webcomic history]].
15th May '16 3:17:51 AM Morgenthaler
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* ''WorldOfWarcraft'' provides particularly pointless ones, as each new patch makes the guide increasingly inaccurate or incomplete. Also, because there is no circumstance where you would be able to play the game where you wouldn't also have access to free, more accurate, and probably more in-depth online guides.

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* ''WorldOfWarcraft'' ''VideoGame/WorldOfWarcraft'' provides particularly pointless ones, as each new patch makes the guide increasingly inaccurate or incomplete. Also, because there is no circumstance where you would be able to play the game where you wouldn't also have access to free, more accurate, and probably more in-depth online guides.



* The strategy guide for ''SidMeiersAlphaCentauri'' is notable for including an index not just for itself but for the original rule book that came with the game.

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* The strategy guide for ''SidMeiersAlphaCentauri'' ''VideoGame/SidMeiersAlphaCentauri'' is notable for including an index not just for itself but for the original rule book that came with the game.
11th Apr '16 3:31:44 PM CaptainCrawdad
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* ''VideoGame/SwordOfVermilion'' was actually packaged with its own strategy guide, which contained a largely complete {{walkthrough}}.
3rd Apr '16 3:06:34 PM RisefromYourGrave
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Strategy guides are typically based on the pre-release version of a game, which often leads to blunders. In one infamous example, an official strategy guide for the Dreamcast version of ''Half-Life'' was released, but the game was subsequently cancelled. Maps in the official strategy guide for ''Grand Theft Auto: San Andreas'' contained Rampage icons that don't exist in the final version.

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Strategy guides are typically based on the pre-release version of a game, which often leads to blunders. In one infamous example, an official strategy guide for the Dreamcast version of ''Half-Life'' was released, but the game was subsequently cancelled. Maps in the official strategy guide for ''Grand Theft Auto: San Andreas'' ''VideoGame/GrandTheftAutoSanAndreas'' contained Rampage icons that don't exist in the final version.



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* Prima Games released a fairly decent guide for ''VideoGame/GranTurismo 4''. However, automaker Peugeot is almost completely absent from the guide. They actually got worse with the guide for ''ForzaMotorsport 3''. Lamborghini and every make associated with General Motors is missing.

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* Prima Games released a fairly decent guide for ''VideoGame/GranTurismo 4''. However, automaker Peugeot is almost completely absent from the guide. They actually got worse with the guide for ''ForzaMotorsport ''VideoGame/{{Forza}} Motorsport 3''. Lamborghini and every make associated with General Motors is missing.
13th Feb '16 7:54:07 PM GrammarNavi
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* The PlayStation2 version of one of ''Myst III: Exile'' bundled a "hint guide" into the instruction booklet.

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* The PlayStation2 UsefulNotes/PlayStation2 version of one of ''Myst III: Exile'' bundled a "hint guide" into the instruction booklet.
5th Feb '16 8:20:12 PM nombretomado
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* ''[[http://www.video-game-ephemera.com/038.htm The Pigskin Player's Handbook]]'' is a rare example of an official strategy guide for an ArcadeGame.

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* ''[[http://www.video-game-ephemera.com/038.htm The Pigskin Player's Handbook]]'' is a rare example of an official strategy guide for an ArcadeGame.UsefulNotes/ArcadeGame.
3rd Dec '15 5:56:42 AM MegaMarioMan
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* The strategy guide for ''VideoGame/Riven: The Sequel to Myst'' contains multiple formats for their hint delivery, the most subtle just outlining what a puzzle appears to involve visually, the most dramatic being a fully-fledged narrative of a person stuck on the five islands and solving the puzzles to get the Good End.

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* The strategy guide for ''VideoGame/Riven: ''VideoGame/{{Riven}}: The Sequel to Myst'' contains multiple formats for their hint delivery, the most subtle just outlining what a puzzle appears to involve visually, the most dramatic being a fully-fledged narrative of a person stuck on the five islands and solving the puzzles to get the Good End.
3rd Oct '15 8:35:36 PM nombretomado
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* While they've gotten ''slightly'' better about this, Prima guides tended to be full of errata, particularly their ''AnimalCrossing'' (UsefulNotes/NintendoGameCube) guide, which had ''tons'' of misplaced screenshots and incorrect dates and times. Their ''VideoGame/StarFoxAdventures'' and ''VideoGame/Kirby64TheCrystalShards'' guides weren't even ''finished,'' ending before they could tell you how to fight the final boss (and in the case of ''Crystal Shards'', claiming that the TrueFinalBoss is a "[[LightIsNotGood friendly]] [[BloodyMurder inhabitant]] [[EldritchAbomination of Shiver Star]]", among [[BlatantLies other insanity]].).

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* While they've gotten ''slightly'' better about this, Prima guides tended to be full of errata, particularly their ''AnimalCrossing'' ''VideoGame/AnimalCrossing'' (UsefulNotes/NintendoGameCube) guide, which had ''tons'' of misplaced screenshots and incorrect dates and times. Their ''VideoGame/StarFoxAdventures'' and ''VideoGame/Kirby64TheCrystalShards'' guides weren't even ''finished,'' ending before they could tell you how to fight the final boss (and in the case of ''Crystal Shards'', claiming that the TrueFinalBoss is a "[[LightIsNotGood friendly]] [[BloodyMurder inhabitant]] [[EldritchAbomination of Shiver Star]]", among [[BlatantLies other insanity]].).
2nd Oct '15 7:24:06 PM eroock
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It is quite unfortunate to note that some games, [[RevenueEnhancingDevices intentionally]] or [[GuideDangIt unintentionally]], ''require'' a guide to complete.

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It is quite unfortunate to note that some games, [[RevenueEnhancingDevices intentionally]] or [[GuideDangIt unintentionally]], ''require'' a guide to complete. See HintSystem for the in-game version.
2nd Oct '15 7:22:22 PM eroock
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*** The ''VideoGame/TexMurphy'' games went one step further than that by building the hint guide into the game itself. Each incremental hint cost a certain number of points (gained by solving puzzles) and the system was structured so that it was impossible to "look ahead".
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