History Main / StoneWall

17th Feb '17 6:58:00 PM HighCrate
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* Wrestling/TheUndertaker, was TheMario compared to most contemporary 'big man' wrestlers with the exception that he had more endurance than the rest. He didn't have the sheer mass of a Giant Gonzales, Wrestling/{{Yokozuna}} or Wrestling/TheBigShow nor the agility of a Wrestling/BigVanVader but no matter what kind of offense he took, legal, illegal, blunt or exotic, The Undertaker would only sell temporarily before sitting straight up, at which point only amazing cardio would save you from being destroyed.
** But eventually, he did improve into a standout striker and technician -- and even developed the aforementioned Vader-like agility.
17th Feb '17 3:52:57 PM Peridonyx
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** But eventually, he did improve into a standout striker and technician -- and even developed the aforementioned Vader-like agility.
13th Feb '17 12:47:03 PM Nat567
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** Rock and Steel type Pokémon are generally designed as impressive damage sponges. Normal attacks don't faze them as much as other types, they boast the greatest defences even if they don't hit like a Fire or Fighting type would in terms of raw power.
31st Jan '17 5:41:01 PM Optimore
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* [[LuckilyMyShieldWillProtectMe Shield Operators]] in ''VideoGame/RainbowSix'' Seige sacrifice their ability to carry a primary weapon for the defense of a ballistic shield, which cannot be penetrated by any normal gunfire at all. They wield handguns alongside the shield, but cannot fire them accurately without moving the shield away from their face to aim. Therefore their offensive power is very poor outside of extreme close range, but they are also nigh-unkillable from the front without exceptional aim (to target the hand extended to hold their gun) or the use of [[StuffBlowingUp explosives]] or Smoke's [[DeadlyGas gas]]. A melee attack, as well as being electrocuted by Bandit, will cause them to lower their shields momentarily, allowing a follow-up attack.
**Montagne, however, takes the cake, as he is a shield operator whose special ability allows him to extend his shield down and outwards, fully covering him from the front and sides at the cost of his ability to attack.
30th Jan '17 6:56:23 PM Peridonyx
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* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'''s King Sombra ("The Crystal Empire") plays with this. Physically, he's a MightyGlacier; but tactically (CrazyPrepared, DeadManSwitch, PowerNullifier, TrapMaster, etc.), he's the most defensive among the villains.
** And in his BadFuture in "The Cutie Re-Mark," while he does become more offensive in terms of tactics, his only physical feat involves summoning an enormous GemstoneAssault wall to defend himself.
25th Jan '17 9:29:16 AM EponymousKid
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* Tough tribe Yo-kai in ''VideoGame/YokaiWatch'', as a general rule, have high HP and Defense, at-best middling offensive power, and inspirits that buff allies. Noway, Impass, and Walldin are literal expressions of the trope: they're living walls and are noted for being obstinate and unmoving in all matters.

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* ''VideoGame/YokaiWatch'':
** As a general rule,
Tough tribe Yo-kai in ''VideoGame/YokaiWatch'', as a general rule, have high HP and Defense, at-best middling offensive power, and inspirits that buff allies. A handful of the sturdiest Tough Yo-kai (like Swosh, Castelius Max, and Impass) also have Soultimates that boost their own defense and draw enemy attention.
**
Noway, Impass, and Walldin are literal expressions of the trope: they're living walls and are noted for being obstinate and unmoving in all matters.
matters.
24th Jan '17 9:11:54 PM CerotechOmega
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For the sake of CompetitiveBalance (which this is a {{subtrope}} of), this build has a number of flaws that can be exploited. {{Fixed|DamageAttack}} and {{percent damage attack}}s, along with {{armor piercing attack}}s, ignore their thick defenses. Defense-reduction debuffs may be somewhat effective in exposing them to peril, but [[GradualGrinder damage-over-time debuffs]] are invariably fatal unless cured. And if the {{break meter}} is directly tied to your defensive ability, expect anything with the ability to damage it to do so with extreme prejudice.



A SubTrope of CompetitiveBalance.
23rd Jan '17 11:27:38 AM EponymousKid
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to:

* Tough tribe Yo-kai in ''VideoGame/YokaiWatch'', as a general rule, have high HP and Defense, at-best middling offensive power, and inspirits that buff allies. Noway, Impass, and Walldin are literal expressions of the trope: they're living walls and are noted for being obstinate and unmoving in all matters.
4th Jan '17 9:15:30 AM HighCrate
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Contrast GlassCannon, which is the inverse with strong offense and weak defense, and LightningBruiser, which is tough and fast without sacrificing strength. Compare and Contrast MightyGlacier, whos both durable AND hits hard, but lacks speed.


to:

Contrast GlassCannon, which is the inverse with strong offense and weak defense, and LightningBruiser, which is tough and fast without sacrificing strength. Compare and Contrast MightyGlacier, whos both durable AND hits hard, who is strong but lacks speed.

4th Jan '17 8:52:48 AM Gene0129
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Contrast GlassCannon, which is the inverse with strong offense and weak defense, and LightningBruiser, which is tough and fast without sacrificing strength.


to:

Contrast GlassCannon, which is the inverse with strong offense and weak defense, and LightningBruiser, which is tough and fast without sacrificing strength.

strength. Compare and Contrast MightyGlacier, whos both durable AND hits hard, but lacks speed.

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http://tvtropes.org/pmwiki/article_history.php?article=Main.StoneWall