History Main / StayOnThePath

24th Nov '17 7:13:09 PM EmperorZim
Is there an issue? Send a Message


* ''Literature/TheHobbit'' has Gandalf give this advice. Inverted in ''Literature/TheLordOfTheRings'' when Gandalf tells Frodo and Sam to stay ''off'' the roads, but they run afoul of the Nazgûl as a result of Merry and Pippin not following the rule.

to:

* ''Literature/TheHobbit'' has Gandalf give this advice.advice to Bilbo and the dwarves about Mirkwood Forest. Inverted in ''Literature/TheLordOfTheRings'' when Gandalf tells Frodo and Sam to stay ''off'' the roads, but they run afoul of the Nazgûl as a result of Merry and Pippin not following the rule.
24th Nov '17 7:12:16 PM EmperorZim
Is there an issue? Send a Message


* ''Literature/TheHobbit'' has Gandalf give this advice. Inverted in ''Literature/TheLordOfTheRings'' when Gandalf tells Frodo and Sam to stay ''off'' the roads and meet up with the Nazgûl as a result of Merry and Pippin not following the rule.

to:

* ''Literature/TheHobbit'' has Gandalf give this advice. Inverted in ''Literature/TheLordOfTheRings'' when Gandalf tells Frodo and Sam to stay ''off'' the roads and meet up with roads, but they run afoul of the Nazgûl as a result of Merry and Pippin not following the rule.
26th Oct '17 4:01:16 PM Minni128
Is there an issue? Send a Message

Added DiffLines:

[[folder:Real Life]]
*As said on the DontGoInTheWoods page, hiking off-trail is generally advised against, as one has a big chance of being lost and being found too late, as hikers have been found starved or near starving sometimes not 100 feet from a trail. Likewise, in some parts of California, there's a good chance one might stumble into drug cartel and their operation and or their traps or find find the last one who did. People take those warnings ''very'' seriously.
[[/folder]]
14th Oct '17 9:44:46 PM darkemyst
Is there an issue? Send a Message

Added DiffLines:

* In ''Webcomic/SpinaCage'' Adrian is told he absolutely must not step a single foot off the path if he wants to get back home from the enchanted forest. When he is lured off of it by what appears to be someone in distress he is quickly paralyzed by one of TheFairFolk and nearly eaten.
5th Oct '17 11:37:59 AM SeptimusHeap
Is there an issue? Send a Message


* This is the idea of the game ''ThePath'': The player must stray the girl from the path and meet their wolf in order to succeed in the girl's route in the story, rather than following the game's instructions to stay on the path. Following the path gets you a failure screen.

to:

* This is the idea of the game ''ThePath'': ''VideoGame/ThePath'': The player must stray the girl from the path and meet their wolf in order to succeed in the girl's route in the story, rather than following the game's instructions to stay on the path. Following the path gets you a failure screen.
23rd Sep '17 11:36:51 AM SeptimusHeap
Is there an issue? Send a Message


* ''{{Xanth}}'' features "magic paths" which are designated safe travelling points. Said paths are sometimes one-way such that if you step off of it it disappears. The trope is played with half the time where the protagonists lose the path, find the path is no longer safe, or leave the path. The other half of the time, it's used as a convenient shorthand for "nothing exciting happened between here and there because they were walking on the enchanted path".

to:

* ''{{Xanth}}'' ''Literature/{{Xanth}}'' features "magic paths" which are designated safe travelling points. Said paths are sometimes one-way such that if you step off of it it disappears. The trope is played with half the time where the protagonists lose the path, find the path is no longer safe, or leave the path. The other half of the time, it's used as a convenient shorthand for "nothing exciting happened between here and there because they were walking on the enchanted path".
21st Jul '17 10:22:09 PM darkemyst
Is there an issue? Send a Message

Added DiffLines:

* In ''Webcomic/CharbyTheVampirate'' it is a very bad idea for a human to stray from a path in Kellwood Forest as the place is much ''much'' bigger than it looks on human maps and is full of monsters and TheFairFolk.
11th Jul '17 10:59:32 PM Sammettik
Is there an issue? Send a Message


* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'':
** The Haunted Wasteland forces you to follow the flags; going off-route will cause you to be swallowed by the desert winds (and teleported back to a checkpoint). A similar puzzle occurs near Pinnacle Rock in the western ocean of ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'':

to:

* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'':
''VideoGame/TheLegendOfZelda'':
** The Haunted Wasteland in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' forces you to follow the flags; going off-route will cause you to be swallowed by the desert winds (and teleported back to a checkpoint). A similar puzzle occurs near Pinnacle Rock in the western ocean of ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'':Mask]]''
11th Jul '17 10:57:28 PM Sammettik
Is there an issue? Send a Message


* ''VideoGame/TheLegendOfZeldaOcarinaOfTime''
%% Stalchilds are not an example - they can appear anywhere on Hyrule Field at night, even on the paths.
** The Haunted Wasteland forces you to follow the flags; going off-route will cause you to be swallowed by the desert winds (and teleported back to a checkpoint). A similar puzzle occurs near Pinnacle Rock in the western ocean of ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]''.

to:

* ''VideoGame/TheLegendOfZeldaOcarinaOfTime''
%% Stalchilds are not an example - they can appear anywhere on Hyrule Field at night, even on the paths.
''VideoGame/TheLegendOfZeldaOcarinaOfTime'':
** The Haunted Wasteland forces you to follow the flags; going off-route will cause you to be swallowed by the desert winds (and teleported back to a checkpoint). A similar puzzle occurs near Pinnacle Rock in the western ocean of ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]''.Mask]]'':
14th Jun '17 4:18:46 PM Minni128
Is there an issue? Send a Message


* Theatre/RedTheRedRidingHoodMusical: Being an adaptation of Literature/LittleRedRidingHood, of course Red is told by her mother to "stay on the path", and [[ForgoneConclusion of course she doesn't.]] And, true to the original fairy tale, she ends up meeting, well, [[TheBigBadWolf you know.]]

to:

* Theatre/RedTheRedRidingHoodMusical: Being an adaptation of Literature/LittleRedRidingHood, of course Red is told by her mother to "stay on the path", and [[ForgoneConclusion [[ForegoneConclusion of course she doesn't.]] And, true to the original fairy tale, she ends up meeting, well, [[TheBigBadWolf you know.]]
This list shows the last 10 events of 111. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.StayOnThePath