History Main / StateSec

13th Jun '17 9:29:56 PM nombretomado
Is there an issue? Send a Message


* In the ''VideoGame/CommandAndConquer'' games, the Black Hand of Nod fits the trope. It started out as Kane's personal body guard, developed into a religious secret police and special ops group, then eventually became a subfaction of its own. By the Third game expansion, the Black Hand have their own military, political and religious wings, and act as a second army of Nod. Also, it's not a coincidence that it shares the name of the organization that was behind the murder of Archduke Franz Ferdinand, which started [[WorldWarOne The First World War]]. It's pretty much stated [[HistoricalVillainUpgrade that that was them]].

to:

* In the ''VideoGame/CommandAndConquer'' games, the Black Hand of Nod fits the trope. It started out as Kane's personal body guard, developed into a religious secret police and special ops group, then eventually became a subfaction of its own. By the Third game expansion, the Black Hand have their own military, political and religious wings, and act as a second army of Nod. Also, it's not a coincidence that it shares the name of the organization that was behind the murder of Archduke Franz Ferdinand, which started [[WorldWarOne [[UsefulNotes/WorldWarI The First World War]]. It's pretty much stated [[HistoricalVillainUpgrade that that was them]].
10th Jun '17 9:01:14 AM CaptainMar-Vell92
Is there an issue? Send a Message

Added DiffLines:

* The Kree Empire from Marvel Comics has the Accuser Corps led by Ronan the Accuser.
10th Jun '17 8:14:05 AM thatother1dude
Is there an issue? Send a Message

Added DiffLines:


[[folder:Film -- Animation]]
* In ''WesternAnimation/TheSimpsonsMovie'', the Environmental Protection Agency, [[MilkmanConspiracy of all things]], is elevated to State Sec level of power thanks to a very-dimwitted president [[ReadTheFinePrint signing an executive order without reading it]]. The [[GeneralRipper EPA director]] uses this power to [[QuarantineWithExtremePrejudice seal Springfield away from the outside world]], use military force to hunt down the escaped Simpsons family, and then finally [[ItsTheOnlyWayToBeSure blow the whole city up]].
[[/folder]]
19th May '17 8:59:39 AM Kakai
Is there an issue? Send a Message

Added DiffLines:

* In ''Literature/TheMachineriesOfEmpire'', the Vidona are responsible for enforcing the Doctorine in the Hexarchate. They're noted as being the most dogmatic of the six factions, as they have to make sure the calendar is preserved.
10th May '17 6:31:53 AM DeepRed
Is there an issue? Send a Message


* When Germany was split after the war, East Germany got [[UsefulNotes/TheStasi the Stasi]] (''[=Ministerium für STAatsSIcherheit=]'' = Ministry for State Security), practically a literal German translation of this trope's name, although the derivation runs the other way. They were able to field far more agents than the Gestapo ever could, (at their height, the Stasi had one agent for every 166 citizens, while the best the Gestapo could field was one agent for every 2000 citizens). An old saying in Germany goes, "The Gestapo were bone breakers. The Stasi were '''''soul''''' breakers." Alone that makes them just the SecretPolice (if particularly scary secret police), but what puts them into this trope is the Felix Dzerzhinsky Guards Regiment, a rather large paramilitary force (about 11,000 at its height) used to secure ultra-important government and Party facilities and generally terrorize the people when necessary.

to:

* When Germany was split after the war, East Germany EastGermany got [[UsefulNotes/TheStasi the Stasi]] (''[=Ministerium für STAatsSIcherheit=]'' = Ministry for State Security), practically a literal German translation of this trope's name, although the derivation runs the other way. They were able to field far more agents than the Gestapo ever could, (at their height, the Stasi had one agent for every 166 citizens, while the best the Gestapo could field was one agent for every 2000 citizens). An old saying in Germany goes, "The Gestapo were bone breakers. The Stasi were '''''soul''''' breakers." Alone that makes them just the SecretPolice (if particularly scary secret police), but what puts them into this trope is the Felix Dzerzhinsky Guards Regiment, a rather large paramilitary force (about 11,000 at its height) used to secure ultra-important government and Party facilities and generally terrorize the people when necessary.
6th May '17 3:53:09 PM AthenaBlue
Is there an issue? Send a Message


** ''VideoGame/StarWarsTheOldRepublic'' gives us Imperial Intelligence of the resurgent Sith Empire. It was quite possibly the most deadly and feared organization the galaxy has ever seen at the time, responsible not only for intelligence gathering but internal security, with an it's own private army and navy that operated separate of the regular military's chain of command to enforce order on Imperial planets.

to:

** ''VideoGame/StarWarsTheOldRepublic'' gives us Imperial Intelligence of the resurgent Sith Empire. It was quite possibly the most deadly and feared organization the galaxy has ever seen at the time, responsible not only for intelligence gathering but internal security, with an it's its own private army and navy that operated separate of the regular military's chain of command to enforce order on Imperial planets.



* ''Roleplay/DestineEnormity'': Arcadia's superpowered StateSec is called the Elite. They encompass all the functions of the government, but are most often seen fighting the rebels or investigating traitors.



* [[Roleplay/DestineEnormity Arcadia's]] superpowered StateSec is called the Elite. They encompass all the functions of the government, but are most often seen fighting the rebels or investigating traitors.
* The Triarian Civilis Protectione from Roleplay/VoidOfTheStars are a great example.

to:

* [[Roleplay/DestineEnormity Arcadia's]] superpowered StateSec is called the Elite. They encompass all the functions of the government, but are most often seen fighting the rebels or investigating traitors.
* The Triarian Civilis Protectione from Roleplay/VoidOfTheStars ''Roleplay/VoidOfTheStars'' are a great example.
6th May '17 3:49:18 PM AthenaBlue
Is there an issue? Send a Message


* ''Anime/{{Hellsing}}'' - In the anime, the titular anti-vampire Organization has a paramilitary vibe. The group has a number of well armed, equipped, and trained soldiers used to take out said vampires. Contrasted in the manga and [=OVA=], where the troops are limited to being the RedShirtArmy.

to:

* ''Anime/{{Hellsing}}'' - In the anime, the titular anti-vampire Organization ''Manga/BlackCat'' has Chronos, a world-wide peacekeeping organization that amongst other things has a paramilitary vibe. The division of elite assassins (which the main character Train was once a part of), units of special forces troops, a world-wide intelligence network and multiple R&D divisions working on various research projects (like nanotech).
* Rare heroic example in ''Franchise/GhostInTheShell'', as the protagonists are part of Public Security Section Nine. They operate with great autonomy, are only ever seen reporting to the Prime Minister or the Minster of Home Affairs, regularly violate laws which would bind other governmental organizations, and thanks to virtually no oversight, [[spoiler: almost]] never get caught doing so. While Section Nine itself is only a small elite team of mostly ex-military operatives with a small support staff and a lot of cutting-edge equipment, they are still only one of at least eight other Public Security Sections, each with a different structure and area of responsibility. What little is known about the other Sections places them more within government control. Section 1 covers internal investigations within Japan, similar to the FBI. Section 4 is a
group has a number of well armed, equipped, Rangers, like the Navy Seals. Section 6 works like the CIA. Other sections fill in roles similar to the Drug Enforcement Agency and trained soldiers used to take out said vampires. Contrasted in medical investigations.
** Played with:
the manga [[EliteMooks Umibozu]] in ''[[Anime/GhostInTheShellStandAloneComplex Stand Alone Complex]]'' do qualify as a fully equipped State Sec army, complete with PoweredArmor, [[GunshipRescue gunships]], and [=OVA=], where an [[CoolBoat amphibious assault carrier]], operate outside the troops are limited to being the RedShirtArmy.military's chain of command, and do not officially exist.



* ''Manga/BlackCat'' has Chronos, a world-wide peacekeeping organization that amongst other things has a division of elite assassins (which the main character Train was once a part of), units of special forces troops, a world-wide intelligence network and multiple R&D divisions working on various research projects (like nanotech).

to:

* ''Manga/BlackCat'' has Chronos, a world-wide peacekeeping organization that amongst other things ''Anime/{{Hellsing}}'' - In the anime, the titular anti-vampire Organization has a division paramilitary vibe. The group has a number of elite assassins (which well armed, equipped, and trained soldiers used to take out said vampires. Contrasted in the main character Train was once a part of), units of special forces troops, a world-wide intelligence network manga and multiple R&D divisions working on various research projects (like nanotech).[=OVA=], where the troops are limited to being the RedShirtArmy.



* Rare heroic example in ''Franchise/GhostInTheShell'', as the protagonists are part of Public Security Section Nine. They operate with great autonomy, are only ever seen reporting to the Prime Minister or the Minster of Home Affairs, regularly violate laws which would bind other governmental organizations, and thanks to virtually no oversight, [[spoiler: almost]] never get caught doing so. While Section Nine itself is only a small elite team of mostly ex-military operatives with a small support staff and a lot of cutting-edge equipment, they are still only one of at least eight other Public Security Sections, each with a different structure and area of responsibility. What little is known about the other Sections places them more within government control. Section 1 covers internal investigations within Japan, similar to the FBI. Section 4 is a group of Rangers, like the Navy Seals. Section 6 works like the CIA. Other sections fill in roles similar to the Drug Enforcement Agency and medical investigations.
** Played with: the [[EliteMooks Umibozu]] in ''[[Anime/GhostInTheShellStandAloneComplex Stand Alone Complex]]'' do qualify as a fully equipped State Sec army, complete with PoweredArmor, [[GunshipRescue gunships]], and an [[CoolBoat amphibious assault carrier]], operate outside the military's chain of command, and do not officially exist.
* NERV from ''Anime/NeonGenesisEvangelion''. They are not only funded directly by the UN ([[TheManBehindTheMan but actually controlled by]] [[AncientConspiracy SEELE]]), they have special legal protection and are the sole organization operating Evas. There was one instance where an American admiral was forced to cooperate by a NERV ''captain'' which shouldn't be possible in real life; in another example, the same captain requested a prototype weapon from the Japanese military and immediately got it without any red tape. It is said that their expenses involving Eva repairs and collateral damage could immediately bankrupt a small country. They also happen to have an ElaborateUndergroundBase as their main headquarters, a CapturedSuperEntity in the basement, as well as control over an entire city.



* NERV from ''Anime/NeonGenesisEvangelion''. They are not only funded directly by the UN ([[TheManBehindTheMan but actually controlled by]] [[AncientConspiracy SEELE]]), they have special legal protection and are the sole organization operating Evas. There was one instance where an American admiral was forced to cooperate by a NERV ''captain'' which shouldn't be possible in real life; in another example, the same captain requested a prototype weapon from the Japanese military and immediately got it without any red tape. It is said that their expenses involving Eva repairs and collateral damage could immediately bankrupt a small country. They also happen to have an ElaborateUndergroundBase as their main headquarters, a CapturedSuperEntity in the basement, as well as control over an entire city.



[[folder:Comicbooks]]

to:

[[folder:Comicbooks]][[folder:Comic Books]]
* ''ComicBook/Block109'': There are actually two opposing ones within AlternateHistory Nazi Germany. The SS became Heydrich's personal organization after Himmler became Fuehrer (Hitler was assassinated and everyone else in the line of succession was killed in the purge that followed), but Himmler also created the Teutonic Order as a rival organization led by an unknown officer named Zytek so that neither Heydrich or Zytek could become too powerful and depose him. This backfired when Himmler was assassinated anyway and the Reich council promoted Zytek.



* ''ComicBook/JudgeDredd'': Justice Department is so big that it has several Black Ops agencies with their own forces. After they were all consolidated following the Day of Chaos, they even tried to overthrow the Chief Judge in a coup during the "Trifecta" arc.
* ''ComicBook/SecretWars2015'' gives us the [[ComicBook/TheMightyThor Thor]] Corps, a group of multiversal Thors, many of them not the Odinson himself, who patrol Battleworld an enforce the laws granted to them by their All-Father, [[spoiler:Doctor Doom]].



* ''ComicBook/SecretWars2015'' gives us the [[ComicBook/TheMightyThor Thor]] Corps, a group of multiversal Thors, many of them not the Odinson himself, who patrol Battleworld an enforce the laws granted to them by their All-Father, [[spoiler:Doctor Doom]].
* ''ComicBook/JudgeDredd'': Justice Department is so big that it has several Black Ops agencies with their own forces. After they were all consolidated following the Day of Chaos, they even tried to overthrow the Chief Judge in a coup during the "Trifecta" arc.
* ''ComicBook/Block109'': There are actually two opposing ones within AlternateHistory Nazi Germany. The SS became Heydrich's personal organization after Himmler became Fuehrer (Hitler was assassinated and everyone else in the line of succession was killed in the purge that followed), but Himmler also created the Teutonic Order as a rival organization led by an unknown officer named Zytek so that neither Heydrich or Zytek could become too powerful and depose him. This backfired when Himmler was assassinated anyway and the Reich council promoted Zytek.



[[folder:Film]]

to:

[[folder:Film]][[folder:Film -- Live-Action]]



* ''Series/TheHandmaidsTale'': The black-clad armed goons patrolling everywhere serve as these.



* ''Series/TheHandmaidsTale'': The black-clad armed goons patrolling everywhere serve as these.



* ''TabletopGame/BattleTech''
** Many governments have such organizations. Some of the most notorious are the Capellan Confederation's Maskirovka, and the Lyran Commonwealth's Loki. The latter almost took over their government.
** [=ComStar=], a combination of a MegaCorp and a [[MachineWorship quasi-religious order dedicated to preserving]] LostTechnology, has its own military known as the [=ComGuards=] who were instrumental in defeating the Clan invaders. They also have their own State Sec organization: ROM, who terrified even the State Sec organizations of other countries.
* ''TabletopGame/CthulhuTech'' gives us the Office of Internal Security and considering the [[CrapsackWorld type of world]] it's in you ''know'' that they have to have a lot of firepower.
* ''TabletopGame/HunterTheVigil'' features Task Force VALKYRIE; a paramilitary organization run by the United States government tasked with countering supernatural threats to the America.
* The TableTopGame/OldWorldOfDarkness had the Technocracy, a group of mages that was very much interested maintaining the world's current status quo. Amongst other things it included New World Order [[TheMenInBlack Men In Black]], cyborg SuperSoldiers, genetically engineered monsters and whole bunch of other crap.
* Internal Security, or [=IntSec=] in ''{{TableTopGame/Paranoia}}''.
** ''TabletopGame/TechInfantry'', a fan created TabletopRPG that is sort of an expansion pack to the Old World Of Darkness, gives us Internal Security, or [=InSec=] in the Earth Federation. Imperial Security, or [=ImpSec=] in the Middle Kingdom. Both named in [[ShoutOut conscious imitation]] of the original StateSec in ''Literature/HonorHarrington''.
* The Imperial Interstellar Scout Service in ''TabletopGame/{{Traveller}}'' is a downplayed version of this. While most of it's work is done by small groups in the back of beyond, it has a number of hand-me-down Imperial Naval vessels as well as it's own SWAT-team style SpacePolice commandos.



* ''TabletopGame/CthulhuTech'' gives us the Office of Internal Security and considering the [[CrapsackWorld type of world]] it's in you ''know'' that they have to have a lot of firepower.
* The TableTopGame/OldWorldOfDarkness had the Technocracy, a group of mages that was very much interested maintaining the world's current status quo. Amongst other things it included New World Order [[TheMenInBlack Men In Black]], cyborg SuperSoldiers, genetically engineered monsters and whole bunch of other crap.
** ''TabletopGame/TechInfantry'', a fan created TabletopRPG that is sort of an expansion pack to the Old World Of Darkness, gives us Internal Security, or [=InSec=] in the Earth Federation. Imperial Security, or [=ImpSec=] in the Middle Kingdom. Both named in [[ShoutOut conscious imitation]] of the original StateSec in ''Literature/HonorHarrington''.
* ''TabletopGame/HunterTheVigil'' features Task Force VALKYRIE; a paramilitary organization run by the United States government tasked with countering supernatural threats to the America.
* ''TabletopGame/BattleTech''
** Many governments have such organizations. Some of the most notorious are the Capellan Confederation's Maskirovka, and the Lyran Commonwealth's Loki. The latter almost took over their government.
** [=ComStar=], a combination of a MegaCorp and a [[MachineWorship quasi-religious order dedicated to preserving]] LostTechnology, has its own military known as the [=ComGuards=] who were instrumental in defeating the Clan invaders. They also have their own State Sec organization: ROM, who terrified even the State Sec organizations of other countries.
* Internal Security, or [=IntSec=] in ''{{TableTopGame/Paranoia}}''.
* The Imperial Interstellar Scout Service in {{Traveller}} is a downplayed version of this. While most of it's work is done by small groups in the back of beyond, it has a number of hand-me-down Imperial Naval vessels as well as it's own SWAT-team style SpacePolice commandos.



* ''VideoGame/BluePlanet'' has the Fedayeen, a paramilitary shadow organization working behind the scenes of the otherwise very benevolent United Earth Federation. The Fedayeen consciously eschew the ethics and morals of the rest of their society, doing whatever is necessary to safeguard people, no matter how monstrous. However, they keep a tight lid on their agents: they are constantly reminded that NecessarilyEvil is still ''evil'', and excess atrocities are punished severely (it helps that [[spoiler:it's practically impossible to keep a secret from their leadership, which is a gestalt mind made up of the combination of all their thoughts and emotions. The Fedayeen ''know'' what their agents are thinking and why they do what they do, so they can judge intent with perfect clarity]]). They are so secretive that most people believe them to be nothing but myth, a thing for conspiracy theorists to rant about, but the results they get speak for themselves in their effectiveness.
-->"If the Federation is everything the Elders hoped humanity could become, we are everything they feared it would have to."
* In ''VisualNovel/CodeGeassLostColors'', in the Order of the Black Knights good ending the Black Knights become a benevolent version of this. Formerly fighting against the oppressive Holy Brittanian Empire, they agree to lay down their arms and rededicate themselves to defending the Special Administrative Zone Princess Euphemia sets up to allow the former Japan to govern itself. Compared to how things turned out in the [[DiablousExMachina original]] [[Anime/CodeGeass anime]], it's a pretty happy ending.



* The Spectres in ''Franchise/MassEffect''. Its not completely apparent how much authority they have over commandeering Citadel military forces to execute their objectives, but it would appear to be absolute. Saren, except for the whole 'not working for the Council', was pretty much a one-man version of this.
** The Special Tasks Group are basically the Salarians' version of this, and in fact inspired the Spectres.
* The Sentinels of [[CrystalSpiresAndTogas Hallifax]] in ''VideoGame/{{Lusternia}}'' are a fantasy variant of StateSec. Amongst other things, the Sentinel Company are elite soldiers, SecretPolice and ''TimePolice'' designed to rein in the many paradox-causing experiments of sister organization [[ForScience The Institute]]. Hallifax in general encourages this trope as part and parcel of its dual futuristic-[[GloriousMotherRussia Communist]] motif.
* In ''VideoGame/{{Prototype}}'', we have the poster child(ren) for EvilArmy, Blackwatch, a black-ops style organization that may or may not have authority superseding that of the President. Their stated purpose is to prevent the spread of bioweapon infection (specifically Redlight and Blacklight), but given that every other person in their group is a SociopathicSoldier, they're using the [[SemperFi USMC]] as CannonFodder, and they ''[[NukeEm have a plan to nuke Manhattan if they think they're losing]]'', they're more clearly this trope.



* ''VideoGame/VegaStrike'' has subfaction [[http://wiki.vega-strike.org/Faction:Homeland_Security Homeland Security]] (subtle), which theoretically "exist for internal policing and control, especially in cases crossing between the jurisdictional boundaries of member states of [[TheFederation the Confederation]]". On our side of the FourthWall, it exists to feed BlackComedy with its unsubtle creepines, especially [[SecretPolice IntelSec]]. Like [[http://vegastrike.svn.sourceforge.net/viewvc/vegastrike/trunk/data/animations/load_screen.ani/splash_cisb.image?view=log this]] or [[http://vegastrike.svn.sourceforge.net/viewvc/vegastrike/trunk/data/animations/load_screen.ani/splash_luddite.image?view=log this]] (DXT images). To see the humourous part, consider that propaganda they intercepted [[http://vegastrike.svn.sourceforge.net/viewvc/vegastrike/trunk/data/animations/load_screen.ani/luddite_virus.image?view=log may be sent and received because of malware]] in the first place ([[EvilLuddite Luddites]] are big on HypocriticalHumor too). In [[WelcomeToCorneria chat]], they say things like "Wrong-thinkers are everywhere, keep a lookout, friend", or (almost verbatim) MoveAlongNothingToSeeHere.
* [[VideoGame/FinalFantasyVII Shinra's]] Turks exist in a weird realm between this, normal SecretPolice, and TheMenInBlack, with a pinch of ninja. A Turk operation with SOLDIER muscle thrown in resembles this particularly. That they are the long semi-secret arm of an electric company means they have certain freedom from responsibility vis-a-vis the public and international community that more standard governments do not enjoy, so their structure is somewhat unusual to reflect this.
* In ''Franchise/TheElderScrolls'' series, about the timeframe of ''VideoGame/TheElderScrollsVSkyrim'', the Aldmeri Dominion is ruled by a faction known as the Thalmor, who maintain their [[ANaziByAnyOtherName Nazi-style fascist government]] by having their own special military branch. Thalmor troops are directly responsible for maintaining the ban on worshipping the god Talos within the Empire of Tamriel and have the legal right to do so thanks to a rather lopsided peace treaty between the Empire and the Dominion signed after a massive war between them. This enforcement takes the form of wandering death squads hunting down Talos worshipers, and is mostly responsible for the ScrewYouElves [[FantasticRacism sentiment]] present in the population of Skyrim.

to:

* ''VideoGame/VegaStrike'' has subfaction [[http://wiki.vega-strike.org/Faction:Homeland_Security Homeland Security]] (subtle), which theoretically "exist for internal policing and control, especially in cases crossing between the jurisdictional boundaries of member states of [[TheFederation the Confederation]]". On our side of the FourthWall, it exists to feed BlackComedy with its unsubtle creepines, especially [[SecretPolice IntelSec]]. Like [[http://vegastrike.svn.sourceforge.net/viewvc/vegastrike/trunk/data/animations/load_screen.ani/splash_cisb.image?view=log this]] or [[http://vegastrike.svn.sourceforge.net/viewvc/vegastrike/trunk/data/animations/load_screen.ani/splash_luddite.image?view=log this]] (DXT images). To see the humourous part, consider that propaganda they intercepted [[http://vegastrike.svn.sourceforge.net/viewvc/vegastrike/trunk/data/animations/load_screen.ani/luddite_virus.image?view=log may be sent and received because of malware]] in the first place ([[EvilLuddite Luddites]] are big on HypocriticalHumor too). In [[WelcomeToCorneria chat]], they say things like "Wrong-thinkers are everywhere, keep a lookout, friend", or (almost verbatim) MoveAlongNothingToSeeHere.
* [[VideoGame/FinalFantasyVII Shinra's]] Turks exist in a weird realm between this, normal SecretPolice, and TheMenInBlack, with a pinch of ninja. A Turk operation with SOLDIER muscle thrown in resembles this particularly. That they are the long semi-secret arm of an electric company means they have certain freedom from responsibility vis-a-vis the public and international community that more standard governments do not enjoy, so their structure is somewhat unusual to reflect this.
* In ''Franchise/TheElderScrolls'' series, about the timeframe of ''VideoGame/TheElderScrollsVSkyrim'', the Aldmeri Dominion is ruled by a faction known as the Thalmor, who maintain their [[ANaziByAnyOtherName Nazi-style fascist government]] by having their own special military branch. Thalmor troops are directly responsible for maintaining the ban on worshipping the god Talos within the Empire of Tamriel and have the legal right to do so thanks to a rather lopsided peace treaty between the Empire and the Dominion signed after a massive war between them. This enforcement takes the form of wandering death squads hunting down Talos worshipers, and is mostly responsible for the ScrewYouElves [[FantasticRacism sentiment]] present in the population of Skyrim. Skyrim.
* ''VideoGame/EndlessSpace'' has the Sheredyn, who were originally just the bodyguards for the emperors of the United Empire. By the time of the game, however, the Sheredyn have begun to take over corporations along with building independent colonies and creating their own interstellar logistics networks in addition to their military forces operating outside the Imperial military's regular chain of command. This has transformed them from an elite bodyguard force into a powerful subfaction within the empire; to the point they are almost a state within a state.



* ''VideoGame/GrandTheftAutoIV'' has [[FunWithAcronyms NOOSE]],[[note]] National Office Of Security Enforcement[[/note]] an [[CaptainErsatz ersatz]]-[[GovernmentAgencyOfFiction Department Of Homeland Security]], with a little [[NewYorkCityCops NYPD]]-[[SWATTeam ESU]] thrown into the mix. They serve as the game's [[IFoughtTheLawAndTheLawWon high-level law enforcement response]], being called in at [[WantedMeter 3 wanted stars onward]]. Aside from this, the [[NarrativeFiligree in-game fluff]] shows that they are responsible for immigration matters, distributing the loads of [[PatrioticFervor patriotic]] and anti-terror propaganda flooding [[ViceCity Liberty City]], and placing the whole city [[BrokenBridge on lockdown early in the game's plot]] for barely any reason other than "[[WarOnTerror Fucking Terrorists]]".
* Similar to the above example, ''VideoGame/SaintsRowTheThird'' has the [[FunWithAcronyms STAG]] [[note]] Special Tactics Anti-Gang[[/note]] unit, created to deal with criminal organizations that are too much for the police. Unlike NOOSE, they're a full-blown military organization, with [[HeavilyArmoredMook heavily-armored foot-soldiers]] and [[FrickinLaserBeams cutting-edge technology]].

to:

* ''VideoGame/FinalFantasyVII'': Shinra's Turks exist in a weird realm between this, normal SecretPolice, and TheMenInBlack, with a pinch of ninja. A Turk operation with SOLDIER muscle thrown in resembles this particularly. That they are the long semi-secret arm of an electric company means they have certain freedom from responsibility vis-a-vis the public and international community that more standard governments do not enjoy, so their structure is somewhat unusual to reflect this.
* ''VideoGame/GrandTheftAutoIV'' has [[FunWithAcronyms NOOSE]],[[note]] National Office Of Security Enforcement[[/note]] an [[CaptainErsatz ersatz]]-[[GovernmentAgencyOfFiction Department Of of Homeland Security]], with a little [[NewYorkCityCops NYPD]]-[[SWATTeam ESU]] thrown into the mix. They serve as the game's [[IFoughtTheLawAndTheLawWon high-level law enforcement response]], being called in at [[WantedMeter 3 wanted stars onward]]. Aside from this, the [[NarrativeFiligree in-game fluff]] shows that they are responsible for immigration matters, distributing the loads of [[PatrioticFervor patriotic]] and anti-terror propaganda flooding [[ViceCity Liberty City]], and placing the whole city [[BrokenBridge on lockdown early in the game's plot]] for barely any reason other than "[[WarOnTerror Fucking Terrorists]]".
* Similar to the above example, ''VideoGame/SaintsRowTheThird'' has the [[FunWithAcronyms STAG]] [[note]] Special Tactics Anti-Gang[[/note]] unit, created to deal with criminal organizations that are too much for the police. Unlike NOOSE, they're a full-blown military organization, with [[HeavilyArmoredMook heavily-armored foot-soldiers]] and [[FrickinLaserBeams cutting-edge technology]].
Terrorists]]".



* The Sentinels of [[CrystalSpiresAndTogas Hallifax]] in ''VideoGame/{{Lusternia}}'' are a fantasy variant of StateSec. Amongst other things, the Sentinel Company are elite soldiers, SecretPolice and ''TimePolice'' designed to rein in the many paradox-causing experiments of sister organization [[ForScience The Institute]]. Hallifax in general encourages this trope as part and parcel of its dual futuristic-[[GloriousMotherRussia Communist]] motif.
* The Spectres in ''Franchise/MassEffect''. Its not completely apparent how much authority they have over commandeering Citadel military forces to execute their objectives, but it would appear to be absolute. Saren, except for the whole 'not working for the Council', was pretty much a one-man version of this.
** The Special Tasks Group are basically the Salarians' version of this, and in fact inspired the Spectres.



* ''VideoGame/EndlessSpace'' has the Sheredyn, who were originally just the bodyguards for the emperors of the United Empire. By the time of the game, however, the Sheredyn have begun to take over corporations along with building independent colonies and creating their own interstellar logistics networks in addition to their military forces operating outside the Imperial military's regular chain of command. This has transformed them from an elite bodyguard force into a powerful subfaction within the empire; to the point they are almost a state within a state.
* In ''VisualNovel/CodeGeassLostColors'', in the Order of the Black Knights good ending the Black Knights become a benevolent version of this. Formerly fighting against the oppressive Holy Brittanian Empire, they agree to lay down their arms and rededicate themselves to defending the Special Administrative Zone Princess Euphemia sets up to allow the former Japan to govern itself. Compared to how things turned out in the [[DiablousExMachina original]] [[Anime/CodeGeass anime]], it's a pretty happy ending.
* ''VideoGame/BluePlanet'' has the Fedayeen, a paramilitary shadow organization working behind the scenes of the otherwise very benevolent United Earth Federation. The Fedayeen consciously eschew the ethics and morals of the rest of their society, doing whatever is necessary to safeguard people, no matter how monstrous. However, they keep a tight lid on their agents: they are constantly reminded that NecessarilyEvil is still ''evil'', and excess atrocities are punished severely (it helps that [[spoiler:it's practically impossible to keep a secret from their leadership, which is a gestalt mind made up of the combination of all their thoughts and emotions. The Fedayeen ''know'' what their agents are thinking and why they do what they do, so they can judge intent with perfect clarity]]). They are so secretive that most people believe them to be nothing but myth, a thing for conspiracy theorists to rant about, but the results they get speak for themselves in their effectiveness.
-->"If the Federation is everything the Elders hoped humanity could become, we are everything they feared it would have to."

to:

* ''VideoGame/EndlessSpace'' has the Sheredyn, who were originally just the bodyguards for the emperors of the United Empire. By the time of the game, however, the Sheredyn In ''VideoGame/{{Prototype}}'', we have begun to take over corporations along with building independent colonies and creating their own interstellar logistics networks in addition to their military forces operating outside the Imperial military's regular chain of command. This has transformed them from an elite bodyguard force into poster child(ren) for EvilArmy, Blackwatch, a powerful subfaction within the empire; to the point they are almost a state within a state.
* In ''VisualNovel/CodeGeassLostColors'', in the Order of the Black Knights good ending the Black Knights become a benevolent version of this. Formerly fighting against the oppressive Holy Brittanian Empire, they agree to lay down their arms and rededicate themselves to defending the Special Administrative Zone Princess Euphemia sets up to allow the former Japan to govern itself. Compared to how things turned out in the [[DiablousExMachina original]] [[Anime/CodeGeass anime]], it's a pretty happy ending.
* ''VideoGame/BluePlanet'' has the Fedayeen, a paramilitary shadow
black-ops style organization working behind the scenes that may or may not have authority superseding that of the otherwise very benevolent United Earth Federation. The Fedayeen consciously eschew President. Their stated purpose is to prevent the ethics spread of bioweapon infection (specifically Redlight and morals of the rest of their society, doing whatever is necessary to safeguard people, no matter how monstrous. However, they keep a tight lid on their agents: they are constantly reminded Blacklight), but given that NecessarilyEvil is still ''evil'', and excess atrocities are punished severely (it helps that [[spoiler:it's practically impossible to keep a secret from their leadership, which is a gestalt mind made up of the combination of all their thoughts and emotions. The Fedayeen ''know'' what their agents are thinking and why they do what they do, so they can judge intent with perfect clarity]]). They are so secretive that most people believe them to be nothing but myth, a thing for conspiracy theorists to rant about, but the results they get speak for themselves every other person in their effectiveness.
-->"If
group is a SociopathicSoldier, they're using the Federation is everything the Elders hoped humanity could become, we are everything [[SemperFi USMC]] as CannonFodder, and they feared it would ''[[NukeEm have to."a plan to nuke Manhattan if they think they're losing]]'', they're more clearly this trope.
* Similar to the above example, ''VideoGame/SaintsRowTheThird'' has the [[FunWithAcronyms STAG]] [[note]] Special Tactics Anti-Gang[[/note]] unit, created to deal with criminal organizations that are too much for the police. Unlike NOOSE, they're a full-blown military organization, with [[HeavilyArmoredMook heavily-armored foot-soldiers]] and [[FrickinLaserBeams cutting-edge technology]].
* ''VideoGame/VegaStrike'' has subfaction [[http://wiki.vega-strike.org/Faction:Homeland_Security Homeland Security]] (subtle), which theoretically "exist for internal policing and control, especially in cases crossing between the jurisdictional boundaries of member states of [[TheFederation the Confederation]]". On our side of the FourthWall, it exists to feed BlackComedy with its unsubtle creepines, especially [[SecretPolice IntelSec]]. Like [[http://vegastrike.svn.sourceforge.net/viewvc/vegastrike/trunk/data/animations/load_screen.ani/splash_cisb.image?view=log this]] or [[http://vegastrike.svn.sourceforge.net/viewvc/vegastrike/trunk/data/animations/load_screen.ani/splash_luddite.image?view=log this]] (DXT images). To see the humourous part, consider that propaganda they intercepted [[http://vegastrike.svn.sourceforge.net/viewvc/vegastrike/trunk/data/animations/load_screen.ani/luddite_virus.image?view=log may be sent and received because of malware]] in the first place ([[EvilLuddite Luddites]] are big on HypocriticalHumor too). In [[WelcomeToCorneria chat]], they say things like "Wrong-thinkers are everywhere, keep a lookout, friend", or (almost verbatim) MoveAlongNothingToSeeHere.
26th Apr '17 6:24:15 PM Fireblood
Is there an issue? Send a Message


* ''Series/BabylonFive'' had the [[MutantDraftBoard Psi Corps]]; and to a lesser extent Nightwatch. The authority of the Psi Corps is officially limited to matters dealing with telepaths. The Nightwatch is a more straightforward example, with them being a purely political organization by the dictatorial Clark regime. WordOfGod has that Nightwatch even absorbed Homeguard, a well-armed terrorist group opposed to alien affairs.
* ''Series/{{Colony}}'': Post AlienInvasion, the occupied American cities (or at least, the Las Angeles blocs) are patrolled by militarized Department of Homeland Security forces that report to the [[LesCollaborateurs Colonial Transitional Authority]].

to:

* ''Series/BabylonFive'' had the [[MutantDraftBoard Psi Corps]]; and to a lesser extent Nightwatch. The authority of the Psi Corps is officially limited to matters dealing with telepaths. The Nightwatch is a more straightforward example, with them being a purely political organization by the dictatorial Clark regime. WordOfGod has it that Nightwatch even absorbed Homeguard, a well-armed terrorist group opposed to alien affairs.
* ''Series/{{Colony}}'': Post AlienInvasion, the occupied American cities (or at least, the Las Los Angeles blocs) are patrolled by militarized Department of Homeland Security forces that report to the [[LesCollaborateurs Colonial Transitional Authority]].
26th Apr '17 6:21:49 PM Fireblood
Is there an issue? Send a Message

Added DiffLines:

* ''Series/TheHandmaidsTale'': The black-clad armed goons patrolling everywhere serve as these.
26th Apr '17 10:56:14 AM ZimFan89
Is there an issue? Send a Message

Added DiffLines:

** Season 2 introduces the "[[EliteMooks Blackjacks]]", who serve as the intelligence and enforcement arm of the Global Authority, with even the power to boss around local CTA forces in the colonies [[spoiler: and carry out the mass rendition of entire blocs]].
This list shows the last 10 events of 427. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.StateSec