History Main / StatSticks

25th Jan '17 5:33:22 AM TheGameMaster
Is there an issue? Send a Message

Added DiffLines:

* ''{{VideoGame/Earthbound}}'' for the most part averts this since characters are not seen using their weapons during battle, and for detail, the "attack" command depends on the type of weapon equipped (Bash for melee weapons, shoot for ranged weapons). Equip a baseball bat and Bash someone? Equip a gun and shoot someone? Makes perfect sense. Then this trope applies once you get Poo's only equippable weapon in the game: the Sword Of Kings. Equip it, and... it will still say Bash, making it seem as if he doesn't even use the sword.
20th Nov '16 8:02:55 PM Getta
Is there an issue? Send a Message

Added DiffLines:

Contrast OrnamentalWeapon, when your weapon truly has no use outside of looking pretty.
25th Sep '16 11:21:15 PM TheCuza
Is there an issue? Send a Message


** ''VideoGame/DarkSouls'': The Grass Crest Shield is sub-par as a shield but increases the rate of stamina regeneration. This alone makes it good enough to cause ComplacentGamingSyndrome, as almost every other you meet will be wearing this shield on their back while two-handing their weapon, no matter what kind of build they have.

to:

** ''VideoGame/DarkSouls'': The Grass Crest Shield is sub-par as a shield but increases the rate of stamina regeneration. This alone makes it good enough to cause ComplacentGamingSyndrome, as almost every other player you meet encounter will be wearing this shield on their back while two-handing their weapon, no matter what kind of build they have.
25th Sep '16 11:20:42 PM TheCuza
Is there an issue? Send a Message


** ''VideoGame/DarkSouls'': The Grass Crest Shield increases the rate of stamina regeneration. Equipping a Grass Crest Shield exclusively for wearing on their back is one part of the [[MemeticMutation infamously]] [[GameBreaker broken]] "[[LightningBruiser giantdad/Haveldad]]" builds.
** ''VideoGame/DarkSoulsIII'': The Crystal Sage's Rapier is useful as a weapon for an Intelligence build with sufficient Dexterity, but ''anyone'' can benefit from its passive effect as a RandomDropBooster, especially since it's available long before the Covetous Gold Serpent Ring is. The Scholar's Candlestick is especially useless as a weapon: holding it boosts the strength of Sorceries, but its attack damage is almost nothing if you don't have high enough Faith--a stat Sorceries ''don't use'', because their spells are strengthened by Intelligence.

to:

** ''VideoGame/DarkSouls'': The Grass Crest Shield is sub-par as a shield but increases the rate of stamina regeneration. Equipping a Grass Crest Shield exclusively for This alone makes it good enough to cause ComplacentGamingSyndrome, as almost every other you meet will be wearing this shield on their back is one part while two-handing their weapon, no matter what kind of the [[MemeticMutation infamously]] [[GameBreaker broken]] "[[LightningBruiser giantdad/Haveldad]]" builds.
build they have.
** ''VideoGame/DarkSoulsIII'': The Crystal Sage's Rapier is useful as a weapon for an Intelligence build with sufficient Dexterity, but ''anyone'' can benefit from its passive effect as a RandomDropBooster, especially since it's available long before the Covetous Gold Serpent Ring is. The Scholar's Candlestick is especially useless as a weapon: holding it boosts the strength of Sorceries, but its attack damage is almost nothing if you don't have high enough Faith--a Faith -- a stat Sorceries ''don't use'', because their spells are strengthened by Intelligence.
19th Aug '16 4:39:38 AM Adbot
Is there an issue? Send a Message

Added DiffLines:

** The Creator class is an even more straight-forward example of this, as they are best equipped with the Broomstick weapons, but cannot even attack with them.
19th Aug '16 4:38:01 AM Adbot
Is there an issue? Send a Message

Added DiffLines:

* In ''VideoGame/DungeonFighterOnline'', the Launcher specialization of the Gunner classes is best equipped with the Hand Cannon category guns. Said weapons are rarely used by a Launcher character.
25th Jul '16 8:07:45 AM Dravencour
Is there an issue? Send a Message


* Also done in ''VideoGame/DiabloIII''. As seen in the page's image, most of the [[BareFistedMonk Monk's]] weapons are cosmetic, leaving swords, maces, axes, etc. around his waist while still allowing them to provide the stat bonuses, including actual weapon damage. As the Wizard and the Witch Doctor classes are primarily reliant on spellcasting and have no incentive to use their weapons in melee, only the Barbarian and Demon Hunter actually are seen using the weapons they have equipped. The Crusader, introduced in the ''Reaper of Souls'' expansion, is also surprisingly reluctant to swing his weapon around for an armored knight; while a melee build is possible, most of his attacks are based on casting holy magic from a distance.
** Of notable mention, the Sorceress supporter uses her free hand to cast most of her spells (and she wields a two-handed staff in her other hand) and the Demon Hunter can put her crossbows away to throw grenades as a primary attack.

to:

* Also done in ''VideoGame/DiabloIII''. As seen in the page's image, most of the [[BareFistedMonk Monk's]] weapons are cosmetic, leaving swords, maces, axes, etc. around his waist while still allowing them to provide the stat bonuses, including actual weapon damage. As the Wizard and the Witch Doctor classes are primarily reliant on spellcasting and have no incentive to use their weapons in melee, only the Barbarian and Demon Hunter actually are seen using the weapons that they have equipped. The Crusader, introduced in the ''Reaper of Souls'' expansion, is also surprisingly reluctant to swing his weapon around for an armored knight; while a melee build is possible, most of his attacks are based on casting holy magic from a distance.
** Of notable mention, the Sorceress supporter Enchantress companion uses her free hand to cast most of her spells (and she wields a two-handed staff in her other hand) and the Demon Hunter can put her crossbows away to throw grenades or chakrams as a primary attack.
22nd Jul '16 7:52:23 AM Moopsball
Is there an issue? Send a Message


* Appears in ''VideoGame/DungeonCrawl'' in two forms. Magic staffs can be used as weapons, but their accuracy and damage ratings are based on the user's skill with the magic school they enhance and can't be improved with scrolls of enchantment. Thus, by the time they could be used as a decent weapon they are nearly useless compared to magic. Casters will also frequently equip randomly-generated artifact weapons with useful properties even if they attack with them.
* Used by casters and specific dual wield builds in ''VideoGame/PathOfExile''. Spell damage has no relation to weapon damage, so casters will usually use wands (which increase spell damage), scepters (which increase elemental damage), or daggers (which increase the CriticalHit chance for ''all'' attacks made while equipped). These weapons can also generate with modifiers to increase spell damage, mana, cast speed, or spell critical chance. For physical characters, there are multiple skills that only attack with the main hand, so you can have the main damage-dealing weapon in their main hand and a Stat Stick in their off-hand using the same principle. The Prismatic Eclipse is the good example of dual wield Stat Sticks, since the ''global'' increase to attack speed with green sockets is one of the highest attack speed boost available via equipment.

to:

* Appears in ''VideoGame/DungeonCrawl'' in two forms. Magic staffs can be used as weapons, but their accuracy and damage ratings are based on the user's skill with the magic school they enhance and can't be improved with scrolls of enchantment. Thus, by the time they could be used as a decent weapon they are nearly useless compared to magic. Casters will also frequently equip randomly-generated artifact weapons with useful properties even if they never attack with them.
* Used by casters and specific dual wield builds in ''VideoGame/PathOfExile''. ''VideoGame/PathOfExile'':
**
Spell damage has no relation to weapon damage, so casters will usually use wands (which increase spell damage), scepters (which increase elemental damage), or daggers (which increase the CriticalHit chance for ''all'' attacks made while equipped). These weapons can also generate [[RandomlyGeneratedLoot generate]] with modifiers to increase spell damage, mana, cast speed, or spell critical chance. chance.
**
For physical characters, there are multiple skills that only attack with the main hand, so you can have the main damage-dealing weapon in their main hand and a Stat Stick in their off-hand using the same principle. The Prismatic Eclipse ''Prismatic Eclipse'' is the good example of dual wield Stat Sticks, since the ''global'' increase to attack speed with green sockets is one of the highest attack speed boost available via equipment.equipment.
** Minion-based characters will frequently use one of the unique weapons like the ''The Queen's Decree'' unique greatsword, since these are the only weapons that have an impact on minion skills.



* In ''VideoGame/PathOfExile'' wands and scepters provide bonuses to spell and elemental damage respectively, and wands especially are common equipment for characters who focus entirely on spells over attacks. Unique weapons can also have qualities that render their base weapon type irrelevant; The Queen's Decree is a two-handed sword, but few builds that care about the sword's increase to the number of [[TheNecromancer spectres they can have summoned]] would ever consider using the weapon to hit an enemy.
9th May '16 12:10:35 AM thatother1dude
Is there an issue? Send a Message


** ''VideoGame/DarkSoulsIII'': The Crystal Sage's Rapier is useful as a weapon for an Intelligence build with sufficient Dexterity, but ''anyone'' can benefit from its passive effect as a RandomDropBooster, especially since it's available long before the Covetous Gold Serpent Ring is.

to:

** ''VideoGame/DarkSoulsIII'': The Crystal Sage's Rapier is useful as a weapon for an Intelligence build with sufficient Dexterity, but ''anyone'' can benefit from its passive effect as a RandomDropBooster, especially since it's available long before the Covetous Gold Serpent Ring is. The Scholar's Candlestick is especially useless as a weapon: holding it boosts the strength of Sorceries, but its attack damage is almost nothing if you don't have high enough Faith--a stat Sorceries ''don't use'', because their spells are strengthened by Intelligence.
2nd May '16 8:53:17 PM elemt
Is there an issue? Send a Message

Added DiffLines:

* In ''VideoGame/PathOfExile'' wands and scepters provide bonuses to spell and elemental damage respectively, and wands especially are common equipment for characters who focus entirely on spells over attacks. Unique weapons can also have qualities that render their base weapon type irrelevant; The Queen's Decree is a two-handed sword, but few builds that care about the sword's increase to the number of [[TheNecromancer spectres they can have summoned]] would ever consider using the weapon to hit an enemy.
This list shows the last 10 events of 130. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.StatSticks