History Main / StatSticks

20th Feb '18 12:53:33 AM TheCuza
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** ''VideoGame/DemonsSouls'': The Kris Blade enhances magic, the Morion Blade's gives [[CriticalStatusBuff a huge bonus to damage when health is lower]] (which, despite the description, applies to ''all'' damage you do when the weapon is equipped, not just the Morion Blade itself), and the Adjudicator's Shield provides substantial health regen.
** ''VideoGame/DarkSouls'': The Grass Crest Shield is sub-par as a shield but increases the rate of stamina regeneration. This alone makes it good enough to cause ComplacentGamingSyndrome, as almost every other player you encounter will be wearing this shield on their back while two-handing their weapon, no matter what kind of build they have.
** ''VideoGame/DarkSoulsIII'': The Crystal Sage's Rapier is useful as a weapon for an Intelligence build with sufficient Dexterity, but ''anyone'' can benefit from its passive effect as a RandomDropBooster, especially since it's available long before the Covetous Gold Serpent Ring is. The Scholar's Candlestick is especially useless as a weapon: holding it boosts the strength of Sorceries, but its attack damage is almost nothing if you don't have high enough Faith -- a stat Sorceries ''don't use'', because their spells are strengthened by Intelligence. The Morion Blade makes a return and gives bonus to damage when health is lower, in which it still applies to all damage you do when the weapon is equipped and it stacks with Red Tearstone Ring.

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** ''VideoGame/DemonsSouls'': The Kris Blade enhances magic, the Morion Blade's Blade gives [[CriticalStatusBuff a huge bonus to damage when health is lower]] at low health]] (which, despite the description, applies to ''all'' damage you do when the weapon is equipped, not just the Morion Blade itself), and the Adjudicator's Shield provides substantial health regen.
** ''VideoGame/DarkSouls'': The Grass Crest Shield is sub-par as a shield but increases the rate of stamina regeneration. This alone makes it good enough to cause severe ComplacentGamingSyndrome, as almost every other player you encounter will be wearing this shield on their back while two-handing their weapon, no matter what kind of build they have.
have. It's ''Dark Souls II'' equivalent the Blossom Kite Shield is almost as popular. In ''Dark Souls III'', the Grass Crest Shield itself returns, but has basically been abandoned in favour of other stat sticks such as the Blessed and Simple weapons mentioned above.
** ''VideoGame/DarkSoulsIII'': The Crystal Sage's Rapier is useful as a weapon for an Intelligence build with sufficient Dexterity, but ''anyone'' can benefit from its passive effect as a RandomDropBooster, especially since it's available long before the Covetous Gold Serpent Ring is. The Scholar's Candlestick is especially useless as a weapon: holding it boosts the strength of Sorceries, but its attack damage is almost nothing if you don't have high enough Faith -- a stat Sorceries ''don't use'', because their spells are strengthened by Intelligence. The Morion Blade makes a return and gives bonus to damage when health is lower, in which it still applies to all damage you do when the weapon is equipped and it stacks returns with Red Tearstone Ring.the same effect from before, and the Ancient Dragon Greatshield is pretty much the Adjudicator's Shield with a new paint job.
9th Feb '18 6:03:03 PM SgtFrog1
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* In ''VideoGame/WorldOfWarcraft'', this term refers to all weapons equipped by spellcasters and healers. In previous expansions, it also referred to any melee weapon equipped by a hunter or any ranged weapon equipped by a melee class until the ''Mists of Pandaria'' expansion removed the ranged weapon slot and turned guns, bows, and crossbows into two handed weapons, turned wands into main hand weapons, and removed throwing weapons from the game (warriors and rogues now have an infinite supply of throwing knives in their pockets instead).

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* In ''VideoGame/WorldOfWarcraft'', this term refers to all weapons equipped by spellcasters and healers. In previous expansions, it also referred to any melee weapon equipped by a hunter or any ranged weapon equipped by a melee class until the ''Mists of Pandaria'' expansion removed the ranged weapon slot and turned guns, bows, and crossbows into two handed weapons, turned wands into main hand weapons, and removed throwing weapons from the game (warriors and rogues now have an infinite supply of basic throwing knives in their pockets instead).
30th Jan '18 6:55:05 AM Cryoclaste
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* In ''WorldOfWarcraft'', this term refers to all weapons equipped by spellcasters and healers. In previous expansions, it also referred to any melee weapon equipped by a hunter or any ranged weapon equipped by a melee class until the ''Mists of Pandaria'' expansion removed the ranged weapon slot and turned guns, bows, and crossbows into two handed weapons, turned wands into main hand weapons, and removed throwing weapons from the game (warriors and rogues now have an infinite supply of throwing knives in their pockets instead).

to:

* In ''WorldOfWarcraft'', ''VideoGame/WorldOfWarcraft'', this term refers to all weapons equipped by spellcasters and healers. In previous expansions, it also referred to any melee weapon equipped by a hunter or any ranged weapon equipped by a melee class until the ''Mists of Pandaria'' expansion removed the ranged weapon slot and turned guns, bows, and crossbows into two handed weapons, turned wands into main hand weapons, and removed throwing weapons from the game (warriors and rogues now have an infinite supply of throwing knives in their pockets instead).
27th Dec '17 6:26:30 PM nombretomado
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* Slight variant in ''{{Flyff}}'': [[JackOfAllStats Billposters]] carry sticks around, since Assist buffs can only be used with a stick equipped. Thus, if one can afford it and has money to spare, there is no reason not to get one that gives additional MP or INT while it's equipped.

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* Slight variant in ''{{Flyff}}'': ''VideoGame/{{Flyff}}'': [[JackOfAllStats Billposters]] carry sticks around, since Assist buffs can only be used with a stick equipped. Thus, if one can afford it and has money to spare, there is no reason not to get one that gives additional MP or INT while it's equipped.
16th Dec '17 10:48:36 PM Naveek
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** In the [[VideoGame/TorchlightII sequel]], this is common practice for [[SquishyWizard Embermages]], who mainly use spells to deal damage with weapons generally being used for any applicable stat bonuses.
25th Sep '17 9:55:17 AM Moopsball
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* ''VideoGame/{{Borderlands 2}}'' has Miss Moxxxi's weapons, most notably the Rubi. While not useless on their own, any damage you deal while holding them will heal you for a percentage, including melee and grenade damage. This is especially useful on melee-oriented characters like [=Zer0=] or Krieg, as well as on Salvador, who can use two weapons, one that deals damage, and the Rubi to keep his health up.

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* ''VideoGame/{{Borderlands 2}}'' has Miss Moxxxi's weapons, most notably the Rubi. While not useless on their own, any damage you deal while holding them will heal you for a percentage, including melee and grenade damage. This is especially useful on melee-oriented characters like [=Zer0=] or Krieg, as well as on Salvador, who can use two weapons, one that deals damage, and the Rubi to keep his health up. This also works well with a Cataclysm-specced Maya, who uses skills like Helios and Ruin to add a lot of elemental damage to her Phaselock skill.
31st Aug '17 2:38:25 PM HalcyonDayz
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* ''VideoGame/{{Borderlands 2}}'' has Miss Moxxxi's weapons, most notably the Rubi. While not useless on their own, any damage you deal while holding them will heal you for a percentage, including melee and grenade damage. This is especially useful on melee-oriented characters like Zer0 or Krieg, as well as on Salvador, who can use two weapons, one that deals damage, and the Rubi to keep his health up.

to:

* ''VideoGame/{{Borderlands 2}}'' has Miss Moxxxi's weapons, most notably the Rubi. While not useless on their own, any damage you deal while holding them will heal you for a percentage, including melee and grenade damage. This is especially useful on melee-oriented characters like Zer0 [=Zer0=] or Krieg, as well as on Salvador, who can use two weapons, one that deals damage, and the Rubi to keep his health up.
22nd Aug '17 5:08:45 PM dvorak
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* The Artillery Saber from ''VideoGame/WestOfLoathing'' grants bonus pistol damage while doing negligible melee damage. The reasoning being that everyone in the army had to have both SwordAndGun, even if they were better gunfighters than fencers-or, as the name suggests, manning a cannon battery. Likewise, the Runed Pistol does very little damage itself but buffs spell damage, since someone etched those runes ''everywhere''.

to:

* The Artillery Saber from ''VideoGame/WestOfLoathing'' grants bonus pistol damage while doing negligible melee damage. The reasoning being that everyone in the army had to have both SwordAndGun, even if they were better gunfighters than fencers-or, as the name suggests, manning a cannon battery. Likewise, the Runed Pistol does very little damage itself but buffs spell damage, since someone etched those runes ''everywhere''. Even ''inside'' of it.
22nd Aug '17 12:26:44 PM dvorak
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* The Artillery Saber from ''VideoGame/WestOfLoathing'' grants bonus pistol damage while doing negligible melee damage. The reasoning being that everyone in the army had to have both SwordAndGun, even if they were better gunfighters than fencers-or, as the name suggests, manning a cannon battery.

to:

* The Artillery Saber from ''VideoGame/WestOfLoathing'' grants bonus pistol damage while doing negligible melee damage. The reasoning being that everyone in the army had to have both SwordAndGun, even if they were better gunfighters than fencers-or, as the name suggests, manning a cannon battery. Likewise, the Runed Pistol does very little damage itself but buffs spell damage, since someone etched those runes ''everywhere''.
21st Aug '17 3:20:33 AM dvorak
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* The Artillery Saber from ''VideoGame/WestOfLoathing'' grants bonus pistol damage. The reasoning being that everyone in the army had to have both SwordAndGun, even if they were better gunfighters than fencers.

to:

* The Artillery Saber from ''VideoGame/WestOfLoathing'' grants bonus pistol damage while doing negligible melee damage. The reasoning being that everyone in the army had to have both SwordAndGun, even if they were better gunfighters than fencers.fencers-or, as the name suggests, manning a cannon battery.
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