History Main / StandardStatusEffects

29th Jun '16 7:06:06 AM StFan
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* ''{{Achaea}}'' characters sleep lying down, but can still see and hear almost everything going on around them while asleep. Sleep is used as per usual to regain hit points and sometimes to control opponents in combat -- unusually, characters get tired, yawn, and spontaneously fall asleep if kept awake for too long.

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* ''{{Achaea}}'' ''VideoGame/{{Achaea}}'' characters sleep lying down, but can still see and hear almost everything going on around them while asleep. Sleep is used as per usual to regain hit points and sometimes to control opponents in combat -- unusually, characters get tired, yawn, and spontaneously fall asleep if kept awake for too long.



* ''{{Pokemon}}'' uses this, which prevents attacking for 1-7 turns (lowered to 1-3 or 4 in later games). Pokémon with the abilities Insomnia or Vital Spirit are immune to this. Amusingly, you can wake them up with a reusable flute item in some versions, and in ''Coliseum'' you can just ''yell at them''.

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* ''{{Pokemon}}'' ''Franchise/{{Pokemon}}'' uses this, which prevents attacking for 1-7 turns (lowered to 1-3 or 4 in later games). Pokémon with the abilities Insomnia or Vital Spirit are immune to this. Amusingly, you can wake them up with a reusable flute item in some versions, and in ''Coliseum'' you can just ''yell at them''.
26th Jun '16 10:39:31 AM nombretomado
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* In ''BaldursGate'', two of the most powerful spells were Stone to Flesh and Flesh to Stone. One specific NPC in the game is trapped in a petrified state. If you use a Stone to Flesh spell on the "Statue", she will be extremely grateful and wish to join your party.

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* In ''BaldursGate'', ''VideoGame/BaldursGate'', two of the most powerful spells were Stone to Flesh and Flesh to Stone. One specific NPC in the game is trapped in a petrified state. If you use a Stone to Flesh spell on the "Statue", she will be extremely grateful and wish to join your party.
26th Jun '16 10:37:44 AM nombretomado
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* In ''BaldursGate'', Blindness offers a -4 penalty to armour class and [=THAC0=], and reduces sight range to 1. In layman's terms: You hit worse, you get hit easier, and targeting anyone outside of melee range, with whatever weapon or spells you have, is impossible. Enemy mages and archers struck by this spell cast defensive spells and then stand dumbfounded unless you charge them in melee, since their AI sticks in them into an illegal behavioural mode (i.e. try to target foes at range, find you can't due to the spell). [[TheComputerIsACheatingBastard Several enemies completely disregard this penalty, however]].

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* In ''BaldursGate'', ''VideoGame/BaldursGate'', Blindness offers a -4 penalty to armour class and [=THAC0=], and reduces sight range to 1. In layman's terms: You hit worse, you get hit easier, and targeting anyone outside of melee range, with whatever weapon or spells you have, is impossible. Enemy mages and archers struck by this spell cast defensive spells and then stand dumbfounded unless you charge them in melee, since their AI sticks in them into an illegal behavioural mode (i.e. try to target foes at range, find you can't due to the spell). [[TheComputerIsACheatingBastard Several enemies completely disregard this penalty, however]].
25th Jun '16 11:08:40 AM Prfnoff
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* Being Fuzzed in ''AgentUSA'' causes the Agent to randomly wander until the entire country gets fuzzed or they run into a PowerCrystal by chance.

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* Being Fuzzed in ''AgentUSA'' ''VideoGame/AgentUSA'' causes the Agent to randomly wander until the entire country gets fuzzed or they run into a PowerCrystal by chance.
23rd Jun '16 6:56:59 PM wolftickets1969
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** In ''VideoGame/{{Fallout 4}}'' v1.5's updated [[HarderThanHard Survival Mode]], Infection (plague) causes periodic damage and will eventually kill you if untreated. In both normal and Survival gameplay, certain Legendary weapons inflict poison or bleeding status.

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** In ''VideoGame/{{Fallout 4}}'' v1.5's updated [[HarderThanHard Survival Mode]], Infection (plague) causes periodic damage and will eventually kill you if untreated.untreated, and Parasites make you require twice as much food to [[WizardNeedsFoodBadly satisfy your hunger]]. In both normal and Survival gameplay, certain Legendary weapons inflict poison or bleeding status.
19th Jun '16 11:53:38 PM gewunomox
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* In ''VideoGame/NetHack'' you can catch {{lycanthropy}} from being bitten by lycanthropes, which will cause you to randomly turn into the relevant type of animal for short periods of time.

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* In ''VideoGame/NetHack'' you can catch {{lycanthropy}} lycanthropy from being bitten by lycanthropes, which will cause you to randomly turn into the relevant type of animal for short periods of time.
16th Jun '16 8:29:25 AM Ribstongrowback
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* LamentationsOfTheFlamePrincess has many, many, MANY ways of pprovoking this, the best exemple being one of the possible epic fails for the summoning spell, which has a PC die and take the Refereeree's place, who then has to roll a character and have it go up a level in order to get his place back.
2nd Jun '16 4:45:20 PM PixelKnight
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* ''VideoGame/DarkestDungeon'' has Bleed and Blight, which are both essentially DamageOverTime, but different enemies have different resistance to each. Undead, for example, cannot bleed but can easily be blighted.
25th May '16 11:40:32 PM wolftickets1969
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[[AC:FirstPersonShooter]]
* In ''[[VideoGame/FirstEncounterAssaultRecon F3AR]]'', the Creep's presence prevents health regeneration.
25th May '16 5:20:28 PM nombretomado
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** ''VideoGame/TalesOfVesperia'' takes this one step further with the option to stack up to four Overlimits at once. The PS3 version increased this to ''eight''.

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** ''VideoGame/TalesOfVesperia'' takes this one step further with the option to stack up to four Overlimits at once. The PS3 [=PS3=] version increased this to ''eight''.
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