History Main / StandardStatusEffects

1st Feb '16 12:52:14 PM Pseudoname
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* In ''Videogame/{{Evolve}}'', Gorgon's web snare does this as well as slow.

* In ''Videogame/Evolve'', Hyde's flamethrower, Caira's grenades, Goliath's firebreath, Behemoth's lava bomb, and all attacks by Meteor Goliath and Wasteland Maggie inflict a burn DOT.
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* In ''Videogame/Evolve'', ''Videogame/{{Evolve}}'', Hyde's flamethrower, Caira's grenades, Goliath's firebreath, Behemoth's lava bomb, and all attacks by Meteor Goliath and Wasteland Maggie inflict a burn DOT.

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* In ''Videogame/{{Evolve}}'', Gorgon's web snare does this as well as a poison DOT.
1st Feb '16 12:48:43 PM Pseudoname
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* In ''Videogame/Evolve'', Hyde's flamethrower, Caira's grenades, Goliath's firebreath, Behemoth's lava bomb, and all attacks by Meteor Goliath and Wasteland Maggie inflict a burn DOT.
31st Jan '16 1:24:07 AM wolftickets1969
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* ''VideoGame/RetroCityRampage'' distorts the game image when the player is DrunkOnMilk (which also has a Poison effect) or under the influence of [[MushroomSamba psychedelic mushrooms]].
31st Jan '16 1:15:29 AM wolftickets1969
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* The ''VideoGame/{{Fallout}}'' games have stat-sapping radiation poisoning, with either time-delayed or instant death at 1000 rads, as well as conventional HP-draining poison status, such as that from Radscorpion and Cazador stings, which also causes InterfaceScrew in ''VideoGame/FalloutNewVegas''. The Dart Gun has this effect as well as instantly crippling its victim (see "Slow" status below). In ''VideoGame/FalloutNewVegas'', poison can be applied to melee and throwing weapons. [[SyntheticPlague FEV]]-laced water in ''VideoGame/{{Fallout 3}}'''s ''Broken Steel'' DLC (if you did the "Project Impurity" subquest) causes a drop in stats, and death if four bottles are consumed.
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* The ''VideoGame/{{Fallout}}'' games have stat-sapping radiation poisoning, with either time-delayed or instant death at 1000 rads, as well as conventional HP-draining poison status, such as that from Radscorpion and Cazador stings, which also causes InterfaceScrew in ''VideoGame/FalloutNewVegas''. The Dart Gun has this effect as well as instantly crippling its victim (see "Slow" status below). In ''VideoGame/FalloutNewVegas'', poison can be applied to melee and throwing weapons. [[SyntheticPlague FEV]]-laced water in ''VideoGame/{{Fallout 3}}'''s ''Broken Steel'' DLC (if you did the "Project Impurity" subquest) causes a drop in stats, and death if four bottles are consumed. ''VideoGame/{{Fallout 4}}'' has a Plague effect inflicted by the Mole Rats in Vault 81 that decreases your maximum HP by 10; the only way to cure yourself is to use the medicine intended for Austin, causing you to fail the "Hole in One" quest.
29th Jan '16 4:58:41 PM nombretomado
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* In the ''SuperSmashBrothers'' games, characters can be stunned. This mostly happens by a character's shield breaking (they held it up for too long or got hit by too many moves), but it can be caused by other things as well (such as items or Mewtwo's Down B). Interestingly, if stun is caused by shield breaking, then before the actual paralysis, a character is launched a bit into the air with a chime that sounds like glass shattering (Jigglypuff goes the highest, and it's very possible to die this way). After crashing on the floor, they get up and then act dizzy. ButtonMashing is required to get out of it faster, and it lasts longer the more damage a character has.
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* In the ''SuperSmashBrothers'' ''VideoGame/SuperSmashBros'' games, characters can be stunned. This mostly happens by a character's shield breaking (they held it up for too long or got hit by too many moves), but it can be caused by other things as well (such as items or Mewtwo's Down B). Interestingly, if stun is caused by shield breaking, then before the actual paralysis, a character is launched a bit into the air with a chime that sounds like glass shattering (Jigglypuff goes the highest, and it's very possible to die this way). After crashing on the floor, they get up and then act dizzy. ButtonMashing is required to get out of it faster, and it lasts longer the more damage a character has.
22nd Jan '16 4:18:36 AM CybranGeneralSturm
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* In ''VideoGame/ShinMegamiTenseiIV'', enemy wind attacks have a 1/100 probability of inflicting Lost on your demons - which while not killing the targeted demon, is just as irritating, given it kicks it out of battle, removing the possibility of simply reviving it. To make matters worse, BonusBoss Sanat's SignatureMove, Gaea Rage, inflicts Lost with a far greater chance of success.
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* In ''VideoGame/ShinMegamiTenseiIV'', enemy wind force attacks have a 1/100 probability of inflicting Lost on your demons - which while not killing the targeted demon, is just as irritating, given it kicks it out of battle, removing the possibility of simply reviving it. To make matters worse, BonusBoss Sanat's SignatureMove, Gaea Rage, inflicts Lost with a far greater chance of success. success as does the enemy-exclusive physical skill Carol Hit.
21st Jan '16 8:00:00 PM Materioptikon
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* In ''VideoGame/ShinMegamiTenseiIV'', enemy wind attacks have a 1/100 probability of inflicting Lost on your demons - which while not killing the targeted demon, is just as irritating, given it kicks it out of battle, removing the possibility of simply reviving it. To make matters worse, BonusBoss Sanat's SignatureMove, Gaea Rage, inflicts Lost with a far greater chance of success.
10th Jan '16 6:16:51 AM ironcommando
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[[AC:TowerDefense]] * ''VideoGame/PlantsVsZombies2ItsAboutTime'' has the Shadow-Shroom. If a zombie eats it, they will be poisoned, taking huge amounts of damage over time ([[ArmorPiercingAttack bypassing headwear]]) until they die or if it wears off. If the Shadow-Shroom is charged by a Moonflower's aura when eaten, the poisoned zombie will spread the poison to other zombies it touches.
5th Jan '16 8:51:55 AM ironcommando
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* ''VideoGame/PlantsVsZombies2ItsAboutTime'' has the Wizard Zombie fought in the Dark Ages, who uses dark magic to turn plants into [[BalefulPolymorph completely useless sheep]]. Thankfully, killing the Wizard breaks the spell on all plants it has turned.
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* ''VideoGame/PlantsVsZombies2ItsAboutTime'' has ''VideoGame/PlantsVsZombies2ItsAboutTime'': ** On the Zombies' side, we have the Wizard Zombie fought in the Dark Ages, who uses dark magic to turn plants into [[BalefulPolymorph completely useless sheep]]. Thankfully, killing the Wizard breaks the spell on all plants it has turned. ** On the Plants' side, there's the Shrinking Violet, which shrinks zombies down to small size and [[DamageIncreasingDebuff makes them take double damage]] while eating slower.
2nd Jan '16 7:55:39 AM ironcommando
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* Disease in the ''Franchise/WildArms'' series prevents the afflicted character from getting healed until cured.
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