History Main / StanceSystem

22nd Feb '18 9:03:38 AM Hanz
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* In ''Videogame/SouthParkTheFracturedButWhole'', Mysterion's moveset changes [[TheyKilledKennyAgain depending on whether or not he's alive or dead]]. When alive, he's a GlassCannon who uses martial arts aided by his shadowy power. When he dies, he turns into a ghost who can debuff the enemies but never actually deal damage. His LimitBreak in each mode respectively is a SuicideAttack (he pulls out a bomb) and a revive that is the only way to bring him back to life.
23rd Jan '18 12:02:15 PM salvadorfranz
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* Juna Crawford in ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel III'' is the only character in the game to change between the close range but single target and powerful Striker Mode or the longer range but multiple target weaker Gunner Mode.
5th Jan '18 2:08:45 PM Kadorhal
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[[quoteright:321:[[VideoGame/DevilMayCry3DantesAwakening http://static.tvtropes.org/pmwiki/pub/images/dmc3style_copy_4701.jpg]]]]
[[caption-width-right:321: Four separate styles for four separate playstyles. [[note]]Swordmaster allows advanced use of melee weapons, Gunslinger grants new techniques to ranged weaponry, Trickster adds advanced dodging abilities, and Royal Guard allows you to stop nearly any attack cold.[[/note]] ]]

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[[quoteright:321:[[VideoGame/DevilMayCry3DantesAwakening [[quoteright:321:[[Franchise/DevilMayCry http://static.tvtropes.org/pmwiki/pub/images/dmc3style_copy_4701.jpg]]]]
[[caption-width-right:321: Four separate styles for four separate playstyles. [[note]]Swordmaster allows advanced use of melee weapons, Gunslinger grants new techniques to ranged weaponry, Trickster adds advanced dodging abilities, and Royal Guard allows you to stop nearly any attack cold.[[/note]] ]]



* ''Franchise/DevilMayCry'' was one of the first to use these in an action game form in [=DMC3=] with its styles system. ''4'' decided to push it to its natural evolution with the ability to switch styles on the fly as Dante.

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* ''Franchise/DevilMayCry'' was one of the first to use these in an action game form in [=DMC3=] with its styles system. system; Swordmaster allows advanced use of melee weapons, Gunslinger grants new techniques to ranged weaponry, Trickster adds advanced dodging abilities, and Royal Guard allows you to stop nearly any attack cold. ''4'' decided to push it to its natural evolution with the ability to switch styles on the fly as Dante.Dante with the push of a direction on the D-pad.



*** His second-in-command and BattleButler, Katakura Kojuuro, can pull off a "Berserker Mode" which also forfeits his ability to block and evade to add some GoodOldFistcuffs to the action. This mode also comes with a cool SwordDrag to complete the picture of the wrath of a usually calm and reserved man when he chooses to [[LetsGetDangerous get REALLY serious]].

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*** His second-in-command and BattleButler, Katakura Kojuuro, can pull off a "Berserker Mode" which also forfeits his ability to block and evade to add some GoodOldFistcuffs GoodOldFisticuffs to the action. This mode also comes with a cool SwordDrag to complete the picture of the wrath of a usually calm and reserved man when he chooses to [[LetsGetDangerous get REALLY serious]].



* Various games in the ''VideoGame/DarkForcesSaga'' allow the player to switch between between three different lightsaber styles (light, medium, and heavy). Enemies with lightsabers also use one of the three styles, and are ColorCodedForYourConvenience.
** When using a [[DoubleWeapon saber staff]] or [[DualWielding dual sabers]] in ''VideoGame/JediAcademy'' only, one blade can be extinguished to use medium/fast style respectively (and even then, they don't have as much functionality compared to using a single saber with the style, meaning it's better to have both blades active).

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* Various games in Starting with ''[[VideoGame/JediKnightIIJediOutcast Jedi Outcast]]'', the ''VideoGame/DarkForcesSaga'' allow allows the player to switch between between three different lightsaber styles (light, which is weak but fast and can chain attacks indefinitely; strong, which is slow and can't chain more than one attack but is powerful; and medium, which can chain five attacks at once and heavy). is decently quick and powerful). Enemies with lightsabers also use one of the three styles, and are ColorCodedForYourConvenience.
** When using
ColorCodedForYourConvenience. ''[[VideoGame/JediKnightJediAcademy Jedi Academy]]'' expands a little further by adding the [[DoubleWeapon saber staff]] or and [[DualWielding dual sabers]] in ''VideoGame/JediAcademy'' only, one blade can be extinguished to use medium/fast style sabers]], which are respectively (and even then, they don't have as much functionality compared sort-of evolutions of one of the other styles (dual sabers are like the fast style with more power owing to using the second saber added, saber staff is closer to strong style with medium's speed) and can also still be used with a single saber with blade in one of the style, meaning it's better to have both blades active).other styles, respectively fast for one of the dual sabers and medium for one blade of the staff.
28th Dec '17 5:40:19 AM Cryoclaste
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* Almost a constant for jugglers and chaotic type fighters in ''{{Tekken}}'', from small time-window activation (Flicker Stance, Kenpo Step) to constant switches (Lei's five animal kung fu, [[BadassBack back-turning]], Hwoarang's left and right stances).

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* Almost a constant for jugglers and chaotic type fighters in ''{{Tekken}}'', ''VideoGame/{{Tekken}}'', from small time-window activation (Flicker Stance, Kenpo Step) to constant switches (Lei's five animal kung fu, [[BadassBack back-turning]], Hwoarang's left and right stances).
25th Dec '17 11:40:04 AM StFan
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[[quoteright:321:[[Franchise/DevilMayCry http://static.tvtropes.org/pmwiki/pub/images/dmc3style_copy_4701.jpg]]]]

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[[quoteright:321:[[Franchise/DevilMayCry [[quoteright:321:[[VideoGame/DevilMayCry3DantesAwakening http://static.tvtropes.org/pmwiki/pub/images/dmc3style_copy_4701.jpg]]]]



!!Examples

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!!Examples
!!Examples:
25th Oct '17 6:08:06 PM darkpit06
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* ''VideoGame/BravelySecond'' gives us the Fencer Asterisk, which has three stances. The Wolf Stance focuses on attack, the Aurochs Stance relies on Defence, and the Falcon Stance focuses on speed.

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* ''VideoGame/BravelySecond'' gives us the Fencer Asterisk, which has three stances. The Wolf Stance focuses on attack, the Aurochs Stance relies on Defence, defense, and the Falcon Stance focuses on speed.
25th Oct '17 6:07:36 PM darkpit06
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* ''VideoGame/BravelySecond'' gives us the Fencer Asterisk, which has three stances. The Wolf Stance focuses on attack, the Aurochs Stance relies on Defence, and the Falcon Stance focuses on speed.
30th Sep '17 4:07:59 AM Vir
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* ''[[Franchise/SonicTheHedgehog Sonic Heroes]]'', which featured the ability to choose one of three characters on the fly while having the other two invincible and in some sort of formation with your character. The swap is so near-instant that it's pretty much a glorified stance change. Contrast to other games that used this idea before, which often had some sort of delay or disadvantage to switching characters mid-game.

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* ''[[Franchise/SonicTheHedgehog Sonic Heroes]]'', ''VideoGame/SonicHeroes'', which featured the ability to choose one of three characters on the fly while having the other two invincible and in some sort of formation with your character. The swap is so near-instant that it's pretty much a glorified stance change. Contrast to other games that used this idea before, which often had some sort of delay or disadvantage to switching characters mid-game.
10th Sep '17 11:13:14 PM superkeijikun
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** Pugilists and Monks have three stances: Fists of Wind (increased movement speed), Fists of Earth (improved defense), and Fists of Fire (increased damage output).
29th Aug '17 2:11:38 PM DavidCowie
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* ''VideoGame/DragonQuestVIII:'' Party members can be assigned one of five stances. The player can override these at the start of each turn, if necessary.
** "Fight wisely" -- balance of attack and defence.
** "Show no mercy" -- all out attack, the stance that uses most magic.
** "Psyche up" -- build up a ChargedAttack.
** "Focus on healing"
** "Use no magic" -- if you want to save MP for later.
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