History Main / StalactiteSpite

19th Dec '16 2:22:24 PM AuraXtreme
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* [[VideoGame/IWannaBeTheGuy Giant cherries]]
13th Jun '16 5:29:34 PM Prfnoff
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* In ''CJ's Elephant Antics'', the SlippySlideyIceWorld's BossRoom has a ceiling that spawns falling icicles in random locations.
13th Jun '16 7:49:05 AM case
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* Coconuts

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* Coconuts[[PalmtreePanic Coconuts]]
16th Feb '16 6:01:04 AM MegaMarioMan
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[[quoteright:350:[[VideoGame/LittleBigPlanet http://static.tvtropes.org/pmwiki/pub/images/littlebigplanet_stalactites.jpg]]]]
[[caption-width-right:350:Keep an eye on the ceiling.]]



* In the Wilderness levels of ''LittleBigPlanet''- The icicles actually fall before you get to them, thus forming convenient platforms. Of course they're still capable of smashing you.

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* In the Wilderness levels of ''LittleBigPlanet''- "The Frozen Tundra" level in ''VideoGame/LittleBigPlanet''- The icicles actually fall before you get to them, thus forming convenient platforms. Of course they're still capable of smashing you.
15th Dec '15 9:04:35 AM Prfnoff
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* In various ''VideoGame/SuperMarioWorld'' stages, ceilings lined with yellow spikes will occasionally have an [[NoticeThis odd-color]] spike mixed in, that shakes and falls as you cross underneath.

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* In various ''VideoGame/SuperMarioWorld'' stages, ceilings lined with yellow spikes will occasionally have an [[NoticeThis [[ConspicuouslyLightPatch odd-color]] spike mixed in, that shakes and falls as you cross underneath.
15th Dec '15 8:42:27 AM Prfnoff
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* ''Fausetté Amour'' has an ice cave level where icicles will detach themselves and launch themselves at you, whatever their orientation.
14th Oct '15 10:04:24 PM Fragglet
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* The 8-bit ''Tom and Jerry: The Movie'' on the Sega Master System / Game Gear features this extensively, including not only falling stalactites but also light fittings.
19th Apr '15 12:29:27 PM Diask
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* [[SpikesOfDoom Spikes]]

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* [[SpikesOfDoom Spikes]]{{Spikes|OfDoom}}



Subtrope of MalevolentArchitecture and part of EverythingIsTryingToKillYou. Note that this trope doesn't include non-inanimate enemies (like Thwomp in SuperMario series) with that kind of behavior, nor does it include [[DeathTrap Death Traps]] which look like they're deliberately made to do their thing.

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Subtrope of MalevolentArchitecture and part of EverythingIsTryingToKillYou. Note that this trope doesn't include non-inanimate enemies (like Thwomp in SuperMario ''Franchise/SuperMarioBros'' series) with that kind of behavior, nor does it include [[DeathTrap Death Traps]] {{Death Trap}}s which look like they're deliberately made to do their thing.



* Capcom's ''[[VideoGame/AladdinCapcom Aladdin]]'' has many falling stalactites in later levels.

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* Capcom's ''[[VideoGame/AladdinCapcom Aladdin]]'' ''VideoGame/{{Aladdin|Capcom}}'' has many falling stalactites in later levels.



* ''IceClimber'', though they won't appear on the level you choose to start on.
* ''VideoGame/IWannaBeTheGuy'', where EverythingIsTryingToKillYou, it's no surprise that almost any time you walk close enough to a nearby spike, apple (cherry?), etc., it may suddenly fly out and try to kill you -- even if that means it's "falling" up, sideways, or diagonally.

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* ''IceClimber'', ''VideoGame/IceClimber'', though they won't appear on the level you choose to start on.
* In ''VideoGame/IWannaBeTheGuy'', where EverythingIsTryingToKillYou, it's no surprise that almost any time you walk close enough to a nearby spike, apple (cherry?), etc., it may suddenly fly out and try to kill you -- even if that means it's "falling" up, sideways, or diagonally.



* Falling spikes are a rather rare type of traps in ''VideoGame/{{Jumper}}'' series are falling spikes. [[KaizoTrap A memorable instance]] is at the end of stage 6-3 in ''Jumper Two''.
* ''{{Kirby}}'' games have explosive coconuts which fall when being under them. Got an umbrella handy?
** A handful of icicles can be found in ice levels of ''{{Kirby}}'s Dreamland 3''.

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* Falling spikes are a rather rare type of traps in the ''VideoGame/{{Jumper}}'' series are falling spikes.series. [[KaizoTrap A memorable instance]] is at the end of stage 6-3 in ''Jumper Two''.
* ''{{Kirby}}'' ''Franchise/{{Kirby}}'' games have explosive coconuts which fall when being under them. Got an umbrella handy?
** A handful of icicles can be found in ice levels of ''{{Kirby}}'s Dreamland 3''.''VideoGame/KirbysDreamland3''.



* Various levels in ''VideoGame/{{Purple}}'' have malevolent hazards that fall when the player approaches; construction beams in stages 1-2 and 4-3, and incicles throughout World 5.

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* Various levels in ''VideoGame/{{Purple}}'' have malevolent hazards that fall when the player approaches; construction beams in stages 1-2 and 4-3, and incicles 4-3 as well as icicles throughout World 5.



** ''[[VideoGame/Sonic3AndKnuckles Sonic and Knuckles]]'': Stactites can be found in the Lava Reef Zone.

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** In ''[[VideoGame/Sonic3AndKnuckles Sonic and Knuckles]]'': Stactites Knuckles]]'', stalactites can be found in the Lava Reef Zone.



* ''VideoGame/TinyToonAdventuresBustersHiddenTreasure'' has stalactites in its cave levels that fall when Buster gets close to them. The first boss battle with Plucky has him using a hammer to bring them down, which also triggers Dr. Gene Splicer to [[Main/BossArenaIdiocy lower his plane so Buster can jump on his head]].

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* ''VideoGame/TinyToonAdventuresBustersHiddenTreasure'' has stalactites in its cave levels that fall when Buster gets close to them. The first boss battle with Plucky has him using a hammer to bring them down, which also triggers Dr. Gene Splicer to [[Main/BossArenaIdiocy [[BossArenaIdiocy lower his plane so Buster can jump on his head]].



* ''VideoGame/WonderBoy'' / ''VideoGame/AdventureIsland'' - Falling icicles in the ice temple levels. Oddly in the latter, being hit by an icicle results in a blue PaletteSwap of the "[[DeathThrows death by fire]]" animation.

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* ''VideoGame/WonderBoy'' / and ''VideoGame/AdventureIsland'' - Falling feature falling icicles in the ice temple levels. Oddly in the latter, being hit by an icicle results in a blue PaletteSwap of the "[[DeathThrows death by fire]]" animation.
19th Jan '15 1:11:57 PM StFan
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* Two of the three ice levels in ''[[PacManWorld Pac-Man World 2]]'' have icy caves filled to the brim with icicles, waiting for Pac-Man to get close.

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* Two of the three ice levels in ''[[PacManWorld Pac-Man World 2]]'' ''VideoGame/PacManWorld 2'' have icy caves filled to the brim with icicles, waiting for Pac-Man to get close.
29th Dec '14 1:36:06 PM DarkElfPrincess
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* Large icicles in Gaea's Cliff of ''FinalFantasyVII'' are treated as enemies in battle: Every time you strike them, they counter-"attack" by dropping smaller icicles on you from the ceiling.

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* Large icicles in Gaea's Cliff of ''FinalFantasyVII'' ''VideoGame/FinalFantasyVII'' are treated as enemies in battle: Every time you strike them, they counter-"attack" by dropping smaller icicles on you from the ceiling.
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