History Main / SquishyWizard

9th May '18 6:37:50 AM GentlemensDame883
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* Donald Sykes from ''Fanfic/PanopticonQuest''. He has the highest sphere count of the party, but doesn't have any of the physical-boosting augmentations of even the near-baselines like Guofan, Harlan or Jamelia.
27th Apr '18 8:19:44 PM merotoker
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* Hohenheim in ''Manga/FullmetalAlchemist'' has truly amazing (literally godlike) alchemical powers, but in terms of athletics, is exactly the geeky NonActionGuy he looks like. This is kind of surprising when revealed, given that nearly every other character is a good fighter or at least fairly athletic, and alchemists tend to be more of the KungFuWizard persuasion. In Hohenheim's case, though, he makes up for lack in athleticism by [[spoiler:being able to regenerate, likely from FromASingleCell as the homonculi can.]]

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* Hohenheim in ''Manga/FullmetalAlchemist'' has truly amazing (literally godlike) alchemical powers, but in terms of athletics, is exactly the geeky NonActionGuy he looks like. This is kind of surprising when revealed, given that nearly every other character is a good fighter or at least fairly athletic, and alchemists tend to be more of the KungFuWizard persuasion. In Hohenheim's case, though, he makes up for lack in athleticism by [[spoiler:being able to regenerate, likely from FromASingleCell as the homonculi can.]]can]].



** Pretty much every magician can hold their own against physical fighters as well because borg, which is a DeflectorSheild that can only be broken by magic or metal vessels, is perhaps the most basic spell available.

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** Pretty much every magician can hold their own against physical fighters as well because borg, which is a DeflectorSheild {{Deflector Shield|s}} that can only be broken by magic or metal vessels, is perhaps the most basic spell available.



* Nico Minoru from ''ComicBook/{{Runaways}}''. If you can prevent her from summoning the Staff of One, she's powerless (although she has been seen using the odd spell without it). Then again, considering that drawing blood is what summons the staff, engaging her in combat still might not be a good idea.

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* Nico Minoru ComicBook/NicoMinoru from ''ComicBook/{{Runaways}}''. If you can prevent her from summoning the Staff of One, she's powerless (although she has been seen using the odd spell without it). Then again, considering that drawing blood is what summons the staff, engaging her in combat still might not be a good idea.



* The Molecule Man, at least until he discovers his full potential. For example, in the ComicBook/SecretWars he is able to drop an entire mountain range that dwarfs the Appalachians on the heroes but is dropped by a single stab from ComicBook/{{Wolverine}} who had spent most of the series to this point getting swatted around by lesser villains.

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* The Molecule Man, at least until he discovers his full potential. For example, in the ComicBook/SecretWars he is able to drop an entire mountain range that dwarfs the Appalachians on the heroes but is dropped by a single stab from ComicBook/{{Wolverine}} Franchise/{{Wolverine}} who had spent most of the series to this point getting swatted around by lesser villains.



* In the ''Literature/{{Hurog}}'' series, most people who are professional wizards ''are'' squishy. Justified because it's mostly a desk job. On the other hand, the protagonist, Ward, has some magical skill of his own and he is a GentleGiant and not at all frail. Then there is Oreg, who is a powerful mage, but also a kind-of ghost, and has the body of a 17-year old boy [[spoiler: and can shapechange into a dragon after he is freed. Not squishy.]]

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* In the ''Literature/{{Hurog}}'' series, most people who are professional wizards ''are'' squishy. Justified because it's mostly a desk job. On the other hand, the protagonist, Ward, has some magical skill of his own and he is a GentleGiant and not at all frail. Then there is Oreg, who is a powerful mage, but also a kind-of ghost, and has the body of a 17-year old boy [[spoiler: and can shapechange into a dragon after he is freed. Not squishy.]]squishy]].



* Wizards in the ''Literature/{{Discworld}}'' novels tend to be unhealthy in a different way: most of them are {{Big Eater}}s (a "light snack" at [[WizardingSchool Unseen University]] can run to several courses) and unlike many examples of that trope they ''do'' become hugely overweight. Exceptions include the Mustrum Ridcully, the current Archchancellor (an enthusiastic hunter, angler and martial artist, and a firm believer in healthy exercise, resulting in a BoisterousBruiser and BadassGrandpa who once went two rounds bare knuckle boxing with Detritus, a troll considered badass by troll standards), Rincewind and the Bursar (both of whom fit the "frail and emaciated" version of the trope, although Rincewind is capable of a fair turn of speed, perhaps making up for his total lack of magical ability), and the Librarian (who will squish ''you'' if you get on his bad side). Ponder Stibbons, meanwhile, went from plump to skinny, and has a classic GeekPhysique, meaning that he's a different kind of squishy.

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* Wizards in the ''Literature/{{Discworld}}'' novels tend to be unhealthy in a different way: most of them are {{Big Eater}}s (a "light snack" at [[WizardingSchool Unseen University]] can run to several courses) and unlike many examples of that trope they ''do'' become hugely overweight. Exceptions include the Mustrum Ridcully, the current Archchancellor (an enthusiastic hunter, angler and martial artist, and a firm believer in healthy exercise, resulting in a BoisterousBruiser and BadassGrandpa who once went two rounds bare knuckle boxing with Detritus, a troll considered badass by troll standards), Rincewind and the Bursar (both of whom fit the "frail and emaciated" version of the trope, although Rincewind is capable of a fair turn of speed, perhaps making up for his total lack of magical ability), and the Librarian (who will squish ''you'' if you get on his bad side). Ponder Stibbons, meanwhile, went from plump to skinny, and has a classic GeekPhysique, {{Geek Physique|s}}, meaning that he's a different kind of squishy.



* Also in Creator/DavidEddings [[Literature/TheBelgariad Polgara the Sorceress]], where Polgara notes that despite his elderly looks Belgarath will as readily resort to bar brawling tactics as to magic. Not to mention Beldin who casually tosses people twice his size around. Or Garion, who tends to prefer his BFS to magic. Or EmpoweredBadassNormal [[spoiler: Durnik, who was a blacksmith before dying and coming back as a sorcerer]]. David Eddings likes averting this trope.
* ''Literature/InheritanceCycle''

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* Also in Creator/DavidEddings [[Literature/TheBelgariad ''[[Literature/TheBelgariad Polgara the Sorceress]], Sorceress]]'', where Polgara notes that despite his elderly looks Belgarath will as readily resort to bar brawling tactics as to magic. Not to mention Beldin who casually tosses people twice his size around. Or Garion, who tends to prefer his BFS to magic. Or EmpoweredBadassNormal [[spoiler: Durnik, who was a blacksmith before dying and coming back as a sorcerer]]. David Eddings likes averting this trope.
* ''Literature/InheritanceCycle''''Literature/InheritanceCycle'':



** Wizards are not any more squishy than normal humans. In fact, their magical abilities grant them the ability to recover from injury that is beyond standard human capacity, enabling them to regenerate from third degree burns if given enough time and live for centuries (and Harry and plenty of other Wardens are in pretty good physical shape). However, wizards are [[PunyEarthlings still human]] and when compared to vampires, demons, ogres, trolls, things that ''hunt'' trolls, fallen angels, dragons and other super-strong monstrosities, they are subject to this trope. In one book, Dresden mentions that he's become so used to successfully fighting off magical assaults, that it ''never occurred to him'' that a sniper's bullet would do him in without so much as a saving throw. Ultimately, [[spoiler: this is how he is killed. However, it ''did'' occur to him because ''he orchestrated the whole thing''.]]

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** Wizards are not any more squishy than normal humans. In fact, their magical abilities grant them the ability to recover from injury that is beyond standard human capacity, enabling them to regenerate from third degree burns if given enough time and live for centuries (and Harry and plenty of other Wardens are in pretty good physical shape). However, wizards are [[PunyEarthlings still human]] and when compared to vampires, demons, ogres, trolls, things that ''hunt'' trolls, fallen angels, dragons and other super-strong monstrosities, they are subject to this trope. In one book, Dresden mentions that he's become so used to successfully fighting off magical assaults, that it ''never occurred to him'' that a sniper's bullet would do him in without so much as a saving throw. Ultimately, [[spoiler: this is how he is killed. However, it ''did'' occur to him because ''he orchestrated the whole thing''.]]thing'']].



** There's at least one wizard who is a close-quarters bruiser: Listens-To-Winds, whose speciality is in effortlessly deflecting enemy magic and then [[VoluntaryShapeshifting beat the shit out of enemies as a bear the size of a minibus]].

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** There's at least one wizard who is a close-quarters bruiser: Listens-To-Winds, whose speciality specialty is in effortlessly deflecting enemy magic and then [[VoluntaryShapeshifting beat the shit out of enemies as a bear the size of a minibus]].



* Creator/TerryBrooks' ''Literature/{{Shannara}}'' series toys with this notion in the form of the Wishsong users, who are {{Glass Cannon}}s of the first order, and can easily be taken down once you get past the magic of the Wishsong. Since the Wishsong gives them RealityWarper powers, however, getting past it is not an easy prospect. The trope is averted by the vast majority of the Druids and the villainous magic users. Allanon verges on KungFuWizard, Walker Boh can take beatings that would make most {{shounen}} protagonists wince, and the various {{Big Bad}}s are typically all but indestructible.

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* Creator/TerryBrooks' ''Literature/{{Shannara}}'' series toys with this notion in the form of the Wishsong users, who are {{Glass Cannon}}s of the first order, and can easily be taken down once you get past the magic of the Wishsong. Since the Wishsong gives them RealityWarper powers, however, getting past it is not an easy prospect. The trope is averted by the vast majority of the Druids and the villainous magic users. Allanon verges on KungFuWizard, Walker Boh can take beatings that would make most {{shounen}} {{sho|nenDemographic}}unen protagonists wince, and the various {{Big Bad}}s are typically all but indestructible.



** Out the Trio, Jonathan is the most magically adept.

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** Out Of the Trio, Jonathan is the most magically adept.



* The titular character of ''Series/{{Merlin}}'' fits this. He's the most powerful warlock in the world, but he's also skinny and physically weak and easily trounced when Arthur's using him as training practice. From Series 3 on, he inverts this; nowhere near Arthur's level, but skilled enough.

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* The titular character of ''Series/{{Merlin}}'' ''Series/{{Merlin|2008}}'' fits this. He's the most powerful warlock in the world, but he's also skinny and physically weak and easily trounced when Arthur's using him as training practice. From Series 3 on, he inverts this; nowhere near Arthur's level, but skilled enough.



* ''TabletopGame/{{Warhammer}}'',
** Wizards (apart from an extra [[HitPoint wound]] or two) are barely more resilient than an average foot soldier. Then there's the Slann: although they can't fight in combat, they are near as dammit impossible to kill, having the second-highest number of wounds in the entire game, are always surrounded by [[EliteMooks Temple Guard]] to protect against physical attack, and have big shiny magic shields to protect against ranged. Also avoided by Vampires; already more than equal in combat to the Lords of any race except Chaos, you can then trick them out and make them the equal of almost any magic Lord. Speaking of Chaos, their wizards also have a tendency of being a lot harder than they have any right to be; mortal Chaos Sorcerers are the only wizards in the game that can wear armour. For the complete antithesis of Squishy Wizard, nothing beats sticking a couple of magic levels on a full-fledged [[CosmicHorror Greater Daemon]].

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* ''TabletopGame/{{Warhammer}}'',
''TabletopGame/{{Warhammer}}'':
** Wizards (apart from an extra [[HitPoint wound]] or two) are barely more resilient than an average foot soldier. Then there's the Slann: although they can't fight in combat, they are near as dammit impossible to kill, having the second-highest number of wounds in the entire game, are always surrounded by [[EliteMooks Temple Guard]] to protect against physical attack, and have big shiny magic shields to protect against ranged. Also avoided by Vampires; already more than equal in combat to the Lords of any race except Chaos, you can then trick them out and make them the equal of almost any magic Lord. Speaking of Chaos, their wizards also have a tendency of being a lot harder than they have any right to be; mortal Chaos Sorcerers are the only wizards in the game that can wear armour. For the complete antithesis of Squishy Wizard, nothing beats sticking a couple of magic levels on a full-fledged [[CosmicHorror [[EldritchAbomination Greater Daemon]].



* ''TabletopGame/{{GURPS}}''

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* ''TabletopGame/{{GURPS}}''''TabletopGame/{{GURPS}}'':



* Spellcasters in ''TabletopGame/ScarredLands'' can't wear armor, because spellcasting causes the caster's body to produce a large quantity of heat. In fact, they [[{{Stripperific}} can't wear much at all]]. (Explains a lot of [[ContemptibleCover book covers]], doesn't it?)

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* Spellcasters in ''TabletopGame/ScarredLands'' can't wear armor, because spellcasting causes the caster's body to produce a large quantity of heat. In fact, they [[{{Stripperific}} [[{{Stripperiffic}} can't wear much at all]]. (Explains a lot of [[ContemptibleCover book covers]], doesn't it?)



* ''VideoGame/WorldOfWarcraft''.

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* ''VideoGame/WorldOfWarcraft''. ''VideoGame/WorldOfWarcraft'':



* ''VideoGame/{{Warcraft}}''

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* ''VideoGame/{{Warcraft}}'' ''VideoGame/{{Warcraft}}'':



* In ''VideoGame/PhantasyStarIV'', This is the case with most of the primary magic-users; Raja and Kyra, both potent magicians, benefit very little from being armed with physical weapons (Raja because he has low attack power and low natural defense, and Kyra because her magic is plentiful and much stronger than her regular weapon attack anyway). Designated party wizard Rune can cast so many spells between visits to the TraumaInn that he can reasonably be given ''two shields'' as opposed to a weak staff. Since most other characters have their hands tied with weapons, this easily puts Rune's defense on par with everyone else. Early on when he first joins the party, giving him two shields, putting him at the front, and letting him clear the screen of monsters in one or two rounds is the best way to level grind. It's entirely possible to spend most of the game with your squishy wizards near the front of the party while your melee fighters take a safer spot at the back.

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* In ''VideoGame/PhantasyStarIV'', This this is the case with most of the primary magic-users; Raja and Kyra, both potent magicians, benefit very little from being armed with physical weapons (Raja because he has low attack power and low natural defense, and Kyra because her magic is plentiful and much stronger than her regular weapon attack anyway). Designated party wizard Rune can cast so many spells between visits to the TraumaInn that he can reasonably be given ''two shields'' as opposed to a weak staff. Since most other characters have their hands tied with weapons, this easily puts Rune's defense on par with everyone else. Early on when he first joins the party, giving him two shields, putting him at the front, and letting him clear the screen of monsters in one or two rounds is the best way to level grind. It's entirely possible to spend most of the game with your squishy wizards near the front of the party while your melee fighters take a safer spot at the back.



* ''Franchise/KingdomHearts''
** WesternAnimation/DonaldDuck is a text-book example. Due to his utter lack of defense, hit points, and a way to replenish his magic points which forced him into attacking enemies physically, poor Donald seemed to die every time that a [[TheHeartless Heartless]] ''breathed'' in the same room as him. Fortunately, the sequel made him less of a glorified punching bag and more of a valuable party member... unless you're on [[HarderThanHard Critical Mode]], in which case his lack of either [[LastChanceHitPoint Second Chance or Once More]] means he'll be getting [[OneHitKill one-shotted]] on a regular basis while [[TheBigGuy Goofy]] (and [[WeCannotGoOnWithoutYou hopefully,]] [[TheHero Sora]]) will at least survive long enough to heal.

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* ''Franchise/KingdomHearts''
''Franchise/KingdomHearts'':
** WesternAnimation/DonaldDuck is a text-book textbook example. Due to his utter lack of defense, hit points, and a way to replenish his magic points which forced him into attacking enemies physically, poor Donald seemed to die every time that a [[TheHeartless Heartless]] ''breathed'' in the same room as him. Fortunately, the sequel made him less of a glorified punching bag and more of a valuable party member... unless you're on [[HarderThanHard Critical Mode]], in which case his lack of either [[LastChanceHitPoint Second Chance or Once More]] means he'll be getting [[OneHitKill one-shotted]] on a regular basis while [[TheBigGuy Goofy]] (and [[WeCannotGoOnWithoutYou hopefully,]] [[TheHero Sora]]) will at least survive long enough to heal.



* ''VideoGame/GuildWars''

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* ''VideoGame/GuildWars''''VideoGame/GuildWars'':



* [[WesternAnimation/CodenameKidsNextDoor Tolietnator]] and [[WesternAnimation/ThePowerpuffGirls Him]] are this in ''VideoGame/CartoonNetworkPunchTimeExplosion''. The former uses [[ImprobableWeaponUser toliet paper and plunger to fight]] and his PTE is an extreme GameBreaker. The latter can transform to attack, and weird recovery, and he has a bunch of annoying glitches.

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* [[WesternAnimation/CodenameKidsNextDoor Tolietnator]] and [[WesternAnimation/ThePowerpuffGirls Him]] are this in ''VideoGame/CartoonNetworkPunchTimeExplosion''. The former uses [[ImprobableWeaponUser toliet paper and a plunger to fight]] and his PTE is an extreme GameBreaker. The latter can transform to attack, and weird recovery, and he has a bunch of annoying glitches.



* ''VideoGame/SengokuBasara''

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* ''VideoGame/SengokuBasara''''VideoGame/SengokuBasara'':



* ''Franchise/TheElderScrolls''

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* ''Franchise/TheElderScrolls''''Franchise/TheElderScrolls'':



* Weiss Schnee of ''WebAnimation/{{RWBY}}'' is the MagicKnight of the eponymous team of heroines. [[LightningBruiser Yang]] has her beat for pure hitting power but Weiss can use red Dust to increase hers. She's not as fast as [[FragileSpeedster Ruby or Blake]], but she can boost both their ''and'' her own speed with yellow glyphs. She can strike at long range with shards of ice, and conjure up glyphs to act as barriers and platforms. And in Volume 3 it's shown that her semblance is [[spoiler:the ability to summon the giant knight from her trailer, just in case she needs to take out something big like a Grimm or a house-sized battle robot.]] However, Weiss also has by far the lowest durability of the three: in her fight in "No Brakes" she was knocked out in a single hit by what was effectively a BossInMookClothing, and in other battles where she won, she was visibly out of breath afterwards, hinting at a very low stamina.

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* Weiss Schnee of ''WebAnimation/{{RWBY}}'' is the MagicKnight of the eponymous team of heroines. [[LightningBruiser Yang]] has her beat for pure hitting power but Weiss can use red Dust to increase hers. She's not as fast as [[FragileSpeedster Ruby or Blake]], but she can boost both their ''and'' her own speed with yellow glyphs. She can strike at long range with shards of ice, and conjure up glyphs to act as barriers and platforms. And in Volume 3 it's shown that her semblance is [[spoiler:the ability to summon the giant knight from her trailer, just in case she needs to take out something big like a Grimm or a house-sized battle robot.]] robot]]. However, Weiss also has by far the lowest durability of the three: in her fight in "No Brakes" she was knocked out in a single hit by what was effectively a BossInMookClothing, and in other battles where she won, she was visibly out of breath afterwards, hinting at a very low stamina.



* ''Webcomic/{{Runewriters}}'' has [[{{Necromancy}} Jonan]], who even looks like an enfeebled old man (he's 29).

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* ''Webcomic/{{Runewriters}}'' has [[{{Necromancy}} [[{{Necromancer}} Jonan]], who even looks like an enfeebled old man (he's 29).



* Taako of Podcast/TheAdventureZone. In their very first boss fight, he takes one hit from Magic Brian and it wipes out all of his hit points.
** It gets even worse in the Suffering Game arc, because he ends up having to sacrifice some of his max hit points to move on with the game. Wizards having low hit points is normal for TabletopRoleplaying/DungeonsAndDragons, but Taako is now absurdly squishy for his level.

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* Taako of Podcast/TheAdventureZone. ''Podcast/TheAdventureZone''. In their very first boss fight, he takes one hit from Magic Brian and it wipes out all of his hit points.
**
points. It gets even worse in the Suffering Game arc, because he ends up having to sacrifice some of his max hit points to move on with the game. Wizards having low hit points is normal for TabletopRoleplaying/DungeonsAndDragons, but Taako is now absurdly squishy for his level.



* Raven from ''WesternAnimation/TeenTitans'' isn't as squishy as she could be, seeing as she has at least some martial arts moves, but she's still the most vulnerable to direct physical attack of anyone on the team, and if her spellcasting is interrupted the effect will usually fizzle (or worse, go haywire).

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* Raven ComicBook/{{Raven}} from ''WesternAnimation/TeenTitans'' isn't as squishy as she could be, seeing as she has at least some martial arts moves, but she's still the most vulnerable to direct physical attack of anyone on the team, and if her spellcasting is interrupted the effect will usually fizzle (or worse, go haywire).
20th Apr '18 3:13:04 PM LlamaAdventure
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* 9S in ''VideoGame/NierAutomata'' can't hit as hard as 2B [[spoiler: or A2]] and can only carry one weapon, but has the ability to hack enemy units to cause them to self-destruct ForMassiveDamage.
23rd Mar '18 11:09:59 AM FoxBluereaver
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* In ''Fanfic/PokemonResetBloodlines'', several characters have become Bloodliners, who are essentially humans who have Pokémon-related abilities. Anabel is a Psychic-Heart Bloodliner, which means she has the ability to learn any Psychic-type move, has their standard abilities including {{telepathy}}, [[MindOverMatter telekinesis]] and {{teleportation}}, and [[SpeaksFluentAnimal the capacity to understand any Psychic-type Pokémon]]. However, while she's very proficient in the use of her powers, she lags behind on the physical department, which becomes apparent when [[TrainingFromHell put through a harsh training regime]] by Iris.
22nd Mar '18 1:35:36 AM CountDorku
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** Most of the multiplayer Adept variants in ''3'' are pretty squishy...except of course the [[MadeOfIron Krogan Shaman]], who is a six hundred pound ProudWarriorRaceGuy.
18th Mar '18 6:55:27 PM HighCrate
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** Bran Stark, quite literally. His main arsenal is his warging. But being a cripple and the fact that he always has to remain stationary while doing said ability means that he's very vulnerable from attacks.

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** Bran Stark, quite literally. His Stark's main arsenal is his warging. But being a cripple and the fact that he always has to remain stationary while doing said ability means that he's very vulnerable from attacks.
18th Mar '18 8:49:04 AM gb00393
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* ''Series/GameOfThrones'': Bran Stark, quite literally. His main arsenal is his warging. But being a cripple and the fact that he always has to remain stationary while doing said ability means that he's very vulnerable from attacks.

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* ''Series/GameOfThrones'': ''Series/GameOfThrones'':
**
Bran Stark, quite literally. His main arsenal is his warging. But being a cripple and the fact that he always has to remain stationary while doing said ability means that he's very vulnerable from attacks.attacks.
** Dany is a good DragonRider but she's not really trained for actual combat, thus making her vulnerable when not riding any of her dragons.
18th Feb '18 5:33:01 PM MisterTambourineMan
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* ''TokyoMirageSessionsFE'':
** Kiria Kurono is the game's dedicated mage. She has the highest Magic stat, high magic defense, and access to some of the game's most powerful spells. She also has the lowest Maximum HP, one of the lowest physical defenses, and the lowest Strength. The latter [[DumpStat doesn't matter much]], since Kiria is also the only party member with no physical skills.
** Tsubasa Oribe, despite wielding a lance as a weapon, is also this. Her Magic is nearly as good Kiria's and she has access to both [[BlowYouAway Zan]] and [[PlayingWithFire Agi]] spells, but her defense, attack, and HP are low, and she's the only party member who is weak to two types of physical attacks.
14th Feb '18 3:39:53 AM UmbrellasWereAwesome
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* Averted by Gandalf, Saruman, and the other Maia in ''Literature/TheLordOfTheRings'', as they aren't human to begin with (and are as formidable physically as they are magically).

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* Averted Subverted by Gandalf, Saruman, and the other Maia Wizards in ''Literature/TheLordOfTheRings'', as they aren't human to begin with (and ''Literature/TheLordOfTheRings''; they're actually Maiar (powerful spirits older than Middle-earth itself) assuming the form of wizened old men, and thus are as formidable physically as they are magically).magically (with Gandalf in particular being a pretty good swordsman).
14th Feb '18 3:32:54 AM UmbrellasWereAwesome
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* Gandalf and Saruman in ''Film/TheLordOfTheRings'' trilogy. They are generally portrayed as physically feeble due to their ([[ReallySevenHundredYearsOld apparent]]) age, but not so much that they can't hold their own in a battle or ride long distances on horseback. Gandalf is shown to be anything but physically weak, and he kicks serious ass with both his staff and his sword. This is, of course, mostly because the Wizards aren't actually human beings, or elves for that matter (they're something closer to angels or minor gods). It should also be noted that Gandalf rarely uses his magic, except against magical opponents. [[FightsLikeANormal He seems to prefer using his physical abilities]].

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* Gandalf and Saruman in In ''Film/TheLordOfTheRings'' trilogy. They are generally portrayed trilogy and ''Film/TheHobbit'', Gandalf's portrayal subverts this; he often comes across as physically feeble due to their his ([[ReallySevenHundredYearsOld apparent]]) age, but not so much that they can't he's a rugged wanderer who can hold their his own in a battle or ride and travel long distances on horseback. Gandalf is shown to be anything but physically weak, both horseback and foot. Indeed, he kicks serious ass with both his staff and his sword. sword, to the point where [[FightsLikeANormal he almost never uses his magic in a fight]] except against another supernatural being. This is, is of course, course mostly because the Wizards of Middle-earth aren't actually human beings, or elves for that matter (they're something closer humans, but Maiar (the setting's equivalent to angels or minor gods). It should also be noted and demons). This subversion applies to the other Wizards too; Saruman isn't quite the swordmaster that Gandalf rarely uses is, but he can still take a beating if his magic, except against magical opponents. [[FightsLikeANormal He seems duel with Gandalf is any indication, while Radagast is able to prefer using fight off the Witch-King by just whacking him with his physical abilities]].staff.
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