History Main / SpiritualAntithesis

23rd Feb '17 12:36:04 PM ZombieAladdin
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* The {{pinball}} designers Creator/SteveRitchie and Creator/PatLawlor take opposite approaches to the machines they've designed. Most of Ritchie's tables are designed for the ball to travel quickly with little stopping or deceleration and are focused on ramps and loops. Lawlor's tables, on the other hand, have comparatively few ramps and are downplayed in favor of scoops, targets, magnets, and other mechanisms that stop the ball. Together, this means Ritchie's tables are focused around speed and action (not that they can't be slowed down either, but that's done deliberately by the player), whereas Lawlor's tables are about trapping the ball on a flipper and then taking careful aim. To pinball fans, whether a table is "flow" or "stop-and-go" is SeriousBusiness and [[BrokenBase fractured the fanbase]]. In a sense, Steve Ritchie is also the antithesis to his brother Creator/MarkRitchie in theme: Steve prefers high-concept themes where you fight an adversary, but all of Mark's tables have mundane themes about everyday life.

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* The {{pinball}} designers Creator/SteveRitchie and Creator/PatLawlor take opposite approaches to the machines they've designed. Most of Ritchie's tables are designed for the ball to travel quickly with little stopping or deceleration and are focused on ramps and loops. Lawlor's tables, on the other hand, have comparatively few ramps and are downplayed in favor of scoops, targets, magnets, and other mechanisms that stop the ball. Together, this means Ritchie's tables are focused around speed and action (not that they can't be slowed down either, but that's done deliberately by the player), whereas Lawlor's tables are about trapping the ball on a flipper and then taking careful aim. To pinball fans, whether a table is "flow" or "stop-and-go" is SeriousBusiness and [[BrokenBase fractured the fanbase]].has long been easy FlameBait material. In a sense, Steve Ritchie is also the antithesis to his brother Creator/MarkRitchie in theme: Steve prefers high-concept themes where you fight an adversary, but all of Mark's tables have mundane themes about everyday life.
22nd Feb '17 6:05:46 PM ZombieAladdin
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* The {{pinball}} designers Creator/SteveRitchie and Creator/PatLawlor take opposite approaches to the machines they've designed. Most of Ritchie's tables are designed for the ball to travel quickly with little stopping or deceleration and are focused on ramps and loops. Lawlor's tables, on the other hand, have comparatively few ramps and are downplayed in favor of scoops, targets, magnets, and other mechanisms that stop the ball. Together, this means Ritchie's tables are focused around speed and action (not that they can't be slowed down either, but that's done deliberately by the player), whereas Lawlor's tables are about trapping the ball on a flipper and then taking careful aim. To pinball fans, whether a table is "flow" or "stop-and-go" is SeriousBusiness and [[BrokenBase fractured the fanbase]]. In a sense, Steve Ritchie is also the antithesis to his brother Creator/MarkRitchie in theme: Steve prefers high-concept themes where you fight an adversary, but all of Mark's tables have mundane themes about everyday life.
21st Feb '17 9:01:10 AM Noah1
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* ''WesternAnimation/TheNightmareBeforeChristmas'' can be considered one to ''WesternAnimation/HowTheGrinchStoleChristmas''. Both feature the VillainProtagonist dressing up as Santa Claus before realizing how wrong their actions were. But whereas the Grinch dressed up as Santa in order to steal gifts from the Whos, Jack did it because he wanted to spice up his life and add a new spin to the holiday. The Grinch's malevolent intentions end up not really harming anyone, while Jack's benevolent intentions end up causing mass mayhem.

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* ''WesternAnimation/TheNightmareBeforeChristmas'' can be considered one to ''WesternAnimation/HowTheGrinchStoleChristmas''. Both feature the VillainProtagonist dressing up as Santa Claus SantaClaus before realizing how wrong their actions were. But whereas the Grinch dressed up as Santa in order to steal gifts from the Whos, Jack did it because he wanted to spice up his life and add a new spin to the holiday. The Grinch's TheGrinch's malevolent intentions end up not really harming anyone, while Jack's [[TheAntiGrinch Jack]]'s benevolent intentions end up causing mass mayhem.mayhem.
* Both Creator/{{Pixar}} and the Franchise/DisneyAnimatedCanon have contrasting takes on the {{Superhero}} {{genre}}: ''WesternAnimation/TheIncredibles'' and ''Disney/BigHero6'': ''The Incredibles'' stars a Caucasian, {{Badass|Family}} NuclearFamily (and a BlackBestFriend) with innate superpowers facing a tech-based villain, his gun-wielding mooks and his robot. Their setting is retro fifties-flavored suburbia, and while they don't deliberately kill the villains, if they die while attacking the heroes no one's upset. ''Big Hero 6'', on the other hand, features a FiveTokenBand of friends united by an orphan as {{science hero}}es with their powers derived from technology and individual expertise -— with a robot among their ranks -— while the villain is definitely a solo act and motivated by the loss of his daughter. Their setting is neon, skyscrapers and advanced cybernetics, IfYouKillHimYouWillBeJustLikeHim is in play, and high technology is central to all elements of the plot.



* ''VideoGame/YumeNikki'' has its own antithesis in the form of the obscure ''Her Nightmares'': despite sharing striking similarities in their premises - female protagonists are locked within their rooms and spend the entire game exploring their dreams - they have very different executions. ''Yume Nikki'' is primarily based on [[QuicksandBox exploration]], [[NothingIsScarier atmosphere]], and [[RuleOfSymbolism symbolism]], with {{Jump Scare}}s being few and far between. In contrast, ''Her Nightmares'' [[SlidingScaleOfLinearityVsOpenness severely restricts the player's options]] and ramps up the pacing, with dreams lasting no longer than a minute and many of them ending with a JumpScare. ''Her Nightmares'' also leaves less to the imagination, making it clear that the unnamed protagonist is being held against her will; this is only one of many [[AmbiguousSituation possible situations]] in ''Yume Nikki'', with the more prevalent theory being that Madotsuki is a {{hikikomori}} dealing with depression. Side-by-side, ''Her Nightmares'' shows inspiration from Western indie horror games like ''VideoGame/FiveNightsAtFreddys'' and ''Sad Satan'', while ''Yume Nikki'' could be better compared to works of PsychologicalHorror like ''Franchise/SilentHill'' or ''Film/{{Eraserhead}}''.

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* ''VideoGame/YumeNikki'' has its own antithesis in the form of the obscure ''Her Nightmares'': despite sharing striking similarities in their premises - -- female protagonists are locked within their rooms and spend the entire game exploring their dreams - -- they have very different executions. ''Yume Nikki'' is primarily based on [[QuicksandBox exploration]], [[NothingIsScarier atmosphere]], and [[RuleOfSymbolism symbolism]], with {{Jump Scare}}s being few and far between. In contrast, ''Her Nightmares'' [[SlidingScaleOfLinearityVsOpenness severely restricts the player's options]] and ramps up the pacing, with dreams lasting no longer than a minute and many of them ending with a JumpScare. ''Her Nightmares'' also leaves less to the imagination, making it clear that the unnamed protagonist is being held against her will; this is only one of many [[AmbiguousSituation possible situations]] in ''Yume Nikki'', with the more prevalent theory being that Madotsuki is a {{hikikomori}} dealing with depression. Side-by-side, ''Her Nightmares'' shows inspiration from Western indie horror games like ''VideoGame/FiveNightsAtFreddys'' and ''Sad Satan'', while ''Yume Nikki'' could be better compared to works of PsychologicalHorror like ''Franchise/SilentHill'' or ''Film/{{Eraserhead}}''.



** Hank Hill gets his own antithesis in the form of [[WesternAnimation/AmericanDad Stan Smith]]. On the surface, both are stubborn Conservative patriarchs who have [[JockDadNerdSon a strained relationship with their sons]]. The difference is that Hank is more subdued and realistic, and is almost always portrayed as the voice of reason. By contrast Stan is more exaggerated and stereotypical, and often ends up learning lessons on humility and open-mindedness.
** On a more obvious note, whereas ''King of the Hill'' is a satire of the politically far-right American culture done with love, one of Mike Judge's other shows, ''WesternAnimation/TheGoodeFamily'', is a scathing satire of the politically far-left American culture.

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** Hank Hill gets his own antithesis in the form of [[WesternAnimation/AmericanDad Stan Smith]]. On the surface, both are stubborn Conservative patriarchs who have [[JockDadNerdSon a strained relationship with their sons]]. The difference is that Hank is more subdued and realistic, and is almost always portrayed as the voice of reason. By contrast Stan is more exaggerated and stereotypical, and often ends up learning lessons on humility and open-mindedness.
open-mindedness. Another antithesis of Hank is [[WesternAnimation/BobsBurgers Bob Belcher]], who also plays the OnlySaneMan, but has more moments of fallibility and [[OpenMindedParent lacks Hank's my-way-or-the-highway stubbornness]].
** On a more obvious note, whereas ''King of the Hill'' is a satire of the politically far-right American culture done with love, one of Mike Judge's other shows, ''WesternAnimation/TheGoodeFamily'', is a scathing satire of the politically far-left American culture.culture that is nothing but scathing.


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* Two DisneyChannel shows made the same creators, ''WesternAnimation/PhineasAndFerb'' and ''WesternAnimation/MiloMurphysLaw'', star a perpetually optimistic WeirdnessMagnet as they go about their lives. The difference is that Phineas and his brother Ferb are {{Gadgeteer Genius}}es who create the weirdness, whereas Milo Murphy is a BornUnlucky WalkingDisasterArea who ''survives'' the weirdness.
20th Feb '17 9:58:51 PM asknostalgiabum
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* Super Minecraft Kid is this to Sammy Classic Sonic Fan. Both are young children who are obsessed with video games and get very angry easily, but while Sammy is a fan of retro games who rants on camera, SMK's videos are all behind his computer and hates Nintendo and classic games. (Though he seems to believe Minecraft was made in the 1960's) Sammy notoriously replaces all profanity with "frick," while SMK is a bit more... open with his language. Outside of their normal content, Sammy makes lighthearted videos of himself related to Nintendo, and SMK makes "animated" videos with content much closer to what you'd expect out of this kid.



* SuperMinecraftKid is this to SammyClassicSonicFan. Both are young children who are obsessed with video games and get very angry easily, but while Sammy is a fan of retro games who rants on camera, SMK's videos are all behind his computer and hates Nintendo and classic games. (Though he seems to believe Minecraft was made in the 1960's) Sammy notoriously replaces all profanity with "frick," while SMK is a bit more... open with his language. Outside of their normal content, Sammy makes lighthearted videos of himself related to Nintendo, and SMK makes "animated" videos with content much closer to what you'd expect out of this kid.
20th Feb '17 9:56:33 PM asknostalgiabum
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* SuperMinecraftKid is this to SammyClassicSonicFan. Both are young children who are obsessed with video games and get very angry easily, but while Sammy is a fan of retro games who rants on camera, SMK's videos are all behind his computer and hates Nintendo and classic games. (Though he seems to believe Minecraft was made in the 1960's) Sammy notoriously replaces all profanity with "frick," while SMK is a bit more... open with his language. Outside of their normal content, Sammy makes lighthearted videos of himself related to Nintendo, and SMK makes "animated" videos with content much closer to what you'd expect out of this kid.
16th Feb '17 6:05:36 PM ZombieAladdin
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** On a more obvious note, whereas ''King of the Hill'' is a satire of the politically far-right American culture done with love, one of Mike Judge's other shows, ''WesternAnimation/TheGoodeFamily'', is a scathing satire of the politically far-left American culture.
9th Feb '17 12:22:26 AM LucaEarlgrey
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* ''VideoGame/RadiantSilvergun'' is known for its complex weapon system, giving the player the ability to use any combination of the three basic weapons for seven weapons total on top of a special LimitBreak attack, as well as a weapon level-up system that's tied to the player's score; ignoring the scoring system is a good way to end up underpowered in later stages. In contrast, ''VideoGame/{{Ikaruga}}'' only gives the player one basic twin-blaster weapon to go alongside their special attack that never powers up, and can be reliably completed without learning how to score proficiently. Additionally, while ''Silvergun'' tells a bleak story of humans trying to escape the wrath of a misanthropic god-like entity, [[spoiler:failing terribly to put up a LastStand and all dying, and causing the cycle to repeat ''ad infinitum'']], ''Ikaruga'' ends with the protagonist(s) [[spoiler:taking on the same entity and committing HeroicSacrifice to put it down once and for all.]]

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* ''VideoGame/RadiantSilvergun'' is known for its complex weapon system, giving the player the ability to use any combination of the three basic weapons for seven weapons total on top of a special LimitBreak attack, as well as a weapon level-up system that's tied to the player's score; ignoring the scoring system is a good way to end up underpowered in later stages. In contrast, ''VideoGame/{{Ikaruga}}'' only gives the player one basic twin-blaster weapon to go alongside their special attack that never powers up, and can be reliably completed without learning how to score proficiently.proficiently; in fact the game will even recognize {{Pacifist Run}}s. Additionally, while ''Silvergun'' tells a bleak story of humans trying to escape the wrath of a misanthropic god-like entity, [[spoiler:failing terribly to put up a LastStand and all dying, and causing the cycle to repeat ''ad infinitum'']], ''Ikaruga'' ends with the protagonist(s) [[spoiler:taking on the same entity and committing HeroicSacrifice to put it down once and for all.]]
7th Feb '17 11:35:40 PM SuperFeatherYoshi
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->''"I came home from these regular monthly drinks that we have in London and grabbed one of the nice hardback comics next to the bed--and in this case it was [Creator/FrankMiller's] ''Film/ThreeHundred''. I picked it up, flipped through it, really not very much paying any attention to it. And one of the speeches about 'The only free men the world has ever known,' and literally had a moment of incandescent rage and shouted at the book, ''You hunted slaves!'' And at that second the entire plot of ''ComicBook/{{Three}}'' downloaded, including the twist, the structure, everything."''

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->''"I came home from these regular monthly drinks that we have in London and grabbed one of the nice hardback comics next to the bed--and in this case it was [Creator/FrankMiller's] ''Film/ThreeHundred''. I picked it up, flipped through it, really not very much paying any attention to it. And one of the speeches about 'The only free men the world has ever known,' and literally had a moment of incandescent rage and shouted at the book, ''You [[{{Hypocrite}} ‘You hunted slaves!'' slaves!’]] And at that second the entire plot of ''ComicBook/{{Three}}'' downloaded, including the twist, the structure, everything."''
5th Feb '17 9:03:46 PM TheRedRedKroovy
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* Music/WoodyGuthrie wrote "This Land Is Your Land" as [[http://www.npr.org/2000/07/03/1076186/this-land-is-your-land a response]] to Music/IrvingBerlin's "God Bless America", originally naming his song "God Blessed America for Me" before settling on the final title. It soon came to be popularized as an "alternative" national anthem among left-wing activists, especially from TheSixties onward. While "God Bless America" was rooted in UsefulNotes/ManifestDestiny, with God personally standing beside and guiding the United States, "This Land Is Your Land" carried a socialist message of America belonging to everybody, especially in two verses protesting income inequality that weren't included in the final version of the song.
31st Jan '17 6:01:15 AM IndirectActiveTransport
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* Wrestling/{{ECW}} was this to Wrestling/{{WCW}} to the point of bitter rivalry. Though both were offshoots of the [[Wrestling/NationalWrestlingAlliance NWA]], World Championship Wrestling had the support of a major media company and their tradition established as an NWA member to determine their direction of their production (at least until Hogan came along). Extreme Championship Wrestling had a far more contentious break with NWA, had a roster full of castoffs, a small budget and a do-it-yourself attitude that forsook the traditions of pro wrestling to present something far darker. Most notably, both were the antithesis of the then-cartoony [[Wrestling/{{WWE}} World Wrestling Federation]], which had to become the antithesis of its past self to compete with WCW and the nWo.



* The difference between the northeastern and southern styles of wrestling can be summed up with the title hunts. NWA and later WCW favored fan-favorites chasing heel champions, WWF/E preferred face champions taking on heel challengers. This was also behind Wrestling/HulkHogan leaving th Wrestling/AmericanWrestlingAssociation, as he liked being a champion more than chasing one.



* The difference between the northeastern and southern styles of wrestling can be summed up with the title hunts. NWA and later WCW favored fan-favorites chasing heel champions, WWF/E preferred face champions taking on heel challengers.

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* The difference between Wrestling/{{ECW}} was this to Wrestling/{{WCW}} to the northeastern point of bitter rivalry. Though both were offshoots of the [[Wrestling/NationalWrestlingAlliance NWA]], World Championship Wrestling had the support of a major media company and southern styles their tradition established as an NWA member to determine their direction of their production (at least until Hogan came along). Extreme Championship Wrestling had a far more contentious break with NWA, had a roster full of castoffs, a small budget and a do-it-yourself attitude that forsook the traditions of pro wrestling can be summed up to present something far darker. Most notably, both were the antithesis of the then-cartoony [[Wrestling/{{WWE}} World Wrestling Federation]], which had to become the antithesis of its past self to compete with WCW and the title hunts. NWA and later WCW favored fan-favorites chasing heel champions, WWF/E preferred face champions taking on heel challengers.Wrestling/{{n|ewWorldOrder}}Wo.



* {{Wrestling/WSU}} for {{Wrestling/SHIMMER}}. Both were the first two major all-women's promotions on the American independent circuit. SHIMMER had a family-friendly product centred more around pure wrestling. WSU was a DarkerAndEdgier product (the U standing for 'Uncensored') with lots more cursing and brutality. SHIMMER would usually bring in lots of international talent while WSU would focus mainly on American and Canadian talent.

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* {{Wrestling/WSU}} for {{Wrestling/SHIMMER}}. Both were the first two major all-women's promotions on the American independent circuit. SHIMMER had a family-friendly product centred more around pure wrestling. WSU was a DarkerAndEdgier product (the U standing for 'Uncensored') with lots more cursing and brutality. SHIMMER would usually bring in lots a wider variety of international talent while WSU would focus mainly on American and Canadian talent.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.SpiritualAntithesis