History Main / SpinToDeflectStuff

13th Jun '16 8:31:52 AM DarkStorm
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* The Staff Fighting power set in ''VideoGame/CityOfHeroes'' included a move called Guarded Spin, which increased the likelihood of avoiding attacks for a few seconds.
8th Jun '16 8:12:04 PM Eggman199
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* The Chinese version of ''VideoGame/PlantsVsZombies2ItsAboutTime" has the Hammer Zombie and Nunchuck Zombie in its exclusive world. After walking a certain distance through the lawn, both zombies stop for a bit to spin their respective weapons and bounce back any projectiles shot, then take a breath and resume walking. Another zombie from the same world as the above two will always reflect back projectiles due to his idle animation involving spinning his torch, but if the torch is put out, the zombie will stop his deflection.

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* The Chinese version of ''VideoGame/PlantsVsZombies2ItsAboutTime" ''VideoGame/PlantsVsZombies2ItsAboutTime'' has the Hammer Zombie and Nunchuck Zombie in its exclusive world. After walking a certain distance through the lawn, both zombies stop for a bit to spin their respective weapons and bounce back any projectiles shot, then take a breath and resume walking. Another zombie from the same world as the above two will always reflect back projectiles due to his idle animation involving spinning his torch, but if the torch is put out, the zombie will stop his deflection.
8th Jun '16 8:10:24 PM Eggman199
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* The Chinese version of ''VideoGame/PlantsVsZombies2ItsAboutTime" has the Hammer Zombie and Nunchuck Zombie in its exclusive world. After walking a certain distance through the lawn, both zombies stop for a bit to spin their respective weapons and bounce back any projectiles shot, then take a breath and resume walking. Another zombie from the same world as the above two will always reflect back projectiles due to his idle animation involving spinning his torch, but if the torch is put out, the zombie will stop his deflection.


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* In the Dark Ages of ''VideoGame/PlantsVsZombies2ItsAboutTime'', the Jester Zombie catches and reflects any projectile shot at it by spinning (and gains a speed boost while doing it!), forcing the player to use either piercing or melee plants. The abovementioned Chinese version also includes the Dark Ages, and as such, this zombie.
**Averted with the Breakdancer Zombie; although it borrows the spinning animation from the Jester, its spin pushes zombies forward, and has nothing to do with projectiles.
25th Apr '16 12:45:45 PM dvorak
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* Rushuna from ''Anime/Grenadier'' spins in place when shot at, which somehow makes every bullet miss.

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* Rushuna from ''Anime/Grenadier'' ''Anime/{{Grenadier}}'' spins in place when shot at, which somehow makes every bullet miss.
25th Apr '16 12:42:47 PM dvorak
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* The propeller zombie from ''Film/FrankensteinsArmy'' is ImmuneToBullets thanks to the DeadlyRotaryFan it has instead of a head. It's defeated by cutting it's fuel line.


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* PWR Loaders from ''VideoGame/Borderlands2'' are armed with a pair of huge grappling claws. They spin them as they advance and deflect anything short of rocket launcher rounds.


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* Rushuna from ''Anime/Grenadier'' spins in place when shot at, which somehow makes every bullet miss.
14th Apr '16 5:00:15 PM HeraldAlberich
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An example of ImplausibleFencingPowers, but can be done with any long and thin object. Distinguished from a plain IKnowKarate display because it's normally only done when there are dangerous airborne objects approaching. SimpleStaff users can be counted upon to do this at least once in their careers. This can also be done using a SpinAttack with almost anything, even your entire body!

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An example of ImplausibleFencingPowers, ImplausibleFencingPowers and SisterTrope to ParryingBullets, but can be done with any long and thin object. Distinguished from a plain IKnowKarate display because it's normally only done when there are dangerous airborne objects approaching. SimpleStaff users can be counted upon to do this at least once in their careers. This can also be done using a SpinAttack with almost anything, even your entire body!
14th Apr '16 9:42:07 AM StFan
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* ''WesternAnimation/MiraculousLadybug'':
** Cat Noir's weapon of choice is a retractable staff, so of course he does a lot of spinning with it to deflect attacks coming from the VillainOfTheWeek.
** Ladybug also does it by spinning her magic yoyo; however in this case it doesn't so much deflect so much than create an impenetrable shield that disintegrate what's thrown at it. She uses once to protect herself and Cat Noir from [[BlowYouAway blown-away]] ''bus''; it doesn't stop it, but they end up safely inside through a perfectly round hole on its side.
29th Feb '16 9:11:56 PM bobwolf
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* ''WebAnimation/{{RWBY}}'': Ruby uses this to deflect shots with her massive scythe. It sees to only work on smaller caliber weapons with larger explosives capable of getting through.

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* ''WebAnimation/{{RWBY}}'': Ruby uses this to deflect shots with her massive scythe. It sees seems to only work on smaller caliber weapons with larger explosives capable of getting through.
29th Feb '16 9:11:32 PM bobwolf
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* ''WebAnimation/{{RWBY}}'': Ruby uses this to deflect shots with her massive scythe. It sees to only work on smaller caliber weapons with larger explosives capable of getting through.
12th Feb '16 1:14:53 PM Prfnoff
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* In ''VideoGame/RatchetAndClank: A Crack in Time'', Azimuth can deflect projectiles by spinning his double-sided wrench in front of him so fast it becomes a blur.

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* In ''VideoGame/RatchetAndClank: A Crack in Time'', ''VideoGame/RatchetAndClankFutureACrackInTime'', Azimuth can deflect projectiles by spinning his double-sided wrench in front of him so fast it becomes a blur.



* In ''{{Vanquish}}'', [[TransformingMecha View Hounds]] can spin their rotor blades to deflect attacks while in robot mode.
* In ''[[VideoGame/SpyroTheDragon Spyro: Year of the Dragon]]'', Bentley the Yeti can spin his club to deflect projectiles; it's not particularly helpful against enemies, but it does help you solve a few puzzles.

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* In ''{{Vanquish}}'', ''VideoGame/{{Vanquish}}'', [[TransformingMecha View Hounds]] can spin their rotor blades to deflect attacks while in robot mode.
* In ''[[VideoGame/SpyroTheDragon Spyro: Year of the Dragon]]'', ''VideoGame/SpyroYearOfTheDragon'', Bentley the Yeti can spin his club to deflect projectiles; it's not particularly helpful against enemies, but it does help you solve a few puzzles.
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