History Main / SpikesofDoom

16th Sep '16 2:03:21 AM ShiroAkuma
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* Part two of ''Manga/JoJosBizarreAdventure'' sees Joseph Joestar battling Esidsi in the field of spikes pictured above.

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* Part two of ''Manga/JoJosBizarreAdventure'' sees Joseph Joestar battling Esidsi Esidisi in the field of spikes pictured above.
31st Aug '16 11:18:41 PM MrNickelodeon
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[[folder:Theme Parks]]
* Several of the booby traps in the queue for ''Ride/IndianaJonesAdventure'' at the Ride/DisneyThemeParks feature these.
[[/folder]]
24th Aug '16 9:57:03 AM MrUnderhill
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** Most Mario spikes just take you down to small if you have any powerups, and ''VideoGame/SuperMarioBros2'' just takes one hit point. But while Yoshi could in ''VideoGame/SuperMarioWorld'', he couldn't in ''VideoGame/YoshisIsland''.

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** Most Mario spikes just take you down to small are not instant-death; if you have any powerups, a power-up you'll just revert to Small Mario like if you hit an enemy, and in ''VideoGame/SuperMarioBros2'' they just takes one hit point. take off a single heart. But while Yoshi could walk on spikes or nippers without harm in ''VideoGame/SuperMarioWorld'', he couldn't in ''VideoGame/YoshisIsland''.''VideoGame/YoshisIsland'', they instantly kill you.
18th Aug '16 9:43:04 PM CamelCase
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* ''VideoGame/LittleBigPlanet'' has the kind that kill you from the side, too. In the second game, placing enough non-danger tweakers on them removes the lethality.
10th Jul '16 6:53:27 AM Prfnoff
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* In the latest expansion to ''EVEOnline'', named 'Incursion', the Space-Zombies {AKA Sansha's Nation} has these all over their ships and structures. Well, technically, they're just spikes, but if you see a Sansha Fleet, you're screwed, unless you brought reinforcements. On the upside, though, that's only when they really begin their Incursions. Mission-Running against Sansha is no more dangerous than against the Angel Cartel, Blood Raiders, Serpentis or Guristas... Well, until they start using ECM, Stasis Webifiers AND Warp Scramblers... Which they do a lot. Simultaneously. (Thank CPP for F.O.F. Missiles)

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* In ''VideoGame/EscapeFromThePlanetOfTheRobotMonsters'', spikes moving in and out of walls impale players for a OneHitKill.
* In the latest expansion to ''EVEOnline'', ''VideoGame/EVEOnline'', named 'Incursion', the Space-Zombies {AKA Sansha's Nation} has these all over their ships and structures. Well, technically, they're just spikes, but if you see a Sansha Fleet, you're screwed, unless you brought reinforcements. On the upside, though, that's only when they really begin their Incursions. Mission-Running against Sansha is no more dangerous than against the Angel Cartel, Blood Raiders, Serpentis or Guristas... Well, until they start using ECM, Stasis Webifiers AND Warp Scramblers... Which they do a lot. Simultaneously. (Thank CPP for F.O.F. Missiles)
10th Jul '16 6:51:36 AM Prfnoff
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* In ''VideoGame/{{Battletoads}}'', the platforming stages are rather packed with OneHitKill floor spikes and SpikeballsOfDoom. One section of one level took it so far as to cover every stable surface with spikes; to survive, you had to use giant snakes as temporary platforms.

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* In ''VideoGame/{{Battletoads}}'', the platforming stages are rather packed with OneHitKill floor spikes and spikes, including SpikeballsOfDoom. One section of one level took it so far as to cover every stable surface with spikes; to survive, you had to use giant snakes as temporary platforms.
10th Jul '16 6:41:14 AM Prfnoff
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* The infamous NintendoHard game ''VideoGame/{{Battletoads}}'' had tons of these. One section of one level took it so far as to cover every stable surface with these - to survive, you had to use giant snakes as temporary platforms.

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* The infamous NintendoHard game ''VideoGame/{{Battletoads}}'' had tons of these. In ''VideoGame/{{Battletoads}}'', the platforming stages are rather packed with OneHitKill floor spikes and SpikeballsOfDoom. One section of one level took it so far as to cover every stable surface with these - spikes; to survive, you had to use giant snakes as temporary platforms.
19th Jun '16 1:15:47 PM Prfnoff
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* In ''VideoGame/HolyUmbrella'', the SideView stages contain typical spiked pits. However, late in the game, you can find the Walking Brooch, which allows you to land on and walk thhrough spiked pits without taking damage.

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* In ''VideoGame/HolyUmbrella'', the SideView stages contain typical spiked pits. However, late in the game, you can find the Walking Brooch, which allows you to land on and walk thhrough through spiked pits without taking damage.
19th Jun '16 11:54:16 AM Prfnoff
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* In ''VideoGame/HolyUmbrella'', one late-game powerup allows you to land on and walk thhrough spiked pits without taking damage.

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* In ''VideoGame/HolyUmbrella'', one late-game powerup the SideView stages contain typical spiked pits. However, late in the game, you can find the Walking Brooch, which allows you to land on and walk thhrough spiked pits without taking damage.
19th Jun '16 11:48:34 AM Prfnoff
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* In ''VideoGame/HolyUmbrella'', one late-game powerup allows you to land on and walk thhrough spiked pits without taking damage.
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