History Main / SpikesOfDoom

11th Apr '17 10:15:50 AM erforce
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* ''VideoGame/AngryVideoGameNerdAdventures'', in addition to standard retracting spikes, has OneHitKill "death blocks", some of which periodically appear and disappear.

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* ''VideoGame/AngryVideoGameNerdAdventures'', ''VideoGame/TheAngryVideoGameNerdAdventures'', in addition to standard retracting spikes, has OneHitKill "death blocks", some of which periodically appear and disappear.
25th Mar '17 3:01:27 PM TheAmazingBlachman
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* In the Comic Relief ''Series/DoctorWho'' parody ''The Curse of Fatal Death'', the Master has the Doctor and his assistant bound to a wall. He proclaims "Say 'Hello' to the Spikes of Doom", and the wall promptly revolves [[spoiler:only to spin back around again with the Doctor and assistant sitting on a sofa. "Say 'Hello' to the Sofa of Reasonable Comfort"]]

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* In the Comic Relief ''Series/DoctorWho'' parody ''The ''[[Recap/DoctorWhoTheCurseOfFatalDeath The Curse of Fatal Death'', Death]]'', the Master has the Doctor and his assistant bound to a wall. He proclaims "Say 'Hello' to the Spikes of Doom", and the wall promptly revolves [[spoiler:only to spin back around again with the Doctor and assistant sitting on a sofa. "Say 'Hello' to the Sofa of Reasonable Comfort"]]
9th Mar '17 3:24:53 PM LucaEarlgrey
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* ''VideoGame/RabiRibi'' has spikes present in many areas, that always do at least 200 HP of damage in a game where grabbing all of the HP upgrades will still only leave you with about 1200 HP. The last of the post-game areas is ''loaded'' with spikes to the point where they're far more of a hazard than the few enemies you'll encounter. Additionally, the game keeps track of how much damage you've sustained throughout the game, with a separate tally for spike damage, and if you clear the entire game with zero spike damage you'll unlock an achievement.
27th Feb '17 3:49:40 PM eroock
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[[/folder]]

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* In ''Film/TheGoonies'', Data almost gets impaled by huge spikes when falling down a TrapDoor.
[[/folder]]
18th Feb '17 2:07:39 PM Aggron9988
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* ''Webcomic/ChampionsOfFaraus'': The House of insanity has spikes on the floor of the final room Skye and Karla go through.
17th Jan '17 11:44:28 PM JackG
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* ''Film/TheRunningMan'' had a wall of spikes in a wrestling cage-the villains used a stand-in to make it appear Arnold Schartzenegger's character died on the spikes.

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* ''Film/TheRunningMan'' had a wall of spikes in a wrestling cage-the villains used a stand-in to make it appear Arnold Schartzenegger's Schwartzenegger's character died on the spikes.



* ''Film/TheHobbitTheDesolationOfSmaug''. Dol Guldur has serious NoOSHACompliance, as its covered in outward-facing spikes with no apparent purpose other than to make the Necromancer's lair look sinister.

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* ''Film/TheHobbitTheDesolationOfSmaug''. Dol Guldur has serious NoOSHACompliance, as its it's covered in outward-facing spikes with no apparent purpose other than to make the Necromancer's lair look sinister.
12th Jan '17 12:26:41 AM PaulA
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* ''Film/FlashGordon'' has a TemporaryPlatform variant, where Barin and Flash (Ah-ah!) battle.

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* ''Film/FlashGordon'' ''Film/{{Flash Gordon|1980}}'' has a TemporaryPlatform variant, where Barin and Flash (Ah-ah!) battle.
29th Dec '16 12:26:27 AM GhostOfAGeek
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-->-- '''WebVideo/PlayItBogart''' on [[http://www.revver.com/video/881622/rollergames-nes-review/ Rollergames]]

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-->-- '''WebVideo/PlayItBogart''' on [[http://www.revver.com/video/881622/rollergames-nes-review/ Rollergames]]
''[[https://www.youtube.com/watch?v=-026k1RJhIQ Rollergames]]''
28th Dec '16 8:03:25 AM MarsJenkar
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** The fangame ''VideoGame/MegaManRockForce'' features plenty of these (especially in Death Man's stage), but by default, the spikes only do half the normal amount of damage (i.e. half of Mega Man's total life bar). The difficulty settings can reduce spike damage to as low as quarter damage, or can be increased to the standard amount of damage (instantly lethal but taking MercyInvincibility into account) or even as high as Mega Man 1 level of lethality (ignoring MercyInvincibility and just killing you outright).



** The original ''VideoGame/{{Metroid}}'' as well as ''[[VideoGame/MetroidZeroMission Zero Mission]]'' have a chamber called "A Bridge Too Far" (or, more colloquially, the NoobBridge) amongst fans. If you try walking across the bridge, it crumbles underneath Samus, and if you try to jump across and only shortly land every now and then on the bridge, you will hit the spikes in the ceiling just above the bridge. This is a lot easier to get past when you get the Speed Booster.

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** The original ''VideoGame/{{Metroid}}'' as well as ''[[VideoGame/MetroidZeroMission Zero Mission]]'' have Super Metroid also has a chamber called "A Bridge Too Far" (or, more colloquially, the NoobBridge) amongst fans. If you try walking across the bridge, it crumbles underneath Samus, and if you try to jump across and only shortly land every now and then on the bridge, you will hit the spikes in the ceiling just above the bridge. This What you're supposed to do is a lot easier hold the run button (something unique to get past when that game); this gets you get the Speed Booster.across without falling through.
28th Nov '16 10:03:39 AM StFan
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[[quoteright:350:[[Manga/JojosBizarreAdventure http://static.tvtropes.org/pmwiki/pub/images/6cbd793b0990e92a55804fa240d44ed7.png]]]]

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[[quoteright:350:[[Manga/JojosBizarreAdventure [[quoteright:350:[[Manga/JojosBizarreAdventureBattleTendency http://static.tvtropes.org/pmwiki/pub/images/6cbd793b0990e92a55804fa240d44ed7.png]]]]



[[folder:Comicbooks]]

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[[folder:Comicbooks]][[folder:Comic Books]]
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