History Main / SphereofDestruction

20th Aug '16 12:55:50 PM MightyKombat
Is there an issue? Send a Message


** From ''VideoGame/TalesOfPhantasia'', there's Dhaos with his signature Dhaos Corridor[=/=]Dhaos Blast, which generates a sphere of energy around him and sends the victims flying. His {{Expy}} Sekundes from ''VideoGame/TalesOfEternia'' later received it (titled "Sekundes Corridor"), as did [[VideoGame/TalesOfSymphonia Yggdrasill] (albeit renamed "Outburst") and [[VideoGame/TalesOfXillia2 Chronos]] (as "Chronos Collider".)

to:

** From ''VideoGame/TalesOfPhantasia'', there's Dhaos with his signature Dhaos Corridor[=/=]Dhaos Blast, which generates a sphere of energy around him and sends the victims flying. His {{Expy}} Sekundes from ''VideoGame/TalesOfEternia'' later received it (titled "Sekundes Corridor"), as did [[VideoGame/TalesOfSymphonia Yggdrasill] Yggdrasill]] (albeit renamed "Outburst") and [[VideoGame/TalesOfXillia2 Chronos]] (as "Chronos Collider".)
20th Aug '16 12:55:18 PM MightyKombat
Is there an issue? Send a Message


** From ''VideoGame/TalesOfPhantasia'', there's Dhaos with his signature Dhaos Corridor, which generates a sphere of energy around him and sends the victims flying.

to:

** From ''VideoGame/TalesOfPhantasia'', there's Dhaos with his signature Dhaos Corridor, Corridor[=/=]Dhaos Blast, which generates a sphere of energy around him and sends the victims flying.flying. His {{Expy}} Sekundes from ''VideoGame/TalesOfEternia'' later received it (titled "Sekundes Corridor"), as did [[VideoGame/TalesOfSymphonia Yggdrasill] (albeit renamed "Outburst") and [[VideoGame/TalesOfXillia2 Chronos]] (as "Chronos Collider".)
14th Aug '16 1:13:09 PM UmbrellasWereAwesome
Is there an issue? Send a Message


* The new Mythic Map Pack for ''VideoGame/{{Halo 3}}'' features the new [[LevelEditor forge]] item called the Kill Ball. It is essentially this trope to a T.
** ''VideoGame/{{Halo 2}}'' and more directly ''VideoGame/Halo3ODST'' also shows the effect of the Assault Carriers jump basically being this as more or less everything enveloped by the massive "slipspace rupture" is torn away and carried off into slipspace with the ship. Not a perfect example though as their were some effects outside the radius including a shockwave and radiation release although the damage was still quite well contained all things considered and most of the city remained intact and functional.
** In Reach,[[spoiler: they use a "slipspace bomb" on an oversized Assault Carrier orbiting the planet. The bomb doesn't explode: it creates an oversized, circular slipspace rupture which, since it is in space and the released antimatter does not explode as it does in the above example, cleanly removes about a third of the ship around its center.]]

to:

* ''Franchise/{{Halo}}'':
**
The new Mythic Map Pack for ''VideoGame/{{Halo 3}}'' features the a new [[LevelEditor forge]] Forge]] item called the Kill Ball. It is essentially this trope to a T.
T. It since appeared in every subsequent game's Forge.
** ''VideoGame/{{Halo 2}}'' and more directly ''VideoGame/Halo3ODST'' also shows the effect of the Assault Carriers Carrier's in-atmosphere slipspace jump basically being this this, as more or less everything enveloped by the massive "slipspace rupture" is torn away and carried off into slipspace with the ship. Not a perfect example though though, as their there were some effects outside the radius including a shockwave and radiation release release, although the damage was still quite well contained well-contained, all things considered and considered, with most of the city remained remaining intact and functional.
** In Reach,[[spoiler: they use ''VideoGame/HaloReach'', [[spoiler: Noble Team uses a "slipspace bomb" on an oversized Assault Carrier a Covenant supercarrier orbiting the planet. The bomb doesn't explode: it creates an oversized, circular slipspace rupture which, since it is in space and the released antimatter does not explode as it does in the above example, cleanly removes about a third of the ship around its center.]]
30th Jul '16 11:57:02 AM nombretomado
Is there an issue? Send a Message


* Literally invoked by {{Dan Brown}} in AngelsAndDemons with no apologies to the laws of physics.

to:

* Literally invoked by {{Dan Brown}} Creator/DanBrown in AngelsAndDemons ''Literature/AngelsAndDemons'' with no apologies to the laws of physics.



* The novo-vacuum in {{Greg Egan}}'s hard sci-fi novel ''Literature/SchildsLadder'' is an accidentally-created, large-scale version of this: an expanding sphere of 'new' spacetime more stable than our own, annihilating everything it overtakes. Fortunately, it only expands at ''half'' the speed of light.

to:

* The novo-vacuum in {{Greg Egan}}'s Creator/GregEgan's hard sci-fi novel ''Literature/SchildsLadder'' is an accidentally-created, large-scale version of this: an expanding sphere of 'new' spacetime more stable than our own, annihilating everything it overtakes. Fortunately, it only expands at ''half'' the speed of light.
27th Jul '16 4:50:23 AM Morgenthaler
Is there an issue? Send a Message


* The Quirium Cascade Mine (or "Q-bomb") in ''{{Oolite}}'' generates a literal Sphere of Destruction which, when it touches most objects, vaporizes them and causes ''them'' to generate one.

to:

* The Quirium Cascade Mine (or "Q-bomb") in ''{{Oolite}}'' ''VideoGame/{{Oolite}}'' generates a literal Sphere of Destruction which, when it touches most objects, vaporizes them and causes ''them'' to generate one.



* Cliff's aptly named "Sphere of Might" in StarOceanTillTheEndOfTime

to:

* Cliff's aptly named "Sphere of Might" in StarOceanTillTheEndOfTimeVideoGame/StarOceanTillTheEndOfTime
14th Jul '16 6:33:43 AM Willbyr
Is there an issue? Send a Message

Added DiffLines:

** In-game, the imagery is implied by any Nova-type psychic power, which potentially affects anything within a certain distance of the psyker using the power.
14th Jul '16 6:26:37 AM Willbyr
Is there an issue? Send a Message








* Used ''a lot'' in ''Anime/DragonballZ'', especially in the video game adaptations. Sometimes you can apply a [[InactionSequence few cubic feet of air]] for the people who [[KiAttacks shoot these blasts]].
** Probably the most obvious offender is Tien's Kikoho/Tri-Beam attack, which leaves absolutely ''massive'' holes in the earth that would look to be far beyond repair, yet somehow doesn't damage anything the blast doesn't hit, and doesn't even show any shockwaves like some energy blasts of the show do.
** And then there's Frieza's gigantic Death Balls, which he primarily uses to [[EarthShatteringKaboom destroy planets]], but when he uses it on Namek it forms a neat hole that went all the way to the core before the planet was destroyed.

to:

* Franchise/DragonBall:
**
Used ''a lot'' in ''Anime/DragonballZ'', especially in the video game adaptations. Sometimes you can apply a [[InactionSequence few cubic feet of air]] for the people who [[KiAttacks shoot these blasts]].
** *** Probably the most obvious offender is Tien's Kikoho/Tri-Beam attack, which leaves absolutely ''massive'' holes in the earth that would look to be far beyond repair, yet somehow doesn't damage anything the blast doesn't hit, and doesn't even show any shockwaves like some energy blasts of the show do.
** And then there's *** Frieza's gigantic Death Balls, which he primarily uses to [[EarthShatteringKaboom destroy planets]], but when he uses it on Namek it forms a neat hole that went all the way to the core before the planet was destroyed.



* One of [[spoiler: Kuma]]'s powers, especially Ursus Shock in ''Manga/OnePiece.'' In his case it doesn't seem to vaporize anything, just knock out all of the people and leave most of the architecture still standing, despite being an explosion of compressed air.

to:

* One of [[spoiler: Kuma]]'s [[spoiler:Kuma]]'s powers, especially Ursus Shock in ''Manga/OnePiece.'' In his case it doesn't seem to vaporize anything, just knock out all of the people and leave most of the architecture still standing, despite being an explosion of compressed air.



* Manga/{{Zeorymer}} [[spoiler: and Great Zeorymer]]'s Mei-Oh Kougeki.

to:

* Manga/{{Zeorymer}} [[spoiler: and [[spoiler:and Great Zeorymer]]'s Mei-Oh Kougeki.



* Eldar distort weapons in ''TabletopGame/{{Warhammer 40000}}'' remove perfect spheres from their targets, sending everything in the sphere ''straight to hell''. [[HyperspaceIsAScaryPlace Literally]].
** And then there's the Vortex Grenade, which is a Sphere of Annihilation by another name, and uses a template which follows this trope to a T. Anything that even touches the Vortex Grenade template is sucked straight into the Warp and killed instantly with no saves, regardless of special rules that grant immunity to instant death. The only exception are superheavy vehicles and gargantuan creatures, which take D3 structure points and D6 wounds worth of damage respectively (and are presumably left with a perfectly spherical hole in the side). The Vortex also randomly teleports around the battlefield at the start of each turn, making it very risky to use.

to:

* Eldar distort weapons in ''TabletopGame/{{Warhammer 40000}}'' 40000}}'':
** Eldar distort weapons in
remove perfect spheres from their targets, sending everything in the sphere ''straight to hell''. [[HyperspaceIsAScaryPlace Literally]].
** And then there's the The Vortex Grenade, which is a Sphere of Annihilation by another name, and uses a template which follows this trope to a T. Anything that even touches the Vortex Grenade template is sucked straight into the Warp and killed instantly with no saves, regardless of special rules that grant immunity to instant death. The only exception are superheavy vehicles and gargantuan creatures, which take D3 structure points and D6 wounds worth of damage respectively (and are presumably left with a perfectly spherical hole in the side). The Vortex also randomly teleports around the battlefield at the start of each turn, making it very risky to use.



* Then you have WhiteWolf's {{Exalted}} RPG, in which there are at least one spell which fits the trope - the Solar Circle Sorcery spell "Total Annihilation". Invoking the lost name of Ligier, the Green Sun (the sun in Hell, AKA Malfeas), begins with a fifty yard wide, five mile high pillar of green light. Everything caught in it takes major damage as it is destroyed. The pillar grows outward at a rate of 10 yards per second, from twenty five to fifty seconds depending on the caster (a sorcerer with the right hearthstone and good friends can boost this all the way up to 100 seconds).
* ''Anima:BeyondFantasy'' has a spell literally called SphereOfDestruction, though that spell isn't nearly as powerful as this trope. More to the point are Divine Level Spells, like Holocaust of Light/Darkness, which ARE this trope.
* If your MagicalGirl incurs too much Magic Overcharge in the game ''Magical Burst'', her magical power goes out of control and annihilates everything and everyone (save the most powerful of magical beings) in a sizable radius around her.

to:

* Then you have WhiteWolf's {{Exalted}} Creator/WhiteWolf's ''TabletopGame/{{Exalted}}'' RPG, in which there are at least one spell which fits the trope - the Solar Circle Sorcery spell "Total Annihilation". Invoking the lost name of Ligier, the Green Sun (the sun in Hell, AKA Malfeas), begins with a fifty yard wide, five mile high pillar of green light. Everything caught in it takes major damage as it is destroyed. The pillar grows outward at a rate of 10 yards per second, from twenty five to fifty seconds depending on the caster (a sorcerer with the right hearthstone and good friends can boost this all the way up to 100 seconds).
* ''Anima:BeyondFantasy'' ''TabletopGame/AnimaBeyondFantasy'' has a spell literally called SphereOfDestruction, though that spell isn't nearly as powerful as this trope. More to the point are Divine Level Spells, like Holocaust of Light/Darkness, which ARE this trope.
* If your MagicalGirl incurs too much Magic Overcharge in the game ''Magical Burst'', ''TabletopGame/MagicalBurst'', her magical power goes out of control and annihilates everything and everyone (save the most powerful of magical beings) in a sizable radius around her.
29th Jun '16 10:53:12 AM UmbrellasWereAwesome
Is there an issue? Send a Message


** Dimension/Fold weapons reappear in the backstory of ''Anime/MacrossDelta'', with one having been responsible for creating a permanent space-time rift on Windermere during its war of independence.

to:

** Dimension/Fold weapons reappear in the backstory of ''Anime/MacrossDelta'', with one having been responsible for creating a permanent space-time rift on Windermere during its war of independence.
7th Jun '16 3:35:04 PM UmbrellasWereAwesome
Is there an issue? Send a Message


* In ''Anime/SuperDimensionFortressMacross''[=/=]''Anime/{{Robotech}}''[='s=] first season, the hyperdrive transports everything within a spherical radius of the ship, which on its first activation [[PortalCut includes South Ataria Island]].

to:

* ** In ''Anime/SuperDimensionFortressMacross''[=/=]''Anime/{{Robotech}}''[='s=] first season, the hyperdrive transports everything within a spherical radius of the ship, which on its first activation [[PortalCut includes South Ataria Island]].
7th Jun '16 3:34:49 PM UmbrellasWereAwesome
Is there an issue? Send a Message


* In ''{{Anime/Robotech}}''[=/=]''Anime/SuperDimensionFortressMacross'' the hyperdrive transports everything within a spherical radius of the ship, which on its first activation [[PortalCut includes South Ataria Island]].
** And again when the Point Barrier system, which had been modified as an omnidirectional sphere barrier, overloads and explodes. The sphere becomes a wave of destruction that vaporizes a good chunk of Ontario in ''seconds'', with the Macross itself, unharmed, in the very center.
** ''Anime/MacrossFrontier'' features the "Dimension Eater"/"fold bomb", which generates an expanding swirly purple sphere of doom that shunts anything consumed by it into a [[HyperspaceIsAScaryPlace Fold vortex]] (where it will be torn apart and disintegrated) as it grows to planetary scale before collapsing in on itself. Weaponized [[NegativeSpaceWedgie space wedgies]] [[RuleOfCool for the win]].

to:

* ''Anime/{{Macross}}'':
* In ''{{Anime/Robotech}}''[=/=]''Anime/SuperDimensionFortressMacross'' ''Anime/SuperDimensionFortressMacross''[=/=]''Anime/{{Robotech}}''[='s=] first season, the hyperdrive transports everything within a spherical radius of the ship, which on its first activation [[PortalCut includes South Ataria Island]].
** *** And again when the Point Barrier system, which had been modified as an omnidirectional sphere barrier, overloads and explodes. The sphere becomes a wave of destruction that vaporizes a good chunk of Ontario in ''seconds'', with the Macross itself, unharmed, in the very center.
** ''Anime/MacrossFrontier'' features introduces the "Dimension Eater"/"fold bomb", which generates an expanding swirly purple sphere of doom that shunts anything consumed by it into a [[HyperspaceIsAScaryPlace Fold vortex]] (where it will be torn apart and disintegrated) as it grows to planetary scale before collapsing in on itself. Weaponized [[NegativeSpaceWedgie space wedgies]] [[RuleOfCool for the win]].


Added DiffLines:

** Dimension/Fold weapons reappear in the backstory of ''Anime/MacrossDelta'', with one having been responsible for creating a permanent space-time rift on Windermere during its war of independence.
This list shows the last 10 events of 99. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.SphereofDestruction