History Main / SpecialSnowflakeSyndrome

31st Dec '16 12:43:56 PM nombretomado
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{{Munchkin}}s may want to play as something weird solely for the [[MinMaxing mechanical benefits]], mixing traits and templates with no concern for how such a being would fit into the setting (or is physically possible, for that matter). The wise gamemaster is advised not to allow such a monstrosity unless the powergamer can explain ''exactly'' how a [[TheUndead half-vampire]], [[HalfHumanHybrid half-dragon]] [[{{Eberron}} Warforged]] came [[NinjaPirateZombieRobot into being]]. Others will do it just to be disruptive or to refuse to play along with the campaign's genre because it doesn't interest them.

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{{Munchkin}}s may want to play as something weird solely for the [[MinMaxing mechanical benefits]], mixing traits and templates with no concern for how such a being would fit into the setting (or is physically possible, for that matter). The wise gamemaster is advised not to allow such a monstrosity unless the powergamer can explain ''exactly'' how a [[TheUndead half-vampire]], [[HalfHumanHybrid half-dragon]] [[{{Eberron}} [[TabletopGame/{{Eberron}} Warforged]] came [[NinjaPirateZombieRobot into being]]. Others will do it just to be disruptive or to refuse to play along with the campaign's genre because it doesn't interest them.
5th May '16 8:15:50 AM justanid
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SubTrope of CharacterCustomization.
26th Apr '16 1:10:20 AM Universalist
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CantrII: Like you would not believe. Characters have walked into towns and asked if there was a plague, from all the stuttering, limbs missing, sobbing and wailing. No, just a Tuesday.

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CantrII: *CantrII: Like you would not believe. Characters have walked into towns and asked if there was a plague, from all the stuttering, limbs missing, sobbing and wailing. No, just a Tuesday.
26th Apr '16 1:10:20 AM Universalist
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* CantrII: Like you would not believe. Characters have walked into towns and asked if there was a plague, from all the stuttering, limbs missing, sobbing and wailing. No, just a Tuesday.

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* CantrII: *CantrII: Like you would not believe. Characters have walked into towns and asked if there was a plague, from all the stuttering, limbs missing, sobbing and wailing. No, just a Tuesday.
13th Feb '16 11:17:06 PM Driavatus
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CantrII: Like you would not believe. Characters have walked into towns and asked if there was a plague, from all the stuttering, limbs missing, sobbing and wailing. No, just a Tuesday.
17th Jan '16 10:18:24 AM Underachiever
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Some gamemasters will forbid this kind of behavior, rolling their eyes at the guy who absolutely must play a dragon thief, Chaotic Good Drow ranger or an Avariel wereshark Elemental Archon of Fire. Making an interesting character has nothing to do with having an obscure background and grab-bag of powers, and everything to do with how well the character is played. However, some will [[JustForPun roll]] [[OffTheRails with it]], letting people make up stat bonuses for the most ridiculous of races or classes.

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Some gamemasters will forbid this kind of behavior, rolling their eyes at the guy who absolutely must play a dragon thief, Chaotic Good Drow ranger or an Avariel wereshark Elemental Archon of Fire. Making an interesting character has nothing to do with having an obscure background and grab-bag of powers, and everything to do with how well the character is played. [[note]]Of course, FridgeLogic might then suggest that if they indeed have nothing to do with it, all these things aren't automatically a ''hindrance'' to making an interesting character either...[[/note]] However, some will [[JustForPun roll]] [[OffTheRails with it]], letting people make up stat bonuses for the most ridiculous of races or classes.
22nd Oct '15 3:29:56 PM ImpudentInfidel
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* In ''Film/TheGamersDorknessRising'', one player declares he is playing an Elf Monk, despite the fact that the DM said ahead of time that this was a Medieval Western Europe inspired setting and that an Eastern-flavored Monk wouldn't fit, and that it was also a human only campaign. The DM begrudgingly allows the Monk class, but disallows him to play an elf, to the point where the in-game avatar's elf ears get ripped off.

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* In ''Film/TheGamersDorknessRising'', one player declares he is playing an Elf Monk, despite the fact that the DM said ahead of time that this was a Medieval Western Europe inspired setting and that an Eastern-flavored Monk wouldn't fit, and that it was also a human only campaign. The DM begrudgingly allows the Monk class, but disallows him to play an elf, to the point where the in-game avatar's elf ears get ripped off. The DM then [[HypocriticalHumor throws ninjas at them]] as the second combat encounter.
7th Sep '15 8:42:41 AM Morgenthaler
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* In ''Film/TheGamers: Dorkness Rising'', one player declares he is playing an Elf Monk, despite the fact that the DM said ahead of time that this was a Medieval Western Europe inspired setting and that an Eastern-flavored Monk wouldn't fit, and that it was also a human only campaign. The DM begrudgingly allows the Monk class, but disallows him to play an elf, to the point where the in-game avatar's elf ears get ripped off.

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* In ''Film/TheGamers: Dorkness Rising'', ''Film/TheGamersDorknessRising'', one player declares he is playing an Elf Monk, despite the fact that the DM said ahead of time that this was a Medieval Western Europe inspired setting and that an Eastern-flavored Monk wouldn't fit, and that it was also a human only campaign. The DM begrudgingly allows the Monk class, but disallows him to play an elf, to the point where the in-game avatar's elf ears get ripped off.
2nd Sep '15 8:14:18 PM zarpaulus
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* The core rulebook of ''TabletopGame/{{Ironclaw}}'' 2nd edition has 49 playable species, not counting "variants" mentioned in some descriptions.
* ''TabletopGame/HcSvntDracones'' has in the core rulebook 24 playable species and nine "morphisms" that can be combined. The first expansion is set to add more, including Cogs (sentient robots) who have their own set of "frames" and "Blips", one-off genetic experiments.
28th Aug '15 9:11:17 PM FordPrefect
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*** The 4th edition of ''D&D'' and "3.75" edition ''TableTopGames/{{Pathfinder}}'', both try to bring that back. 4th edition locks you into a class, a paragon path and an epic destiny. ''Pathfinder'' provides incentives for most characters to remain single classed (filling dead levels, giving you extra hit points or skill points for staying with your original class, payoff abilities, etc) but allows you to multiclass if you want to.

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*** The 4th edition of ''D&D'' and "3.75" edition ''TableTopGames/{{Pathfinder}}'', ''TableTopGames/{{Pathfinder}}'' both try to bring that back. 4th edition locks you into a class, a paragon path and an epic destiny. ''Pathfinder'' provides incentives for most characters to remain single classed (filling dead levels, giving you extra hit points or skill points for staying with your original class, payoff abilities, etc) but allows you to multiclass if you want to.
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