History Main / SpaceisNoisy

4th Jul '16 4:12:27 PM SSJMagus
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* Averted in Peter David's ''Literature/StarTrekNewFrontier'' series. In ''Dark Allies'', after extensive study the unstoppable Black Mass is discovered to actually have a weakness to sonic weapons. As Captain Calhoun bitterly notes, for this discovery to be useful all they need to do is change the laws of physics so that sound can exist in a vacuum.
15th Apr '16 4:51:26 PM Gamermaster
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* In ''VideoGame/{{Metroid}}: Other M'', [[spoiler: The fight with Phantoom has sound, even when the air is completely sucked out.]]

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* In ''VideoGame/{{Metroid}}: Other M'', ''VideoGame/MetroidOtherM'', [[spoiler: The fight with Phantoom has sound, even when the air is completely sucked out.]]
27th Mar '16 5:59:18 AM matteste
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* Zigzagged in ''LightNovel/NoGameNoLife'' where in episode six after the atmosphere is removed, sound effects and the like are still as audible as ever but the moment Jibril tries to speak she notices to her horror that no sound is leaving her lips and put's her at risk of loosing the game.

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* Zigzagged in ''LightNovel/NoGameNoLife'' where in episode six after Averted the moment Sora removes the atmosphere is removed, in their game against Jibril in ''LightNovel/NoGameNoLife'', as both all sound effects and background music almost instantly disappears with only the like are still as audible as ever but the moment characters internal voices being audible. Additionally, Jibril discovers to her horror when she tries to speak she notices to her horror that no not a single sound is leaving leaves her lips and put's lips, thus putting her at risk of loosing the game.
5th Feb '16 8:34:03 PM Ascrod
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** Played with/averted in the ''MobileSuitGundamThunderbolt'' [=OVA=]. The battles in space come with all the usual Gundam sound effects... up unit a scene near the end where we see [[CurbStompBattle a Zaku go one-on-one with a Full-Armor Gundam]] [[MookHorrorShow from the Zaku's perspective]]. The only thing we can hear is the sounds the Zaku and its weapons make, [[OhCrap the pilot having a panic attack]] as his Zaku gets torn to pieces, and music coming from the Gundam once it makes physical contact with the Zaku. So all the noisy space sounds are seemingly there for the audience's benefit.

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** Played with/averted in the ''MobileSuitGundamThunderbolt'' ''Manga/MobileSuitGundamThunderbolt'' [=OVA=]. The battles in space come with all the usual Gundam sound effects... up unit a scene near the end where we see [[CurbStompBattle a Zaku go one-on-one with a Full-Armor Gundam]] [[MookHorrorShow from the Zaku's perspective]]. The only thing we can hear is the sounds the Zaku and its weapons make, [[OhCrap the pilot having a panic attack]] as his Zaku gets torn to pieces, and music coming from the Gundam once it makes physical contact with the Zaku. So all the noisy space sounds are seemingly there for the audience's benefit.
5th Feb '16 8:33:33 PM Ascrod
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** Played with/averted in the MobileSuitGundamThunderbolt [=OVA=]. The battles in space come with all the usual Gundam sound effects... up unit a scene near the end where we see [[CurbStompBattle a Zaku go one-on-one with a Full-Armor Gundam]] [[MookHorrorShow from the Zaku's perspective]]. The only thing we can hear is the sounds the Zaku and its weapons make, [[OhCrap the pilot having a panic attack]] as his Zaku gets torn to pieces, and music coming from the Gundam once it makes physical contact with the Zaku. So all the noisy space sounds are seemingly there for the audience's benefit.

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** Played with/averted in the MobileSuitGundamThunderbolt ''MobileSuitGundamThunderbolt'' [=OVA=]. The battles in space come with all the usual Gundam sound effects... up unit a scene near the end where we see [[CurbStompBattle a Zaku go one-on-one with a Full-Armor Gundam]] [[MookHorrorShow from the Zaku's perspective]]. The only thing we can hear is the sounds the Zaku and its weapons make, [[OhCrap the pilot having a panic attack]] as his Zaku gets torn to pieces, and music coming from the Gundam once it makes physical contact with the Zaku. So all the noisy space sounds are seemingly there for the audience's benefit.
5th Feb '16 8:33:00 PM Ascrod
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** Played with/averted in the MobileSuitGundamThunderbolt [=OVA=]. The battles in space come with all the usual Gundam sound effects... up unit a scene near the end where we see [[CurbStompBattle a Zaku go one-on-one with a Full-Armor Gundam]] [[MookHorrorShow from the Zaku's perspective]]. The only thing we can hear is the sounds the Zaku and its weapons make, [[OhCrap the pilot having a panic attack]] as his Zaku gets torn to pieces, and music coming from the Gundam once it makes physical contact with the Zaku. So all the noisy space sounds are seemingly there for the audience's benefit.
23rd Jan '16 2:05:05 PM KamenRiderOokalf
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* Anything written by Bob Budinsky. Unlike many writers he always makes sure that absolutely no sound effects are present in space scenes. This even played a role in the plot of a ''Transformers'' issue he wrote where Blaster and Grimlock didn't notice a fight in a crater on the moon because they couldn't hear it.

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* Anything written by Bob Budinsky. Unlike many writers he always makes sure that absolutely no sound effects are present in space scenes. This even played a role in the plot of a ''Transformers'' ''[[ComicBook/TheTransformers Transformers]]'' issue he wrote where Blaster and Grimlock didn't notice a fight in a crater on the moon because they couldn't hear it.
22nd Jan '16 9:15:07 AM Cuddles
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* One of the maps in ''VideoGame/MechWarrior'', HPG Manifold, is on an airless moon and averts this trope by only letting the player hear sounds that could be transmitted through their 'mech's body (weapon impacts, the player's own weapons firing, footsteps, jump-jets, etc) which can make things difficult at times as you won't be able to hear any gunfire or weapon impacts on the terrain. Switch to 3rd person view (where you're view comes from a UAV hovering behind your 'mech) and you won't hear any sound effects at all.

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* One of the maps in ''VideoGame/MechWarrior'', HPG Manifold, is on an airless moon and averts this trope by only letting the player hear sounds that could be transmitted through their 'mech's body (weapon impacts, the player's own weapons firing, footsteps, jump-jets, etc) which can make things difficult at times as you won't be able to hear any gunfire or weapon impacts on the terrain. Switch to 3rd person view (where you're your view comes from a UAV hovering behind your 'mech) and you won't hear any sound effects at all.
19th Jan '16 1:27:07 PM pittsburghmuggle
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Of course TropesAreTools, and this is ArtisticLicense. Having the sound makes the scene more accessible to the LowestCommonDenominator without having to stop to have the characters get a science lesson, plus - it's usually cool.
31st Dec '15 12:16:17 AM Anddrix
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* The {{DCAU}} plays it straight with sound effects, but averts it with voices: Everyone who talks in space are clearly seen as using electronic means to communicate. Except for {{Lobo}}, who talks in space unaided due to the RuleOfFunny.

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* The {{DCAU}} plays it straight with sound effects, but averts it with voices: Everyone who talks in space are clearly seen as using electronic means to communicate. Except for {{Lobo}}, Lobo, who talks in space unaided due to the RuleOfFunny.
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