History Main / SomeKindOfForceField

10th Feb '17 4:41:01 AM Ion288
Is there an issue? Send a Message


* The Protoss from ''Franchise/StarCraft'' come with a force field that can be recharged with Shield Batteries. When this shield gets hit, you can see the flashing forcefield surrounding the unit.
* ''Franchise/{{Halo}}'':
** Covenant and UNSC energy shields (like the ones equipped on Spartans and Elites) light up when shot at, burst and give off sparks once deactivated, and then have glowing rings encircle them (or, in ''VideoGame/HaloReach'', just constantly glow themselves) when recharging. The shields are otherwise completely invisible.
** Forerunner Sentinels from ''VideoGame/{{Halo 3}}'' onward display a BeehiveBarrier when shot at.



* ''Franchise/FinalFantasy'':
** The ''Reflect'' spell, which bounces back magic cast upon the character, lights up briefly in the shape of a convex barrier whenever a spell hits it.
** Similarly, the ''Protect'' and ''Shell'' spells (which only diminish physical and magical damage, respectively) were given this attribute from the 32-bit games onwards.
** The DeflectorShields protecting Lunatic Pandora in ''VideoGame/FinalFantasyVIII'' ripple and flash whenever it's hit by the [[CoolShip Ragnarok's]] [[MoreDakka artillery]]. [[RammingAlwaysWorks When the Ragnarok itself penetrates them]], they flash violently at the breach point.
* When shielded spaceships in ''VideoGame/{{Allegiance}}'' get shot, a simple lightning-bolt effect can be seen on their surface, along with a crackling noise. This serves a gameplay function, as when the effect disappears, you instantly know you've got the enemy shields down without having to look at your instruments.



* Most enemies in ''VideoGame/TalesOfXillia'' put up a force field of some sort after being comboed for long enough, which can eventually be broken like glass with repeated hits. In the story itself Jude goes through this sort of barrier in order to [[DidYouJustPunchOutCthulhu punch out]] the [[spoiler:real Maxwell.]]
7th Jan '17 9:33:11 AM StFan
Is there an issue? Send a Message


* In the original anime of ''Manga/SailorMoon'' [[TheDragon Kunzite]] traps the Senshi in a force field before Sailor Venus makes her grand entrance and [[BigDamnHeroes saves them]]



* In ''Disney/WreckItRalph'', there's no visible boundary at the entrance/exit of the ''Sugar Rush'' game, but when Ralph tries to drag Vanellope past it, a multicolored force field looking somewhat like plastic wrap stops here on the spot, since she's a glitch.

to:

* In ''Disney/WreckItRalph'', there's no visible boundary at the entrance/exit of the ''Sugar Rush'' game, but when Ralph tries to drag Vanellope past it, a multicolored force field looking somewhat like plastic wrap stops here her on the spot, since she's a glitch.



* ''Series/BuffyTheVampireSlayer'' has invisible barriers that prevent vampires from [[MustBeInvited entering residences uninvited]]. An ''Series/{{Angel}}'' episode shows Angel leaning against one of them, causing a slight ripple upon impact.
** The barrier that kept the Master imprisoned in ''Buffy'' season one also made a rippling effect.
** In season five, Willow casts a spell to imprison Glory by thickening the air around her into tar, causing little ripples as she touched it.

to:

* ''Series/BuffyTheVampireSlayer'' ''Series/BuffyTheVampireSlayer'':
** The series
has invisible barriers that prevent vampires from [[MustBeInvited entering residences uninvited]]. An ''Series/{{Angel}}'' episode shows Angel leaning against one of them, causing a slight ripple upon impact.
** The barrier that kept the Master imprisoned in ''Buffy'' season one also made makes a rippling effect.
** In season five, Willow casts a spell to imprison Glory by thickening the air around her into tar, causing little ripples as she touched touches it.



* Inversion: A saloon in ''Series/{{Firefly}}'' has a holographic window (which Mal is thrown through), apparently a cheaper option than [[DestinationDefenestration replacing the glass]] after every BarBrawl...



** In "Upgrades", the Goa'uld forcefields inside a ship in construction glow blue and looks somewhet like frost on windows when touched -- or when going through at SuperSpeed thanks to the Atoniek armbands.

to:

** In "Upgrades", the Goa'uld forcefields inside a ship in construction glow blue and looks somewhet somewhat like frost on windows when touched -- or when going through at SuperSpeed thanks to the Atoniek armbands.



* On ''Series/AgentsOfShield'' episode "[[Recap/AgentsOfSHIELDS1E3TheAsset The Asset]]" Quinn has a neodymium laser force field surrounding his compound which vaporizes anything that touches it. It is invisible until something touches it; then it appears as a bright gold/yellow grid pattern.

to:

* On ''Series/AgentsOfShield'' ''Series/AgentsOfSHIELD'' episode "[[Recap/AgentsOfSHIELDS1E3TheAsset The Asset]]" Quinn has a neodymium laser force field surrounding his compound which vaporizes anything that touches it. It is invisible until something touches it; then it appears as a bright gold/yellow grid pattern.
4th Dec '16 5:25:15 PM WillKeaton
Is there an issue? Send a Message


** In "Windows of Opportunity", a forcefield surrounding Malakai and the Ancient control device doesn't just glow when hit: a mere contact propels Teal'c backwards and knock him out. When the team tests the field again by throwing a stone at it, it shoots back with the speed of a bullet.

to:

** In "Windows of Opportunity", a forcefield surrounding Malakai and the Ancient control device doesn't just glow when hit: a mere contact propels Teal'c backwards and knock knocks him out. When the team tests the field again by throwing a stone at it, it shoots back with the speed of a bullet.
1st Dec '16 9:34:07 AM foxmccloud4387
Is there an issue? Send a Message


** Covenant and UNSC energy shields (like the ones equipped on Spartans and Elites) light up when shot at, give off sparks once deactivated, and then have glowing rings encircle them when recharging. The shields are otherwise completely invisible.

to:

** Covenant and UNSC energy shields (like the ones equipped on Spartans and Elites) light up when shot at, burst and give off sparks once deactivated, and then have glowing rings encircle them (or, in ''VideoGame/HaloReach'', just constantly glow themselves) when recharging. The shields are otherwise completely invisible.
1st Oct '16 6:28:24 AM TroperDoper
Is there an issue? Send a Message


* ''Series/BuffyTheVampireSlayer'' has invisible barriers that prevent vampires from [[MustBeInvited entering residences uninvited]]. An ''Series/{{Angel}}'' episode shows Angel leaning against one of them, causes a slight ripple upon impact.

to:

* ''Series/BuffyTheVampireSlayer'' has invisible barriers that prevent vampires from [[MustBeInvited entering residences uninvited]]. An ''Series/{{Angel}}'' episode shows Angel leaning against one of them, causes causing a slight ripple upon impact.
12th Sep '16 3:29:56 PM StFan
Is there an issue? Send a Message


* In ''Disney/WreckItRalph'', there's no visible boundary at the entrance/exit of the ''Sugar Rush'' game, but when Ralph tries to drag Vanellope past it, a multicolored force field looking somewhat like plastic wrap stops here on the spot, since she's a glitch.



* In season 3 of ''Series/HeroCorp'', John gets trapped in a cabin surrounded by a forcefield, normally invisible but looking like a BeehiveBarrier when touched. This leads to two such scenes, first when John is testing it, and then when [[TooDumbToLive Mique]] tries walking through the forcefield and smashes his head -- [[RuleOfThree thrice]].
* ''Series/PowerRangersLostGalaxy'' has done this in "Orion Rising".

to:

* In season 3 of ''Series/HeroCorp'', John gets trapped in a cabin surrounded by a forcefield, normally invisible but looking like a BeehiveBarrier when touched. This leads to two such scenes, first when John is testing it, and then when [[TooDumbToLive Mique]] tries walking through the forcefield and smashes his head -- [[RuleOfThree thrice]].
*
thrice in a minute (because he's a moron with the memory of a goldfish).
%%*
''Series/PowerRangersLostGalaxy'' has done this in "Orion Rising".
3rd Sep '16 11:04:34 AM bwburke94
Is there an issue? Send a Message


-->-- Everyone that has ever walked into some kind of force field.

to:

-->-- Everyone that '''Everyone''' who has ever walked into some kind of force field.



* ''Main/{{Buffy The Vampire Slayer}}'' has invisible barriers that prevent vampires from entering residences uninvited. An ''Main/{{Angel}}'' episode shows Angel leaning against one of them, causes a slight ripple upon impact.
** The barrier that kept the Master imprisoned in season one would make rippling effect.

to:

* ''Main/{{Buffy The Vampire Slayer}}'' ''Series/BuffyTheVampireSlayer'' has invisible barriers that prevent vampires from [[MustBeInvited entering residences uninvited. uninvited]]. An ''Main/{{Angel}}'' ''Series/{{Angel}}'' episode shows Angel leaning against one of them, causes a slight ripple upon impact.
** The barrier that kept the Master imprisoned in ''Buffy'' season one would make also made a rippling effect.



* On ''Series/AgentsOfSHIELD'' episode "[[Recap/AgentsOfSHIELDS1E3TheAsset The Asset]]" Quinn has a neodymium laser forcefield surrounding his compound which vaporizes anything that touches it. It is invisible until something touches it; then it appears as a bright gold/yellow grid pattern.

to:

* On ''Series/AgentsOfSHIELD'' ''Series/AgentsOfShield'' episode "[[Recap/AgentsOfSHIELDS1E3TheAsset The Asset]]" Quinn has a neodymium laser forcefield force field surrounding his compound which vaporizes anything that touches it. It is invisible until something touches it; then it appears as a bright gold/yellow grid pattern.
2nd Sep '16 8:50:16 AM TroperDoper
Is there an issue? Send a Message

Added DiffLines:

* ''Main/{{Buffy The Vampire Slayer}}'' has invisible barriers that prevent vampires from entering residences uninvited. An ''Main/{{Angel}}'' episode shows Angel leaning against one of them, causes a slight ripple upon impact.
**The barrier that kept the Master imprisoned in season one would make rippling effect.
**In season five, Willow casts a spell to imprison Glory by thickening the air around her into tar, causing little ripples as she touched it.
10th Aug '16 12:16:44 AM UmbrellasWereAwesome
Is there an issue? Send a Message


** The shields of Spartans, Elites, some Flood members and (in the third installment) Brutes light up when shot at, give off sparks once deactivated, and then have glowing rings encircle them when recharging. The shields are otherwise completely invisible.
** The deployable shield in ''VideoGame/{{Halo 3}}'' is a BeehiveBarrier.

to:

** The Covenant and UNSC energy shields of Spartans, Elites, some Flood members (like the ones equipped on Spartans and (in the third installment) Brutes Elites) light up when shot at, give off sparks once deactivated, and then have glowing rings encircle them when recharging. The shields are otherwise completely invisible.
** The deployable shield in Forerunner Sentinels from ''VideoGame/{{Halo 3}}'' is onward display a BeehiveBarrier.BeehiveBarrier when shot at.
21st Jun '16 5:17:27 PM KamenRiderOokalf
Is there an issue? Send a Message


* In the original anime of ''Anime/BishoujoSenshiSailorMoon'' [[TheDragon Kunzite]] traps the Senshi in a force field before Sailor Venus makes her grand entrance and [[BigDamnHeroes saves them]]

to:

* In the original anime of ''Anime/BishoujoSenshiSailorMoon'' ''Manga/SailorMoon'' [[TheDragon Kunzite]] traps the Senshi in a force field before Sailor Venus makes her grand entrance and [[BigDamnHeroes saves them]]
This list shows the last 10 events of 54. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.SomeKindOfForceField