History Main / SolarAndLunar

14th Apr '17 6:13:15 PM ManicDepressiveMouse
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[[folder:Theatre]]
* In ''Theatre/TheMikado'', Yum-Yum sings a song called "The Sun whose rays are all ablaze," about the contrast between the sun and the moon (and how Yum-Yum herself resembles both).
[[/folder]]
14th Apr '17 1:43:31 PM morenohijazo
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* ''VideoGame/{{Terraria}}'': The sun and the moon play an important role in the game's background, especially the latter. During the game you'll experience eclipses as random events, both lunar (also known as blood moons) and solar. The end game has you fighting against two groups of enemies, each worshipping a cosmic object: the Lihzards worship the sun (their temple is filled with tablets able to summon solar eclipses, and the boss there is able to drop the Sun Stone) while the Cultist worship the moon (their leader is called the Lunatic Cultist, and killing him triggers a series of events that ends up summoning the Moon Lord). The moon has more effects on the game, such as moon phases affecting what [=NPC=]s sell and the spawning of some enemies, and two special events involving a particular moon.
21st Dec '16 12:04:35 AM Xtifr
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* In Creator/LloydAlexander's ''Literature/ChroniclesOfPrydain'', the sun and moon are emblems of two ancient royal houses. The emblem of the House of Don is the sun, on account of the fact that the Sons and Daughters of Don are descended from the Lady Don and her consort, Belin the Sun King. Meanwhile, the emblem of the House of Llyr is the crescent moon; this is on account of the fact that they are descended from Llyr Half-Speech the Sea King, and the tides of the sea are governed by the phases of the moon.

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* In Creator/LloydAlexander's ''Literature/ChroniclesOfPrydain'', ''Literature/TheChroniclesOfPrydain'', the sun and moon are emblems of two ancient royal houses. The emblem of the House of Don is the sun, on account of the fact that the Sons and Daughters of Don are descended from the Lady Don and her consort, Belin the Sun King. Meanwhile, the emblem of the House of Llyr is the crescent moon; this is on account of the fact that they are descended from Llyr Half-Speech the Sea King, and the tides of the sea are governed by the phases of the moon.
1st Dec '16 8:29:14 PM LadyNorbert
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* In the tenth installment of the ''VideoGame/DarkParables'', the warring neighbor countries of Barsia and Olesia use solar and lunar motifs. Barsia worships the Sun Goddess and takes the sun as their emblem, while Olesia reveres her sister the Moon Goddess and takes the moon as theirs. The division between the countries dates back centuries to the goddesses having a disagreement over a fallen star.
* In ''VideoGame/Persona4' ''Golden'', the Sun and the Moon are two Tarot cards that can be obtained during Shuffle Time, with similar effects. Each of them grants two extra draws (minus the one needed to obtain it), but the former halves money earned, while the latter halves experience earned.

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* In The Sun and Moon Goddesses are two of the tenth installment of most prominent deities in the ''VideoGame/DarkParables'', and their emblems appear variously throughout the series. Most notably, in the tenth game, the warring neighbor countries of Barsia and Olesia use solar and lunar motifs. Barsia worships the Sun Goddess and takes the sun as their emblem, while Olesia reveres her sister the Moon Goddess and takes the moon as theirs. The division between the countries dates back centuries to the goddesses having a disagreement over a fallen star.\n
* In ''VideoGame/Persona4' ''Golden'', ''VideoGame/Persona4: Golden'', the Sun and the Moon are two Tarot cards that can be obtained during Shuffle Time, with similar effects. Each of them grants two extra draws (minus the one needed to obtain it), but the former halves money earned, while the latter halves experience earned.



* In ''Literature/{{Phaeton}}'' every phaetonian has a solar or lunar celestial affinity, controlling when they most active and granting them celestial beams based on their affinity, combining a sun and moon beam of equal power triggers Solarnight, a power so old, no one remembers what it does, and no one wants to find out.

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* In ''Literature/{{Phaeton}}'' every phaetonian Phaetonian has a solar or lunar celestial affinity, controlling when they are most active and granting them celestial beams based on their affinity, combining affinity. Combining a sun and moon beam of equal power triggers Solarnight, a power so old, no one remembers what it does, and no one wants to find out.
9th Nov '16 11:37:16 AM LordInsane
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* In ''VideoGame/MightAndMagic VII'' the Good party get sent to attack the Temple of the Moon and the Evil party get sent to attack the Temple of the Sun. The clerics of the former cast Dark magic, and the latter, Light. However, part of the world is a wasteland because both orders were obsessed with destroying the other regardless of collateral damage, which doesn't speak well of the Sun temple's supposed goodness.

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* In ''VideoGame/MightAndMagic VII'' the Good party get sent to attack the Temple of the Moon and the Evil party get sent to attack the Temple of the Sun. The clerics of the former cast Dark magic, and the latter, Light. However, part of the world is a wasteland because both orders were obsessed with destroying the other regardless of collateral damage, which doesn't speak well of the Sun temple's supposed goodness. It is also indicated that the incessant warring helped reduce both religions to mere fragments of their former stature, with both being mostly supplanted by successor faiths with less of a celestial bend.
3rd Nov '16 12:48:49 PM ZombieAladdin
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* Invoked in ''Manga/HunterXHunter'' with the ability called Sun & Moon: Paired Destruction, which puts a marker of a sun with a plus symbol on one surface and a marker of a moon with a minus symbol on another. Though purely symbolic, the ability's main effect is that the surfaces will explode if the sun marker and the moon marker touch.
15th Oct '16 5:24:04 PM Menarker
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FridgeLogic may apply for any reference to any reference of moonlight effecting beings or objects, since the moon has no actual light of its own (it's a hunk of space rock orbiting Earth) and its glow is just the sunlight that is being shone on the moon. Hence in theory anything that moonlight should trigger, normal sunlight should actually be triggering as well.
15th Oct '16 5:12:41 PM Menarker
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On the other end of the spectrum, [[{{Lunacy}} the moon]] also has connotations of light, but it's been associated with {{The Undead}} and other supernatural creatures. [[{{OurWerewolvesAreDifferent Lycanthropes}}]], the most famous example, are depicted as having their transformations trigger when the moon is full. Can also go in line with {{Light Is Not Good}}, although it can go with {{Dark Is Not Evil}} when dealing with characters like {{Friendly Neighborhood Vampires}}. The moon does give light in the darkness, and just because it's less constant and [[MelancholyMoon more mysterious]] doesn't make it bad.

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On the other end of the spectrum, [[{{Lunacy}} the moon]] also has connotations of light, but it's been associated with {{The Undead}} and other supernatural creatures. [[{{OurWerewolvesAreDifferent Lycanthropes}}]], [[OurWerewolvesAreDifferent Lycanthropes]], the most famous example, are depicted as having their transformations trigger when the moon is full. Can also go in line with {{Light Is Not Good}}, although it can go with {{Dark Is Not Evil}} when dealing with characters like {{Friendly Neighborhood Vampires}}. The moon does give light in the darkness, and just because it's less constant and [[MelancholyMoon more mysterious]] doesn't make it bad.
15th Oct '16 5:12:17 PM Menarker
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On the other end of the spectrum, [[{{Lunacy}} the moon]] also has connotations of light, but it's been associated with {{The Undead}} and other supernatural creatures. Lycanthropes, the most famous example, are depicted as having their transformations trigger when the moon is full. Can also go in line with {{Light Is Not Good}}, although it can go with {{Dark Is Not Evil}} when dealing with characters like {{Friendly Neighborhood Vampires}}. The moon does give light in the darkness, and just because it's less constant and [[MelancholyMoon more mysterious]] doesn't make it bad.

to:

On the other end of the spectrum, [[{{Lunacy}} the moon]] also has connotations of light, but it's been associated with {{The Undead}} and other supernatural creatures. Lycanthropes, [[{{OurWerewolvesAreDifferent Lycanthropes}}]], the most famous example, are depicted as having their transformations trigger when the moon is full. Can also go in line with {{Light Is Not Good}}, although it can go with {{Dark Is Not Evil}} when dealing with characters like {{Friendly Neighborhood Vampires}}. The moon does give light in the darkness, and just because it's less constant and [[MelancholyMoon more mysterious]] doesn't make it bad.
20th Sep '16 7:20:25 PM Theriocephalus
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[[folder:TabletopRPG]]
* TabletopGame/{{Exalted}}. Namely, the Solar and Lunar varieties, though there are other types too.
* ''TabletopGame/DungeonsAndDragons'' ''TabletopGame/{{Dragonlance}}'' setting. The phases of the three moons of Krynn affect the strength of magic corresponding to each moon's moral alignment (Solinari = Good, Lunitari = Neutral, Nuitari = Evil). The closer the moon is to full, the more powerful its magic.

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[[folder:TabletopRPG]]
[[folder:Tabletop Games]]
* TabletopGame/{{Exalted}}. Namely, ''TabletopGame/{{Exalted}}'': The two "top" tiers of Exalted are the Solar Solars and Lunar varieties, the Lunars, the chosen of the gods of the respective celestial bodies, though there are other types too.
* ''TabletopGame/DungeonsAndDragons'' ''TabletopGame/DungeonsAndDragons''' ''TabletopGame/{{Dragonlance}}'' setting. The phases of the three moons of Krynn affect the strength of magic corresponding to each moon's moral alignment (Solinari = Good, Lunitari = Neutral, Nuitari = Evil). The closer the moon is to full, the more powerful its magic.



** The counterpart Pokémon Espeon and Umbreon and Tyrunt and Amaura evolve according to the time of day--Espeon and Tyrunt during the day, Umbreon and Amaura during the night.

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** The counterpart Pokémon Espeon and Umbreon and Tyrunt and Amaura evolve according to the time of day--Espeon day -- Espeon and Tyrunt during the day, Umbreon and Amaura during the night.



** ''VideoGame/PokemonSunAndMoon'' use this for their opposite ThemeNaming and for their mascot Legendaries, Solgaleo and Lunala, who represent the sun and moon respectively.

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** ''VideoGame/PokemonSunAndMoon'' use this for their opposite ThemeNaming and for their mascot Legendaries, Solgaleo and Lunala, who represent the sun and moon respectively. The games are also set twelve hours apart -- ''Sun'' during the day, ''Moon'' during the night.
*** Rockruff evolves into two different forms of its evolution Lycanroc depending on the game it's in -- the loyal and solitary Midday form in the daytime of ''Sun'', and the brutal and ferocious Midnight form during the nighttime of ''Moon''.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.SolarAndLunar