History Main / SniperPistol

9th Aug '16 1:01:52 PM Ripburger
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* Almost all weapons in the ''VideoGame/XCom'' games have no maximum limit to their range, so a pistol can easily shoot across the map, assuming there's nothing in the way. Soldiers ''do'' have a limited range of vision, but this is easily overcome with the use of spotters. Plus, the chances of actually hitting an enemy at such long range are miniscule in a game where your soldiers are the leftovers too inaccurate to be stormtroopers.

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* Almost all weapons in the ''VideoGame/XCom'' ''[[{{VideoGame/XCOM}} XCOM]]'' games have no maximum limit to their range, so a pistol can easily shoot across the map, assuming there's nothing in the way. Soldiers ''do'' have a limited range of vision, but this is easily overcome with the use of spotters. Plus, the chances of actually hitting an enemy at such long range are miniscule in a game where your soldiers are the leftovers too inaccurate to be stormtroopers.
7th Aug '16 9:28:14 AM Saveelich
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** Bond uses a Glock 17 in a pistol-to-carbine conversion kit when he attempts to kill Marco Sciarra in the opening scene in Mexico City.

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** In ''Film/{{Spectre}}'', Bond uses a Glock 17 in a pistol-to-carbine conversion kit when he attempts to kill Marco Sciarra in the opening scene in Mexico City.
7th Aug '16 9:24:45 AM Saveelich
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* Francisco Scaramanga of ''Film/TheManWithTheGoldenGun'' uses his golden pistol to shoot a man on a sidewalk while hiding on a rooftop across the street.

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* ''Film/JamesBond'':
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Francisco Scaramanga of ''Film/TheManWithTheGoldenGun'' uses his golden pistol to shoot a man on a sidewalk while hiding on a rooftop across the street.street.
** Bond uses a Glock 17 in a pistol-to-carbine conversion kit when he attempts to kill Marco Sciarra in the opening scene in Mexico City.


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* [[http://www.fab-defense.com/en/category-pistol-to-carbine-conversion-kit.html Pistol-to-carbine conversion kits]].
30th Jul '16 11:02:18 AM nombretomado
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* Possible with [[D20Modern D20 Future]] weapon gadgets. By taking a sniper rifle, and applying the Compact and Miniaturized gadgets, you can reduce its size by three ranks. A Large (rifle size) sniper rifle becomes a Tiny (Sites M9 size) weapon, treated by the rules as a pistol. Its range and damage are unaffected. Such a gun requires VERY expensive ammunition though (since it has to be miniaturized too), that must be custom made and as such takes at least 10 hours to buy a batch of 20 cartridges.

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* Possible with [[D20Modern [[TabletopGame/D20Modern D20 Future]] weapon gadgets. By taking a sniper rifle, and applying the Compact and Miniaturized gadgets, you can reduce its size by three ranks. A Large (rifle size) sniper rifle becomes a Tiny (Sites M9 size) weapon, treated by the rules as a pistol. Its range and damage are unaffected. Such a gun requires VERY expensive ammunition though (since it has to be miniaturized too), that must be custom made and as such takes at least 10 hours to buy a batch of 20 cartridges.
17th Jun '16 10:56:27 AM StClair
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*** The multiplayer portion of Mass Effect 3 takes this to a new level(guns have different stats in single vs multi player). The multiplayer version of the M-77 Paladin has stats that are almost identical to the N7 Valiant, an equal-tier(both are in the highest tier) sniper rifle. Specifically, the Paladin has the same clip size, fire rate and accuracy, actually does MORE damage per shot and has less spare ammo. Players joke that it [[NonindicativeName is a sniper rifle, just in the wrong category]]

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*** The multiplayer portion of Mass ''Mass Effect 3 3'' takes this to a new level(guns level (guns have different stats in single vs multi player). The multiplayer version of the M-77 Paladin has stats that are almost identical to the N7 Valiant, an equal-tier(both equal-tier (both are in the highest tier) sniper rifle. Specifically, the Paladin has the same clip size, fire rate and accuracy, actually does MORE damage per shot and has less spare ammo. Players joke that it [[NonindicativeName is a sniper rifle, just in the wrong category]]


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** The Marelok and its Syndicate version, the Vaykor Marelok, may also qualify.
20th May '16 2:49:57 AM PsychoGecko
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* Almost all weapons in the ''VideoGame/XCom'' games have no maximum limit to their range, so a pistol can easily shoot across the map, assuming there's nothing in the way. Soldiers ''do'' have a limited range of vision, but this is easily overcome with the use of spotters.

to:

* Almost all weapons in the ''VideoGame/XCom'' games have no maximum limit to their range, so a pistol can easily shoot across the map, assuming there's nothing in the way. Soldiers ''do'' have a limited range of vision, but this is easily overcome with the use of spotters. Plus, the chances of actually hitting an enemy at such long range are miniscule in a game where your soldiers are the leftovers too inaccurate to be stormtroopers.
5th May '16 12:37:25 PM REV6Pilot
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* Repeater Pistols in ''VideoGame/{{Borderlands}}'' are ridiculously inaccurate; that is, unless you get one made by Hyperion. The Revolvers, on the other hand, can act as very useful mid-range snipers in a pinch... and as we all know, RevolversAreJustBetter. The Hunter, the class optimized for sniping, is also the pistol expert. To be fair, just about any weapon in that game can come with a scope. Revolvers, rocket launchers, shotguns and machine pistols, they're all fair game to the gun-assembly coding.
** It even gets brought up in Mordecai's back story, when he won a sniping competition... with a revolver. He was disqualified for suspected cheating. He didn't cheat.

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* Repeater Pistols in ''VideoGame/{{Borderlands}}'' are ridiculously inaccurate; that is, unless you get one made by Hyperion. The Revolvers, on the other hand, can act as very useful mid-range snipers in a pinch... and as we all know, RevolversAreJustBetter. The Hunter, the class optimized for sniping, is also the pistol expert. To be fair, just about any weapon in that game can come with a scope. Revolvers, rocket launchers, shotguns and machine pistols, they're all fair game to the gun-assembly coding.
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coding. It even gets brought up in Mordecai's back story, when he won a sniping competition... with a revolver. He was disqualified for suspected cheating. He didn't cheat.cheat.
* ''VideoGame/{{Borderlands 2}}'' has the Hyperion pistols. After a few shots to stabilize the gun, it'll have almost pixel-perfect accuracy for the rest of the mag as long as you keep firing, especially if it's named Leverage or Vision. If it also has the Hyperion scope (the most powerful zoom of all), constantly popping [[AttackItsWeakPoint critical hits]] halfway across the map is a done deal.
19th Apr '16 5:10:57 PM Pseudoname
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[[caption-width-right:230: Have fun trying to look down that scope.]]
19th Apr '16 2:07:13 PM Glaciata
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**''VideoGame/XCOM2'' plays this trope straight to an incredible degree, with the Sharpshooter Class (XCOM 2's equivalent to the sniper) not only being the only class with a pistol, but having one of the 2 skill paths being devoted to pistol marksmanship.
16th Mar '16 3:42:24 AM Leonknight
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* Elmer Keith, the inventor of the .44 Magnum cartridge, was a skilled long range handgunner. When the .44 Magnum came out, Keith made the first animal hunt with it: taking down a [[http://elmerkeithwasdeadright.blogspot.com/ goshawk at 100 yards and dropping a rifle-wounded deer at an astonishing 600 yards]].
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