History Main / SmashingHallwayTrapsOfDoom

21st Aug '16 4:56:56 PM Gingerkitteh
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* The Spellhold asylum in ''VideoGame/BaldursGate 2'' has one corridor that randomly smashes shut anyone who wants in there.It is the only trap of this sort in the game, and there is nothing to indicate it will happen. There's also a group of enemies nearby that casts Confusion, causing you to wander around randomly.

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* The Spellhold asylum in ''VideoGame/BaldursGate 2'' has one corridor that randomly smashes shut on anyone who wants wanders in there.there. It is the only trap of this sort in the game, and there is nothing to indicate it will happen. There's also a group of enemies nearby that casts Confusion, causing you to wander around randomly.
21st Aug '16 4:51:01 PM Gingerkitteh
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* ''VideoGame/HalfLif'':

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* ''VideoGame/HalfLif'':''VideoGame/HalfLife'':
14th Jul '16 5:57:35 AM Kvaseren
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*** ...He's a Jedi and he used the Force?

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*** ...*** [[AWizardDidIt ...He's a Jedi and he used the Force?Force?]]
5th Jul '16 3:22:52 PM DanaO
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** Not to mention the revolving doors that can crush you, the bottomless pits, the earthquakes, the cave-ins, the collapsing bridges, the impaling [[SpikesOfDoom spikes]]...

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** Not to mention the revolving doors that can crush you, the bottomless pits, the earthquakes, the cave-ins, the collapsing bridges, the impaling [[SpikesOfDoom spikes]]... In fact, the game specifically improved the Doom engine to enabling sliding and rotating solid surfaces (Doom/Heretic could only raise or lower ceilings or floors due to the way the engine maintains and renders maps), so it's not surprising the designers found uses for their new toy.
7th Apr '16 1:25:28 PM StFan
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->'''Gwen:''' What is this thing? [[LampshadeHanging There's no useful purpose for there to be a bunch of chompy, crushy things in the middle of a hallway!]] \\

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->'''Gwen:''' What is this thing? [[LampshadeHanging There's no useful purpose for there to be a bunch of chompy, crushy things in the middle of a hallway!]] \\hallway!\\



'''Jason:''' Because it was [[AliensStealCable on the show!]] \\
'''Gwen:''' Well, forget it! I'm not doing it! This episode was ''[[WhoWritesThisCrap badly written!]]''

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'''Jason:''' Because it was [[AliensStealCable on the show!]] \\
show!\\
'''Gwen:''' Well, forget it! I'm not doing it! This episode was ''[[WhoWritesThisCrap badly written!]]''''badly written!''



* The Waste Disposal section of ''VideoGame/{{Half-Life 1}}'' had the crushing piston variety.
** The moving walls in ''VideoGame/{{Half-Life 2}}'' just as you go from the old Nova Prospekt building to the new one also count, although they're slow-moving enough to get out of the way in plenty of time if you don't panic.

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* ''VideoGame/HalfLif'':
**
The Waste Disposal section of ''VideoGame/{{Half-Life 1}}'' had ''VideoGame/HalfLife1'' has the crushing piston variety.
** The moving walls in ''VideoGame/{{Half-Life 2}}'' ''VideoGame/HalfLife2'' just as you go from the old Nova Prospekt building to the new one also count, although they're slow-moving enough to get out of the way in plenty of time if you don't panic.



* ''{{Painkiller}}'' also features the "series of stone blocks smashing down" variety. The trap can be subverted with a physics bug, though - they can be stopped and pushed away using the Painkiller like they were chunks of styrofoam gliding on ice.

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* ''{{Painkiller}}'' ''VideoGame/{{Painkiller}}'' also features the "series of stone blocks smashing down" variety. The trap can be subverted with a physics bug, though - -- they can be stopped and pushed away using the Painkiller like they were chunks of styrofoam gliding on ice.



-->'''Quina''': Aiya! We almost flat like pancake!

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-->'''Quina''': -->'''Quina:''' Aiya! We almost flat like pancake!
2nd Jan '16 8:24:35 PM wolftickets1969
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* ''VideoGame/OriAndTheBlindForest'' has smashing stone blocks, first seen in the Moon Grotto.
2nd Jan '16 1:29:10 PM nombretomado
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** The ''SonicGenerations'' reprise of [[SonicUnleashed Rooftop Run]] has a long corridor with a spike-laced DescendingCeiling. Modern Sonic must boost through this corridor in order to avoid getting flattened.

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** The ''SonicGenerations'' ''VideoGame/SonicGenerations'' reprise of [[SonicUnleashed [[VideoGame/SonicUnleashed Rooftop Run]] has a long corridor with a spike-laced DescendingCeiling. Modern Sonic must boost through this corridor in order to avoid getting flattened.
18th Oct '15 4:28:50 PM TARINunit9
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->'''Gwen:''' What is this thing? There's no useful purpose for there to be a bunch of chompy, crushy things in the middle of a hallway! \\

to:

->'''Gwen:''' What is this thing? [[LampshadeHanging There's no useful purpose for there to be a bunch of chompy, crushy things in the middle of a hallway! hallway!]] \\



'''Jason:''' Because it was on the show. \\
'''Gwen:''' Well, forget it! I'm not doing it! This episode was ''badly written!''

to:

'''Jason:''' Because it was [[AliensStealCable on the show. show!]] \\
'''Gwen:''' Well, forget it! I'm not doing it! This episode was ''badly written!''''[[WhoWritesThisCrap badly written!]]''
18th Oct '15 8:49:50 AM StFan
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'''Jason:''' Gwen \\

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'''Jason:''' Gwen \\Gwen--\\



* Grunty Industries in ''[[VideoGame/{{Banjo-Kazooie}} Banjo-Tooie]]'' has several, including a pair of crushers that span the entire hallway.

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* Grunty Industries in ''[[VideoGame/{{Banjo-Kazooie}} Banjo-Tooie]]'' ''VideoGame/BanjoTooie'' has several, including a pair of crushers that span the entire hallway.
25th Sep '15 4:14:58 PM Zergfromchar
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*** Naturally romhacks and fangames make extensive use of thwomps [[https://youtu.be/ylm3TNzYDOs?t=22sand other creative hallways of death.]]
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