History Main / SmashMook

27th Nov '16 8:10:53 PM Prfnoff
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* ''VideoGame/FireEmblem: The Sacred Stones'' had this with the Cyclopes. They were absolutely huge and had the most HP of anything in the game, barring the final boss. They'd be considered GoddamnedBats- what with their high defense, attack and resistance to magic- if 1: They didn't miss 80% of their attacks. and 2: You didn't have a bishop in your party.

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* ''VideoGame/FireEmblem: The Sacred Stones'' ''VideoGame/FireEmblemTheSacredStones'' had this with the Cyclopes. They were absolutely huge and had the most HP of anything in the game, barring the final boss. They'd be considered GoddamnedBats- what with their high defense, attack and resistance to magic- if 1: They didn't miss 80% of their attacks. and 2: You didn't have a bishop in your party.
2nd Oct '16 6:55:24 PM nombretomado
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* Averted in ''VideoGame/SuperRobotWars OG Saga EndlessFrontier''. There are two types of ogre in fantasy realm of Elfatale, the Studious Ogre and Nerdious Ogre. Both wear geeky glasses and carry a magic tome, they also dress in casual cloth.

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* Averted in ''VideoGame/SuperRobotWars OG Saga EndlessFrontier''.VideoGame/EndlessFrontier''. There are two types of ogre in fantasy realm of Elfatale, the Studious Ogre and Nerdious Ogre. Both wear geeky glasses and carry a magic tome, they also dress in casual cloth.
20th Sep '16 7:13:02 PM Drope
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* * Any kind of golem in the ''Franchise/{{Castlevania}}'' games. Iron Golems are a step up to MetalSlime territory.

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* * Any kind of golem in the ''Franchise/{{Castlevania}}'' games. Iron Golems are a step up to MetalSlime territory.
20th Sep '16 7:09:02 PM Drope
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** Thwomps are the quintessential example of this in the series. Their whole strategy consists of nothing more but staying still and trying to smash Mario[=/=]Luigi when they walk past from below. They're pretty much treated more as glorified hazards than actual enemies. Their cousins, Whomps, aren't much better, as they will try to smash Mario if he's in front of them instead of below.
** ''VideoGame/SuperMario64'' introduced Bullies, enemies whose only attack consists of ramming Mario, hoping that he falls of the platform they're currently in.
23rd Aug '16 1:01:01 PM EthanLac
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The Smash Mook is the most single-minded enemy in the history of {{Role Playing Game}}s (either [[TabletopRPG Tabletop]] or VideoGames). All it does is [[SpamAttack direct attacks without any real strategy.]] Whether it's an [[OurOgresAreHungrier ogre]], a [[OurGiantsAreBigger giant]], a [[AllTrollsAreDifferent troll]], a cyclops, a {{Golem}}, a walking statue, or a robot that looks like one of these, you can expect few, if any, fancy tricks when fighting it. It may be a major threat, or a minor one, but they all fight the same way, smashing, smashing, and smashing.

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The Smash Mook is the most single-minded enemy in the history of {{Role Playing Game}}s (either [[TabletopRPG Tabletop]] or VideoGames). All it does is [[SpamAttack direct attacks without any real strategy.]] Whether it's an [[OurOgresAreHungrier ogre]], a [[OurGiantsAreBigger giant]], a [[AllTrollsAreDifferent troll]], a cyclops, a {{Golem}}, a walking statue, or a robot that looks like one of these, you can expect few, if any, fancy tricks when fighting it. It may be a major threat, or a minor one, but they all fight the same way, smashing, smashing, and more smashing.



* If there actually is any variety in its attacks, don't expect anything fancy like magic, status effects, healing or acrobatic dodging and jumping. All its abilities do not extend beyond these approximately five forms (all similar enough that you'd hardly notice if an AIRoulette was running):
** Smash.
** Smash extra hard, delivering increased damage or staggering the opponent.
** Smash in a wide area, either via SpinAttack or a GroundPound.
** Throw something (usually either a rock or an opponent) so it smashes.
** Use a StatusBuff that improves its ability to smash things or take hits so it can keep smashing for longer.

These are very common as a WakeUpCallBoss, as they represent an opportunity for players to learn that [[AttackAttackAttack fighting the enemy head-on]] doesn't always work and in order to counter these mighty brutes, one has to resort to advanced tricks. Typical strategies include HitAndRunTactics, bogging the enemy down with StandardStatusEffects, [[BullfightBoss exploiting their charges against them]] or [[BossArenaIdiocy luring them towards environmental hazards]]. If the SmashMook fights as a part of a group, it might be a good idea to stay clear of him so you can ShootTheMedicFirst, then come back for him when he's alone and weakened.

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* If there actually is any variety in its attacks, don't expect anything fancy like magic, status effects, healing or acrobatic dodging and jumping. All jumping; all of its abilities do not extend beyond these approximately five forms (all similar enough that you'd hardly notice if an AIRoulette was running):
** Smash.
Smash the enemy.
** Smash the enemy extra hard, delivering increased damage or staggering the opponent.
** [[RuleOfThree Smash in a wide area, area]], either via SpinAttack or a GroundPound.
** Throw something (usually either a rock or an opponent) so it smashes.
[[RunningGag to smash the enemy]].
** Use a StatusBuff that [[OverlyLongGag improves its ability to smash things or take hits so it can keep smashing for longer.

longer]].

These are very common as a WakeUpCallBoss, as they represent an opportunity for players to learn that [[AttackAttackAttack fighting the enemy head-on]] doesn't always work work, and in order to counter these mighty brutes, one has to resort to advanced tricks. Typical strategies include HitAndRunTactics, bogging the enemy down with StandardStatusEffects, [[BullfightBoss exploiting their charges against them]] or [[BossArenaIdiocy luring them towards environmental hazards]]. If the SmashMook fights as a part of a group, it might be a good idea to stay clear of him so you can ShootTheMedicFirst, then come back for him when he's alone and weakened.
9th Aug '16 11:28:50 PM UmbrellasWereAwesome
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* Brutes in the ''Franchise/{{Halo}}'' series, especially when they [[TurnsRed go berserk]] and stop using anything besides their Gravity Hammers.

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* Brutes Gravity Hammer-wielding Brute in the ''Franchise/{{Halo}}'' series, especially series. In ''VideoGame/{{Halo 2}}'', regular Brutes turn into this when they [[TurnsRed go berserk]] and stop using anything besides berserk]], dropping their Gravity Hammers.weapons and attempting to smash you with their fists.
2nd Jul '16 10:34:07 AM nombretomado
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* Krekka from ''{{Bionicle}}''.

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* Krekka from ''{{Bionicle}}''.''Toys/{{Bionicle}}''.
26th May '16 7:06:36 PM Theriocephalus
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** [[HordeOfAlienLocusts The Tyranids]] and [[OurOrcsAreDifferent Orks]] are both certainly capable of building armies that amount to Smash Mooks galore. In particular, the former employ Carnifexes whose only noteworthy weapon are giant crab claws designed to tear apart tanks, and the latter have a battle strategy that always employs the step "run at our enemy while screaming and hit them with my axe" ([[AttackAttackAttack sometimes with no preceding step]]).

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** [[HordeOfAlienLocusts The Tyranids]] and [[OurOrcsAreDifferent Orks]] are both certainly capable of building armies that amount to Smash Mooks galore. In particular, the former employ Carnifexes whose only noteworthy weapon are giant crab claws designed to tear apart tanks, and the latter have a battle strategy that always employs the step "run at our enemy while screaming and hit them with my axe" ([[AttackAttackAttack sometimes with no preceding succeeding step]]).
19th May '16 2:21:41 AM Seraph
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Added DiffLines:

** And most trolls in Shadow of Amn. Great durability due to their regeneration, but not much more strategy than "if it moves, hit it until it stops moving".
6th May '16 12:36:51 PM TARINunit9
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** [[HordeOfAlienLocusts The Tyranids]] and [[OurOrcsAreDifferent Orks]] are both certainly capable of building armies that amount to Smash Mooks galore.

to:

** [[HordeOfAlienLocusts The Tyranids]] and [[OurOrcsAreDifferent Orks]] are both certainly capable of building armies that amount to Smash Mooks galore.
galore. In particular, the former employ Carnifexes whose only noteworthy weapon are giant crab claws designed to tear apart tanks, and the latter have a battle strategy that always employs the step "run at our enemy while screaming and hit them with my axe" ([[AttackAttackAttack sometimes with no preceding step]]).
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