History Main / SmartBomb

8th Jun '17 2:53:35 AM jormis29
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* The SNES port of ''Manga/{{Area 88}}'' / ''U.N. Squadron'' has a variety of subweapons that can be purchased and equipped prior to entering a stage. One subweapon that follows this trope is the Mega Crush, a strange, fat missile that is fired up into the air from your plane. It doesn't merely explode--it rains [[BeamSpam a wave of devastating laser fire]] [[DeathFromAbove from above]] for several seconds, thoroughly wiping out lesser enemies and knocking a modest chunk out of bosses. The catch is, of course, you have to be able to afford it first, and you can only carry one (unless you buy the [[InfinityPlusOneSword Infinity Plus One Plane]], which can carry two, presuming you have the money for them).

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* The SNES port of ''Manga/{{Area ''VideoGame/{{Area 88}}'' / ''U.N. Squadron'' has a variety of subweapons that can be purchased and equipped prior to entering a stage. One subweapon that follows this trope is the Mega Crush, a strange, fat missile that is fired up into the air from your plane. It doesn't merely explode--it rains [[BeamSpam a wave of devastating laser fire]] [[DeathFromAbove from above]] for several seconds, thoroughly wiping out lesser enemies and knocking a modest chunk out of bosses. The catch is, of course, you have to be able to afford it first, and you can only carry one (unless you buy the [[InfinityPlusOneSword Infinity Plus One Plane]], which can carry two, presuming you have the money for them).
12th May '17 4:09:18 AM Cryoclaste
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* In many of the ''{{Metroid}}'' games, you got the Power Bombs as a late-game upgrade. Their range is more than the entire screen (in both the 2D and 3D games), and you can easily get more by killing enemies (by, say, bombing). Fusion variety also has the benefit of gathering any released parasites from the destroyed enemies where the bomb was initially set for easy absorption.

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* In many of the ''{{Metroid}}'' ''Franchise/{{Metroid}}'' games, you got the Power Bombs as a late-game upgrade. Their range is more than the entire screen (in both the 2D and 3D games), and you can easily get more by killing enemies (by, say, bombing). Fusion variety also has the benefit of gathering any released parasites from the destroyed enemies where the bomb was initially set for easy absorption.
1st May '17 10:33:48 AM Randomwaffle23
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* In the third act of ''VideoGame/GodOfThunder'', you acquire the [[EleventhHourSuperpower Power of Thunder]], which eats a huge chunk of your ManaMeter in order to damage all enemies onscreen. It's enough to one-shot most enemies, but for those it doesn't, it also doubles as an InvulnerableAttack, so you have time to get another shot off (or [[TacticalWithdrawal run away]]).
8th Feb '17 4:50:12 AM ScorpiusOB1
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* The games of the ''VideoGame/AeroFighters'' franchise, as well as its relatives such as ''VideoGame/{{Strikers 1945}}'', have this. Each plane has its own type of SmartBomb, that includes from [[CallAnAirstrike summoning several bombers]] (the Harrier in ''Aero Fighters'' 1) to [[TimeStop stopping everything for a few seconds]] (the F-15 in both ''Aero Fighters'' 1 and 2.)

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* The games of the ''VideoGame/AeroFighters'' franchise, as well as its relatives such as ''VideoGame/{{Strikers 1945}}'', have this. Each plane has its own type of SmartBomb, that includes range from [[CallAnAirstrike [[DeathFromAbove summoning several bombers]] (the bombers to carpet-bomb the screen]] (for example the Harrier in ''Aero Fighters'' 1) 1 or the P-51 in ''Strikers 1945'') to [[TimeStop stopping everything for a few seconds]] (the F-15 in both ''Aero Fighters'' 1 and 2.)
25th Jan '17 8:47:23 PM Galacton
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Ubiquitous in {{Shoot Em Up}}s although appearing in other genres too, this is the screen-clearing nuclear panic button that gives you a moment of respite from relentless alien attacks and prolific {{Mook Maker}}s. However, these are extremely rare, making them for emergency use only; in many games, you get two or three per life or per game. Some give you one [[EveryTenThousandPoints every so many points]]. Some are available as a PowerUp.

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Ubiquitous in {{Shoot Em Up}}s although appearing it appears in other genres too, this is the screen-clearing nuclear panic button attack that gives you a moment of respite from relentless alien attacks and prolific {{Mook Maker}}s. However, these are extremely rare, making them for emergency use only; in many games, you get two or three per life or per game. Some give you one [[EveryTenThousandPoints every so many points]]. Some are available as a PowerUp.
27th Sep '16 4:17:37 PM superkeijikun
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* ''VideoGame/DeadRising'' and its sequels features a smart bomb-esque item in the form of queen wasps. Capturing one, then throwing the jar containing it and killing it causes all zombies around where the jar hits to die instantaneously.
7th Jul '16 3:18:01 PM ChilledXSocks
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** In ''VideoGame/Sonic3AndKnuckles'', this occurs when you take a Lightning Shield into water, albeit at the cost of the shield vanishing. Hyper Sonic and Hyper Knuckles can also achieve this by double-jumping and gliding into a wall, respectively.
24th Apr '16 4:28:45 PM Prfnoff
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* In the UsefulNotes/ArcadeGame ''Anteater'', eating one of the Queen Ants at the bottom of the screen will instantly wipe out all ants, worms and spiders present.
20th Apr '16 10:00:47 AM Prfnoff
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* VideoGame/DonkeyKongCountryTropicalFreeze does this with a meter that fills up when enemies are defeated (or when bosses take damage). When the meter is full pressing the L or R buttons will have DK and his current partner (which is required for this move) do a specific pose[[note]]A high five with Diddy, a double high five with Dixie, or a "fist bump" with Cranky.[[/note]], and eliminate all onscreen enemies leaving behind either extra lives (Diddy), gold hearts (Dixie), or banana coins (Cranky).

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* VideoGame/DonkeyKongCountryTropicalFreeze ''VideoGame/DonkeyKongCountryTropicalFreeze'' does this with a meter that fills up when enemies are defeated (or when bosses take damage). When the meter is full pressing the L or R buttons will have DK and his current partner (which is required for this move) do a specific pose[[note]]A high five with Diddy, a double high five with Dixie, or a "fist bump" with Cranky.[[/note]], and eliminate all onscreen enemies leaving behind either extra lives (Diddy), gold hearts (Dixie), or banana coins (Cranky).



* The games of the ''VideoGame/AeroFighters'' franchise, as well as its relatives such as ''{{Strikers1945}}'', have this. Each plane has its own type of SmartBomb, that includes from [[CallAnAirstrike summoning several bombers]] (the Harrier in ''Aero Fighters'' 1) to [[TimeStop stopping everything for a few seconds]] (the F-15 in both ''Aero Fighters'' 1 and 2.)

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* The games of the ''VideoGame/AeroFighters'' franchise, as well as its relatives such as ''{{Strikers1945}}'', ''VideoGame/{{Strikers 1945}}'', have this. Each plane has its own type of SmartBomb, that includes from [[CallAnAirstrike summoning several bombers]] (the Harrier in ''Aero Fighters'' 1) to [[TimeStop stopping everything for a few seconds]] (the F-15 in both ''Aero Fighters'' 1 and 2.)


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* In Creator/{{Konami}}'s UsefulNotes/{{MSX}} game ''Pippols'', picking up a cross will instantly defeat all enemies on screen.
13th Apr '16 5:54:56 AM Prfnoff
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* ''S.T.U.N. Runner'' has shockwaves which destroy everything in the player's path. They are awarded for driving over enough stars in a stage.

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* In ''S.T.U.N. Runner'' has shockwaves Runner'', the Shockwave is a special weapon which destroy everything destroys all enemy vehicles in the player's your path. They are awarded for when you complete a stage after driving over enough stars in a stage.set number of stars.
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