History Main / SmartBomb

29th Jan '16 4:30:13 PM nombretomado
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** And back to Smart Bombs in ''SuperSmashBrosBrawl'' It's odd to see them by another name when all you've played is ''Brawl'' and ''[[VideoGame/StarFox64 Lylat Wars]]''.
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** And back to Smart Bombs in ''SuperSmashBrosBrawl'' ''VideoGame/SuperSmashBrosBrawl'' It's odd to see them by another name when all you've played is ''Brawl'' and ''[[VideoGame/StarFox64 Lylat Wars]]''.
5th Dec '15 11:45:28 AM nombretomado
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* ''SeriousSam'' has Serious Bombs which kills all enemies within a large radius except bosses. In multiplayer in SeriousSam II, when unlimited ammo option is on, [[GameBreaker beating the game can become extremely easy]].
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* ''SeriousSam'' ''VideoGame/SeriousSam'' has Serious Bombs which kills all enemies within a large radius except bosses. In multiplayer in SeriousSam II, ''VideoGame/SeriousSam II'', when unlimited ammo option is on, [[GameBreaker beating the game can become extremely easy]].
3rd Dec '15 4:41:12 PM nombretomado
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* The arcade version of both, ''VideoGame/{{Shinobi}}'' and ''Shadow Dancer'', gives player Ninjutsu techniques that could only be used once per life on each stage (usually). While each of the Ninjutsu techniques has a different visual effect (such as summoning lightning bolts or tornadoes), they all serve the same function in wiping all on-screen enemies. Although, the MasterSystem port of ''Shinobi'' did add a few new Ninjutsu techniques that had other purposes besides killing enemies.
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* The arcade version of both, ''VideoGame/{{Shinobi}}'' and ''Shadow Dancer'', gives player Ninjutsu techniques that could only be used once per life on each stage (usually). While each of the Ninjutsu techniques has a different visual effect (such as summoning lightning bolts or tornadoes), they all serve the same function in wiping all on-screen enemies. Although, the MasterSystem UsefulNotes/SegaMasterSystem port of ''Shinobi'' did add a few new Ninjutsu techniques that had other purposes besides killing enemies.
15th Nov '15 5:32:53 PM nombretomado
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* The Giga Wave Cannons of ''VideoGame/{{R-Type}} Final'' aren't as much Smart Bombs as they are {{Wave Motion Gun}}s that wipe out everything on a full charge. The game also gives all ships a Smart Bomb attack if they hit enough enemies or enemy fire with the Force.
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* The Giga Wave Cannons of ''VideoGame/{{R-Type}} ''VideoGame/RType Final'' aren't as much Smart Bombs as they are {{Wave Motion Gun}}s that wipe out everything on a full charge. The game also gives all ships a Smart Bomb attack if they hit enough enemies or enemy fire with the Force.
26th Oct '15 4:14:01 PM Prfnoff
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* The Noose in ''Fester's Quest''. "You rang?" BOOM. * Superbombs in ''BeatHazard'' work almost the same as traditional smart bombs, in that they release a dense, circular spread of high-powered bullets from your ship as opposed to just instant death/damage to everything on screen. While that will do the job for a swarm of low-powered enemy ships, the bullets from superbombs don't travel THROUGH anything, meaning anything hiding behind a tougher ship (or, annoyingly, snakes) won't take any damage at all. However, they do fulfill the "momentary respite" part of a traditional smart bomb, as setting one off will make your ship invulnerable for a few seconds regardless of what the bullets hit.
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* The Noose in ''Fester's Quest''.''VideoGame/FestersQuest''. "You rang?" BOOM. * Superbombs in ''BeatHazard'' ''VideoGame/BeatHazard'' work almost the same as traditional smart bombs, in that they release a dense, circular spread of high-powered bullets from your ship as opposed to just instant death/damage to everything on screen. While that will do the job for a swarm of low-powered enemy ships, the bullets from superbombs don't travel THROUGH anything, meaning anything hiding behind a tougher ship (or, annoyingly, snakes) won't take any damage at all. However, they do fulfill the "momentary respite" part of a traditional smart bomb, as setting one off will make your ship invulnerable for a few seconds regardless of what the bullets hit.

* Scrolls in ''{{Soulcaster}}'' deal massive damage to all nearby enemies. They're a good panic button in case you get surrounded.
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* Scrolls in ''{{Soulcaster}}'' ''VideoGame/{{Soulcaster}}'' deal massive damage to all nearby enemies. They're a good panic button in case you get surrounded.

* Konami's ''Lightning Fighters'' has two types of this. The first is a WaveMotionGun, the second is a fire dragon with ChainLightning-type behavior.
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* Konami's Creator/{{Konami}}'s ''Lightning Fighters'' has two types of this. The first is a WaveMotionGun, the second is a fire dragon with ChainLightning-type behavior.

* ''Gate of Thunder'' has the Energy Blast, which sweeps across the entire area of the screen to destroy all enemies. It can only be used when one of your power-ups is maxed out.
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* ''Gate of Thunder'' ''VideoGame/GateOfThunder'' has the Energy Blast, which sweeps across the entire area of the screen to destroy all enemies. It can only be used when one of your power-ups is maxed out.

** In ''Battle Bakraid'', you get a point multiplier that increases as you [[{{Combos}} destroy large enemies in succession]], and resets if you go too long without destroying a large enemy. Firing a bomb freezes the combo timer, allowing you to buy yourself some time.
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** In ''Battle Bakraid'', ''VideoGame/BattleBakraid'', you get a point multiplier that increases as you [[{{Combos}} destroy large enemies in succession]], and resets if you go too long without destroying a large enemy. Firing a bomb freezes the combo timer, allowing you to buy yourself some time.

* ''Wolf of the Battlefield: Commando 3'' has the M-Crash weapon.
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* ''Wolf of the Battlefield: Commando VideoGame/{{Commando}} 3'' has the M-Crash weapon.

* The games of the ''VideoGame/AeroFighters'' franchise, as well as its relatives such as ''{{Strikers1945}}'', have this. Each plane has its own type of SmartBomb, that includes from [[CallAnAirstrike summoning several bombers]] (the Harrier in ''AeroFighters'' 1) to [[TimeStop stopping everything for a few seconds]] (the F-15 in both ''AeroFighters'' 1 and 2.)
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* The games of the ''VideoGame/AeroFighters'' franchise, as well as its relatives such as ''{{Strikers1945}}'', have this. Each plane has its own type of SmartBomb, that includes from [[CallAnAirstrike summoning several bombers]] (the Harrier in ''AeroFighters'' ''Aero Fighters'' 1) to [[TimeStop stopping everything for a few seconds]] (the F-15 in both ''AeroFighters'' ''Aero Fighters'' 1 and 2.) ) * In ''VideoGame/AlphaMission'', the Thunder Armor is the most powerful and visually impressive weapon. It destroys all enemies on screen at the cost of one-third of the energy meter.
25th Oct '15 2:58:21 AM ScorpiusOB1
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* The games of the ''VideoGame/AeroFighters'' franchise, as well as its relatives such as ''{{Strikers1945}}'', have this. Each plane has its own type of SmartBomb, that includes from [[CallAnAirstrike summoning several bombers]] to [[TimeStop stopping everything for a few seconds]].
to:
* The games of the ''VideoGame/AeroFighters'' franchise, as well as its relatives such as ''{{Strikers1945}}'', have this. Each plane has its own type of SmartBomb, that includes from [[CallAnAirstrike summoning several bombers]] (the Harrier in ''AeroFighters'' 1) to [[TimeStop stopping everything for a few seconds]]. seconds]] (the F-15 in both ''AeroFighters'' 1 and 2.)
25th Oct '15 2:56:27 AM ScorpiusOB1
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to:
* The games of the ''VideoGame/AeroFighters'' franchise, as well as its relatives such as ''{{Strikers1945}}'', have this. Each plane has its own type of SmartBomb, that includes from [[CallAnAirstrike summoning several bombers]] to [[TimeStop stopping everything for a few seconds]].
22nd Oct '15 5:55:24 PM nombretomado
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** ''ALinkToThePast'' has the three medallions, Ether, Bombos, and Quake, which froze all enemies on the screen, lit them on fire, or affected them the same way as [[BalefulPolymorph the Magic Powder]].
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** ''ALinkToThePast'' ''VideoGame/TheLegendOfZeldaALinkToThePast'' has the three medallions, Ether, Bombos, and Quake, which froze all enemies on the screen, lit them on fire, or affected them the same way as [[BalefulPolymorph the Magic Powder]].
12th Aug '15 9:49:31 AM Willbyr
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Added DiffLines:
* In the various ''VideoGame/AngryBirds'' games, the Mighty Eagle acts as one; his divebombing attack pops all the pigs in the stage and causes massive damage. In ''VideoGame/AngryBirds2'', he does a zooming flyby that has the same effect, although it's not as potentially destructive.
30th Jul '15 5:10:09 PM nombretomado
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* ''ModernWarfare 2'' has the Tactical Nuke, which is an instant win for the player using it.
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* ''ModernWarfare 2'' ''VideoGame/ModernWarfare2'' has the Tactical Nuke, which is an instant win for the player using it.
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