History Main / SlidingScaleOfShinyVersusGritty

11th Aug '16 3:48:17 AM Morgenthaler
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** Las Vegas is ''very'' shiny on the surface, but quickly becomes gritty the farther you get from The Strip, or if you just go around the wrong corner.

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** Las Vegas UsefulNotes/LasVegas is ''very'' shiny on the surface, but quickly becomes gritty the farther you get from The Strip, or if you just go around the wrong corner.



** {{London}} and {{Paris}}, on the other hand, while they have areas at the end of both scales, the most famous parts tend to be both magnificent ''and'' filthy at the same time.

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** {{London}} UsefulNotes/{{London}} and {{Paris}}, UsefulNotes/{{Paris}}, on the other hand, while they have areas at the end of both scales, the most famous parts tend to be both magnificent ''and'' filthy at the same time.
9th Aug '16 11:17:45 PM UmbrellasWereAwesome
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* ''Franchise/{{Halo}}'' - The Covenant is all shiny silver and purple, and everything is sleek and rounded. UNSC equipment is blocky and gray/tan/dull green.

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* ''Franchise/{{Halo}}'' - The Covenant is all shiny silver and purple, and everything is sleek and rounded. UNSC equipment is blocky and gray/tan/dull green. The Forerunner creations are shiny metallic silver-gray, and everything is angular and/or ornately segmented.
20th Jul '16 9:52:58 AM ElectroKraken
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* ''VideoGame/SonicTheHedgehogCD'' has this as its theme. The present day levels for the most part are usually in the middle when it is bright and shiny. The past levels are the same way, just more primitive. If you're playing the good future levels, they are really bright and shiny. Though if you're playing in the bad future(the one ruled by Dr. Robotnik's/Eggman's)it is total hell. Everything's got a dark brown, rusty and muddy look, the skies have a crimson/purple look, the oceans are polluted, and so on. Those futures are so bad that even the Doc's robots are miserable and broken down. Yes it's just that bad.

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* ''VideoGame/SonicTheHedgehogCD'' has this as its theme. The present day levels for the most part are usually in the middle when it is bright and shiny. The past levels are the same way, just more primitive. If you're playing the good future levels, they are really bright and shiny. Though if you're playing in the bad future(the future (the one ruled by Dr. Robotnik's/Eggman's)it Robotnik/Eggman), it is total hell. Everything's got a dark brown, rusty and muddy look, the skies have a crimson/purple look, the oceans are polluted, and so on. Those futures are so bad that even the Doc's robots are miserable and broken down. Yes it's just that bad.
20th Jul '16 1:43:40 AM ElectroKraken
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* ''VideoGame/{{Fallout}}'' contrasts the shininess of the Vaults and Brotherhood of Steel-related locations with the ultra-gritty Wasteland. In [[VideoGame/{{Fallout1}} the first game]] it is worth noting that the shinier a location, the more likely it was to be ultimately evil, while the gritter-looking places and people were usually mostly harmless. ''VideoGame/{{Fallout 2}}'' is ''much'' shinier than the original, with far more built-up cities and far more slick gangsters in the form of mafia-style families and a porn cinema, while ''VideoGame/{{Fallout 3}}'' is more gritty, like the first game. ''VideoGame/{{Fallout 4}}'' is mostly maintains a level of grittiness slightly lower than that of ''Fallout 3'', but the Institute is [[EverythingIsAnIPodInTheFuture so far on the shiny end]] that it makes the Brotherhood of Steel and the Vaults look dirty in comparison.

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* ''VideoGame/{{Fallout}}'' contrasts the shininess of the Vaults and Brotherhood of Steel-related locations with the ultra-gritty Wasteland. In [[VideoGame/{{Fallout1}} the first game]] it is worth noting that the shinier a location, the more likely it was to be ultimately evil, while the gritter-looking places and people were usually mostly harmless. ''VideoGame/{{Fallout 2}}'' is ''much'' shinier than the original, with far more built-up cities and far more slick gangsters in the form of mafia-style families and a porn cinema, while ''VideoGame/{{Fallout 3}}'' is more gritty, like the first game. ''VideoGame/{{Fallout 4}}'' is mostly maintains a level of grittiness slightly lower than that of ''Fallout 3'', but the Institute is [[EverythingIsAnIPodInTheFuture so far on the shiny end]] that it makes the Brotherhood of Steel and the Vaults look dirty in comparison.
20th Jul '16 1:39:17 AM ElectroKraken
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Added DiffLines:

* SolarPunk
18th May '16 3:10:01 PM nombretomado
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* ''Series/{{CSI}}'' and ''CSINewYork'', though the latter was much grittier in the beginning: their original workplace was a 100-year-old stone building, complete with arched ceilings and a palpable element of despair (it premiered not long after 9/11)

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* ''Series/{{CSI}}'' and ''CSINewYork'', ''Series/{{CSINY}}'', though the latter was much grittier in the beginning: their original workplace was a 100-year-old stone building, complete with arched ceilings and a palpable element of despair (it premiered not long after 9/11)
13th May '16 3:44:28 AM Cybrludite
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Added DiffLines:

*** Well, minus the shiny. While folks do tend to mistake us for an adult theme park, it's still pretty clear that we're one of the older cities in America, and a rough blue-collar one at that. The nicer areas tend to be more genteel than shiny, if you follow me.
9th May '16 10:24:44 PM erforce
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* The ''{{Terminator}}'' series is mostly gritty, but the T-1000 and T-X are quite shiny.

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* The ''{{Terminator}}'' ''Franchise/{{Terminator}}'' series is mostly gritty, but the T-1000 T-1000s from ''[[Film/Terminator2JudgmentDay Judgment Day]]'' and ''[[Film/TerminatorGenisys Genisys]]'' and T-X from ''[[Film/Terminator3RiseOfTheMachines Rise of the Machines]]'' are quite shiny.



* ''Film/JurassicWorld'' has a brand-new, futuristic visitors' center ([[http://www.geekrest.com/2014/03/first-jurassic-world-concept-art-reveals-futuristic-visitor-center/ concept art here]]) while the original, earthier ''JurassicPark'' building is being reclaimed by nature.

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* ''Film/JurassicWorld'' has a brand-new, futuristic visitors' center ([[http://www.geekrest.com/2014/03/first-jurassic-world-concept-art-reveals-futuristic-visitor-center/ concept art here]]) while the original, earthier ''JurassicPark'' ''Film/JurassicPark'' building is being reclaimed by nature.
9th May '16 8:41:17 AM Morgenthaler
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* ''WickedLovely'' contrasts a RedLightDistrict known as Huntsdale (presumed to be in Pennsylvania) with the harsh beauty of the [[TheFairFolk fey]] world.

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* ''WickedLovely'' ''Literature/WickedLovely'' contrasts a RedLightDistrict known as Huntsdale (presumed to be in Pennsylvania) with the harsh beauty of the [[TheFairFolk fey]] world.
4th May '16 12:06:48 PM TheOneWhoTropes
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* ''VisualNovel/UminekoNoNakuKoroNi'' juxtaposes a very shiny wealthy family and very shiny inhuman witches with horrific, gritty murders full of {{Gorn}}. However, the shiny aspects definitely win out for the overall production.

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* ''VisualNovel/UminekoNoNakuKoroNi'' ''VisualNovel/UminekoWhenTheyCry'' juxtaposes a very shiny wealthy family and very shiny inhuman witches with horrific, gritty murders full of {{Gorn}}. However, the shiny aspects definitely win out for the overall production.
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