History Main / SlidingScaleOfShinyVersusGritty

16th Jul '17 5:20:25 PM nombretomado
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* In a related hobby, a perennial source of debate among military modellers concerns exactly how far the artist should go in representing wear and tear and everyday attrition on their completed model.Warhammer 40K fans don't seem to go in for this very much and leave their tanks and kit pristine; WW2 purists, especially in tanks and vehicles, tend to go for the really battered look. See '''[[http://images.dakkadakka.com/gallery/2014/3/8/591619_sm-Flames%20Of%20War,%20Military%20Modelling,%20Panther%20F,%20Russians,%20T-55,%20Tiger,%20World%20War%202.jpg here]]'''.

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* In a related hobby, a perennial source of debate among military modellers concerns exactly how far the artist should go in representing wear and tear and everyday attrition on their completed model. Warhammer 40K fans don't seem to go in for this very much and leave their tanks and kit pristine; WW2 [=WW2=] purists, especially in tanks and vehicles, tend to go for the really battered look. See '''[[http://images.dakkadakka.com/gallery/2014/3/8/591619_sm-Flames%20Of%20War,%20Military%20Modelling,%20Panther%20F,%20Russians,%20T-55,%20Tiger,%20World%20War%202.jpg here]]'''.
30th Jun '17 9:40:41 AM AnotherEpicFail
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* ''VideoGame/TheSecretWorld'' demonstrates quite a lot of this, particularly when it comes to the faction hubs: London has the polished marble halls and richly-decorated offices of Temple Hall deliberately contrasted by the dingy pubs and shops of Eldwyck and [[BazaarOfTheBizarre the monster-infested markets of Darkside]]; Brooklyn is predominantly gritty, with gloomy streets, filthy laundromats, sewer labyrinths and a BackAlleyDoctor's shop situated in an abandoned abattoir, and even the Illuminati HQ's concourse looks pretty grungy - all contrasted with the gleaming Illuminati command center and Kirsten Geary's modern-art office; Seoul starts you off in the shiny, chintzy Kumiho Hotel, before sending you into the dark, rainy streets to the Dragon's HQ.
** More of this crops up once you head out into the field, where the giant biotech WorldTree and vivid golden light of [[HollowEarth Agartha]] form a contrast to literally [[PortalNetwork all the areas it allows you to visit]]: a New England fishing village beset by a ZombieApocalypse and Lovecraftian FishMen; a dusty Egyptian hamlet and the nearby Atenist ruins, all overrun by corpse-burning cultists and putrid ghouls; a stretch of Transylvanian countryside polluted by wrecked cars, [[FesteringFungus giant fungi]], dilapidated serial-killer homesteads, and the war machines of the invading vampire army; and of course, Kaidan District Tokyo, which is currently infested by [[TheCorruption the]] [[MysticalPlague Filth]].
3rd Jun '17 12:22:54 PM nombretomado
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* ''Film/SlumdogMillionaire'' is gritty for the majority of the flashbacks depicting Jamal's childhood in the slums, which starkly contrasts with the sleek, stylized look of ''WhoWantsToBeAMillionaire?''

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* ''Film/SlumdogMillionaire'' is gritty for the majority of the flashbacks depicting Jamal's childhood in the slums, which starkly contrasts with the sleek, stylized look of ''WhoWantsToBeAMillionaire?''''Series/WhoWantsToBeAMillionaire''
20th May '17 3:10:31 PM nombretomado
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* Ditto for ''VampireTheMasqueradeBloodlines''. The [=LaCroix=] Tower explicitly stands out of the generally bleak and tarnished surroundings. As a matter of fact, the Downtown LA map where the Tower is situated features this in spades: the western half of the map features an AbandonedHospital, an awful lot of dingy-looking buildings and houses, a crackhouse, the Last Round bar, a derelict warehouse, and an underpass used by the local vagrants as shelter. The eastern half of the map, while still somewhat gritty, features the Confession Club (which used to be a cathedral), the Skyline Apartment Building, and the decidedly upmarket Empire Hotel.

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* Ditto for ''VampireTheMasqueradeBloodlines''.''VideoGame/VampireTheMasqueradeBloodlines''. The [=LaCroix=] Tower explicitly stands out of the generally bleak and tarnished surroundings. As a matter of fact, the Downtown LA map where the Tower is situated features this in spades: the western half of the map features an AbandonedHospital, an awful lot of dingy-looking buildings and houses, a crackhouse, the Last Round bar, a derelict warehouse, and an underpass used by the local vagrants as shelter. The eastern half of the map, while still somewhat gritty, features the Confession Club (which used to be a cathedral), the Skyline Apartment Building, and the decidedly upmarket Empire Hotel.
2nd May '17 4:15:42 PM ernestogon
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* Many modern sports, like boxing, rugby, and even association football. All those are grueling sports full of drama, fouls, and controversial calls... all held in perfectly manicured, shiny stadia.

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* Many modern sports, like boxing, rugby, and even association football. All those are grueling sports full of Filled with drama, fouls, and controversial calls... all held in perfectly manicured, shiny stadia.
2nd May '17 1:18:09 PM ernestogon
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[[folder:Sports]]
* Many modern sports, like boxing, rugby, and even association football. All those are grueling sports full of drama, fouls, and controversial calls... all held in perfectly manicured, shiny stadia.
** American football, and specially the Super Bowl. Shiny pre-game and halftime shows, loaded with cheerleading, celebrities... in stark contrast with the gritty roughness of the game.
[[/folder]]
21st Feb '17 6:03:44 PM nombretomado
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* ''VideoGame/FinalFantasyVII''. Any town that wasn't razed to the ground during the course of the game or ''CrisisCore'' is choked with dust, crime, urban decay, and rusting technology.

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* ''VideoGame/FinalFantasyVII''. Any town that wasn't razed to the ground during the course of the game or ''CrisisCore'' ''VideoGame/CrisisCore'' is choked with dust, crime, urban decay, and rusting technology.
2nd Jan '17 5:38:47 PM nombretomado
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* ''VideoGame/{{Portal 1}}'' is shiny in the test chambers of the game's first half (and there are broken parts) and gritty after the [[WhamEpisode Wham Level]] partway through. The sequel varies even more, starting in deteriorating and reclaimed chambers, getting shinier as GLaDOS repairs the facility, going back to gritty after [[spoiler: Wheatley takes control]] and drops you into the now-ancient original test chambers of the 50's, and finally strikes a balance back in the modern chambers, which are shiny, but being torn apart and smashed back together.

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* ''VideoGame/{{Portal 1}}'' is shiny in the test chambers of the game's first half (and there are broken parts) and gritty after the [[WhamEpisode Wham Level]] partway through. The sequel varies even more, starting in deteriorating and reclaimed chambers, getting shinier as GLaDOS [=GLaDOS=] repairs the facility, going back to gritty after [[spoiler: Wheatley takes control]] and drops you into the now-ancient original test chambers of the 50's, and finally strikes a balance back in the modern chambers, which are shiny, but being torn apart and smashed back together.
25th Nov '16 2:26:32 PM Galacton
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* ''VideoGame/{{Kirby}}'' series. Very bright colors, except when it gets to some of the final bosses.

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* ''VideoGame/{{Kirby}}'' series. Very bright colors, except when it gets to some of the [[TheVeryDefinitelyFinalDungeon final bosses.stages]].
30th Oct '16 2:37:28 PM SignSeeker7
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* ''VideoGame/{{Portal 1}}'' is shiny in the test chambers (and there are broken parts) and gritty after the [[WhamEpisode Wham Level]]. The first half of the game is shiny, the second half is gritty.

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* ''VideoGame/{{Portal 1}}'' is shiny in the test chambers of the game's first half (and there are broken parts) and gritty after the [[WhamEpisode Wham Level]]. Level]] partway through. The first half sequel varies even more, starting in deteriorating and reclaimed chambers, getting shinier as GLaDOS repairs the facility, going back to gritty after [[spoiler: Wheatley takes control]] and drops you into the now-ancient original test chambers of the game is 50's, and finally strikes a balance back in the modern chambers, which are shiny, the second half is gritty.but being torn apart and smashed back together.



* ''Franchise/AssassinsCreed'' series varies it's locales quite a bit, from [[ShownTheirWork elaborately modeled]] palaces, churches, mosques and temples all the way to the run-down and dirty districts of the poor. In the second game, the protagonist can lift the town of Monteriggioni from TheDungAges by investing in renovations and [[FisherKing art]]. However, the shiniest and prettiest parts are invariably the "temples" and vaults of [[{{Precursors}} Those Who Came Before.]]

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* ''Franchise/AssassinsCreed'' series varies it's its locales quite a bit, from [[ShownTheirWork elaborately modeled]] palaces, churches, mosques and temples all the way to the run-down and dirty districts of the poor. In the second game, the protagonist can lift the town of Monteriggioni from TheDungAges by investing in renovations and [[FisherKing art]]. However, the shiniest and prettiest parts are invariably the "temples" and vaults of [[{{Precursors}} Those Who Came Before.]]



* Rio de Janeiro gotta be the poster city for this trope. Very shiny waterfront and tourist attractions, often a block away from the Favelas (slums).
* Buenos Aires too, Once is amazing, but if you go to Liniers, and moreso, near the Train station, er...

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* Rio de Janeiro gotta be is perhaps the poster city for this trope. Very shiny waterfront and tourist attractions, often a block away from the Favelas (slums).
* Buenos Aires too, too. Once is amazing, but if you go to Liniers, and moreso, near the Train station, er...
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