History Main / SlidingScaleOfLinearityVsOpenness

12th Aug '16 8:47:05 PM UmbrellasWereAwesome
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%%* ''VideoGame/{{Halo}}''

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%%* ''VideoGame/{{Halo}}''* ''Franchise/{{Halo}}'' is linear overall, but it adds some wrinkles here and there. For one, there tends to have a lot of EasterEggs that often require you to go well out of your way to get. Additionally, a number of levels (''VideoGame/HaloCombatEvolved''[='s=] "Halo", ''VideoGame/Halo3ODST''[='s=] "Mombasa Streets") give you a surprising amount of freedom in choosing how to get to the next objective.
29th Jul '16 10:33:36 AM Nick98
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* Most closed-circuit racing games tend to rank here. While the main focus is to win races, they usually give you the choice on how to do it. Some games such as ''VideoGame/GranTurismo'' and ''VideoGame/ForzaMotorsport'' also have bonus races that act like sidequests in most [=RPGs=], as they're entirely optional and do not influence the completion of the main career. Other games, such as ''VideoGame/ProjectCARS'', take it a bit further by having full-fledged career modes where you take control of your racing career, all the way down to team contracts.
24th Jul '16 6:14:51 PM nombretomado
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* ''{{Creatures}}''
* ''{{Spore}}'''s Space Stage. Your homeworld gives you storyline missions, but you're free to ignore all but the introduction before going off to play with your tools in the celestial sandbox. You just have to watch out for your homeworld getting destroyed by aliens, as they never defend themselves.

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* ''{{Creatures}}''
''VideoGame/{{Creatures}}''
* ''{{Spore}}'''s ''VideoGame/{{Spore}}'''s Space Stage. Your homeworld gives you storyline missions, but you're free to ignore all but the introduction before going off to play with your tools in the celestial sandbox. You just have to watch out for your homeworld getting destroyed by aliens, as they never defend themselves.
9th Jul '16 10:49:32 AM WaxingName
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* The 3D ''Franchise/SuperMarioBros'' games. ''VideoGame/SuperMarioGalaxy'' is a level 4 in terms of overall structure but most levels are Level 2, while ''VideoGame/SuperMarioSunshine'' and ''VideoGame/SuperMario64'' remain 4's throughout (and verge on 5 when enough of the game is opened up).

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* The Many of the 3D ''Franchise/SuperMarioBros'' games. ''VideoGame/SuperMarioGalaxy'' is a level 4 in terms of overall structure but most levels themselves are Level 2, while ''VideoGame/SuperMarioSunshine'' and ''VideoGame/SuperMario64'' remain 4's throughout (and verge on 5 when enough of the game is opened up).
9th Jul '16 4:22:22 AM Morgenthaler
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* ''SpyroTheDragon''

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* ''SpyroTheDragon''''VideoGame/SpyroTheDragon''



* In ''BlasterMaster'' series, levels are opened in order, but there is a lot of backtracking to do and plenty of side areas.

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* In ''BlasterMaster'' ''VideoGame/BlasterMaster'' series, levels are opened in order, but there is a lot of backtracking to do and plenty of side areas.
26th Jun '16 10:34:22 AM nombretomado
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* The ''BaldursGate'' series. Works very much like the ''Franchise/MassEffect'' example above.

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* The ''BaldursGate'' ''Franchise/BaldursGate'' series. Works very much like the ''Franchise/MassEffect'' example above.
17th Jun '16 12:20:33 AM MyFinalEdits
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* ''VideoGame/MetroidOtherM'' (although edging towards a 2).



* The ''VideoGame/{{Metroid}}'' series, with the exception of ''VideoGame/MetroidFusion'', ''VideoGame/MetroidPrime 3'', (which leans towards a 3), and ''VideoGame/MetroidOtherM'' (which, as mentioned before, is a 3 leaning towards a 2).

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* The ''VideoGame/{{Metroid}}'' series, with the exception of ''VideoGame/MetroidFusion'', ''VideoGame/MetroidPrime 3'', (which leans though both ''VideoGame/MetroidFusion'' and ''VideoGame/MetroidPrime3Corruption'' often lean towards a 3), and 3. ''VideoGame/MetroidOtherM'' (which, as mentioned before, is '''is''' a 3 leaning and leans towards a 2).2.
10th Apr '16 9:33:05 PM Lodum
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* The ''VideoGame/{{Metroid}}'' series (with the exception of ''VideoGame/MetroidFusion'' and ''VideoGame/MetroidPrime 3'', which to an extent leans towards a 3), and ''VideoGame/MetroidOtherM'' (which, as mentioned before, it's a 3 leaning towards a 2).

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* The ''VideoGame/{{Metroid}}'' series (with series, with the exception of ''VideoGame/MetroidFusion'' and ''VideoGame/MetroidFusion'', ''VideoGame/MetroidPrime 3'', which to an extent (which leans towards a 3), and ''VideoGame/MetroidOtherM'' (which, as mentioned before, it's is a 3 leaning towards a 2).
7th Feb '16 3:46:31 PM FF32
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* ''VideoGame/GarrysMod''. Again, not so much a ''game'' as it is a way to mess around with just about everything ever made by Valve (but mostly ''TeamFortress2'', ''Counter-Strike'' and the ''Half-Life'' series). Many {{Machinima}} are made using this "game".

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* ''VideoGame/GarrysMod''. Again, not so much a ''game'' as it is a way to mess around with just about everything ever made by Valve (but mostly ''TeamFortress2'', ''VideoGame/TeamFortress2'', ''Counter-Strike'' and the ''Half-Life'' series). Many {{Machinima}} are made using this "game".
17th Jan '16 5:18:12 PM nombretomado
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* ''VideoGame/StarControl II''. It has a main quest. But even finding out what that ''is'' has to be done via exploration, let alone completing it. You're given the rather vague goal of "destroy the Ur-Quan", which is a tall order, considering that they have thousands of ships and you have... one. No, wait; two. You have to fly around a galaxy with hundreds of star systems and look for other civilizations who might be convinced to help in the fight against the Ur-Quan.

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* ''VideoGame/StarControl II''.''VideoGame/StarControlII''. It has a main quest. But even finding out what that ''is'' has to be done via exploration, let alone completing it. You're given the rather vague goal of "destroy the Ur-Quan", which is a tall order, considering that they have thousands of ships and you have... one. No, wait; two. You have to fly around a galaxy with hundreds of star systems and look for other civilizations who might be convinced to help in the fight against the Ur-Quan.
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