History Main / SlidingScaleOfLinearityVsOpenness

24th Jul '16 6:14:51 PM nombretomado
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* ''{{Creatures}}''
* ''{{Spore}}'''s Space Stage. Your homeworld gives you storyline missions, but you're free to ignore all but the introduction before going off to play with your tools in the celestial sandbox. You just have to watch out for your homeworld getting destroyed by aliens, as they never defend themselves.

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* ''{{Creatures}}''
''VideoGame/{{Creatures}}''
* ''{{Spore}}'''s ''VideoGame/{{Spore}}'''s Space Stage. Your homeworld gives you storyline missions, but you're free to ignore all but the introduction before going off to play with your tools in the celestial sandbox. You just have to watch out for your homeworld getting destroyed by aliens, as they never defend themselves.
9th Jul '16 10:49:32 AM WaxingName
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* The 3D ''Franchise/SuperMarioBros'' games. ''VideoGame/SuperMarioGalaxy'' is a level 4 in terms of overall structure but most levels are Level 2, while ''VideoGame/SuperMarioSunshine'' and ''VideoGame/SuperMario64'' remain 4's throughout (and verge on 5 when enough of the game is opened up).

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* The Many of the 3D ''Franchise/SuperMarioBros'' games. ''VideoGame/SuperMarioGalaxy'' is a level 4 in terms of overall structure but most levels themselves are Level 2, while ''VideoGame/SuperMarioSunshine'' and ''VideoGame/SuperMario64'' remain 4's throughout (and verge on 5 when enough of the game is opened up).
9th Jul '16 4:22:22 AM Morgenthaler
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* ''SpyroTheDragon''

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* ''SpyroTheDragon''''VideoGame/SpyroTheDragon''



* In ''BlasterMaster'' series, levels are opened in order, but there is a lot of backtracking to do and plenty of side areas.

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* In ''BlasterMaster'' ''VideoGame/BlasterMaster'' series, levels are opened in order, but there is a lot of backtracking to do and plenty of side areas.
26th Jun '16 10:34:22 AM nombretomado
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* The ''BaldursGate'' series. Works very much like the ''Franchise/MassEffect'' example above.

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* The ''BaldursGate'' ''Franchise/BaldursGate'' series. Works very much like the ''Franchise/MassEffect'' example above.
17th Jun '16 12:20:33 AM MyFinalEdits
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* ''VideoGame/MetroidOtherM'' (although edging towards a 2).



* The ''VideoGame/{{Metroid}}'' series, with the exception of ''VideoGame/MetroidFusion'', ''VideoGame/MetroidPrime 3'', (which leans towards a 3), and ''VideoGame/MetroidOtherM'' (which, as mentioned before, is a 3 leaning towards a 2).

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* The ''VideoGame/{{Metroid}}'' series, with the exception of ''VideoGame/MetroidFusion'', ''VideoGame/MetroidPrime 3'', (which leans though both ''VideoGame/MetroidFusion'' and ''VideoGame/MetroidPrime3Corruption'' often lean towards a 3), and 3. ''VideoGame/MetroidOtherM'' (which, as mentioned before, is '''is''' a 3 leaning and leans towards a 2).2.
10th Apr '16 9:33:05 PM Lodum
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* The ''VideoGame/{{Metroid}}'' series (with the exception of ''VideoGame/MetroidFusion'' and ''VideoGame/MetroidPrime 3'', which to an extent leans towards a 3), and ''VideoGame/MetroidOtherM'' (which, as mentioned before, it's a 3 leaning towards a 2).

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* The ''VideoGame/{{Metroid}}'' series (with series, with the exception of ''VideoGame/MetroidFusion'' and ''VideoGame/MetroidFusion'', ''VideoGame/MetroidPrime 3'', which to an extent (which leans towards a 3), and ''VideoGame/MetroidOtherM'' (which, as mentioned before, it's is a 3 leaning towards a 2).
7th Feb '16 3:46:31 PM FF32
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* ''VideoGame/GarrysMod''. Again, not so much a ''game'' as it is a way to mess around with just about everything ever made by Valve (but mostly ''TeamFortress2'', ''Counter-Strike'' and the ''Half-Life'' series). Many {{Machinima}} are made using this "game".

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* ''VideoGame/GarrysMod''. Again, not so much a ''game'' as it is a way to mess around with just about everything ever made by Valve (but mostly ''TeamFortress2'', ''VideoGame/TeamFortress2'', ''Counter-Strike'' and the ''Half-Life'' series). Many {{Machinima}} are made using this "game".
17th Jan '16 5:18:12 PM nombretomado
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* ''VideoGame/StarControl II''. It has a main quest. But even finding out what that ''is'' has to be done via exploration, let alone completing it. You're given the rather vague goal of "destroy the Ur-Quan", which is a tall order, considering that they have thousands of ships and you have... one. No, wait; two. You have to fly around a galaxy with hundreds of star systems and look for other civilizations who might be convinced to help in the fight against the Ur-Quan.

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* ''VideoGame/StarControl II''.''VideoGame/StarControlII''. It has a main quest. But even finding out what that ''is'' has to be done via exploration, let alone completing it. You're given the rather vague goal of "destroy the Ur-Quan", which is a tall order, considering that they have thousands of ships and you have... one. No, wait; two. You have to fly around a galaxy with hundreds of star systems and look for other civilizations who might be convinced to help in the fight against the Ur-Quan.
17th Jan '16 5:18:07 PM nombretomado
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* ''EveOnline'' has player-run corporations, with all the various positions and routes for advancement that entails, and this economic system also allows for many forms of criminal activity and freelance work.

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* ''EveOnline'' ''VideoGame/EveOnline'' has player-run corporations, with all the various positions and routes for advancement that entails, and this economic system also allows for many forms of criminal activity and freelance work.



* ''StarControl II''. It has a main quest. But even finding out what that ''is'' has to be done via exploration, let alone completing it. You're given the rather vague goal of "destroy the Ur-Quan", which is a tall order, considering that they have thousands of ships and you have... one. No, wait; two. You have to fly around a galaxy with hundreds of star systems and look for other civilizations who might be convinced to help in the fight against the Ur-Quan.

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* ''StarControl ''VideoGame/StarControl II''. It has a main quest. But even finding out what that ''is'' has to be done via exploration, let alone completing it. You're given the rather vague goal of "destroy the Ur-Quan", which is a tall order, considering that they have thousands of ships and you have... one. No, wait; two. You have to fly around a galaxy with hundreds of star systems and look for other civilizations who might be convinced to help in the fight against the Ur-Quan.
2nd Jan '16 1:20:15 PM Koveras
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Added DiffLines:

* ''VideoGame/DarkSoulsI'' takes a very Metroidvania-like approach to its levels: once you leave the TutorialLevel, you have a pretty obvious "correct" story path before you and a couple less obvious paths to much later areas, barred by {{Beef Gate}}s or literal locked gates (which you can bypass early with the Master Key). As you clear available areas, you unlock passages to more areas, as well as [[DoorToBefore shortcuts back to the ones you know]], so while every large level has its own self-contained ecosystem, they all remain interconnected.
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