History Main / Skelebot9000

13th Jun '16 7:05:36 AM Paireon
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* "ICONS: Superpowed Roleplaying" has a adventure with a bad guy called Skeletron.

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** The iconic [[HollywoodCyborg full-conversion cyborgs]] seen on many covers and interior art (actually mass-produced German [[MegagCorp Triax]] models) also have distinct skull-like faceplates; unsurprising since many of the designs were [[CaptainErsatz lifted straight from]] ''Anime/BubblegumCrisis'''s Boomers (including bulkier-than-usual-for-the-trope bodies).
** [[PrivateMilitaryContractors The Megaversal Legion]] from the ''South America 2'' worldbook also have a full-conversion cyborg version of the trope; your mileage may vary on whether its [[TheBlank blank faceplate]] makes it creepier-looking than other examples.
* "ICONS: Superpowed Roleplaying" has a adventure with a bad guy called Skeletron.
3rd Jun '16 7:58:04 PM DastardlyDemolition
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[[quoteright:354:[[http://pavuk.cgsociety.org/gallery/703045/ http://static.tvtropes.org/pmwiki/pub/images/EvilRobo.jpg]]]]

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[[quoteright:354:[[http://pavuk.cgsociety.org/gallery/703045/ org/art/rpbpt-3ds-max-photoshop-project-david-friends-2d-703045 http://static.tvtropes.org/pmwiki/pub/images/EvilRobo.jpg]]]]
1st Jun '16 5:37:55 PM Prfnoff
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* The FinalBoss of the UsefulNotes/ArcadeGame ''Bay Route'' is a HumongousMecha resembling a skeletal head and limbless torso.
27th May '16 12:59:31 PM Saber15
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* ''Tabletopgame/BattleTech'' features the ''Atlas'', a [[HumongousMecha ten-story tall battlemech]] armed with [[{{BFG}} 30+ tons of weapons]] and [[SuperToughness enough armor to shrug off almost any attack]], and has a white skull shaped head for a cockpit. [[WeaponForIntimidation It was intentionally design to intimidate foes on first sight]].

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* ''Tabletopgame/BattleTech'' features the ''Atlas'', a [[HumongousMecha ten-story tall battlemech]] armed with [[{{BFG}} 30+ tons of weapons]] and [[SuperToughness enough armor to shrug off almost any attack]], and has a white skull shaped head for a cockpit. [[WeaponForIntimidation It was intentionally design to intimidate foes on first sight]]. There's a number of derivative designs such as the very rare ''Atlas II'' that adds GlowingMechanicalEyes, the slightly lighter ''Akuma'' that has a sinister grinning head, and the ultra high-tech ''Atlas III''.
1st May '16 5:00:51 AM erforce
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* The mid-80's version of ComicBook/{{Brainiac}} in ''{{Superman}}''.

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* The mid-80's version of ComicBook/{{Brainiac}} in ''{{Superman}}''.''Comicbook/{{Superman}}''.



* ''Franchise/{{Terminator}}'': The T-800 and T-X endoskeleton. While the endoskeleton is designed for [[JustifiedTrope a reasonable purpose]] - to be a framework on which to grow human flesh to better disguise the Terminators - the real reason is the [[NightmareFuel horrific image]] (no pun intended, one of them ''really'' illustrates the trope page) of implacable metal skeletons coming after you. The fact they are also terrifying has another in-universe reason: they're built for warfare and the psychological effect on the enemy would be rather potent (the Cracked article, while amusing, relies on the premise that Cyberdyne created the Terminators before Judgement Day, which they did not). Not for nothing did Creator/JamesCameron base them on an actual nightmare he had while filming ''Piranha 2''.

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* ''Franchise/{{Terminator}}'': The T-800 and T-X [[Film/Terminator3RiseOfTheMachines T-X]] endoskeleton. While the endoskeleton is designed for [[JustifiedTrope a reasonable purpose]] - to be a framework on which to grow human flesh to better disguise the Terminators - the real reason is the [[NightmareFuel horrific image]] (no pun intended, one of them ''really'' illustrates the trope page) of implacable metal skeletons coming after you. The fact they are also terrifying has another in-universe reason: they're built for warfare and the psychological effect on the enemy would be rather potent (the Cracked article, while amusing, relies on the premise that Cyberdyne created the Terminators before Judgement Day, which they did not). Not for nothing did Creator/JamesCameron base them on an actual nightmare he had while filming ''Piranha 2''.''Film/PiranhaPartTwoTheSpawning''.



* ''TabletopGame/{{Warhammer 40000}}'': All of the Necrons, barring scarabs, tomb spyders, and arguably the pariahs take the form of skeleton-themed robots - which makes sense, considering they were inspired by/based on ''{{Terminator}}''.

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* ''TabletopGame/{{Warhammer 40000}}'': All of the Necrons, barring scarabs, tomb spyders, and arguably the pariahs take the form of skeleton-themed robots - which makes sense, considering they were inspired by/based on ''{{Terminator}}''.''Franchise/{{Terminator}}''.



* ''VideoGame/TimeSplitters 2'' has the Chassisbot, which has one of the smallest frames in the game, making it hard to hit. Fans speculate that is just the chassis of a sentrybot with some additional equipment, which might also explain its sub-par stats.

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* ''VideoGame/TimeSplitters 2'' ''VideoGame/TimeSplitters2'' has the Chassisbot, which has one of the smallest frames in the game, making it hard to hit. Fans speculate that is just the chassis of a sentrybot with some additional equipment, which might also explain its sub-par stats.



* ''{{Videogame/Contra}} 3'' features a giant one as a boss. It breathes fire, fires homing eye beams and throws time bombs around the room. Eventually it will lose its grip on the doors it was holding open, [[OffWithHisHead cutting off its head.]]

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* ''{{Videogame/Contra}} 3'' ''Videogame/ContraIIITheAlienWars'' features a giant one as a boss. It breathes fire, fires homing eye beams and throws time bombs around the room. Eventually it will lose its grip on the doors it was holding open, [[OffWithHisHead cutting off its head.]]
10th Apr '16 2:37:17 AM NanoMoose
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* [[spoiler:The Human Reaper Larva]] in ''VideoGame/MassEffect2'', often called the [[spoiler:Reapernator]] by fans. To make it even scarier, it's ''huge'' and incomplete; basically just a skull, a spine, a ribcage and two handless arms.

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* [[spoiler:The Human Reaper Larva]] larva]] in ''VideoGame/MassEffect2'', often called the [[spoiler:Reapernator]] by fans. To make it even scarier, it's ''huge'' (just one eye is bigger around than an adult human) and it's incomplete; basically just a skull, a spine, a ribcage and two handless arms.arms. Nonetheless, it's capable of moving, attacking, and obliterating potential threats with lasers.



* In ''Videogame/{{Fallout 4}}'' the Generation 1 and Gen 2 synths used by The Institute are built with a skeletal frame. Gen [=2s=] have synthetic - albeit rubbery - skin, while Gen [=1s=] are basically walking, talking, shooting metal skeletons. Since most synths have spend many years in the very unkind environment of the Commonwealth wasteland, the Gen [=2s=] rubber skin is usually flaking off. Generation 3 synths are, for all intents and purposes, [[ArtificialHuman artificial humans]] - completely indistinguishable from your standard organically-grown person unless you cut them open.

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* In ''Videogame/{{Fallout 4}}'' the Generation 1 and Gen 2 synths used by The Institute are built with a skeletal frame. Gen [=2s=] have synthetic - albeit rubbery - skin, while Gen [=1s=] are basically walking, talking, shooting metal skeletons. Since most synths have spend many years in the very unkind environment of the Commonwealth wasteland, the Gen [=2s=] rubber skin is usually flaking off. Generation 3 synths are, for all intents and purposes, [[ArtificialHuman artificial humans]] - completely indistinguishable from your standard organically-grown person unless you cut them open.
28th Mar '16 7:58:46 AM Morgenthaler
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* ''[[Franchise/StargateVerse Stargate: The Ark of Truth]]'': The replicators take over a human and the results is one of these after the flesh is burned off. This is a clear ShoutOut to ''TheTerminator'', especially the similar music in that scene.

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* ''[[Franchise/StargateVerse Stargate: The Ark of Truth]]'': ''Film/TheArkOfTruth'': The replicators take over a human and the results is one of these after the flesh is burned off. This is a clear ShoutOut to ''TheTerminator'', ''Franchise/{{Terminator}}'', especially the similar music in that scene.
28th Mar '16 7:58:19 AM Morgenthaler
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* One of the methods of fighting the [[Literature/NewJediOrder Yuuzhan Vong]] is the YVH-1, a droid that perfectly resembles the [[TheTerminator T-800]] and is specifically designed to scan and identify hidden Yuuzhan Vong agents and battle the extremely technophobic race in full combat.

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* One of the methods of fighting the [[Literature/NewJediOrder Yuuzhan Vong]] is the YVH-1, a droid that perfectly resembles the [[TheTerminator [[Franchise/{{Terminator}} T-800]] and is specifically designed to scan and identify hidden Yuuzhan Vong agents and battle the extremely technophobic race in full combat.
23rd Feb '16 6:42:32 AM MegaMarioMan
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* Dr Nefarious from ''[[RatchetAndClank Ratchet & Clank]]''.

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* Dr Nefarious from ''[[RatchetAndClank Ratchet & Clank]]''.''Franchise/RatchetAndClank''.
26th Nov '15 10:52:00 PM NanoMoose
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* ''Franchise/{{Terminator}}'': The T-800 and T-X endoskeleton. While the endoskeleton is designed for [[JustifiedTrope a reasonable purpose]] - to be a framework on which to grow human flesh to better disguise the Terminators - the real reason is the [[NightmareFuel horrific image]] (no pun intended - one of them ''really'' illustrates the trope page) of implacable metal skeletons coming after you. The fact they are also terrifying has another in-universe reason, they are built for warfare and the psychological effect on the enemy would be rather potent. Not for nothing did Creator/JamesCameron base them on an actual nightmare he had while filming ''Piranha 2''.

to:

* ''Franchise/{{Terminator}}'': The T-800 and T-X endoskeleton. While the endoskeleton is designed for [[JustifiedTrope a reasonable purpose]] - to be a framework on which to grow human flesh to better disguise the Terminators - the real reason is the [[NightmareFuel horrific image]] (no pun intended - intended, one of them ''really'' illustrates the trope page) of implacable metal skeletons coming after you. The fact they are also terrifying has another in-universe reason, they are reason: they're built for warfare and the psychological effect on the enemy would be rather potent.potent (the Cracked article, while amusing, relies on the premise that Cyberdyne created the Terminators before Judgement Day, which they did not). Not for nothing did Creator/JamesCameron base them on an actual nightmare he had while filming ''Piranha 2''.



* [[spoiler:The Human Reaper Larva]] in ''VideoGame/MassEffect2'', often called the [[spoiler:Reapernator]] by fans.

to:

* [[spoiler:The Human Reaper Larva]] in ''VideoGame/MassEffect2'', often called the [[spoiler:Reapernator]] by fans. To make it even scarier, it's ''huge'' and incomplete; basically just a skull, a spine, a ribcage and two handless arms.



* ''VideoGame/TimeSplitters 2'' has the Chasisbot, which has one of the smallest frames in the game making it hard to hit. some speculate that is just the chassis of a sentrybot with some additional equipment. seems logical no? it would also seem to explain its sub-par stats.

to:

* ''VideoGame/TimeSplitters 2'' has the Chasisbot, Chassisbot, which has one of the smallest frames in the game game, making it hard to hit. some Fans speculate that is just the chassis of a sentrybot with some additional equipment. seems logical no? it would equipment, which might also seem to explain its sub-par stats.



* In ''Videogame/{{Fallout 4}}'' the Generation 1 and Gen 2 synths used by The Institute are built with a skeletal frame. Gen 2's have synthetic - albeit very fake looking - skin, while Gen 1's are basically walking, talking, shooting metal skeletons. Since most synths have spend many years in the very unkind environment of the Commonwealth wasteland, the Gen 2's rubber skin is usually flaking off. Generation 3 synths are for all intents and purposes, [[ArtificialHuman artificial humans]], and are completely indistinguishable from baseline humanity.

to:

* In ''Videogame/{{Fallout 4}}'' the Generation 1 and Gen 2 synths used by The Institute are built with a skeletal frame. Gen 2's [=2s=] have synthetic - albeit very fake looking rubbery - skin, while Gen 1's [=1s=] are basically walking, talking, shooting metal skeletons. Since most synths have spend many years in the very unkind environment of the Commonwealth wasteland, the Gen 2's [=2s=] rubber skin is usually flaking off. Generation 3 synths are are, for all intents and purposes, [[ArtificialHuman artificial humans]], and are humans]] - completely indistinguishable from baseline humanity.your standard organically-grown person unless you cut them open.
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