History Main / Shovelware

8th Jan '16 12:20:32 PM MarkLungo
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'''Shovelware''', also known as "crapware" or "trashware", is essentially [[LowestCommonDenominator lowest-common-denominator]] software. Perhaps the software was created to take advantage of a fad. Perhaps it was made to cash in on a bit of marketing share of something eminently useful. Or perhaps it was an actually good or clever idea that either suffered severe budget cuts and time constraints, or was simply made as an afterthought in the developers' spare time. The term is also used (especially in the past) for game bundles of very low-quality games where quantity is regarded more important than quality (a common form of this was game bundle [=CDs=] shipped with game magazines). Regardless of how it was made, almost all examples of shovelware are made [[TheyJustDidntCare with little thought or care,]] as if they just scooped up a load of software from a trash heap, dumped it on a table and slapped on a price tag, hence the name.

[[TheProblemWithLicensedGames Several movie tie-in games are considered shovelware]], [[SugarWiki/NoProblemWithLicensedGames though there are exceptions.]]

Shovelware on a grand scale was a major factor in UsefulNotes/TheGreatVideoGameCrashOf1983.

Some common characteristics:

* Usually found in discount bins, even if they've only been released a week ago.
* Has similar appearance to other, more popular or refined products. For example, many "Tycoon" games. Essentially, one cousin of the ShoddyKnockoffProduct.
* Quality usually ranges from mediocre to abysmal. Often mostly created in a programmer's spare time and turned into a product.
* Sold in bundles of several products (Like those five-dollar "50 Great Arcade Hits" discs at discount stores that are [[NonIndicativeName neither great nor arcade games nor hits]]. This was, in fact, the original definition of shovelware).
* Usually comes with glaring, colourful and sometimes obnoxiously-designed box arts, as with the case of casual and budget games for the Wii.
* Most of them are Western-developed, but there's also some Japanese and Asian ones too, like the ''Simple 1000'' series.
* Some are based on movies, TV shows, and toys and then there's the weirder ones like ones based on food products or endorsed by a celebrity. See TheProblemWithLicensedGames. Some are also made just to advertise certain products, people in business and marketing like to call this "advergaming".
* A good chunk of shovelware games, especially on the PC, contain so many glitches and bugs that it's an ObviousBeta.
----
%% No examples, please. That would inevitably lead to edit warring, and we don't want that. If you ''must'' give examples, take it to Horrible.VideoGames in DarthWiki.

to:

'''Shovelware''', also known as "crapware" or "trashware", is essentially [[LowestCommonDenominator lowest-common-denominator]] software. Perhaps the software was created to take advantage of a fad. Perhaps it was made to cash in on a bit of marketing share of something eminently useful. Or perhaps it was an actually good or clever idea that either suffered severe budget cuts and time constraints, or was simply made as an afterthought in the developers' spare time. The term is also used (especially in the past) for game bundles of very low-quality games where quantity is regarded more important than quality (a common form of this was game bundle [=CDs=] shipped with game magazines). Regardless of how it was made, almost all examples of shovelware are made [[TheyJustDidntCare with little thought or care,]] as if they just scooped up a load of software from a trash heap, dumped it on a table and slapped on a price tag, hence the name.

[[TheProblemWithLicensedGames Several movie tie-in games are considered shovelware]], [[SugarWiki/NoProblemWithLicensedGames though there are exceptions.]]

Shovelware on a grand scale was a major factor in UsefulNotes/TheGreatVideoGameCrashOf1983.

Some common characteristics:

* Usually found in discount bins, even if they've only been released a week ago.
* Has similar appearance to other, more popular or refined products. For example, many "Tycoon" games. Essentially, one cousin of the ShoddyKnockoffProduct.
* Quality usually ranges from mediocre to abysmal. Often mostly created in a programmer's spare time and turned into a product.
* Sold in bundles of several products (Like those five-dollar "50 Great Arcade Hits" discs at discount stores that are [[NonIndicativeName neither great nor arcade games nor hits]]. This was, in fact, the original definition of shovelware).
* Usually comes with glaring, colourful and sometimes obnoxiously-designed box arts, as with the case of casual and budget games for the Wii.
* Most of them are Western-developed, but there's also some Japanese and Asian ones too, like the ''Simple 1000'' series.
* Some are based on movies, TV shows, and toys and then there's the weirder ones like ones based on food products or endorsed by a celebrity. See TheProblemWithLicensedGames. Some are also made just to advertise certain products, people in business and marketing like to call this "advergaming".
* A good chunk of shovelware games, especially on the PC, contain so many glitches and bugs that it's an ObviousBeta.
----
%% No examples, please. That would inevitably lead to edit warring, and we don't want that. If you ''must'' give examples, take it to Horrible.VideoGames in DarthWiki.
[[redirect:UsefulNotes/{{Shovelware}}]]
1st Jan '15 9:11:29 AM Angus
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'''Shovelware''', also known as "crapware" or "trashware", is essentially [[LowestCommonDenominator lowest-common-denominator]] software. Perhaps the software was created to take advantage of a fad. Perhaps it was made to cash in on a bit of marketing share of something eminently useful. Or perhaps it was an actually good or clever idea that either suffered severe budget cuts and time constraints, or was simply made as an afterthought in the developers' spare time. The term is also used (especially in the past) for game bundles of very low-quality games where quantity is regarded more important than quality (a common form of this was game bundle CDs shipped with game magazines). Regardless of how it was made, almost all examples of shovelware are made [[TheyJustDidntCare with little thought or care,]] as if they just scooped up a load of software from a trash heap, dumped it on a table and slapped on a price tag, hence the name.

to:

'''Shovelware''', also known as "crapware" or "trashware", is essentially [[LowestCommonDenominator lowest-common-denominator]] software. Perhaps the software was created to take advantage of a fad. Perhaps it was made to cash in on a bit of marketing share of something eminently useful. Or perhaps it was an actually good or clever idea that either suffered severe budget cuts and time constraints, or was simply made as an afterthought in the developers' spare time. The term is also used (especially in the past) for game bundles of very low-quality games where quantity is regarded more important than quality (a common form of this was game bundle CDs [=CDs=] shipped with game magazines). Regardless of how it was made, almost all examples of shovelware are made [[TheyJustDidntCare with little thought or care,]] as if they just scooped up a load of software from a trash heap, dumped it on a table and slapped on a price tag, hence the name.
1st Jan '15 9:10:57 AM Angus
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'''Shovelware''', also known as "crapware" or "trashware", is essentially [[LowestCommonDenominator lowest-common-denominator]] software. Perhaps the software was created to take advantage of a fad. Perhaps it was made to cash in on a bit of marketing share of something eminently useful. Or perhaps it was an actually good or clever idea that either suffered severe budget cuts and time constraints, or was simply made as an afterthought in the developers' spare time. Regardless of how it was made, almost all examples of shovelware are made [[TheyJustDidntCare with little thought or care,]] as if they just scooped up a load of software from a trash heap, dumped it on a table and slapped on a price tag, hence the name.

to:

'''Shovelware''', also known as "crapware" or "trashware", is essentially [[LowestCommonDenominator lowest-common-denominator]] software. Perhaps the software was created to take advantage of a fad. Perhaps it was made to cash in on a bit of marketing share of something eminently useful. Or perhaps it was an actually good or clever idea that either suffered severe budget cuts and time constraints, or was simply made as an afterthought in the developers' spare time. The term is also used (especially in the past) for game bundles of very low-quality games where quantity is regarded more important than quality (a common form of this was game bundle CDs shipped with game magazines). Regardless of how it was made, almost all examples of shovelware are made [[TheyJustDidntCare with little thought or care,]] as if they just scooped up a load of software from a trash heap, dumped it on a table and slapped on a price tag, hence the name.
28th Sep '14 9:53:13 AM rjd1922
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Shovelware on a grand scale was a major factor in TheGreatVideoGameCrashOf1983.

to:

Shovelware on a grand scale was a major factor in TheGreatVideoGameCrashOf1983.
UsefulNotes/TheGreatVideoGameCrashOf1983.
23rd May '14 9:35:38 AM Steven
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Added DiffLines:

* A good chunk of shovelware games, especially on the PC, contain so many glitches and bugs that it's an ObviousBeta.
23rd May '13 7:13:30 PM landmark356
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Added DiffLines:

* Some are based on movies, TV shows, and toys and then there's the weirder ones like ones based on food products or endorsed by a celebrity. See TheProblemWithLicensedGames. Some are also made just to advertise certain products, people in business and marketing like to call this "advergaming".
30th Jan '13 12:00:51 AM DeepRed
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Added DiffLines:

Shovelware on a grand scale was a major factor in TheGreatVideoGameCrashOf1983.
12th Jan '13 1:22:09 PM BigRobotBil
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* Sold in bundles of several products (Like those five-dollar "50 Great Arcade Hits" discs at discount stores that are neither great nor arcade games nor hits. This was, in fact, the original definition of shovelware).

to:

* Sold in bundles of several products (Like those five-dollar "50 Great Arcade Hits" discs at discount stores that are [[NonIndicativeName neither great nor arcade games nor hits.hits]]. This was, in fact, the original definition of shovelware).
28th Oct '12 5:17:37 AM klausbaudelaire
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* Usually come with glaring, colourful and sometimes obnoxiously-designed box arts, as with the case of casual and budget games for the Wii.

to:

* Usually come comes with glaring, colourful and sometimes obnoxiously-designed box arts, as with the case of casual and budget games for the Wii.
28th Oct '12 5:15:42 AM klausbaudelaire
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Added DiffLines:

* Usually come with glaring, colourful and sometimes obnoxiously-designed box arts, as with the case of casual and budget games for the Wii.
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