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* ''WesternAnimation/RubyGillmanTeenageKraken'' was released in parts of Europe, Latin America and select Asian countries on June 28 and 29 before hitting the United States, although American chain Regal Cinemas showed the film [[https://www.regmovies.com/movies/monday-mystery-movie-0619/ho00014516#/ as part of their Monday Mystery Movie promotion]] on June 19, 2023, averting the trope at least for one US-based theater chain.

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* ''WesternAnimation/RubyGillmanTeenageKraken'' was released in parts of Europe, Latin America and select Asian countries on June 28 and 29 before hitting the United States, although American chain Regal Cinemas showed the film [[https://www.[[https://web.archive.org/web/20230623042902/https://www.regmovies.com/movies/monday-mystery-movie-0619/ho00014516#/ com/movies/monday-mystery-movie-0619/ho00014516 as part of their Monday Mystery Movie promotion]] on June 19, 2023, averting the trope at least for one US-based theater chain.
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* ''WesternAnimation/TurningRed'', ''WesternAnimation/{{Soul}}'' and ''WesternAnimation/{{Luca}}'' were all released theatrically internationally before they were domestically aside from a handful of theatres and streaming.

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* ''Werewolf: The Last Warrior'' was released by Creator/DataEast USA seven months before it was released in Japan... by Takara, of all companies.

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* ''Werewolf: The Last Warrior'' ''VideoGame/WerewolfTheLastWarrior'' was released by Creator/DataEast USA seven months before it was released in Japan... by Takara, of all companies.



* ''Nightmare Circus'' for the Platform/SegaGenesis was intended for physical release in North America in late 1995, but ultimately canceled by Sega of America, only to surface on the Sega Channel in late 1996. Between cancellation and release, it was brought to store shelves in Brazil by Sega's local publisher Tectoy. This version is an ObviousBeta, suggesting that it was the last version of the game before its official cancellation.
* Since Creator/{{Sega}} dropped support for the Platform/SegaMasterSystem[=/=]Mark III in Japan rather abruptly after the launch of the [[Platform/SegaGenesis Mega Drive]], several Master System games developed in Japan and likely intended for Japanese release were released in Western countries exclusively or first. These include ''VideoGame/WonderBoyIIITheDragonsTrap'', which even had enhanced music for the Japan-exclusive FM Sound Unit, and did receive later Japanese releases through ports to other console systems.

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* ''Nightmare Circus'' for the Platform/SegaGenesis ''VideoGame/NightmareCircus'' was intended for physical release in North America in late 1995, but ultimately canceled by Sega of America, only to surface on the Sega Channel in late 1996. Between cancellation and release, it was brought to store shelves in Brazil by Sega's local publisher Tectoy. This version is an ObviousBeta, suggesting that it was the last version of the game before its official cancellation.
* Since Creator/{{Sega}} dropped support for the Platform/SegaMasterSystem[=/=]Mark III in Japan rather abruptly after the launch of the [[Platform/SegaGenesis Mega Drive]], several Master System games developed in Japan and likely intended for Japanese release were released in Western countries exclusively or first. These include included:
**
''VideoGame/WonderBoyIIITheDragonsTrap'', which even had enhanced music for the Japan-exclusive FM Sound Unit, and did receive later Unit. It received Japanese releases through ports to other console systems.systems.
** ''VideoGame/PsychoFox'', developed in Japan and influenced by Japanese {{kitsune}} folklore, wasn't released in Japan at all.
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* ''Anime/XamdLostMemories'' was available to purchase or rent for download in the US by UsefulNotes/PlayStation3 owners via the [=PlayStation=] Store months before the series had even aired in Japan.

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* ''Anime/XamdLostMemories'' was available to purchase or rent for download in the US by UsefulNotes/PlayStation3 Platform/PlayStation3 owners via the [=PlayStation=] Store months before the series had even aired in Japan.



* ''VideoGame/DungeonMaster II'' was developed in the US, but the series' [[GermansLoveDavidHasselhoff greater popularity in Japan]] is reflected by the fact that the UsefulNotes/PC98 was the first platform on which it was released.

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* ''VideoGame/DungeonMaster II'' was developed in the US, but the series' [[GermansLoveDavidHasselhoff greater popularity in Japan]] is reflected by the fact that the UsefulNotes/PC98 Platform/PC98 was the first platform on which it was released.



* ''Nightmare Circus'' for the UsefulNotes/SegaGenesis was intended for physical release in North America in late 1995, but ultimately canceled by Sega of America, only to surface on the Sega Channel in late 1996. Between cancellation and release, it was brought to store shelves in Brazil by Sega's local publisher Tectoy. This version is an ObviousBeta, suggesting that it was the last version of the game before its official cancellation.
* Since Creator/{{Sega}} dropped support for the Platform/SegaMasterSystem[=/=]Mark III in Japan rather abruptly after the launch of the [[UsefulNotes/SegaGenesis Mega Drive]], several Master System games developed in Japan and likely intended for Japanese release were released in Western countries exclusively or first. These include ''VideoGame/WonderBoyIIITheDragonsTrap'', which even had enhanced music for the Japan-exclusive FM Sound Unit, and did receive later Japanese releases through ports to other console systems.

to:

* ''Nightmare Circus'' for the UsefulNotes/SegaGenesis Platform/SegaGenesis was intended for physical release in North America in late 1995, but ultimately canceled by Sega of America, only to surface on the Sega Channel in late 1996. Between cancellation and release, it was brought to store shelves in Brazil by Sega's local publisher Tectoy. This version is an ObviousBeta, suggesting that it was the last version of the game before its official cancellation.
* Since Creator/{{Sega}} dropped support for the Platform/SegaMasterSystem[=/=]Mark III in Japan rather abruptly after the launch of the [[UsefulNotes/SegaGenesis [[Platform/SegaGenesis Mega Drive]], several Master System games developed in Japan and likely intended for Japanese release were released in Western countries exclusively or first. These include ''VideoGame/WonderBoyIIITheDragonsTrap'', which even had enhanced music for the Japan-exclusive FM Sound Unit, and did receive later Japanese releases through ports to other console systems.



* A number of video games developed by Creator/{{Rare}}, including practically all the games that they developed for the UsefulNotes/NintendoEntertainmentSystem, were released first in the Americas before the developers' native UK or even Europe. Such was the case for all ''VideoGame/BanjoKazooie'' games (the most extreme case was with ''Banjo-Tooie'', which wasn't released in Europe until 2001, after having had a 2000 release in North America; the mildest case was ''Nuts and Bolts'' which was released in Europe only three days after its American release.)
* ''Power Strike II'' for the Platform/SegaMasterSystem[[note]]not to be confused with ''Power Strike II'' on the UsefulNotes/GameGear, which is a different game in the same franchise[[/note]], a spinoff of the ''VideoGame/{{Aleste}}'' series, was released exclusively in Europe and Australia in 1993. It would not see a release in the developers' native country of Japan until 2020 ('''27 years''' later!), when it was released as part of ''[[CompilationRerelease Aleste Collection]]''.

to:

* A number of video games developed by Creator/{{Rare}}, including practically all the games that they developed for the UsefulNotes/NintendoEntertainmentSystem, Platform/NintendoEntertainmentSystem, were released first in the Americas before the developers' native UK or even Europe. Such was the case for all ''VideoGame/BanjoKazooie'' games (the most extreme case was with ''Banjo-Tooie'', which wasn't released in Europe until 2001, after having had a 2000 release in North America; the mildest case was ''Nuts and Bolts'' which was released in Europe only three days after its American release.)
* ''Power Strike II'' for the Platform/SegaMasterSystem[[note]]not to be confused with ''Power Strike II'' on the UsefulNotes/GameGear, Platform/GameGear, which is a different game in the same franchise[[/note]], a spinoff of the ''VideoGame/{{Aleste}}'' series, was released exclusively in Europe and Australia in 1993. It would not see a release in the developers' native country of Japan until 2020 ('''27 years''' later!), when it was released as part of ''[[CompilationRerelease Aleste Collection]]''.

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