History Main / ShortRangeLongRangeWeapon

16th Jun '18 10:57:37 PM TheBigBopper
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This may be because extremely long-range fights don't look [[RuleOfCool as exciting]]. Watch a Website/YouTube video from the Iraq war or Afghanistan and notice how rarely you can even clearly see the enemy beyond the few muzzle flashes of their weapons. That being said, in many cases, [[RealityIsUnrealistic effective range is only a tiny fraction of a weapon's maximum range]] due to visibility, concealment, battle stress, and suppression fire. It's hard to be accurate at a kilometer even if your weapon can reach out that far, unless you have plenty of time to aim.

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This may be because extremely long-range fights don't look [[RuleOfCool as exciting]]. Watch a Website/YouTube video from coalition forces in the Iraq war or in Afghanistan and notice how rarely you can even clearly see the enemy beyond apart from the few occasional muzzle flashes of their weapons.flash. That being said, in many cases, [[RealityIsUnrealistic effective range is only a tiny fraction of a weapon's maximum range]] due to visibility, concealment, battle stress, and suppression fire. It's hard to be accurate at a kilometer even if your weapon can reach out that far, unless you have plenty of time to aim.
15th Jun '18 3:48:21 PM Kadorhal
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** As part of their elite status, Commando-type units have much further range than other infantry types. This gets ridiculous in the ''Red Alert'' games, where the Allies' commando has consistently been an ActionGirl with [[GunsAkimbo dual pistols]] who can kill Soviet soldiers in a single bullet from beyond the range they can shoot with their submachine guns.

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** As part of their elite status, Commando-type units have much further range than other infantry types. This gets ridiculous The [[VideoGame/CommandAndConquerTiberianDawn original game]] tried to justify this by giving its Commando some fictional .50-caliber sniper rifle-type weapon to explain this, but then it dipped into complete ridiculousness in the ''Red Alert'' ''[[VideoGame/CommandAndConquerRedAlert Red Alert]]'' games, where the Allies' commando analogue to the Commando has consistently been an ActionGirl with [[GunsAkimbo dual pistols]] who can kill Soviet soldiers in a single bullet from beyond the pistols]]; somehow, her twin 1911s (max effective range they can shoot around 50 meters) give her greater reach and power than opposing infantry armed with their submachine guns.guns ([=PPSh=]-41, Spectre M4 and [=MP5=] used by Soviet conscripts, Allied [=GIs=], and Navy [=SEALs=] in ''[[VideoGame/CommandAndConquerRedAlert2 RA2]]'', reach between 150 to 200 meters), assault rifles (Soviet AK-47 used by general troops in ''[[VideoGame/CommandAndConquerRedAlert1 RA1]]'' and Boris in ''2'', reaching 350 meters, or the M16 used by the first game's Allied troops reaching to 550), and mounted infantry machine guns (the aforementioned [=GIs=]' deployable M60, can reach ''over 1,000'' meters).



* ''VideoGame/FrontMission'', playing similarly to ''Franchise/FireEmblem'' [[JustForFun/XMeetsY but with]] ''VideoGame/MechWarrior'' stylings, doesn't just play this straight, it rams into it full-speed on jet-powered roller skates. Nothing but missiles and special artillery can shoot above 1 square's distance away, and that square is shown to be about 30–50 feet to someone who doesn't know [[HumongousMecha wanzer]] specs off by heart. And considering you're fighting using wanzers, it's proportionally closer to being 10–15 feet away from each other.

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* ''VideoGame/FrontMission'', playing similarly to ''Franchise/FireEmblem'' [[JustForFun/XMeetsY but with]] ''VideoGame/MechWarrior'' stylings, doesn't just play this straight, it rams into it full-speed on jet-powered roller skates. Nothing but missiles and special artillery can shoot above 1 square's distance away, and that square is shown to be about 30–50 feet to someone who doesn't know [[HumongousMecha wanzer]] specs off by heart. And considering you're fighting using wanzers, it's proportionally closer to being 10–15 feet away from each other.



* ''Machinima/RedVsBlue''. Though many characters own sniper rifles, they rarely use them for long range combat, preferring to just use their scopes as makeshift telescopes. Donut once asked Sarge why they never just shoot the enemy if they can get them in the rifle's sights, to which Sarge responded that that was the coward's way out. As for the blue team, Caboose is too dumb to use one properly, Tucker didn't have one for most of the series and Church? [[ImperialStormtrooperMarksmanshipAcademy Well…]] This is {{Lampshaded}} in the latest miniseries by Lopez.

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* ''Machinima/RedVsBlue''. Though many characters own sniper rifles, they rarely use them for long range combat, preferring to just use their scopes as makeshift telescopes. Donut once asked Sarge why they never just shoot the enemy if they can get them in the rifle's sights, to which Sarge responded that that was the coward's way out. As for the blue team, Caboose is too dumb to use one properly, Tucker didn't have one for most of the series and Church? [[ImperialStormtrooperMarksmanshipAcademy Well…]] This is {{Lampshaded}} Well...]] Lopez {{lampshade|Hanging}}s this in the latest miniseries by Lopez.third episode of the ''Where There's a Will, There's a Wall'' miniseries.
-->'''Simmons:''' Alright Lopez, there's the tank... but where are all the Blues?\\
'''Lopez:''' [=[=][[BilingualDialogue Probably off spying on us while using a sniper rifle as a telescope.]]]\\
'''Simmons:''' Oh wait, there they are. ...What are they doing?\\
'''Lopez:''' [Seriously. This whole thing could be over in three shots. Just pull the damn trigger.]
15th Apr '18 5:30:53 PM nombretomado
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* [[ThoseWackyNazis The Major]] from ''{{Hellsing}}'' does this against [[{{Bifauxnen}} Integra]] in the final volume, quoting "For the first time evah, I hit something."

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* [[ThoseWackyNazis The Major]] from ''{{Hellsing}}'' ''Manga/{{Hellsing}}'' does this against [[{{Bifauxnen}} Integra]] in the final volume, quoting "For the first time evah, I hit something."
8th Dec '17 4:48:23 AM lillolillo
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[[folder:Comics]]

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[[folder:Comics]][[folder:Comic Books]]


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* In ''ComicBook/{{Supergirl}}'' storyline "[[ComicBook/Supergirl2005 Who Is Superwoman]]" Reactron has nullified Supergirl's powers but she's pretty good of a fighter to drive him back. Still she's armed with an iron rod and he's geared with energy blasters. So what do he does? Rushing towards Supergirl to fight her at close quarters.
15th Aug '17 5:19:12 PM nombretomado
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* ''VideoGame/FrontMission'', playing similarly to ''Franchise/FireEmblem'' [[XMeetsY but with]] ''VideoGame/MechWarrior'' stylings, doesn't just play this straight, it rams into it full-speed on jet-powered roller skates. Nothing but missiles and special artillery can shoot above 1 square's distance away, and that square is shown to be about 30–50 feet to someone who doesn't know [[HumongousMecha wanzer]] specs off by heart. And considering you're fighting using wanzers, it's proportionally closer to being 10–15 feet away from each other.

to:

* ''VideoGame/FrontMission'', playing similarly to ''Franchise/FireEmblem'' [[XMeetsY [[JustForFun/XMeetsY but with]] ''VideoGame/MechWarrior'' stylings, doesn't just play this straight, it rams into it full-speed on jet-powered roller skates. Nothing but missiles and special artillery can shoot above 1 square's distance away, and that square is shown to be about 30–50 feet to someone who doesn't know [[HumongousMecha wanzer]] specs off by heart. And considering you're fighting using wanzers, it's proportionally closer to being 10–15 feet away from each other.
1st Aug '17 6:35:00 PM LinTaylor
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** ''Anime/MobileSuitGundam00'' has an example in the final episode that's pretty well justified: [[spoiler:Lockon's Cherudim Gundam is getting torn apart by a melee-focused enemy and can only maintain [[SuperMode Trans-Am]] for one second, meaning he's in a literal do-or-die situation. So he uses Trans-Am to dodge his opponent's attack, get around behind them, and perforate them at point-blank range with his beam pistol.]]
26th Jun '17 4:13:09 PM Kadorhal
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* Taken to a ridiculous extreme in the ''Franchise/StarWars'' prequels. Droids and clones armed with energy weapons (that, in the case of the clones, are about as tall as they are) repeatedly charge into extreme close combat. It might have something to do with both armies being Jedi or Sith, who are really only skilled in melee combat, especially as the Jedi act as Generals for the clone troopers and directly lead them in battle.

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* Taken to a ridiculous extreme in the ''Franchise/StarWars'' prequels. Droids and clones armed with energy weapons (that, in the case of the clones, are about as tall as they are) repeatedly charge into extreme close combat. It might have something to do with both armies being lead by Jedi or Sith, who are really only skilled in melee combat, especially as the Jedi act as Generals generals for the clone troopers and directly lead them in battle.
26th Jun '17 9:52:48 AM Kadorhal
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* Taken to a ridiculous extreme in the ''Film/StarWars'' prequels. Droids and clones armed with energy weapons (that, in the case of the clones, are about as tall as they are) repeatedly charge into close combat. It might have something to do with the leaders of both armies only being skilled in melee combat.
** The worst offense is in Rogue One when Chirrut Îmwe first battles Stormtroopers: Rather than stand where they are and shoot the man armed with only a staff the Stormtroopers rush forward to melee range...in order to shoot him.

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* Taken to a ridiculous extreme in the ''Film/StarWars'' ''Franchise/StarWars'' prequels. Droids and clones armed with energy weapons (that, in the case of the clones, are about as tall as they are) repeatedly charge into extreme close combat. It might have something to do with the leaders of both armies only being Jedi or Sith, who are really only skilled in melee combat.
combat, especially as the Jedi act as Generals for the clone troopers and directly lead them in battle.
** The worst offense is in Rogue One ''Film/RogueOne'', when Chirrut Îmwe first battles Stormtroopers: Rather rather than stand where they are and shoot the blind man armed with only a staff staff, the Stormtroopers rush forward to into melee range...range... in order to shoot him.him. They certainly may not be [[ImperialStormtrooperMarksmanshipAcademy the best shots around]], but at no other point in ''any'' of the films do stormtroopers ever display such a suicidal form of MookChivalry - even at other points within the very same film, they're perfectly willing to use their ranged weapons at range, and naturally end up doing much better than they did against Chirrut.



** ''Film/KingKong1933'' manages to avoid this fairly well. A few planes are downed, yes, but they get him. And a lot of the firepower directed at Godzilla was from far away. It's just impossible to kill the bastard.

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** The original ''Film/KingKong1933'' manages to avoid this fairly well. A few planes are downed, yes, but they get him. And a lot of the firepower directed at Godzilla in his debut was from far away. It's just impossible to kill the bastard.



** When the first {{Kaiju}} shows up in ''Film/PacificRim'', F-22 Raptors strafe it at short enough range for it to swat them out of the sky. Even if they'd already expended their missiles, the [[GatlingGood 20mm M61 Vulcan]] that F-22s carry has an effective range of ''3 miles''.

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** When the first {{Kaiju}} shows up in ''Film/PacificRim'', F-22 Raptors strafe it at short enough range for it to swat them out of the sky. Even if they'd already expended their missiles, the [[GatlingGood 20mm M61 Vulcan]] that F-22s American jets like the F-22 carry has an effective range of ''3 miles''.



Irritatingly, in Heinlein's original book, the swathes of text describing the training of the Mobile Infantry explicitly point out that the soldiers are put through terrifyingly difficult training, and that by the time they are sent to fight bugs, each is a veritable grandmaster of war and death. In fact, the fact that the humans bother training their soldiers is what sets them off from the bugs: they just hatch more, and don't bother with any fancy prep.

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Irritatingly, in Heinlein's original book, the swathes of text describing the training of the Mobile Infantry explicitly point out that the soldiers are put through terrifyingly difficult training, and that by the time they are sent to fight bugs, each is a veritable grandmaster of war and death. In fact, the fact that the humans bother training their soldiers is what sets them off apart from the bugs: they just hatch more, and don't bother with any fancy prep.
17th Jun '17 5:53:40 AM BasementCatt
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** The worst offense is in Rogue One when Chirrut Îmwe first battles Stormtroopers: Rather than stand where they are and shoot the man armed with only a staff they rush forward to melee range...in order to shoot him.

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** The worst offense is in Rogue One when Chirrut Îmwe first battles Stormtroopers: Rather than stand where they are and shoot the man armed with only a staff they the Stormtroopers rush forward to melee range...in order to shoot him.
17th Jun '17 5:52:56 AM BasementCatt
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**The worst offense is in Rogue One when Chirrut Îmwe first battles Stormtroopers: Rather than stand where they are and shoot the man armed with only a staff they rush forward to melee range...in order to shoot him.
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