History Main / ShootTheMoney

8th Oct '17 4:21:11 PM MegaMarioMan
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-->-- '''Crow''', ''Series/MysteryScienceTheater3000: PodPeople''

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-->-- '''Crow''', ''Series/MysteryScienceTheater3000: PodPeople''
Film/PodPeople''
5th Oct '17 1:26:29 AM Medinoc
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* This trope is why full-motion-video video games were so prevalent on the Sega CD, the 3DO, and pretty much anything that ran [=CDs=] in the early 90's. Switching to CD-drive-based technology was expensive, but the actual ''game''play rarely required more than the 8 megabytes that you could fit on a simple cartridge. So what are we going to fill all this extra space with? Why, video files of course! The gimmick lost its appeal quite quickly -actors, props and sets are expensive and ''good'' actors, props and sets even more so- and was quickly phased out in favour of pre-rendered cutscenes, which at least didn't take up such a disproportionate chunk of the budget. Games then starting using the space for voice acting, music and 3D assets instead.
* If a game has realistic physics (Havok or otherwise), it will have physics puzzles, and consequently it will probably have telekinesis or a gravity weapon. Even if the game is not actually supposed to feature a lot of throwing barrels and cans at enemies.

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* This trope is why full-motion-video FullMotionVideo video games were so prevalent on the Sega CD, the 3DO, and pretty much anything that ran [=CDs=] in the early 90's. Switching to CD-drive-based technology was expensive, but the actual ''game''play rarely required more than the 8 megabytes that you could fit on a simple cartridge. So what are we going to fill all this extra space with? Why, video files of course! The gimmick lost its appeal quite quickly -actors, props and sets are expensive and ''good'' actors, props and sets even more so- and was quickly phased out in favour of pre-rendered cutscenes, which at least didn't take up such a disproportionate chunk of the budget. Games then starting using the space for voice acting, music and 3D assets instead.
* A related idea is that of mandating the use of a game console's gimmick in games released on it.
* If a game has [[WreakingHavok realistic physics (Havok or otherwise), otherwise)]], it will have physics puzzles, and consequently it will probably have telekinesis or a gravity weapon. Even if the game is not actually supposed to feature a lot of throwing barrels and cans at enemies.



* Presumably, the reason why Silver was introduced as a new character in ''VideoGame/SonicTheHedgehog2006'' was so that Sonic Team could make the most out of the [[WreakingHavok Havok physics engine]] by creating a character whose sole gimmick is that [[MindOverMatter he can manipulate physics-enabled objects with his mind]]. The rest of the game is also chock-full of physics objects to show off the engine, but [[SpecialEffectsFailure the manner in which they were implemented wasn't quite perfect]].

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* Presumably, the reason why Silver was introduced as a new character in ''VideoGame/SonicTheHedgehog2006'' was so that Sonic Team could make the most out of the [[WreakingHavok Havok physics engine]] engine by creating a character whose sole gimmick is that [[MindOverMatter he can manipulate physics-enabled objects with his mind]]. The rest of the game is also chock-full of physics objects to show off the engine, but [[SpecialEffectsFailure the manner in which they were implemented wasn't quite perfect]].
28th Aug '17 9:20:20 AM SeptimusHeap
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** When part of the action on Colombian soap ''YoSoyBettyLaFea'' moved from dull Bogotá to sunny Cartagena de Indias, there were a lot of scenes showing Betty wander by the beautiful beaches and the pretty buildings of the latter city.

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** When part of the action on Colombian soap ''YoSoyBettyLaFea'' ''Series/YoSoyBettyLaFea'' moved from dull Bogotá to sunny Cartagena de Indias, there were a lot of scenes showing Betty wander by the beautiful beaches and the pretty buildings of the latter city.
24th Jul '17 11:47:54 AM Gerusz
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** And then there is the "[[SugarWiki/VisualEffectsOfAwesome Kawoosh]]". The original effect involved firing a jet engine into a pool and filming it underwater from a lot of angles to be reusable.
4th Jul '17 5:01:21 PM AirofMystery
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* The sitcom ''Series/TheFactsOfLife'' had a special set in Australia. Much footage of Sydney's Harbour Bridge and Opera House, as well as Uluru was shown.

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* The sitcom ''Series/TheFactsOfLife'' had a special set in Australia. Much footage of Sydney's Harbour Bridge and Opera House, House was shown, [[ArtisticLicenceGeography as well as Uluru was shown.Uluru.]]
24th Mar '17 7:52:20 PM dbsamurai
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* ''Film/PacificRim'' built a fully functional Jaeger cockpit, mounted on hydraulics that would allow it to rotate, drop, and tilt to mimic the exterior behavior of the titanic mechs as they moved according to the actors' motions inside. Naturally this set was redressed into all four of the Jaeger cockpit interiors we see, with frequent shots of the actors performing an action before cutting to the CG robots mimicking it.
22nd Mar '17 5:16:17 AM bombadil211
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** Suberted in Clarkson's review of the BMW X6 in the final episode of Series 14, where he briefly visits exotic locations for rather trivial reasons in an episode strapped for cash! This includes visiting Spain to see if the handling is better (it isn't), Switzerland to see if the car can deal with snow (it can't), Hong Kong in search of a metaphor (an expensive skyscraper) and to Australia to see if the glovebox works upside down (it does)!

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** Suberted Subverted in Clarkson's review of the BMW X6 in the final episode of Series 14, 14 (which they supposedly had run out of money for), where he briefly visits exotic locations for rather trivial reasons in an episode strapped for cash! This includes visiting Spain to see if the handling is better (it isn't), Switzerland to see if the car can deal with snow (it can't), Hong Kong in search of a metaphor (an expensive skyscraper) and to Australia to see if the glovebox works upside down (it does)!does)! In the same episode, Hammond's review extensively used gratuitous and costly CGI that served no real purpose in showing off his car's features. The [[BrickJoke end result]] is that the show James had no budget for his segment and had to cobble together a segment that was mostly him having tea with the woman who invented the modern road sign.
22nd Mar '17 5:11:22 AM bombadil211
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** Inverted on his last couple of weeks on NBC, where he presented a series of one-off sketches supposedly constructed to be as expensive as possible to the network such as "Purchased fossil of a ground sloth from the Smithsonian spraying an original Picasso with beluga caviar." Generally, these sketches featured obvious fakes or donated loaners.

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** Inverted on his last couple of weeks on NBC, where he presented a series of one-off sketches supposedly constructed to be as expensive as possible to the network such as "Purchased fossil of a ground sloth from the Smithsonian spraying an original Picasso with beluga caviar." Generally, these sketches featured obvious fakes or donated loaners. The music for these segments, on the other hand, all had impossibly high royalty payments and was specifically selected to screw with the network since a single clip could end up costing NBC tens of thousands of dollars should it ever be rerun. This is part of the reason why O'Brien's NBC run has been more or less locked away forever.
20th Mar '17 6:47:54 PM themisterfree
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''Please'' do not confuse with MoneyMakingShot. Also this trope has nothing to do with using cash [[MoneyToThrowAway as ammo]] or pumping stacks of bills full of lead.

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''Please'' do not confuse with MoneyMakingShot. Also this trope has nothing to do with using cash [[MoneyToThrowAway as ammo]] or pumping stacks of bills full of lead.
lead ([[WesternAnimation/CodeMonkeys Mr. Larrity]] shot a pile of money once, then stabbed it).
19th Mar '17 11:19:20 PM DanielCase
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* ''Film/Sahara2005'': Averted when a plane crash that took up 45 seconds of film time and cost $2 million to film was cut to make room for the ProductPlacement scenes.
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