History Main / ShipLevel

21st Jun '16 6:17:08 AM FlyingDuckManGenesis
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* In the ''WesternAnimation/{{Bonkers}}'' LicensedGame for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], one of the levels takes place on a cruise ship. The boss of the stage is The Louse, from the episode, "Once in a Blue Toon", who has stolen [[Disney/TheLittleMermaid Ariel's voice]].
4th Jun '16 11:30:35 AM Kadorhal
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* ''VideoGame/CommandAndConquerRenegade'' features a Nod ship whose commanding officers are {{Shout Out}}s to ''Series/TheLoveBoat'' and ''Series/GilligansIsland''.

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* ''VideoGame/CommandAndConquerRenegade'' features ''VideoGame/CommandAndConquerRenegade''[='=]s fifth mission has the player rescue prisoners from a Nod ship whose commanding officers are {{Shout Out}}s to ''Series/TheLoveBoat'' and ''Series/GilligansIsland''.



** "Piece of the Past" from ''VideoGame/FarCry3'' follows suit. It's the first in a series of missions where the player is searching out an ancient dagger, and the first lead is on a cargo ship that's been captured by pirates.

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** "Piece of the Past" from ''VideoGame/FarCry3'' follows suit. It's the first in a series of missions where the player is searching out an ancient dagger, and the first lead is on a cargo ship that's been captured by pirates.
pirates. [[spoiler:You end up getting below deck, downloading some information from a laptop, which promptly sets off explosives to scuttle the ship]].



* In ''[[VideoGame/MarioAndLuigiSuperstarSaga Mario & Luigi: Superstar Saga]]'', you board a ship with a literal skeleton crew in search of a piece of the Beanstar.

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* In ''[[VideoGame/MarioAndLuigiSuperstarSaga Mario & Luigi: Superstar Saga]]'', ''VideoGame/MarioAndLuigiSuperstarSaga'', you board a ship with a literal skeleton crew in search of a piece of the Beanstar.
18th May '16 10:07:38 AM Kadorhal
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** ''VideoGame/MetalGearSolid2'' begins with a prologue taking place on a fake oil tanker that is actually transporting carrying Metal Gear Ray. Solid Snake must sneak below deck to find proof that US Marines have been constructing a Metal Gear.

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** ''VideoGame/MetalGearSolid2'' ''VideoGame/MetalGearSolid2SonsOfLiberty'' begins with a prologue taking place on a fake oil tanker that is actually transporting carrying Metal Gear Ray. Solid Snake must sneak below deck to find proof that US Marines have been constructing a Metal Gear.



** The finale of ''VideoGame/MetalGearSolid4'' requires Snake to fight his way through a battleship, [[spoiler:namely Outer Haven, from where Ocelot plans to destroy the Patriots, [[GambitRoulette by letting you do whatever it is you're doing]].]]

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** The finale of ''VideoGame/MetalGearSolid4'' ''VideoGame/MetalGearSolid4GunsOfThePatriots'' requires Snake to fight his way through a battleship, [[spoiler:namely Outer Haven, from where Ocelot plans to destroy the Patriots, [[GambitRoulette by letting you do whatever it is you're doing]].]]



** The second level of ''[[VideoGame/SplinterCellChaosTheory Chaos Theory]]'' takes place on a small ship called the ''Maria Narcissa''. The level is very linear and the player must use ventilation shafts and the like to avoid being detected in the narrow corridors and to find and assassinate Hugo Lacerda.
** In ''[[VideoGame/SplinterCellDoubleAgent Double Agent]]'', one of Sam Fisher's missions is to infiltrate a cruise ship and blow it up with a bomb.

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** The second level of ''[[VideoGame/SplinterCellChaosTheory Chaos Theory]]'' ''Chaos Theory'' takes place on a small ship called the ''Maria Narcissa''. The level is very linear and the player must use ventilation shafts and the like to avoid being detected in the narrow corridors and to find and assassinate Hugo Lacerda.
** In ''[[VideoGame/SplinterCellDoubleAgent Double Agent]]'', ''Double Agent'', one of Sam Fisher's missions is to infiltrate a cruise ship and blow it up with a bomb.



** A map in ''VideoGame/UnrealTournament'', "DM-[=KGalleon=]" (Koos Galleon), is modeled after a ship, as is its continuation in ''VideoGame/UnrealTournamentIII'', "DM-[=KBarge=]."
** Also from the first ''VideoGame/UnrealTournament'', the Assault map, "AS-Frigate," is about infiltrating the eponymous frigate and taking control of it.
* The E3 demo of ''VideoGame/HalfLife2'' took place on an abandoned icebreaker called the ''Borealis''. The level didn't make it into the final release though ''Episode 2'' makes clear that ''Episode 3'' will feature the ''Borealis''. [[http://www.moddb.com/mods/missing-information This mod, Missing Information,]] recreates the level from the concept art and makes it playable.

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** A map in ''VideoGame/UnrealTournament'', ''UT'', "DM-[=KGalleon=]" (Koos Galleon), is modeled after a ship, as is its continuation in ''VideoGame/UnrealTournamentIII'', "DM-[=KBarge=]."
** Also from the first ''VideoGame/UnrealTournament'', game, the Assault map, "AS-Frigate," is about infiltrating the eponymous frigate and taking control of it.
* The E3 demo of ''VideoGame/HalfLife2'' took place on an abandoned icebreaker called the ''Borealis''. The level didn't make it into the final release release, though ''Episode 2'' makes clear that ''Episode 3'' will feature the ''Borealis''. [[http://www.The mod ''[[http://www.moddb.com/mods/missing-information This mod, Missing Information,]] Information]]'' recreates the level from the concept art and makes it playable.



* One of the levels in episode 4 of ''VideoGame/DukeNukem 3D'' is set in an oil ship.

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* One of the levels in episode 4 of ''VideoGame/DukeNukem 3D'' ''VideoGame/DukeNukem3D'' is set in an oil ship.



* ''VideoGame/CommandAndConquerRenegade'' features a Nod ship whose commanding officers are {{Shout Out}}s to ''TheLoveBoat'' and ''GilligansIsland''.
* [[VideoGame/BattlefieldBadCompany Battlefield: Bad Company 2]] should be listed here, although the level is in a cargo airplane, it's huge enough to practically be a ship, plus serves all the purposes listed in the trope description.

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* ''VideoGame/CommandAndConquerRenegade'' features a Nod ship whose commanding officers are {{Shout Out}}s to ''TheLoveBoat'' ''Series/TheLoveBoat'' and ''GilligansIsland''.
''Series/GilligansIsland''.
* [[VideoGame/BattlefieldBadCompany Battlefield: Bad Company 2]] VideoGame/BattlefieldBadCompany 2 should be listed here, although the level is in a cargo airplane, it's huge enough to practically be a ship, plus serves all the purposes listed in the trope description.description. There's another level that at least has you exploring the wreckage of various ships that ended up in the desert.



** ''VideoGame/HaloCombatEvolved'' kicks it off with four explicit ship levels, first evacuating the Pillar of Autumn (1) as it prepares to crash into Halo. Then, the assault on the Truth and Reconciliation (3) in Halo's atmosphere, assault the Truth and Reconciliation ''again'' (9 )[[spoiler: to get Keyes's activation codes]], and finally the return to the "beached" Pillar of Autumn (10) [[spoiler: to blow it up and destroy Halo]]. Substitute space for water and they hit just about the whole checklist ''in the first game''. Four of the ten missions in the game spend substantial time on a ship. Most of the indoor parts of Halo feel like this, and for very loose interpretations of "ship" (for the sake of this trope space stations are admirable "ships"), practically the whole game could be considered this.

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** ''VideoGame/HaloCombatEvolved'' kicks it off with four explicit ship levels, first evacuating the Pillar of Autumn (1) as it prepares to crash into Halo. Then, the assault on the Truth and Reconciliation (3) in Halo's atmosphere, assault the Truth and Reconciliation ''again'' (9 )[[spoiler: (9) [[spoiler: to get Keyes's activation codes]], and finally the return to the "beached" Pillar of Autumn (10) [[spoiler: to [[spoiler:to blow it up and destroy Halo]]. Substitute space for water and they hit just about the whole checklist ''in the first game''. Four of the ten missions in the game spend substantial time on a ship. Most of the indoor parts of Halo feel like this, and for very loose interpretations of "ship" (for the sake of this trope space stations are admirable "ships"), practically the whole game could be considered this.



** In ''VideoGame/Halo3ODST'', your team is planning on this (leading your squad's marksman to complain that he saw no use in carrying his ''sniper rifle''), but the Slipspace Jump that Regret pulled back in Halo 2 upsets that. The rest of the game is spent [[spoiler: fighting your way to your teammates in the wake of the explosion from the Jump]].
*** Pretty clear that Dare was going to commandeer the squad anyway, so maybe Buck just wasn't telling him?

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** In ''VideoGame/Halo3ODST'', your team is planning on this (leading your squad's marksman to complain that he saw no use in carrying his when the CO forces him to carry a ''sniper rifle''), but the Slipspace Jump that Regret pulled back in Halo 2 upsets that. The rest of the game is spent [[spoiler: fighting your way to your teammates in the wake of the explosion from the Jump]].
*** Pretty clear that Dare was going to commandeer the squad anyway, so maybe Buck just wasn't telling him?
Jump]].



* ''VideoGame/{{Golden|Eye1997}}eye'' has the Frigate level.

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* ''VideoGame/{{Golden|Eye1997}}eye'' ''VideoGame/{{GoldenEye|1997}}'' has the Frigate level. The [[VideoGame/GoldenEyeWii 2010 remake]] likewise has the second half of the Dubai: Carrier level.
16th May '16 11:22:59 PM Kadorhal
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** In ''VideoGame/Halo3ODST'', your team is planning on this, (leading your squad's marksman to complain that he saw no use in carrying his ''sniper rifle'') but the Slipspace Jump that Regret pulled back in Halo 2 upsets that. The rest of the game is spent [[spoiler: fighting your way to your teammates in the wake of the explosion from the Jump]].

to:

** In ''VideoGame/Halo3ODST'', your team is planning on this, this (leading your squad's marksman to complain that he saw no use in carrying his ''sniper rifle'') rifle''), but the Slipspace Jump that Regret pulled back in Halo 2 upsets that. The rest of the game is spent [[spoiler: fighting your way to your teammates in the wake of the explosion from the Jump]].



* Early in the PC version of ''FarCry'', the player has to fight their way through the wreck of a Japanese World War II aircraft carrier. With [[ThatOneLevel an army of mercenaries and a helicopter on the deck]].

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* Early in the PC version of ''FarCry'', ''VideoGame/FarCry'', the player has to fight their way through the wreck of a Japanese World War II aircraft carrier. With [[ThatOneLevel an army of mercenaries and a helicopter on the deck]].
** "Piece of the Past" from ''VideoGame/FarCry3'' follows suit. It's the first in a series of missions where the player is searching out an ancient dagger, and the first lead is on a cargo ship that's been captured by pirates.
9th Feb '16 5:05:00 PM IAmNotAFunguy
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* The Sunken Ship in ''VideoGame/SuperMarioRPG'''.

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* The Sunken Ship in ''VideoGame/SuperMarioRPG'''.''VideoGame/SuperMarioRPG'' which is also a GangplankGalleon.
9th Feb '16 5:00:51 PM IAmNotAFunguy
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* The Sunken Ship in ''VideoGame/SuperMarioRPG'''.
31st Jan '16 4:44:48 PM Quanyails
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** The first half of ''VideoGame/ResidentEvilDeadAim'' also takes place on a ship.

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** The first half of ''VideoGame/ResidentEvilDeadAim'' ''[[VideoGame/ResidentEvilGunSurvivor Resident Evil: Dead Aim]]'' also takes place on a ship.
24th Nov '15 4:04:40 AM jormis29
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** The second level of ''Chaos Theory'' takes place on a small ship called the ''Maria Narcissa''. The level is very linear and the player must use ventilation shafts and the like to avoid being detected in the narrow corridors and to find and assassinate Hugo Lacerda.
** In ''Double Agent'', one of Sam Fisher's missions is to infiltrate a cruise ship and blow it up with a bomb.
* ''AlphaProtocol'' has a mission set on a yacht.

to:

** The second level of ''Chaos Theory'' ''[[VideoGame/SplinterCellChaosTheory Chaos Theory]]'' takes place on a small ship called the ''Maria Narcissa''. The level is very linear and the player must use ventilation shafts and the like to avoid being detected in the narrow corridors and to find and assassinate Hugo Lacerda.
** In ''Double Agent'', ''[[VideoGame/SplinterCellDoubleAgent Double Agent]]'', one of Sam Fisher's missions is to infiltrate a cruise ship and blow it up with a bomb.
* ''AlphaProtocol'' ''VideoGame/AlphaProtocol'' has a mission set on a yacht.
5th Nov '15 6:07:11 PM IAmNotAFunguy
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* ''VideoGame/SuperMarioMaker'' allows a flying airship to be selected as one of the themes.
16th May '15 6:36:21 AM Diask
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* In the ''Tom Clancy's SplinterCell'' series:

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* In the ''Tom Clancy's SplinterCell'' VideoGame/SplinterCell'' series:



* The E3 demo of ''VideoGame/{{Half-Life 2}}'' took place on an abandoned icebreaker called the ''Borealis''. The level didn't make it into the final release though ''Episode 2'' makes clear that ''Episode 3'' will feature the ''Borealis''. [[http://www.moddb.com/mods/missing-information This mod, Missing Information,]] recreates the level from the concept art and makes it playable.

to:

* The E3 demo of ''VideoGame/{{Half-Life 2}}'' ''VideoGame/HalfLife2'' took place on an abandoned icebreaker called the ''Borealis''. The level didn't make it into the final release though ''Episode 2'' makes clear that ''Episode 3'' will feature the ''Borealis''. [[http://www.moddb.com/mods/missing-information This mod, Missing Information,]] recreates the level from the concept art and makes it playable.



* In ''EternalSonata'', you go from Prince Crescendo's ship to the pirate ship ''Dolce'', where you fight a bunch of pirates, and eventually, the captain and her lieutenants.

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* In ''EternalSonata'', ''VideoGame/EternalSonata'', you go from Prince Crescendo's ship to the pirate ship ''Dolce'', where you fight a bunch of pirates, and eventually, the captain and her lieutenants.



** Though all of ''PhantomHourglass'' and ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' is a water world there is only one true ship level, the GhostShip dungeon in ''PhantomHourglass''.

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** Though all of ''PhantomHourglass'' ''VideoGame/PhantomHourglass'' and ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' is a water world there is only one true ship level, the GhostShip dungeon in ''PhantomHourglass''.''VideoGame/PhantomHourglass''.



** As well as Haunted Ship Zone in ''Sonic Rush Adventure''.
* "Titanic" on the ''GliderPRO'' CD.

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** As well as Haunted Ship Zone in ''Sonic Rush Adventure''.
''VideoGame/SonicRushAdventure''.
* "Titanic" on the ''GliderPRO'' ''VideoGame/GliderPRO'' CD.



* In ''VideoGame/AnUntitledStory'', the path to the boss of [[UnderTheSea DeepDive]] leads through the wreckage of a ship clearly labeled as SS ''Eternity''. There's also a wreckage of another wooden ship on the other side of the area which cannot be explored, but has a bunch of collectibles underside, including quite appropriately a treasure chest.

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* In ''VideoGame/AnUntitledStory'', the path to the boss of [[UnderTheSea DeepDive]] leads through the wreckage of a ship clearly labeled as SS ''Eternity''. There's also a wreckage of another wooden ship on the other side of the area which cannot be explored, but has a bunch of collectibles underside, including quite appropriately a treasure chest.


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* One dungeon in ''VideoGame/CthulhuSavesTheWorld'' is an Ultharian spaceship which Cthulhu and his companions infiltrate with the help of an Ultharian defector, Paws.
* ''VideoGame/ShovelKnight'' has the Iron Whale, a sunken whale-shaped submarine which Tresure Knight has claimed due to large hoard of gold it carries. The Stranded Ship is a wreckage of a wooden ship that has been stranded on [[SlippySlideyIceWorld a polar region]].
This list shows the last 10 events of 104. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.ShipLevel