History Main / ShieldBearingMook

18th May '17 2:03:43 PM Steven
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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' has enemies that will use shields liberally to block your attacks. You can wait for them to drop their guard or you can also use a heavy weapon like an axe or claymore to knock them off balance. Shocking enemies with the Shock Arrows will force them to drop their weapons and shield as well.
1st Apr '17 7:56:35 PM WaxingName
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** ''VideoGame/TheLegendOfZeldaSkywardSword'' gives these to the huge Moblins; one with a wooden, one with a banded shield. The ones with wooden shields can be chopped up or blown out of the Moblin's hand, but the only recourse for the banded shields is to climb them and jump over.

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** ''VideoGame/TheLegendOfZeldaSkywardSword'' gives these to the huge Moblins; one with a wooden, one with a banded shield. The ones with wooden shields can be chopped up or blown out of the Moblin's hand, but the only recourse for the banded shields is to climb them and jump over. For that matter, thanks to the [=MotionPlus=] based combat, nearly all enemies have ways to defend themselves from your attacks. Even the lowly Bokoblins are surprisingly able at blocking your sword. Each enemy also has different ways of getting past its defenses.
24th Mar '17 4:20:06 AM Dravencour
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* Possessed Security in ''VideoGame/Doom2016'' carry energy shields that can absorb most forms of attack and can be used to bash you if you get too close. Thankfully, the [[ChainsawGood chainsaw]] is [[OneHitKill more than up to the task]] of dealing with them.

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* Possessed Security in ''VideoGame/Doom2016'' carry energy shields that can absorb most forms of attack and can be used to bash you if you get too close.you. Thankfully, the [[ChainsawGood chainsaw]] is [[OneHitKill more than up to the task]] of dealing with them.
24th Mar '17 4:19:16 AM Dravencour
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** Both Bianco Angelos ("White Angels") and Alto Angelos ("High Angels") in ''VideoGame/DevilMayCry4'' have shields which double as a flight-pack. They can protect themselves and bash as a counterattack. Usual way to deal with them is to break the shield with hit-n-run tactics, then finish them off with a combo before they have time to repair it.

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** Both Bianco Angelos ("White Angels") and Alto Angelos ("High Angels") in ''VideoGame/DevilMayCry4'' have shields which double as a flight-pack.flight-pack that can also be used to [[ShieldBash bash you silly]]. They can protect themselves and bash as a counterattack. Usual way to deal with them is to break the shield with hit-n-run tactics, then finish them off with a combo before they have time to repair it.


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* Possessed Security in ''VideoGame/Doom2016'' carry energy shields that can absorb most forms of attack and can be used to bash you if you get too close. Thankfully, the [[ChainsawGood chainsaw]] is [[OneHitKill more than up to the task]] of dealing with them.
16th Feb '17 4:07:15 PM dlchen145
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* ''VideoGame/MetalGearSolid3SnakeEater'' has squads of EliteMooks with riot shields who show up in certain areas if you're suspected of being nearby. Explosives and shots from behind the shield both work, but there's a special sense of accomplishment reserved for those who [[AttackItsWeakPoint headshot them right through the eye slot.]]
8th Nov '16 6:36:38 AM SuperFeatherYoshi
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** The ''Citadel'' DLC also has the [[PrivateMilitaryContractors MG9 or CAT6]] Heavies, which generate the shield with their omni-tools. Not being a physical object, it cannot be pulled off them or shot through: however, it is also much smaller, can be taken out with Overload and still regains the slot in spite of being translucent. Annoyingly, they have armor rather than health bar [[KungFuProofMook preventing them from being targeted directly by Overload]], but Energy Drain works fine and Overload can still ''arc'' to them.

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** The ''Citadel'' DLC also has the [[PrivateMilitaryContractors MG9 or CAT6]] Heavies, which generate the shield with their omni-tools. Not being a physical object, it cannot be pulled off them or shot through: however, it is also much smaller, can be taken out with Overload and still regains retains the slot in spite of being translucent. Annoyingly, they have armor rather than health bar [[KungFuProofMook preventing them from being targeted directly by Overload]], but Energy Drain works fine and Overload can still ''arc'' to them.
11th Jun '16 1:55:39 AM erforce
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* ''VideoGame/DevilMayCry'':
** Both Bianco Angelos ("White Angels") and Alto Angelos ("High Angels") in''4'' have shields which double as a flight-pack. They can protect themselves and bash as a counterattack. Usual way to deal with them is to break the shield with hit-n-run tactics, then finish them off with a combo before they have time to repair it.
** ''Devil May Cry 1'' had skeletons equipped with ''two'' small, round sawblades that they also used like shields.
* ''VideoGame/DonkeyKongCountry 3'': Koin and Koindozer. The former have to be defeated in order to earn DK Coins for every level, while the latter are exclusive to one level where they ShieldBash you into {{Bottomless Pit}}s.
* In ''VideoGame/{{Doom}} 3'', the rarest type of zombie soldier carries a large, bulletproof metal riot shield.

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* ''VideoGame/DevilMayCry'':
''Franchise/DevilMayCry'':
** Both Bianco Angelos ("White Angels") and Alto Angelos ("High Angels") in''4'' in ''VideoGame/DevilMayCry4'' have shields which double as a flight-pack. They can protect themselves and bash as a counterattack. Usual way to deal with them is to break the shield with hit-n-run tactics, then finish them off with a combo before they have time to repair it.
** ''Devil May Cry 1'' First ''VideoGame/DevilMayCry'' had skeletons equipped with ''two'' small, round sawblades that they also used like shields.
* ''VideoGame/DonkeyKongCountry 3'': ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble'': Koin and Koindozer. The former have to be defeated in order to earn DK Coins for every level, while the latter are exclusive to one level where they ShieldBash you into {{Bottomless Pit}}s.
* In ''VideoGame/{{Doom}} 3'', ''VideoGame/{{Doom 3}}'', the rarest type of zombie soldier carries a large, bulletproof metal riot shield.



* ''VideoGame/GodOfWar'' has these enemies in every part of the franchise.

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* ''VideoGame/GodOfWar'' ''VideoGame/GodOfWarSeries'' has these enemies in every part of the franchise.



** ''VideoGame/MegaManX 8'' gave X, Zero and Axl guard breaking attacks (charged shot, 3 hit saber combo or 8 rapid fire bullets, respectively) to deal with the increased number of shield bearing mavericks from previous games.

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** ''VideoGame/MegaManX 8'' ''VideoGame/MegaManX8'' gave X, Zero and Axl guard breaking attacks (charged shot, 3 hit saber combo or 8 rapid fire bullets, respectively) to deal with the increased number of shield bearing mavericks from previous games.
4th Jun '16 9:47:28 PM nombretomado
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* The PS2 game based on ''Anime/TransformersArmada'' had shielded Decepticlones in later levels; their shields could be destroyed with sustained firepower.

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* The PS2 [=PS2=] game based on ''Anime/TransformersArmada'' had shielded Decepticlones in later levels; their shields could be destroyed with sustained firepower.
30th May '16 8:45:49 AM TheOneWhoTropes
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* The PS2 game based on ''TransformersArmada'' had shielded Decepticlones in later levels; their shields could be destroyed with sustained firepower.

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* The PS2 game based on ''TransformersArmada'' ''Anime/TransformersArmada'' had shielded Decepticlones in later levels; their shields could be destroyed with sustained firepower.
3rd Nov '15 12:20:43 AM HeraldAlberich
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* ''VideoGame/MetroidPrime3'' armed some of its Space Pirates with energy shields; you could rip these off with your Grapple lasso.

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* ''VideoGame/MetroidPrime3'' armed ''VideoGame/MetroidPrime3Corruption'' arms some of its Space Pirates SpacePirates with energy shields; you could can rip these off with your Grapple lasso.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ShieldBearingMook