History Main / SherlockHolmesAndTheSecretOfTheSilverEarring

5th Sep '14 11:31:00 AM MarkLungo
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/holmes_4233.jpg]]
''SherlockHolmes and the Secret of the Silver Earring'' (also released as ''SherlockHolmes: Mystery of the Silver Earring'' or ''SherlockHolmes: The Silver Earring'') was first presented as a PC adventure-mystery game in 2004 by Ubisoft.

It's October 1897, and Holmes and Watson are attending a gala party thrown in honor of Lavinia Bromsby, the daughter of the wealthy Sir Melvyn Bromsby, at which they're supposed to investigate the questionable character of an Italian opera singer. Instead, everything gets thrown for a loop when the host winds up murdered -- and the guest of honor is the number-one suspect. It's up to Holmes and Watson to find out who really killed Sir Bromsby. They have four days in which to solve the crime and save Lavinia from a trial at which the circumstantial evidence will surely seal her fate.

The course of the investigation leads them to discover that things are very strange within Bromsby's company. What really happened when they built that bridge in India? How is the whole situation connected with a company of traveling actors? Did Lavinia really kill her father? What about Hermann Grimble, Bromsby's right-hand man -- how's he mixed up in all this? Holmes is able to solve the matter, of course. Can you?

Solving the mystery involves all manner of clue-hunting. You need to interview witnesses, collect and review documents, perform experiments with Holmes's own chemistry lab, and correctly answer quiz-style questions at the end of each day. In addition, there are a few more difficult scenes in which you have to successfully sneak past guards or reach a goal in time. Toss in a few {{Red Herring}}s and characters who aren't entirely what they appear, and you have a rich and engrossing mystery worthy of its famous star.

In 2010 the game was re-released for play on mobile phones.
----
!!Tropes present in this game include:

* AloofBigBrother: Mycroft Holmes, who is so aloof as to not even appear. He helps Sherlock behind the scenes, however.
* AnotherSideAnotherStory: For one portion of the game, the player takes on the role of Watson to show what he was doing while Holmes was doing something else.
* BrownEyes: Close-ups show that Holmes has these in the game; canon purists will take note, because his eyes in the stories are always described as grey.
* CaptainObvious: Watson, in one scene, when he declares that a man is dead. {{Lampshaded}} by Holmes in full DeadpanSnarker mode, who comments that "I thought he merely decided to take a nap under a pile of potatoes!"
* [[MommyIssues Daddy Issues]]: Lavinia and her father have not spoken for a long time.
* DialogueTree: There's one for every character Holmes and Watson meet, and every conversational possibility must be exhausted with every single one of them before the game can progress to the next day.
* DrunkDriver: A variation. Watson has an interview with a drunk coachman, although he's not driving at the time. [[spoiler:He's also not really drunk.]]
* [[spoiler:EvilRedhead]]: The real killer has [[spoiler:red hair]]. Subverted in that [[spoiler:it's a wig]].
* FacePalm: Holmes has one in a cutscene, when Watson pulls out his gun to defend them from a group of thugs only to find that he forgot to load it.
* TheFarmerAndTheViper: Holmes finds a written copy of this fable during his researches at one location; it's a clue about the identity of one of the conspirators.
* FinalExamBoss: A variation. At the end of each of the first three days, you must successfully answer all the questions in a quiz. When confronting the villain on the fourth day, you must once again successfully answer all the questions -- so rather than an actual boss, the "final boss" is ''[[ExactlyWhatItSaysOnTheTin literally]]'' a final exam.
* GoldDigger: Part of the overall solution is revealing one character to be this. [[spoiler:Lt. Herrington murders Sir Bromsby so Lavinia will inherit the estate; he then begins courting her with the intention of proposing marriage, and plans to kill ''her'' off once he gains control of her assets.]]
* HiddenHeartOfGold: Holmes having one of these is well known to his fans; it's demonstrated in the game when he visits the monastery and claims to be the brother of the man he's seeking on the grounds. To help maintain his facade (and because of said hidden heart of gold), he makes a sizable contribution to the monks as "reimbursement" for "his brother's" trespass.
* ICantUseTheseThingsTogether: Holmes has plenty of what can be assumed to be inner monologue to let the player know if what they're trying to do is not possible.
* IKissYourHand: Holmes kisses Lavinia's hand in a cutscene when they first meet. Probably done as a laugh for the die-hard fans, since he never does any such thing in the real stories.
* InspectorLestrade: He's as useful as he can be, all things considered.
* MacGuffin: The titular silver earring. [[spoiler:Or rather, ''earrings'' - there are three.]]
* NeverFoundTheBody: [[spoiler:Veronica Davenport, after her disappearance in South America.]]
* PointAndClickGame: You can get a clue as to what to do by moving your mouse around the screen and watching for the pointer to change appearance. A hand means there is an object to pick up or examine; a portrait appears when pointing at another character and opens the dialogue menu; footprints mean you can walk into another part of the scene.
* MasterOfDisguise: Holmes travels incognito to a monastery in search of some evidence.
* NonstandardGameOver: If you fail in either the TimedMission or the StealthBasedMission, Holmes's file of cases will appear, showing that he was unable to solve the case. The file notes that Lavinia Bromsby was convicted of her father's murder and sentenced to death, and Hermann Grimble committed suicide. The game then returns you to the start of the failed mission in question and you can try again.
* PlayerCharacter: Usually Holmes; unlike many other Holmes games, however, a few scenes allow the player to assume the mantle of Watson for parts of the investigation where Holmes is not present.
* RedHerring: Several. Possibly the biggest is the character of [[spoiler:Hermann Grimble]], who seems to have been [[spoiler:stealing money from Bromsby's company. Turns out that he was using the money all along to help keep Bromsby from being blackmailed.]]
** Another is the fact that Holmes tells Lestrade to take the character called [[spoiler:Dwight Richards]] into custody as soon as possible. This implies to Watson, Lestrade, and the player that this is the guilty party; in fact, he wants the character taken into custody because Holmes has realized this is the next murder target.
* SherlockHolmes: Of course.
* SolveTheSoupCans: Horace Fowlett's house is ''full'' of puzzles that have to be solved in order to get all the intel Holmes needs. The game justifies it by explaining that he's a toy and puzzle aficianado, but they're really just there to create difficulty for the player.
* StealthBasedMission: The difficult matter of breaking into Bromsby Cementworks without attracting the notice of either the guard or the watchdog.
* TalkToEveryone: Absolutely crucial to winning the game. The game will not proceed to the next stage until all possible conversation threads with all possible characters have been exhausted.
* TimedMission: At the monastery, Holmes discovers that someone is burning important evidence. He has to rush back to where he can fill a pail with water, then rush again to the site of the fire in order to keep it from destroying everything. A clock on the screen shows just how much time remains.
* UnwinnableByMistake: The game will prevent the player from continuing if Holmes misses so much as a single clue, with one exception. If Holmes fails to pick up [[spoiler:the autographed photo of the actress in Lavinia's dressing room]] on the first day, the game will keep going and the player will not know that anything's wrong until the fourth day, when the clue needs to be shown to another character. (Presumably this is a glitch and not a case of UnwinnableByDesign, since it's the only instance of the game becoming unwinnable.)
* VisualPun: Lieutenant Herrington has red hair. He's a {{red Herring}}ton.
* WhatHappenedToTheMouse: The whole reason Holmes and Watson were at the Bromsby party in the first place was to investigate the Italian opera star Gallia. After Sir Bromsby's murder, she's never mentioned again.
* YouHaveOutlivedYourUsefulness: There are three partners involved in the plot. After one of them makes his contribution, the other two kill him and dispose of his body in a way designed to keep him from being identified.
----

to:

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/holmes_4233.jpg]]
''SherlockHolmes and the Secret of the Silver Earring'' (also released as ''SherlockHolmes: Mystery of the Silver Earring'' or ''SherlockHolmes: The Silver Earring'') was first presented as a PC adventure-mystery game in 2004 by Ubisoft.

It's October 1897, and Holmes and Watson are attending a gala party thrown in honor of Lavinia Bromsby, the daughter of the wealthy Sir Melvyn Bromsby, at which they're supposed to investigate the questionable character of an Italian opera singer. Instead, everything gets thrown for a loop when the host winds up murdered -- and the guest of honor is the number-one suspect. It's up to Holmes and Watson to find out who really killed Sir Bromsby. They have four days in which to solve the crime and save Lavinia from a trial at which the circumstantial evidence will surely seal her fate.

The course of the investigation leads them to discover that things are very strange within Bromsby's company. What really happened when they built that bridge in India? How is the whole situation connected with a company of traveling actors? Did Lavinia really kill her father? What about Hermann Grimble, Bromsby's right-hand man -- how's he mixed up in all this? Holmes is able to solve the matter, of course. Can you?

Solving the mystery involves all manner of clue-hunting. You need to interview witnesses, collect and review documents, perform experiments with Holmes's own chemistry lab, and correctly answer quiz-style questions at the end of each day. In addition, there are a few more difficult scenes in which you have to successfully sneak past guards or reach a goal in time. Toss in a few {{Red Herring}}s and characters who aren't entirely what they appear, and you have a rich and engrossing mystery worthy of its famous star.

In 2010 the game was re-released for play on mobile phones.
----
!!Tropes present in this game include:

* AloofBigBrother: Mycroft Holmes, who is so aloof as to not even appear. He helps Sherlock behind the scenes, however.
* AnotherSideAnotherStory: For one portion of the game, the player takes on the role of Watson to show what he was doing while Holmes was doing something else.
* BrownEyes: Close-ups show that Holmes has these in the game; canon purists will take note, because his eyes in the stories are always described as grey.
* CaptainObvious: Watson, in one scene, when he declares that a man is dead. {{Lampshaded}} by Holmes in full DeadpanSnarker mode, who comments that "I thought he merely decided to take a nap under a pile of potatoes!"
* [[MommyIssues Daddy Issues]]: Lavinia and her father have not spoken for a long time.
* DialogueTree: There's one for every character Holmes and Watson meet, and every conversational possibility must be exhausted with every single one of them before the game can progress to the next day.
* DrunkDriver: A variation. Watson has an interview with a drunk coachman, although he's not driving at the time. [[spoiler:He's also not really drunk.]]
* [[spoiler:EvilRedhead]]: The real killer has [[spoiler:red hair]]. Subverted in that [[spoiler:it's a wig]].
* FacePalm: Holmes has one in a cutscene, when Watson pulls out his gun to defend them from a group of thugs only to find that he forgot to load it.
* TheFarmerAndTheViper: Holmes finds a written copy of this fable during his researches at one location; it's a clue about the identity of one of the conspirators.
* FinalExamBoss: A variation. At the end of each of the first three days, you must successfully answer all the questions in a quiz. When confronting the villain on the fourth day, you must once again successfully answer all the questions -- so rather than an actual boss, the "final boss" is ''[[ExactlyWhatItSaysOnTheTin literally]]'' a final exam.
* GoldDigger: Part of the overall solution is revealing one character to be this. [[spoiler:Lt. Herrington murders Sir Bromsby so Lavinia will inherit the estate; he then begins courting her with the intention of proposing marriage, and plans to kill ''her'' off once he gains control of her assets.]]
* HiddenHeartOfGold: Holmes having one of these is well known to his fans; it's demonstrated in the game when he visits the monastery and claims to be the brother of the man he's seeking on the grounds. To help maintain his facade (and because of said hidden heart of gold), he makes a sizable contribution to the monks as "reimbursement" for "his brother's" trespass.
* ICantUseTheseThingsTogether: Holmes has plenty of what can be assumed to be inner monologue to let the player know if what they're trying to do is not possible.
* IKissYourHand: Holmes kisses Lavinia's hand in a cutscene when they first meet. Probably done as a laugh for the die-hard fans, since he never does any such thing in the real stories.
* InspectorLestrade: He's as useful as he can be, all things considered.
* MacGuffin: The titular silver earring. [[spoiler:Or rather, ''earrings'' - there are three.]]
* NeverFoundTheBody: [[spoiler:Veronica Davenport, after her disappearance in South America.]]
* PointAndClickGame: You can get a clue as to what to do by moving your mouse around the screen and watching for the pointer to change appearance. A hand means there is an object to pick up or examine; a portrait appears when pointing at another character and opens the dialogue menu; footprints mean you can walk into another part of the scene.
* MasterOfDisguise: Holmes travels incognito to a monastery in search of some evidence.
* NonstandardGameOver: If you fail in either the TimedMission or the StealthBasedMission, Holmes's file of cases will appear, showing that he was unable to solve the case. The file notes that Lavinia Bromsby was convicted of her father's murder and sentenced to death, and Hermann Grimble committed suicide. The game then returns you to the start of the failed mission in question and you can try again.
* PlayerCharacter: Usually Holmes; unlike many other Holmes games, however, a few scenes allow the player to assume the mantle of Watson for parts of the investigation where Holmes is not present.
* RedHerring: Several. Possibly the biggest is the character of [[spoiler:Hermann Grimble]], who seems to have been [[spoiler:stealing money from Bromsby's company. Turns out that he was using the money all along to help keep Bromsby from being blackmailed.]]
** Another is the fact that Holmes tells Lestrade to take the character called [[spoiler:Dwight Richards]] into custody as soon as possible. This implies to Watson, Lestrade, and the player that this is the guilty party; in fact, he wants the character taken into custody because Holmes has realized this is the next murder target.
* SherlockHolmes: Of course.
* SolveTheSoupCans: Horace Fowlett's house is ''full'' of puzzles that have to be solved in order to get all the intel Holmes needs. The game justifies it by explaining that he's a toy and puzzle aficianado, but they're really just there to create difficulty for the player.
* StealthBasedMission: The difficult matter of breaking into Bromsby Cementworks without attracting the notice of either the guard or the watchdog.
* TalkToEveryone: Absolutely crucial to winning the game. The game will not proceed to the next stage until all possible conversation threads with all possible characters have been exhausted.
* TimedMission: At the monastery, Holmes discovers that someone is burning important evidence. He has to rush back to where he can fill a pail with water, then rush again to the site of the fire in order to keep it from destroying everything. A clock on the screen shows just how much time remains.
* UnwinnableByMistake: The game will prevent the player from continuing if Holmes misses so much as a single clue, with one exception. If Holmes fails to pick up [[spoiler:the autographed photo of the actress in Lavinia's dressing room]] on the first day, the game will keep going and the player will not know that anything's wrong until the fourth day, when the clue needs to be shown to another character. (Presumably this is a glitch and not a case of UnwinnableByDesign, since it's the only instance of the game becoming unwinnable.)
* VisualPun: Lieutenant Herrington has red hair. He's a {{red Herring}}ton.
* WhatHappenedToTheMouse: The whole reason Holmes and Watson were at the Bromsby party in the first place was to investigate the Italian opera star Gallia. After Sir Bromsby's murder, she's never mentioned again.
* YouHaveOutlivedYourUsefulness: There are three partners involved in the plot. After one of them makes his contribution, the other two kill him and dispose of his body in a way designed to keep him from being identified.
----
[[redirect:VideoGame/SherlockHolmesSecretOfTheSilverEarring]]
30th May '13 10:22:18 PM LadyNorbert
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* TheFarmerAndTheViper: Holmes finds a written copy of this fable during his researches at one location; it's a clue about the identity of one of the conspirators.



* HiddenHeartOfGold: Holmes having one of these is well known to his fans; it's demonstrated in the game when he visits the monastery and claims to be the brother of the man he's seeking on the grounds. To help maintain his facade (and because of said hidden heart of gold), he makes a sizeable contribution to the monks as "reimbursement" for "his brother's" trespass.

to:

* HiddenHeartOfGold: Holmes having one of these is well known to his fans; it's demonstrated in the game when he visits the monastery and claims to be the brother of the man he's seeking on the grounds. To help maintain his facade (and because of said hidden heart of gold), he makes a sizeable sizable contribution to the monks as "reimbursement" for "his brother's" trespass.
1st May '12 2:07:30 PM LadyNorbert
Is there an issue? Send a Message


[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/holmes_4233.jpg]]



It's October 1897, and Holmes and Watson are attending a gala party thrown in honor of Lavinia Bromsby, the daughter of the wealthy Sir Melvyn Bromsby, at which they're supposed to investigate the questionable character of an Italian opera singer. Instead, everything gets thrown for a loop when the host winds up murdered -- and the guest of honor is the number-one suspect. It's up to Holmes and Watson to find out who really killed Sir Bromsby. He has four days in which to solve the crime and save Lavinia from a trial at which the circumstantial evidence will surely seal her fate.

to:

It's October 1897, and Holmes and Watson are attending a gala party thrown in honor of Lavinia Bromsby, the daughter of the wealthy Sir Melvyn Bromsby, at which they're supposed to investigate the questionable character of an Italian opera singer. Instead, everything gets thrown for a loop when the host winds up murdered -- and the guest of honor is the number-one suspect. It's up to Holmes and Watson to find out who really killed Sir Bromsby. He has They have four days in which to solve the crime and save Lavinia from a trial at which the circumstantial evidence will surely seal her fate.



* AnotherSideAnotherStory: For one portion of the game, the player takes on the role of Watson to show what he was doing while Holmes was doing something else.



* CrowningMomentOfFunny: The potatoes thing, the incident listed under FacePalm, and poor Watson's interview with the drunk coachman who addresses him as "ma'am."



* DialogueTree: There's one for every character Holmes and Watson meet, and every conversational possibility must be exhausted with every single one of them before the game can progress to the next day.



* GoldDigger: Part of the overall solution is revealing one character to be this. [[spoiler:Lt. Herrington murders Sir Bromsby so Lavinia would inherit the estate; he then begins courting her with the intention of proposing marriage, and plans to kill ''her'' off once he gains control of her assets.]]
* HiddenHeartOfGold: Holmes having one of these is well known to his fans; it's demonstrated in the game when he visits the monastery and claims to be the brother of the man he's seeking on the grounds. To help maintain his facade, and because of this, he makes a sizeable contribution to the monks as "reimbursement" for "his brother's" trespass.

to:

* GoldDigger: Part of the overall solution is revealing one character to be this. [[spoiler:Lt. Herrington murders Sir Bromsby so Lavinia would will inherit the estate; he then begins courting her with the intention of proposing marriage, and plans to kill ''her'' off once he gains control of her assets.]]
* HiddenHeartOfGold: Holmes having one of these is well known to his fans; it's demonstrated in the game when he visits the monastery and claims to be the brother of the man he's seeking on the grounds. To help maintain his facade, and facade (and because of this, said hidden heart of gold), he makes a sizeable contribution to the monks as "reimbursement" for "his brother's" trespass.trespass.
* ICantUseTheseThingsTogether: Holmes has plenty of what can be assumed to be inner monologue to let the player know if what they're trying to do is not possible.



* NeverFoundTheBody: [[spoiler:Veronica Davenport, after her disappearance in South America]]

to:

* NeverFoundTheBody: [[spoiler:Veronica Davenport, after her disappearance in South America]]America.]]
29th Jun '11 4:31:40 PM LadyNorbert
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* FinalExamBoss: A variation. At the end of each of the first three days, you must successfully answer all the questions in a quiz. When confronting the villain on the fourth day, you must once again successfully answer all the questions -- so rather than an actual boss, [[ExactlyWhatItSaysOnTheTin the "final boss" is a ''literal'' final exam.]]

to:

* FinalExamBoss: A variation. At the end of each of the first three days, you must successfully answer all the questions in a quiz. When confronting the villain on the fourth day, you must once again successfully answer all the questions -- so rather than an actual boss, [[ExactlyWhatItSaysOnTheTin the "final boss" is ''[[ExactlyWhatItSaysOnTheTin literally]]'' a ''literal'' final exam.]]
29th Jun '11 4:30:22 PM LadyNorbert
Is there an issue? Send a Message


* FinalExamBoss: A variation. At the end of each of the first three days, you must successfully answer all the questions in a quiz. When confronting the villain on the fourth day, you must once again successfully answer all the questions -- so rather than an actual boss, the "final boss" is a ''literal'' final exam.

to:

* FinalExamBoss: A variation. At the end of each of the first three days, you must successfully answer all the questions in a quiz. When confronting the villain on the fourth day, you must once again successfully answer all the questions -- so rather than an actual boss, [[ExactlyWhatItSaysOnTheTin the "final boss" is a ''literal'' final exam.]]



* HiddenHeartOfGold: Holmes having one of these is well known to his fans; it's demonstrated in the game when he visits the monastery and claims to be the brother of the man he's seeking on the grounds. To help maintain his facade, and because of this, he makes a sizeable contribution to the monks as "reimbursement" for "his brother's" trespass.



* MacGuffin: The titular silver earring. [[spoiler:Or rather, ''earrings'' -- there are three.]]

to:

* MacGuffin: The titular silver earring. [[spoiler:Or rather, ''earrings'' -- - there are three.]]]]
* NeverFoundTheBody: [[spoiler:Veronica Davenport, after her disappearance in South America]]



* PlayerCharacter: Usually Holmes; unlike many other Holmes games, however, a few scenes allow the player to assume the mantle of Watson for parts of the investigation where Holmes is not present.



* UnwinnableByMistake: The game will prevent the player from continuing if Holmes misses so much as a single clue, with one exception. If Holmes fails to pick up [[spoiler:the autographed photo of the actress in Lavinia's dressing room]] on the first day, the game will keep going and the player will not know that anything's wrong until the fourth day, when the clue needs to be shown to another character.

to:

* UnwinnableByMistake: The game will prevent the player from continuing if Holmes misses so much as a single clue, with one exception. If Holmes fails to pick up [[spoiler:the autographed photo of the actress in Lavinia's dressing room]] on the first day, the game will keep going and the player will not know that anything's wrong until the fourth day, when the clue needs to be shown to another character. (Presumably this is a glitch and not a case of UnwinnableByDesign, since it's the only instance of the game becoming unwinnable.)


Added DiffLines:

* WhatHappenedToTheMouse: The whole reason Holmes and Watson were at the Bromsby party in the first place was to investigate the Italian opera star Gallia. After Sir Bromsby's murder, she's never mentioned again.
* YouHaveOutlivedYourUsefulness: There are three partners involved in the plot. After one of them makes his contribution, the other two kill him and dispose of his body in a way designed to keep him from being identified.
3rd Jan '11 4:59:49 PM LadyNorbert
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** Another is the fact that Holmes tells Lestrade to take the character called [[spoiler:Richards]] into custody as soon as possible. This implies to Watson, Lestrade, and the player that this is the guilty party; in fact, he wants the character taken into custody because Holmes has realized this is the next murder target.

to:

** Another is the fact that Holmes tells Lestrade to take the character called [[spoiler:Richards]] [[spoiler:Dwight Richards]] into custody as soon as possible. This implies to Watson, Lestrade, and the player that this is the guilty party; in fact, he wants the character taken into custody because Holmes has realized this is the next murder target.
3rd Jan '11 4:52:55 PM LadyNorbert
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* [[spoiler:EvilRedhead]]: The real killer has [[spoiler:red hair]].

to:

* [[spoiler:EvilRedhead]]: The real killer has [[spoiler:red hair]]. Subverted in that [[spoiler:it's a wig]].
3rd Jan '11 4:51:12 PM LadyNorbert
Is there an issue? Send a Message


It's October 1897, and Holmes and Watson are attending a gala party thrown in honor of Lavinia Bromsby, the daughter of the wealthy Sir Melvyn Bromsby, at which the're supposed to investigate the questionable character of an Italian opera singer. Instead, everything gets thrown for a loop when the host winds up murdered -- and the guest of honor is the number-one suspect. It's up to Holmes and Watson to find out who really killed Sir Bromsby. He has four days in which to solve the crime and save Lavinia from a trial at which the circumstantial evidence will surely seal her fate.

The course of the investigation leads them to discover that things are very strange within Bromsby's company. What really happened when they built that bridge in India? How is the whole situation connected with a company of traveling actors? Did Lavinia really kill her father? Holmes is able to solve the matter, of course. Can you?

to:

It's October 1897, and Holmes and Watson are attending a gala party thrown in honor of Lavinia Bromsby, the daughter of the wealthy Sir Melvyn Bromsby, at which the're they're supposed to investigate the questionable character of an Italian opera singer. Instead, everything gets thrown for a loop when the host winds up murdered -- and the guest of honor is the number-one suspect. It's up to Holmes and Watson to find out who really killed Sir Bromsby. He has four days in which to solve the crime and save Lavinia from a trial at which the circumstantial evidence will surely seal her fate.

The course of the investigation leads them to discover that things are very strange within Bromsby's company. What really happened when they built that bridge in India? How is the whole situation connected with a company of traveling actors? Did Lavinia really kill her father? What about Hermann Grimble, Bromsby's right-hand man -- how's he mixed up in all this? Holmes is able to solve the matter, of course. Can you?


Added DiffLines:

* CrowningMomentOfFunny: The potatoes thing, the incident listed under FacePalm, and poor Watson's interview with the drunk coachman who addresses him as "ma'am."


Added DiffLines:

* DrunkDriver: A variation. Watson has an interview with a drunk coachman, although he's not driving at the time. [[spoiler:He's also not really drunk.]]


Added DiffLines:

* GoldDigger: Part of the overall solution is revealing one character to be this. [[spoiler:Lt. Herrington murders Sir Bromsby so Lavinia would inherit the estate; he then begins courting her with the intention of proposing marriage, and plans to kill ''her'' off once he gains control of her assets.]]


Added DiffLines:

* NonstandardGameOver: If you fail in either the TimedMission or the StealthBasedMission, Holmes's file of cases will appear, showing that he was unable to solve the case. The file notes that Lavinia Bromsby was convicted of her father's murder and sentenced to death, and Hermann Grimble committed suicide. The game then returns you to the start of the failed mission in question and you can try again.
* RedHerring: Several. Possibly the biggest is the character of [[spoiler:Hermann Grimble]], who seems to have been [[spoiler:stealing money from Bromsby's company. Turns out that he was using the money all along to help keep Bromsby from being blackmailed.]]
** Another is the fact that Holmes tells Lestrade to take the character called [[spoiler:Richards]] into custody as soon as possible. This implies to Watson, Lestrade, and the player that this is the guilty party; in fact, he wants the character taken into custody because Holmes has realized this is the next murder target.


Added DiffLines:

* TimedMission: At the monastery, Holmes discovers that someone is burning important evidence. He has to rush back to where he can fill a pail with water, then rush again to the site of the fire in order to keep it from destroying everything. A clock on the screen shows just how much time remains.
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