History Main / ShellShockSilence

18th Aug '16 5:24:47 AM F1Krazy
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* The ''Series/GreysAnatomy'' episode "Into The Silence" features this for a significant portion of the episode, as it follows Meredith after she is badly beaten and hospitalized. Her injuries include temporary deafness, and the episode's sound is accordingly replaced with a low drone for almost the entire first half of the episode. Eventually it gradually fades away and the sound comes back as her hearing returns.
5th Aug '16 3:23:56 PM Orca1_9904
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* ''VideoGame/WarThunder'' introduced this for ground vehicles as of their v1.61 update; when a member of a player vehicle's crew is wounded, the player will hear a ringing ears sound and/or have the normal audio become muffled.
5th Jul '16 11:31:59 PM wolftickets1969
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* In ''VideoGame/{{Fallout 3}}'' and ''VideoGame/FalloutNewVegas'', if your head becomes "[[StandardStatusEffects crippled]]", your sound will periodically be replaced with a tinnitus effect while [[ImpairmentShot your vision blurs]].

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* In ''VideoGame/{{Fallout 3}}'' and ''VideoGame/FalloutNewVegas'', if your head becomes "[[StandardStatusEffects crippled]]", your sound will periodically be replaced with a tinnitus effect while [[ImpairmentShot your vision blurs]]. In ''VideoGame/{{Fallout 4}}'', the sound of an explosion can also cause a concussion.
1st Jul '16 10:26:33 AM lady_peaseblossom
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* Used in ''Film/IRobot'' after Detective Spooner "experiences a car accident" as a result of being attacked by NS-5s. As he crawls from the wreckage, all sounds are muted until he spits out a mouthful of blood.
8th May '16 4:21:47 PM eroock
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* In ''Film/TheRevenant'', this happens towards the end of the opening BigBadassBattleSequence. The battle sound drowns out, leaving us with the horrible visuals of the massacre along with a low-pitched sound from the soundtrack.
3rd Apr '16 8:03:48 PM JackG
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* A similar concept is the subject of the Australian film ''Film/{{Noise}}'' (2007), about a police officer who suffers from tinnitus due to psychological damage from witnessing the aftermath of a massacre.

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* A similar concept is the subject of the Australian film ''Film/{{Noise}}'' ''Noise'' (2007), about a police officer who suffers from tinnitus due to psychological damage from witnessing the aftermath of a massacre.



* ''Series/PersonOfInterest''. Root after she's momentarily stunned during a truck crash in "Mors Praematura", but it segues immediately into the ClimacticMusic as she wakes up and starts kicking ass.

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* ''Series/PersonOfInterest''. Root after she's momentarily stunned during a truck crash in "Mors Praematura", but it segues immediately into the ClimacticMusic as she wakes up and starts kicking ass. Played straight in "Matsya Nyaya", when a bomb goes off underneath an armoured car Reese is guarding.
2nd Apr '16 5:23:36 PM JackG
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* ''Series/PersonOfInterest''. Root after she's momentarily stunned during a truck crash in "Mors Praematura", but it segues immediately into the ClimacticMusic as she wakes up and starts kicking ass.
2nd Apr '16 6:04:37 AM JackG
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* Played with in ''Film/WelcomeToThePunch'' (2013). A detective tackles a civilian at gunpoint whom he mistook for the criminal who shoot him three years ago, an event from which he's still traumatized. His partner can be heard faintly yelling at him to stop even though she's right next to them, but she's drowned out by a ringing sound (he was shot in a concrete tunnel, so the temporary deafness may be a flashback).

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* Played with in ''Film/WelcomeToThePunch'' (2013). A detective tackles a civilian at gunpoint whom he mistook for the criminal who shoot shot him three years ago, an event from which he's still traumatized. His partner can be heard faintly yelling at him to stop even though she's right next to them, but she's drowned out by a ringing sound (he was shot in a concrete tunnel, so the temporary deafness may be a flashback).
29th Feb '16 1:32:27 PM Morgenthaler
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* In ''VideoGame/CallOfCthulhuDarkCornersOfTheEarth'' this is invoked deliberately in the final battle, as you must deafen yourself from the final boss' song by blasting your [[TheBFG BFG]] on a huge gong while standing next to it, but avoided at other times despite of having extremely realistic weapons in every other way, lacking an ammo counter and forcing the player to rely on the iron sights.

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* In ''VideoGame/CallOfCthulhuDarkCornersOfTheEarth'' this is invoked deliberately in the final battle, as you must deafen yourself from the final boss' song by blasting your [[TheBFG BFG]] {{BFG}} on a huge gong while standing next to it, but avoided at other times despite of having extremely realistic weapons in every other way, lacking an ammo counter and forcing the player to rely on the iron sights.
23rd Nov '15 11:02:38 AM eroock
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* Several time after explosions in ''Film/MadMaxFuryRoad'' does the sounds drown out, especially during the Final Battle.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ShellShockSilence