History Main / SheatheYourSword

3rd Jun '18 10:03:41 AM WillKeaton
Is there an issue? Send a Message


** ''Film/TheEmpireStrikesBack'': The Dark Side Cave on Dagobah. Luke was not supposed to meet the apparition of Darth Vader with a lightsaber. He did, anyway, failed the test and saw his own face in Vader's helmet as a warning.

to:

** ''Film/TheEmpireStrikesBack'': The Dark Side Cave on Dagobah. Luke was not supposed to meet the apparition of Darth Vader with a lightsaber. He did, did anyway, failed the test test, and saw his own face in Vader's helmet as a warning.
25th May '18 4:00:21 AM REV6Pilot
Is there an issue? Send a Message


* The Pale Mask King from «Blade & Bones».

to:

* %%* The Pale Mask King from «Blade ''Blade & Bones».Bones''. (ZeroContextExample)
25th May '18 3:59:56 AM REV6Pilot
Is there an issue? Send a Message


* This is the easiest way to beat Pyramid Head in ''VideoGame/SilentHill2'': the battle ends automatically after a certain amount of time, and Pyramid Head cannot be killed, so the best option is to just run around dodging attacks and wait for the cutscene (or run like hell in one case). Shooting Pyramid Head will speed up the battle, but it's better to just be patient and conserve ammo.

to:

* This is the easiest way to beat Pyramid Head in ''VideoGame/SilentHill2'': the battle ends automatically after a certain amount of time, and Pyramid Head cannot be killed, so the best option is to just run around dodging attacks and wait for the cutscene (or run like hell in one case). Shooting Pyramid Head will speed up the battle, but battle and slow him down, making it easier to escape from a tight spot where it's better hard to just be patient and conserve ammo.escape from [[OneHitKill a Great Knife to the head]].
4th Apr '18 8:46:46 PM MadCat221
Is there an issue? Send a Message


*** In the episode "Peak Performance", Data is pitted in a friendly game with a visiting alien who is a master at this game. He is soundly defeated by the smug alien, unable to match his offense or defense. In a rematch at the end of the episode, Data wins by playing for a tie instead of a victory, rather than trying to gain advantage or take the lead when chances occur, he chooses moves which favor neither player in the long run and promote stalemate. The alien is unable to defeat the android, and storms off in a huff over the maddening strategy.

to:

*** In the episode "Peak Performance", Data is pitted in a friendly game with a visiting alien who is a master at this game. He is soundly defeated by the smug alien, unable to match his offense or defense. In a rematch at the end of the episode, Data wins by playing for a tie instead of a victory, rather than trying to gain advantage or take the lead when chances occur, he chooses moves which favor neither player in the long run and promote stalemate. The alien is unable to defeat the android, android with his limitless patience, and storms off in a huff over the maddening strategy.
1st Apr '18 10:17:28 PM SunKillMoon
Is there an issue? Send a Message

Added DiffLines:

* The Pale Mask King from «Blade & Bones».
2nd Feb '18 5:41:37 AM PersonWithManyAliases
Is there an issue? Send a Message

Added DiffLines:

* Near the end of ''Videogame/NierAutomata'', A2 fights N2, an [=AI=] network that keep replicating their avatars. Eventually, she's told to let them keep replicating even as they attack her, turning the fight into BulletHell sequence. At the end [[spoiler:N2 replicates and grows to the point they start gaining conflicting opinions, whereupon they attack and destroy each other.]]
23rd Jan '18 2:24:42 PM finalsurvivor1
Is there an issue? Send a Message


* In ''VideoGame/{{Undertale}}'', almost all encounters can be resolved through either fighting or granting mercy. Unlike most examples of this trope, however, the nonviolent option tends to require more effort than just not attacking, with some sort of action required to get the monster to stand down. Some encounters do result in a similar experience to the usual uses of this trope, though, such as the battle against Toriel, which is solved by repeatedly choosing the "Spare" option even though it initially doesn't seem to be doing anything, and trying to talk didn't help. There's also an inversion: in the Genocide route, the final boss eventually recognizes that you're winning, and plays with this trope to turn the tides. [[spoiler:He takes a turn in which he doesn't attack, meaning his turn never ends and yours never starts, so you can't attack him... in theory, anyway.]]

to:

* In ''VideoGame/{{Undertale}}'', almost all encounters can be resolved through either fighting or granting mercy. Unlike most examples of this trope, however, the nonviolent option tends to require more effort than just not attacking, with some sort of action required to get the monster to stand down. Some encounters do result in a similar experience to the usual uses of this trope, though, such as the battle against Toriel, which is solved by repeatedly choosing the "Spare" option even though it initially doesn't seem to be doing anything, and trying to talk didn't help. There's also an inversion: in the Genocide route, the final boss eventually recognizes that you're winning, and plays with this trope to turn the tides. [[spoiler:He takes a turn in which he doesn't attack, meaning his turn never ends and yours never starts, so you can't attack him... in theory, anyway.]]]] The main game itself has a different type of inversion: Asgore, at the start of the fight, will destroy the Mercy option, and you're forced to whittle his health until the game puts him at one HP, at which point you have the option of killing or sparing him.
8th Jan '18 6:31:13 AM WillyFourEyes
Is there an issue? Send a Message

Added DiffLines:

* In ''Flying Dragon: The Secret Scroll'', the key to exposing Koku-un-Sai, the final opponent in the second tournament, is to avoid attacking ''and'' defending until a OneHitKill red star marker appears on him.
4th Jan '18 7:11:00 PM Hanz
Is there an issue? Send a Message

Added DiffLines:

* In ''Series/FutureMan'', Josh manages to beat the final level of an incredibly difficult game by unequipping all of his gear and simply running all the way to the end objective, which ends off kicking off the plot.
23rd Dec '17 7:46:05 PM XDiakos
Is there an issue? Send a Message


* In the ''WesternAnimation/WhatsNewScoobyDoo'' episode ''High-Tech House of Horrors'', Velma discovers that S.H.A.R.I., the house's AI and Monster of the Week, thrived on getting attention from people by attacking and terrorizing them, and deduced that the way to defeat it is not to proactively find a way to deactivate it, but to simply refuse to give it what it wants. As such, Velma directs everyone to sit on the floor and do nothing, prompting the AI to scream at them to pay attention to it until it overloaded and fried its circuitry.

to:

* In the ''WesternAnimation/WhatsNewScoobyDoo'' episode ''High-Tech House of Horrors'', Velma discovers that S.H.A.R.I., the eponymous house's AI and Monster of the Week, thrived on getting attention from people by attacking and terrorizing them, and deduced that the way to defeat it is not to proactively find a way to deactivate it, but to simply refuse to give it what it wants. As such, Velma directs everyone to sit on the floor and do nothing, prompting the AI to scream at them to pay attention to it until it overloaded and fried its circuitry.
This list shows the last 10 events of 374. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.SheatheYourSword