History Main / SheatheYourSword

8th Jan '18 6:31:13 AM WillyFourEyes
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* In ''Flying Dragon: The Secret Scroll'', the key to exposing Koku-un-Sai, the final opponent in the second tournament, is to avoid attacking ''and'' defending until a OneHitKill red star marker appears on him.
4th Jan '18 7:11:00 PM Hanz
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* In ''Series/FutureMan'', Josh manages to beat the final level of an incredibly difficult game by unequipping all of his gear and simply running all the way to the end objective, which ends off kicking off the plot.
23rd Dec '17 7:46:05 PM XDiakos
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* In the ''WesternAnimation/WhatsNewScoobyDoo'' episode ''High-Tech House of Horrors'', Velma discovers that S.H.A.R.I., the house's AI and Monster of the Week, thrived on getting attention from people by attacking and terrorizing them, and deduced that the way to defeat it is not to proactively find a way to deactivate it, but to simply refuse to give it what it wants. As such, Velma directs everyone to sit on the floor and do nothing, prompting the AI to scream at them to pay attention to it until it overloaded and fried its circuitry.

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* In the ''WesternAnimation/WhatsNewScoobyDoo'' episode ''High-Tech House of Horrors'', Velma discovers that S.H.A.R.I., the eponymous house's AI and Monster of the Week, thrived on getting attention from people by attacking and terrorizing them, and deduced that the way to defeat it is not to proactively find a way to deactivate it, but to simply refuse to give it what it wants. As such, Velma directs everyone to sit on the floor and do nothing, prompting the AI to scream at them to pay attention to it until it overloaded and fried its circuitry.
23rd Dec '17 7:45:03 PM XDiakos
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* In the ''WesternAnimation/WhatsNewScoobyDoo'' episode ''High-Tech House of Horrors'', Velma discovers that S.H.A.R.I., the house's AI and Monster of the Week, thrived on getting attention from people by attacking and terrorizing them, and deduced that the way to defeat it is not to proactively find a way to deactivate it, but to simply refuse to give it what it wants. As such, Velma directs everyone to sit on the floor and do nothing, prompting the AI to scream at them to pay attention to it until it overloaded and fried its circuitry.
16th Dec '17 5:43:26 AM ArkhamCity2525
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* Near the end of "The Sleepwalker" arc of WebVideo/AtopTheFourthWall, Linkara tries to attack the Entity with a proton pack and pokeballs, before realising the that the Entity is only still around because it needs Linkara to try and stop it in order to give its life meaning. When Linkara cedes the game and stops attacking, it sends the Entity into an existential crisis, before it finally fades from existence.
27th Oct '17 8:14:44 AM KingLyger
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[[caption-width-right:350:The only viable option.]]

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[[caption-width-right:350:The only viable option.[[caption-width-right:350:When the best offense is a good defense.]]
15th Oct '17 8:00:31 AM lillolillo
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** He defeated Franchise/SpiderMan this way too in a very early inter-company crossover. Once he realized that he likely would have killed Spidey if he had hit him, he just ''let'' Spidey punch him until Spidey realized it was pointless and gave up. (Then they finally realized they were on the same side, and joined forces against Lex Luthor and Doc Ock.)

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** He defeated Franchise/SpiderMan this way too in a very early inter-company crossover.''ComicBook/SupermanVsTheAmazingSpiderMan''. Once he realized that he likely would have killed Spidey if he had hit him, he just ''let'' Spidey punch him until Spidey realized it was pointless and gave up. (Then they finally realized they were on the same side, and joined forces against Lex Luthor and Doc Ock.))
** In ''Superman Family'' #194, ComicBook/{{Supergirl}} fights a villain equipped with a device which absorbs hate and transforms it into strength. In order to beat him, Supergirl uses self-hypnosis to remain relaxed and motionless. Without hate to power his engine up, the villain loses his strength and is defeated.
15th Sep '17 4:35:02 AM TwilightLord
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* A {{Yonkoma}} in ''Webcomic/{{Flipside}}'' has Maytag applying this trope to Bernadette, since Bernadette's "Split Rose" fighting style is a CounterAttack-based style with no offensive moves, so if Maytag just stands there and does nothing, Bernadette can't hurt her. Bernadette gets around this by throwing a brick at her.
15th Sep '17 4:26:26 AM TwilightLord
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* An amusing tactic given in the official guide for part of the BonusBoss fight against Sephiroth in ''Videogame/KingdomHearts'' reads as follows: "You can hurt him now, so dodge the meteors".
15th Sep '17 3:52:49 AM TwilightLord
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** The Flying Battery Zone Act 1 Miniboss in ''VideoGame/Sonic3AndKnuckles'' involves you just making him hit himself. Technically speaking, you did NOT attack him!
** As well as this, Lava Reef Zone Act 2 Boss. You just avoid falling in the lava or touching the bombs and eventually he will bomb himself to defeat.

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** The Flying Battery Zone Act 1 Miniboss miniboss, Gapsule, in ''VideoGame/Sonic3AndKnuckles'' ''VideoGame/Sonic3AndKnuckles'', involves you just making him hit himself. Technically speaking, you did NOT attack him!
** The Act 2 miniboss, Barrier Eggman, is this as well. You defeat it by just avoiding its attacks until it apparently overheats and destroys itself.
** The Sandopolis Zone Act 1 boss, Egg Golem, can be attacked, but the only way to actually destroy it is by making it fall into quicksand at the edge of the area. You can either repeatedly attack it to knock it back into the quicksand, or just stand in the quicksand yourself (repeatedly jumping so you don't sink) at the very edge of the screen and let it just jump into the quicksand by itself.
** As well as this, Lava Reef Zone Act 2 Boss.boss, Hot Mobile. You just avoid falling in the lava or touching the bombs and eventually he will bomb himself to defeat.


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* This is the easiest way to beat Pyramid Head in ''VideoGame/SilentHill2'': the battle ends automatically after a certain amount of time, and Pyramid Head cannot be killed, so the best option is to just run around dodging attacks and wait for the cutscene (or run like hell in one case). Shooting Pyramid Head will speed up the battle, but it's better to just be patient and conserve ammo.
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