History Main / SetSwordsToStun

2nd Aug '17 12:18:07 PM Gess
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* All melee weapons in the first ''VideoGame/{{Gothic}}'' were set to stun, requiring the player to administer a CoupDeGrace to every human enemy before it would be considered dead. ZigZaggingTrope: Magic and arrows (except blunt arrows in ''3'') are always lethal which makes some duelling side-quests NintendoHard for characters that specialize in those.

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* All melee weapons in the first ''VideoGame/{{Gothic}}'' were set to stun, requiring the player to administer a CoupDeGrace to every human enemy before it would be considered dead. Rectified in the second game with a HiddenMechanic by which the game judges if you might possibly want an enemy alive and adjusts weapon lethality accordingly, both allowing for therapeutic pummeling sessions and saving you the need to extra-stab every last bandid to prevent them from staning up and annoying you further. ZigZaggingTrope: Magic and arrows (except blunt arrows in ''3'') are always lethal which makes some duelling side-quests NintendoHard for characters that specialize in those.
10th Jul '17 3:51:02 AM nighttrainfm
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* ''ComicBook/{{Psylocke}}'' generates a blade with her powers that's generated by her PsychicPowers. As such, it can slice through anything but against living opponents it causes temporary incapacitation. However, it ''can'' kill if she puts enough power into it and plunges it directly into your head, something that, naturally, she ''threatens'' but never quite gets around to actually ''doing.''

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* ''ComicBook/{{Psylocke}}'' generates a blade glowing arm-blade with her powers that's generated by her PsychicPowers. As such, it can slice through anything but against living opponents it causes temporary incapacitation. However, it ''can'' kill if she puts enough power into it and plunges it directly into your head, something that, naturally, she ''threatens'' but never quite gets around to actually ''doing.''
22nd Jun '17 7:08:48 PM Rebu
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** ''VideoGame/BatmanArkhamCity'' and ''VideoGame/BatmanArkhamOrigins'' has Bruce beating criminals in light clothing to a pulp in the dead of winter, often inflicting cripping injuries and leaving them exposed to the weather. But he's not killing anyone, honest!

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** In ''VideoGame/BatmanArkhamCity'' and ''VideoGame/BatmanArkhamOrigins'' has ''VideoGame/BatmanArkhamOrigins'', Bruce beating beats criminals in light clothing to a pulp in the dead of winter, often inflicting cripping crippling injuries and leaving them exposed to the weather.weather and rival gangs. But he's not killing anyone, honest!



*** [[CarFu He also sends mooks flying with the 'Mobile itself]], using a "pulse taser" force field that activates and neutralizes anyone within proximity of the vehicle while it's in motion (in other words, shocking someone with a medium-wattage taser the size of a tank and shooting them ten feet up in the air is [[HarmlessElectrocution somehow far less lethal]] than a collision with the tank itself). This gets especially absurd when considering that the taser doesn't work on other vehicles, so cars will upend, fly through the air, and even explode without any goons inside being harmed.

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*** [[CarFu He also sends mooks flying with the 'Mobile itself]], using a "pulse taser" force field that activates and neutralizes anyone within proximity of the vehicle while it's in motion (in other words, shocking someone with a medium-wattage taser the size of a tank and shooting them ten feet up in the air is [[HarmlessElectrocution somehow far less lethal]] than a collision with the tank itself). This gets is especially absurd when considering that the taser doesn't work on other vehicles, so cars will upend, fly through the air, and even explode without any goons inside being harmed.
8th May '17 11:20:06 PM PhantomRider
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*''ComicBook/{{Psylocke}}'' generates a blade with her powers that's generated by her PsychicPowers. As such, it can slice through anything but against living opponents it causes temporary incapacitation. However, it ''can'' kill if she puts enough power into it and plunges it directly into your head, something that, naturally, she ''threatens'' but never quite gets around to actually ''doing.''
8th May '17 11:17:20 PM PhantomRider
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* In ''WesternAnimation/StevenUniverse'', Rose Quartz's sword turns out to be a variation of this - while sharp enough to hurt organics, its real purpose in combat was to destabilize Gems' physical forms as quick as possible (often a single strike) without doing damage to their core gems.

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* In ''WesternAnimation/StevenUniverse'', Rose Quartz's sword turns out to be a variation of this - while sharp enough to hurt organics, its real purpose in combat was to destabilize Gems' physical forms as quick as possible (often a single strike) without doing damage to their core gems. A Gem's body is sort of a HardLight hologram created by the gemstone that is its SoulJar. Destroy the body, it ''eventually'' regenerates but the Gem is out of the fight for some time. Destroy the gemstone, and [[KilledOffForReal say adios]].)
12th Apr '17 12:37:30 PM Killerikala
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** Whenever the player uses a clearly lethal character (Joker or Red Hood), all takedowns, be it an explosion, NeckSnap or more than enough bullets, will have the bodies still breathing afterwards. JustifiedTrope, due to engine limitations, and they are not supposed to get up.
*** In challenge maps/outside his story DLC, Red Hood's victims will be identified unconscious, and medics can revive them. [[note]]There are several reasons to this; to add challenge, and because the character selector was quickly added to address complaints for it's disappearance. It could be argued that it's justified in-universe, since challenge maps are a simulation. [[/note]]
16th Mar '17 8:35:49 PM Getta
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* ''Videogame/SenranKagura'': Being a lighthearted version of a HackAndSlash game, attacks never deal any visible damage other than [[ClothingDamage their clothing]], even if they're done by swords, knives, hammers, guns, or even explosives.
12th Nov '16 6:55:51 AM Morgenthaler
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** Also, when Kenshin was fighting his master Seijuro Hiko, he hit him on the chest on a way that Kenshin admits would have killed a lesser man and got Hiko bedridden fighting for his life. [[{{Badass}} For some hours. After a night's sleep he was perfectly fine.]]

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** Also, when Kenshin was fighting his master Seijuro Hiko, he hit him on the chest on a way that Kenshin admits would have killed a lesser man and got Hiko bedridden fighting for his life. [[{{Badass}} For some hours. After a night's sleep he was perfectly fine.]]
23rd Aug '16 8:47:01 AM eroock
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->[Insert character here] is seriously wounded... but the soul still burns!

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->[Insert ->''"[Insert character here] is seriously wounded... but the soul still burns!burns!"''
23rd Aug '16 7:31:04 AM Malady
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* Since battles in [[VideoGame/Touhou Gensokyo]] always result in NonLethalKOs or mild ClothingDamage due to the [[DuelsDecideEverything spellcard system]], it's implied that all characters are actually using their own powers but with them being limited to incredibly flashy attacks (such as [[WaveMotionGun Marisa's "spark" spellcards]] or [[RealityWarper Yukari's boundary themed attacks]])

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* Since battles in [[VideoGame/Touhou Gensokyo]] ''VideoGame/TouhouGensokyo'' always result in NonLethalKOs or mild ClothingDamage due to the [[DuelsDecideEverything spellcard system]], it's implied that all characters are actually using their own powers but with them being limited to incredibly flashy attacks (such as [[WaveMotionGun Marisa's "spark" spellcards]] or [[RealityWarper Yukari's boundary themed attacks]])



* In ''[[VideoGame/{{Darkstalkers}} Darkstalkers 3]]'', certain attacks by each character ''can'' kill, by slicing the opponent in half... but only if they're the last blow in the last round. If it's not, the killing effect is seen regardless but the damage done to the characters' bodies is [[GoodThingYouCanHeal instantly fixed in a cartoony manner]], like for example the upper body of the character being cleaved clean off, only for it to perform a quick somersault and land back on the waist with no lasting damage. Likewise, these attacks don't always line up with what ''should'' be fatal -- Bulleta/B.B. Hood's throat-slit grab is, understandably, fatal, but her various guns, missiles, and mines ''aren't''.

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* In ''[[VideoGame/{{Darkstalkers}} Darkstalkers 3]]'', ''VideoGame/{{Darkstalkers}} 3'', certain attacks by each character ''can'' kill, by slicing the opponent in half... but only if they're the last blow in the last round. If it's not, the killing effect is seen regardless but the damage done to the characters' bodies is [[GoodThingYouCanHeal instantly fixed in a cartoony manner]], like for example the upper body of the character being cleaved clean off, only for it to perform a quick somersault and land back on the waist with no lasting damage. Likewise, these attacks don't always line up with what ''should'' be fatal -- Bulleta/B.B. Hood's throat-slit grab is, understandably, fatal, but her various guns, missiles, and mines ''aren't''.
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