History Main / SequelNumberSnarl

11th May '17 12:21:04 PM Saurubiker
Is there an issue? Send a Message


** Most of these alternate titles were the result of the games being retitled in different regions, but even in Japan the Sega Mark III ports of the first two arcade games were released under different names as well (the original ''Wonder Boy'' was retitled ''Super Wonder Boy'' and ''Wonder Boy: Monster Land'' became ''Super Wonder Boy: Monster World'').

to:

** Most of these alternate titles were the result of the games being retitled in different regions, but even in Japan the Sega Mark III ports of the first two arcade games were released under different names as well (the titles tend to vary in Japan. The original ''Wonder Boy'' was retitled became ''Super Wonder Boy'' and on the Sega Mark III since it was the second ''Wonder Boy: Boy'' port in Japan following an earlier version for the [[UsefulNotes/OtherSegaSystems SG-1000]] (Sega's very first console), while ''Wonder Boy in Monster Land'' became ''Super Wonder Boy: Monster World'').World'' due to the existence of the similarly-titled ''Waiwai Monsterland'' for the Super Cassette Vision. Since the west never had to deal with these issues, the Master System ports simply kept the original arcade titles. The later console games in Japan simply went by the ''Monster World'' moniker.



** The series naturally started with the original ''VideoGame/MetalGear'' , first released on the [[UsefulNotes/{{MSX}} MSX2]] computer and then ported to the NES in a [[ReformulatedGame heavily modified way]]. This led to the production of not one, but two ''Metal Gear'' sequels: the sequel to the NES version was titled ''VideoGame/SnakesRevenge'' and was released for the west. In contrast, the sequel for the [=MSX2=], ''VideoGame/MetalGear2SolidSnake'', was only released in Japan. Because of this, a lot of people in the west before the internet essentially treated ''Snake's Revenge'' as the only ''Metal Gear'' sequel, to the point that even ''NintendoPower'' gave it the subtitle ''Metal Gear II'' in its coverage. This alternate title has since felt into disuse, as awareness of the [=MSX2=] games have since increased as they became more widely available through emulation and their inclusion in later games and compilations.
** When Creator/HideoKojima, who wrote and directed the original [=MSX2=] games, decided to revive the series on the original UsefulNotes/{{PlayStation}}, he decided to name the third entry ''VideoGame/MetalGearSolid'' (a title chosen to represent the transition from [=2D=] pixels to [=3D=] polygons) rather than ''Metal Gear 3'', as the [=MSX2=] games he worked on were obscure in the west at the time and he wanted to avoid confusion with the NES versions made without his involvement that were more widely available, essentially giving it a soft reboot treatment. The subsequent sequels simply adopted the ''Metal Gear Solid'' branding and added numerals and subtitles to their titles (e.g. ''VideoGame/MetalGearSolid2SonsOfLiberty'', ''VideoGame/MetalGearSolid3SnakeEater'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots''). Pretty simple stuff.
** Stuff didn't become complicated again until the announcement of both: ''VideoGame/MetalGearSolidPeaceWalker'' and ''Metal Gear Solid: Rising''. The former is a direct sequel to ''Metal Gear Solid 3'' originally released for the UsefulNotes/{{PlayStation Portable}}, similar to the earlier spinoff ''VideoGame/MetalGearSolidPortableOps'', leading many people to treat it as a sequel to said spinoff. Unlike ''Portable Ops'', ''Peace Walker'' was written and directed by Kojima, who developed and promoted the game as a mainline entry rather than just a portable spinoff - it even briefly carried the working title of ''Metal Gear Solid 5: Peace Walker''. While the numeral was dropped from the final title, the game did get a much wider release than ''Portable Ops'' due to its later ports on the [=PS3=] and Xbox 360 home consoles. ''Rising'' on the other hand was a spinoff game developed entirely by newer members of Kojima Productions, made to figure out the direction to take with the next mainline installment. However, the project underwent a troubled development and would be outsourced to Creator/{{PlatinumGames}}, eventually being revamped into ''VideoGame/MetalGearRisingRevengeance'', making it one of the few games in the series released without the ''Solid'' branding alongside ''VideoGame/MetalGearAcid''.

to:

** The series naturally started with the original ''VideoGame/MetalGear'' , first released on the [[UsefulNotes/{{MSX}} MSX2]] computer and then ported to the NES in a [[ReformulatedGame heavily modified way]]. This led to the production of not one, but two ''Metal Gear'' sequels: the sequel to the NES version was titled ''VideoGame/SnakesRevenge'' and was released for the west. In contrast, west, whereas the sequel for the [=MSX2=], [=MSX2=] sequel, ''VideoGame/MetalGear2SolidSnake'', was available only released in Japan. Because of this, this a lot of people in the west before the internet essentially treated ''Snake's Revenge'' as the only ''Metal Gear'' sequel, to the point that even ''NintendoPower'' gave it the subtitle ''Metal alternate title ''Snake's Revenge: Metal Gear II'' in its coverage. This alternate title subtitle has since felt into disuse, disuse as awareness of the [=MSX2=] games have since increased as they became more widely available through emulation and their inclusion in later games and compilations.
** When Creator/HideoKojima, who wrote and directed the original [=MSX2=] games, decided to revive the series on the original UsefulNotes/{{PlayStation}}, he decided to name the third entry ''VideoGame/MetalGearSolid'' (a title chosen to represent the transition from [=2D=] pixels to [=3D=] polygons) rather than ''Metal Gear 3'', as the [=MSX2=] games he worked on were obscure in the west at the time and he wanted to avoid confusion with the NES versions made without his involvement that were more widely available, essentially giving it making this new game a soft reboot treatment. The subsequent sequels simply adopted the ''Metal Gear Solid'' branding and added numerals and subtitles to their titles (e.g. ''VideoGame/MetalGearSolid2SonsOfLiberty'', ''VideoGame/MetalGearSolid3SnakeEater'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots''). Pretty simple stuff.
** Stuff didn't become complicated again until the announcement the announcement of both: ''VideoGame/MetalGearSolidPeaceWalker'' and ''Metal Gear Solid: Rising''. The former is a direct sequel to ''Metal Gear Solid 3'' originally released for the UsefulNotes/{{PlayStation Portable}}, similar to the earlier spinoff ''VideoGame/MetalGearSolidPortableOps'', leading many people to treat it as a sequel to said spinoff. Unlike ''Portable Ops'', ''Peace Walker'' was written and directed by Kojima, who developed and promoted the game as a mainline entry rather than just a portable spinoff - it even briefly carried the working title of ''Metal Gear Solid 5: Peace Walker''. While the numeral was dropped from the final title, the game did get a much wider release than ''Portable Ops'' due to its later ports on the [=PS3=] and Xbox 360 home consoles. ''Rising'' on the other hand was a spinoff game developed entirely by newer members of Kojima Productions, made to figure out the direction to take with the next mainline installment. However, the project underwent a troubled development and would be outsourced to Creator/{{PlatinumGames}}, eventually being revamped into ''VideoGame/MetalGearRisingRevengeance'', making it one of the few games in the series released without the ''Solid'' branding alongside ''VideoGame/MetalGearAcid''.
11th May '17 1:46:33 AM Saurubiker
Is there an issue? Send a Message


* The ''VideoGame/DoubleDragon'' series started as a trilogy of games on the arcade and NES consisting of the ''VideoGame/{{Double Dragon|I}}'', ''VideoGame/DoubleDragonIITheRevenge'' and ''Double Dragon 3: The Rosetta Stone'' (or ''Double Dragon III: The Sacred Stones'' on the NES). It was a followed by an unnumbered sequel (actually a reboot) for the Super NES titled ''Super Double Dragon'' (a.k.a. ''Return of Double Dragon'' in Japan), which was essentially treated as the unofficial "Double Dragon IV", to the point that when U.S. publisher Tradewest decided to develop a fighting game based on the ''WesternAnimation/DoubleDragon'' animated series, they named their game ''Double Dragon V: The Shadow Falls''. An official ''VideoGame/DoubleDragonIV'' would eventually be released decades in 2016 for [=PS4=] and PC (via Steam), which was developed by the original team and follows the continuity of the NES versions.

to:

* The ''VideoGame/DoubleDragon'' series started as a trilogy of games on the arcade and NES (as well as other platforms) consisting of the original ''VideoGame/{{Double Dragon|I}}'', ''VideoGame/DoubleDragonIITheRevenge'' and ''Double Dragon 3: The Rosetta Stone'' (or ''Double Dragon III: The Sacred Stones'' on Stones'', as it was titled the NES). It was a followed by an unnumbered sequel (actually a reboot) for the Super NES titled ''Super Double Dragon'' (a.k.a. ''Return of Double Dragon'' in Japan), which was essentially treated as the unofficial "Double Dragon IV", to the point that when U.S. publisher Tradewest decided to develop a fighting game based on the ''WesternAnimation/DoubleDragon'' animated series, they named their game ''Double Dragon V: The Shadow Falls''. An official ''VideoGame/DoubleDragonIV'' would eventually be released decades later in 2016 2017 for [=PS4=] and PC (via Steam), which was developed by the original team and follows the continuity of the NES versions.



* ''Tatakae Genshijin 3'', the third game in the series and the second one to star [[VideoGame/JoeAndMac Joe & Mac]] (the protagonists of the original game) is known as ''Joe & Mac 2'' in the US and ''Joe & Mac 3'' in Europe (note that there was a ''Joe & Mac Returns'' released around the same time, but it was an arcade game, whereas ''Joe & Mac 2/3'' is an SNES game). For those curious, ''Tatakae Genshijin 2'' was ''Congo's Caper''.

to:

* ''Tatakae Genshijin 3'', the third game in the series and the second one to star [[VideoGame/JoeAndMac Joe & Mac]] (the protagonists of the original game) is known as ''Joe & Mac 2'' in the US and ''Joe & Mac 3'' in Europe (note that there was a ''Joe & Mac Returns'' released around the same time, but it was an arcade arcade-only game, whereas ''Joe & Mac 2/3'' is an SNES game).was strictly for the SNES). For those curious, ''Tatakae Genshijin 2'' was ''Congo's Caper''.



* The main canonical games in the ''Franchise/MetalGear'' franchise, known collectively as the "Metal Gear Saga", consists of: the original [=MSX2=] games, ''VideoGame/MetalGear'' and ''VideoGame/MetalGear2SolidSnake''; the PlayStation title''VideoGame/MetalGearSolid'' (the third game, and the first to use 3D polygon graphics, and a 3-dimensional figure is a solid--[[DontExplainTheJoke geddit?]]) and its numbered sequels (''VideoGame/MetalGearSolid2SonsOfLiberty'', ''VideoGame/MetalGearSolid3SnakeEater'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots''); the PSP game ''VideoGame/MetalGearSolidPeaceWalker'' (originally considered "Metal Gear Solid 5" during its development) that takes place after ''Snake Eater'', and the two-part upcoming ''VideoGame/MetalGearSolidVGroundZeroes'' & ''VideoGame/MetalGearSolidVThePhantomPain'' which take place after it. There's also ''VideoGame/MetalGearSolidPortableOps'', a predecessor to ''Peace Walker'' not directed by Kojima, and ''VideoGame/MetalGearRisingRevengeance'', a spin-off starring Raiden. And finally there's other sequels and spin-offs not part of the main continuity (''VideoGame/SnakesRevenge'', ''VideoGame/MetalGearGhostBabel'', ''VideoGame/MetalGearAcid'', and the upcoming ''VideoGame/MetalGearSurvive'', which explicitly takes place in an AlternateTimeline).

to:

* ''Franchise/MetalGear''
**
The main canonical games in the ''Franchise/MetalGear'' franchise, known collectively as the "Metal Gear Saga", consists of: series naturally started with the original [=MSX2=] games, ''VideoGame/MetalGear'' , first released on the [[UsefulNotes/{{MSX}} MSX2]] computer and ''VideoGame/MetalGear2SolidSnake''; then ported to the PlayStation title''VideoGame/MetalGearSolid'' (the NES in a [[ReformulatedGame heavily modified way]]. This led to the production of not one, but two ''Metal Gear'' sequels: the sequel to the NES version was titled ''VideoGame/SnakesRevenge'' and was released for the west. In contrast, the sequel for the [=MSX2=], ''VideoGame/MetalGear2SolidSnake'', was only released in Japan. Because of this, a lot of people in the west before the internet essentially treated ''Snake's Revenge'' as the only ''Metal Gear'' sequel, to the point that even ''NintendoPower'' gave it the subtitle ''Metal Gear II'' in its coverage. This alternate title has since felt into disuse, as awareness of the [=MSX2=] games have since increased as they became more widely available through emulation and their inclusion in later games and compilations.
** When Creator/HideoKojima, who wrote and directed the original [=MSX2=] games, decided to revive the series on the original UsefulNotes/{{PlayStation}}, he decided to name the
third game, entry ''VideoGame/MetalGearSolid'' (a title chosen to represent the transition from [=2D=] pixels to [=3D=] polygons) rather than ''Metal Gear 3'', as the [=MSX2=] games he worked on were obscure in the west at the time and he wanted to avoid confusion with the first to use 3D polygon graphics, and NES versions made without his involvement that were more widely available, essentially giving it a 3-dimensional figure is a solid--[[DontExplainTheJoke geddit?]]) and its numbered soft reboot treatment. The subsequent sequels (''VideoGame/MetalGearSolid2SonsOfLiberty'', simply adopted the ''Metal Gear Solid'' branding and added numerals and subtitles to their titles (e.g. ''VideoGame/MetalGearSolid2SonsOfLiberty'', ''VideoGame/MetalGearSolid3SnakeEater'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots''); the PSP game ''VideoGame/MetalGearSolid4GunsOfThePatriots''). Pretty simple stuff.
** Stuff didn't become complicated again until the announcement of both:
''VideoGame/MetalGearSolidPeaceWalker'' (originally considered "Metal and ''Metal Gear Solid: Rising''. The former is a direct sequel to ''Metal Gear Solid 5" during its development) that takes place after ''Snake Eater'', and 3'' originally released for the two-part upcoming ''VideoGame/MetalGearSolidVGroundZeroes'' & ''VideoGame/MetalGearSolidVThePhantomPain'' which take place after it. There's also UsefulNotes/{{PlayStation Portable}}, similar to the earlier spinoff ''VideoGame/MetalGearSolidPortableOps'', a predecessor leading many people to treat it as a sequel to said spinoff. Unlike ''Portable Ops'', ''Peace Walker'' not was written and directed by Kojima, who developed and promoted the game as a mainline entry rather than just a portable spinoff - it even briefly carried the working title of ''Metal Gear Solid 5: Peace Walker''. While the numeral was dropped from the final title, the game did get a much wider release than ''Portable Ops'' due to its later ports on the [=PS3=] and Xbox 360 home consoles. ''Rising'' on the other hand was a spinoff game developed entirely by newer members of Kojima Productions, made to figure out the direction to take with the next mainline installment. However, the project underwent a troubled development and would be outsourced to Creator/{{PlatinumGames}}, eventually being revamped into ''VideoGame/MetalGearRisingRevengeance'', a spin-off starring Raiden. And finally there's other sequels making it one of the few games in the series released without the ''Solid'' branding alongside ''VideoGame/MetalGearAcid''.
** After that came the next numbered installment, ''VideoGame/MetalGearSolidV'', which despite the Roman numeral, is actually the eighth game directed by Kojima. ''V'' was originally split into two for its initial release: the stand-alone prologue ''[[VideoGame/MetalGearSolidVGroundZeroes Ground Zeroes]]''
and spin-offs not part of the main continuity (''VideoGame/SnakesRevenge'', ''VideoGame/MetalGearGhostBabel'', ''VideoGame/MetalGearAcid'', and portion titled ''[[VideoGame/MetalGearSolidVThePhantomPain The Phantom Pain]]''. Timeline-wise, the upcoming game serves as a direct sequel to ''Peace Walker'', as well as a prequel to the original ''Metal Gear''. At any rate, ''The Phantom Pain'' marked the end of Kojima's involvement with the series following his controversial departure from Konami. Konami had already announced the next game in the series, a spinoff titled ''VideoGame/MetalGearSurvive'', which explicitly takes place in an AlternateTimeline).but their plans for their next mainline entry of the series (if they have any) seems to be unclear at the moment.
24th Apr '17 8:59:25 AM nighttrainfm
Is there an issue? Send a Message


** Interestingly, this has been introduced in-universe with the Doctor himself. Originally, when regeneration was introduced, it wasn't stated that William Hartnell's character was in fact the First Doctor. The Fourth Doctor episode "The Brain of Morbius" has a scene indicating prior regenerations. However, it was later firmly established that the First Doctor was the original incarnation. Then comes "The Name of the Doctor" and "The Day of the Doctor", which introduced a new regeneration between 8 and 9. It was stated that the Doctor doesn't consider the War Doctor to be him, so he doesn't count in the numbering. Add in "Time of the Doctor" which stated that Ten's aborted regeneration actually counted and you have a situation where the current, Twelfth Doctor could technically be considered the Fourteenth.

to:

** Interestingly, this has been introduced in-universe with the Doctor himself. Originally, when regeneration was introduced, it wasn't stated that William Hartnell's character was in fact the First Doctor. The Fourth Doctor episode "The Brain of Morbius" has a scene indicating prior regenerations. However, it was later firmly established that the First Doctor was the original incarnation. Then comes "The Name of the Doctor" and "The Day of the Doctor", which introduced a new regeneration between 8 and 9. It was stated that the Doctor doesn't consider the War Doctor to be him, so he doesn't count in the numbering. Add in "Time of the Doctor" Doctor", which stated that Ten's aborted regeneration actually counted counted, and you have a situation where the current, Twelfth Doctor could technically be considered the Fourteenth.
14th Apr '17 4:30:17 PM NESBoy
Is there an issue? Send a Message


* The ''VideoGame/{{MOTHER}}'' series is straightforward enough... in Japan. ''Outside'' of Japan, ''MOTHER 2'' is the first game released, as ''VideoGame/EarthBound''. However, the first ''VideoGame/{{MOTHER|1}}'' game was initially considered for release in the United States, and a nearly-finished prototype to this end, titled "''[=EarthBound=]''", was found in the late 1990s. For the purposes of keeping things straight, this English version of the game is commonly referred to as "''[=EarthBound=] Zero''" (until its 2015 re-release as ''VideoGame/EarthBoundBeginnings''). Averted with ''VideoGame/{{MOTHER 3}}'', however; very few places call it ''[=EarthBound 2=]'', and everyone calls it by its Japanese title. [[NoExportForYou Not even being considered for localization probably helped matters there.]]

to:

* The ''VideoGame/{{MOTHER}}'' series is straightforward enough... in Japan. ''Outside'' of Japan, ''MOTHER 2'' is the first game released, as ''VideoGame/EarthBound''. However, the first ''VideoGame/{{MOTHER|1}}'' ''MOTHER'' game was initially considered for release in the United States, and a nearly-finished prototype to this end, titled "''[=EarthBound=]''", was found in the late 1990s. For the purposes of keeping things straight, this English version of the game is commonly referred to as "''[=EarthBound=] Zero''" (until its 2015 re-release as ''VideoGame/EarthBoundBeginnings''). Averted with ''VideoGame/{{MOTHER 3}}'', however; very few places call it ''[=EarthBound 2=]'', and everyone calls it by its Japanese title. [[NoExportForYou Not even being considered for localization probably helped matters there.]]
12th Apr '17 3:10:15 AM MadSpy
Is there an issue? Send a Message


* Similarly, the ''VideoGame/{{Homeworld}}'' franchise consists of ''Homeworld'' (1999), ''Homeworld: Cataclysm'' (2000), ''Homeworld 2'' (2003), and the prequel ''Homeworld: Shipbreakers'' (2016).

to:

* Similarly, the ''VideoGame/{{Homeworld}}'' franchise consists of ''Homeworld'' (1999), ''Homeworld: Cataclysm'' (2000), ''Homeworld 2'' (2003), and the prequel ''Homeworld: Shipbreakers'' (2016).Deserts of Kharak'' (2016), originally announced as ''Homeworld: Shipbreakers''.
10th Apr '17 4:05:58 PM MyFinalEdits
Is there an issue? Send a Message


* The first game in the ''Franchise/AssassinsCreed'' series was simply ''VideoGame/{{Assassins Creed|I}}'', the sequel was ''VideoGame/AssassinsCreedII'', followed by ''VideoGame/AssassinsCreedBrotherhood'' and ''VideoGame/AssassinsCreedRevelations''. It then went back to numbered sequels with ''VideoGame/AssassinsCreedIII'', which is the fifth game. While the snarl was justified with ''Brotherhood'' and Revelations'' for revisiting a previous protagonist instead of presenting an all-new story, ''VideoGame/AssassinsCreedIV'' was numbered ''and'' a prequel to ''III''. Numbering fell apart for good after that. ''VideoGame/AssassinsCreedRogue'' has a new protagonist and takes place between ''IV'' and ''III''. ''VideoGame/AssassinsCreedUnity'' and ''VideoGame/AssassinsCreedSyndicate'' both have completely new protagonists and take place in new time periods but do not get numbers.

to:

* The first game in the ''Franchise/AssassinsCreed'' series was simply ''VideoGame/{{Assassins Creed|I}}'', the sequel was ''VideoGame/AssassinsCreedII'', followed by ''VideoGame/AssassinsCreedBrotherhood'' and ''VideoGame/AssassinsCreedRevelations''. It then went back to numbered sequels with ''VideoGame/AssassinsCreedIII'', which is the fifth game. While the snarl was justified with ''Brotherhood'' and Revelations'' ''Revelations'' for revisiting a previous protagonist instead of presenting an all-new story, ''VideoGame/AssassinsCreedIV'' was numbered ''and'' a prequel to ''III''. Numbering fell apart for good after that. ''VideoGame/AssassinsCreedRogue'' has a new protagonist and takes place between ''IV'' and ''III''. ''VideoGame/AssassinsCreedUnity'' and ''VideoGame/AssassinsCreedSyndicate'' both have completely new protagonists and take place in new time periods but do not get numbers.
10th Apr '17 3:58:41 PM MyFinalEdits
Is there an issue? Send a Message


* The first game in the ''Franchise/AssassinsCreed'' series was simply ''VideoGame/{{Assassins Creed|I}}'', the sequel was ''VideoGame/AssassinsCreedII'', followed by ''VideoGame/AssassinsCreedBrotherhood'' and ''VideoGame/AssassinsCreedRevelations''. It then went back to numbered sequels with ''VideoGame/AssassinsCreedIII'', which is the fifth game. The rule is that a numbered sequel means a new historical protagonist and setting, while an unnumbered one continues from the last.
** This system held for ''VideoGame/AssassinsCreedIV'', despite it taking place in an earlier time period than III, but it pretty much fell apart after that. ''VideoGame/AssassinsCreedRogue'' has a new protagonist and takes place between IV and III. ''VideoGame/AssassinsCreedUnity'' and ''VideoGame/AssassinsCreedSyndicate'' both have completely new protagonists and take place in new time periods but do not get numbers.

to:

* The first game in the ''Franchise/AssassinsCreed'' series was simply ''VideoGame/{{Assassins Creed|I}}'', the sequel was ''VideoGame/AssassinsCreedII'', followed by ''VideoGame/AssassinsCreedBrotherhood'' and ''VideoGame/AssassinsCreedRevelations''. It then went back to numbered sequels with ''VideoGame/AssassinsCreedIII'', which is the fifth game. The rule is that While the snarl was justified with ''Brotherhood'' and Revelations'' for revisiting a numbered sequel means a new historical previous protagonist and setting, while instead of presenting an unnumbered one continues from the last.
** This system held for ''VideoGame/AssassinsCreedIV'', despite it taking place in an earlier time period than III, but it pretty much
all-new story, ''VideoGame/AssassinsCreedIV'' was numbered ''and'' a prequel to ''III''. Numbering fell apart for good after that. ''VideoGame/AssassinsCreedRogue'' has a new protagonist and takes place between IV ''IV'' and III.''III''. ''VideoGame/AssassinsCreedUnity'' and ''VideoGame/AssassinsCreedSyndicate'' both have completely new protagonists and take place in new time periods but do not get numbers.
10th Apr '17 6:53:23 AM BilgeRat
Is there an issue? Send a Message

Added DiffLines:

** This system held for ''VideoGame/AssassinsCreedIV'', despite it taking place in an earlier time period than III, but it pretty much fell apart after that. ''VideoGame/AssassinsCreedRogue'' has a new protagonist and takes place between IV and III. ''VideoGame/AssassinsCreedUnity'' and ''VideoGame/AssassinsCreedSyndicate'' both have completely new protagonists and take place in new time periods but do not get numbers.
31st Mar '17 8:36:53 AM case
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/TonyHawksProSkater'' were numbered up to ''4''. The next 3 used subtitles instead. Then the eighth installment was called ''Project 8'', followed by four more games (plus spin-offs) without numbers. The series is capped off with a [[ObviousBeta rushed cash-in]] released in 2015 simply named ''Tony Hawk's Pro Skater 5''.
30th Mar '17 4:05:34 PM MyFinalEdits
Is there an issue? Send a Message


* The various ''TabletopGame/DungeonsAndDragons'' editions are titled ''Dungeons & Dragons'', ''Dungeons & Dragons Basic Set'', ''Advanced Dungeons & Dragons'', ''Advanced Dungeons & Dragons 2nd Edition'', ''Dungeons & Dragons 3rd Edition'', ''Dungeons & Dragons v3.5'' (a minor revision), ''Dungeons & Dragons 4th Edition'', and ''Dungeons & Dragons 5th Edition''. While the relationships between early versions isn't hard and fast (they were considered the same game, just aimed at different audiences, and were largely compatible until the Basic Set was revised in 1981), there's no way 5th Edition is actually the 5th version of the game.
** Just to make things even more confusing, ''TabletopGame/{{Pathfinder}}'', while technically a separate product, is really just a further revision of v3.5, and thus is frequently referred to by fans as "v3.75".

to:

* The various ''TabletopGame/DungeonsAndDragons'' editions are titled ''Dungeons & Dragons'', ''Dungeons & Dragons Basic Set'', ''Advanced Dungeons & Dragons'', ''Advanced Dungeons & Dragons 2nd Edition'', ''Dungeons & Dragons 3rd Edition'', ''Dungeons & Dragons v3.5'' (a minor revision), ''Dungeons & Dragons 4th Edition'', and ''Dungeons & Dragons 5th Edition''. While the relationships between early versions isn't hard and fast (they were considered the same game, just aimed at different audiences, and were largely compatible until the Basic Set was revised in 1981), there's no way 5th Edition is actually the 5th version of the game.
** Just to make things even more confusing,
game. For extra confusion, ''TabletopGame/{{Pathfinder}}'', while technically a separate product, is really just a further revision of v3.5, and thus is frequently referred to by fans as "v3.75".
This list shows the last 10 events of 324. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.SequelNumberSnarl