History Main / SequelDisplacement

23rd Apr '17 6:32:41 PM nombretomado
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* By four games into the Franchise/TalesSeries, only ''VideoGame/TalesOfDestiny'' and ''VideoGame/TalesOfEternia'' had ever [[NoExportForYou crossed the Pacific]], and those were totally under the radar. Then Namco of America trotted out ''VideoGame/TalesOfSymphonia''. Now some people don't even realize the series started before the PS2, let alone back when the [=Super Famicom=] was middle-age.

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* By four games into the Franchise/TalesSeries, VideoGame/TalesSeries, only ''VideoGame/TalesOfDestiny'' and ''VideoGame/TalesOfEternia'' had ever [[NoExportForYou crossed the Pacific]], and those were totally under the radar. Then Namco of America trotted out ''VideoGame/TalesOfSymphonia''. Now some people don't even realize the series started before the PS2, let alone back when the [=Super Famicom=] was middle-age.
22nd Apr '17 7:49:28 PM rjd1922
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* ''Manga/SailorMoon'' is a spinoff of an earlier manga titled ''Manga/CodenameSailorV'', which stars Minako during her days as Sailor V. The creator was asked to expand it into a team format, which led to ''Sailor Moon''. ''Codename: Sailor V'' was initially only released in a handful of countries outside of Japan, and never in North America outside of Quebec Quebec.''Codename: Sailor V'' eventually got an official English release in September 2011 alongside a new translation of ''Sailor Moon''; though it is doubtful it will ever become more popular, at least people know it exists.

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* ''Manga/SailorMoon'' is a spinoff of an earlier manga titled ''Manga/CodenameSailorV'', which stars Minako during her days as Sailor V. The creator was asked to expand it into a team format, which led to ''Sailor Moon''. ''Codename: Sailor V'' was initially only released in a handful of countries outside of Japan, and never in North America outside of Quebec Quebec.Quebec. ''Codename: Sailor V'' eventually got an official English release in September 2011 alongside a new translation of ''Sailor Moon''; though it is doubtful it will ever become more popular, at least people know it exists.
21st Apr '17 7:26:40 AM chopshop
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* Ask someone about ''ComicBook/XForce'' and you'll generally get descriptions of two books; Peter Milligan's humorous and satirical ''X-Force''/''X-Statix'' run and Rick Remender's seminal ''Uncanny X-Force'' run. There's been multiple X-Force comics before, between, and after said books, but they tend to ignored or quickly forgotten. Fans generally know ''of'' those other series-mainly because {{ComicBook/Cable}} played a big role in them-but not many care to know much ''about'' them.
* Everyone knows about the first {{ComicBook/Venom}}, Eddie Brock, and a decent number know about the third and fourth ones, Mac Gargan and Flash Thompson. However very few are aware that there was a ''second'' Venom, a mobster's son who got the symbiote. This is understandable, as the second Venom was a total pushover who only lasted a few issues at best, so many just plain forget he existed.
* Thanks to a number of factors, including the [[AdaptationDisplacement beloved movie adaptation]], the second ComicBook/GuardiansOfTheGalaxy team (Star-Lord, Rocket Racoon, Groot, Drax, Gamora, etc.) is iconic and extremely well-known, while many forget or don't know that the original Silver Age team even existed. The only members of that team that are really remembered are the ones with links to the newer team, like Yondu.



* Creator/{{Bungie}}'s ''VideoGame/{{Marathon}}'' introduced a lot of things to the first person shooter genre and the video game industry as a whole, but everybody just remembers ''Franchise/{{Halo}}''. This might be considered a case of SpiritualSuccessor Displacement.

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* Creator/{{Bungie}}'s ''VideoGame/{{Marathon}}'' introduced a lot of things to the first person shooter genre and the video game industry as a whole, but everybody just remembers ''Franchise/{{Halo}}''. This might be considered a case of SpiritualSuccessor Displacement. This is somewhat ironic, as ''Marathon'' itself displaced ''VideoGame/PathwaysIntoDarkness'', Bungie's previous game that ''Marathon'' is a spiritual sequel to.
31st Mar '17 2:46:49 AM Korodzik
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* ''Videogame/{{Quake}}'' was a hugely influential game (it almost single-handedly invented TournamentPlay, for instance) but was later overshadowed by the multiplayer-oriented ''VideoGame/QuakeIIIArena''. It wasn't until ''VideoGame/QuakeIV'' was released years later that the series got back to its roots with a single-player campaign.

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* ''Videogame/{{Quake}}'' ''Videogame/QuakeI'' was a hugely influential game (it almost single-handedly invented TournamentPlay, for instance) but was later overshadowed by the multiplayer-oriented ''VideoGame/QuakeIIIArena''. It wasn't until ''VideoGame/QuakeIV'' was released years later that the series got back to its roots with a single-player campaign.



* The old ''VideoGame/{{Minecraft}} Classic'' -- the one where there's an unlimited number of blocks, simple shading, no monsters or items, and no day/night cycle -- suffers from it when compared to the regular ''Minecraft''. The comments on [[http://www.youtube.com/watch?v=N-RmS-bn3LQ this video]] show that some people aren't even aware of ''Classic'':

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* The old ''VideoGame/{{Minecraft}} Classic'' -- the one where there's an with the unlimited number of blocks, blocks destroyed with a single click, simple shading, no monsters or items, and no day/night cycle -- suffers from it when compared to the regular ''Minecraft''. The (The "unlimited blocks" (and easy block destruction) function in ''Minecraft Classic'' appears in a mode of regular ''Minecraft'' called Creative Mode, which served to further push ''Minecraft Classic'' into obscurity. Eventually Mojang went all the way and took ''Classic'' down for good.) For an example see the confused comments on [[http://www.youtube.com/watch?v=N-RmS-bn3LQ this video]] video]], which show that by 2012 some people aren't weren't even aware of ''Classic'':''Classic'''s existence:



** The "unlimited blocks" (and easy block destruction) function in ''Minecraft Classic'' appears in a mode of regular ''Minecraft'' called Creative Mode, which further pushes ''Minecraft Classic'' into obscurity.
27th Mar '17 9:52:38 AM spiritsunami
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Added DiffLines:

** There's also potentially a {{downplayed|trope}} example among the Japanese fandom. While Marth's saga [[FirstInstallmentWins is definitely most popular there]], the first game (and its remake, the 11th) seem to lag considerably behind its direct sequel, the 3rd (remade as the 12th)--the world based on that saga in CrisisCrossover ''VideoGame/FireEmblemHeroes'' being named after the latter rather than the former. Of course, the 3rd game actually ''had'' its precursor as part of the game (minus a few characters that were inexplicably cut; the 12th game is a remake of only the "second half" of the 3rd.)
18th Mar '17 6:22:56 AM Killerikala
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Added DiffLines:

* A lot of fans don't know that the [[VideoGame/RedDeadRedemption Red Dead series]] did consist of more than one game in 2010. ''VideoGame/RedDeadRevolver'' has existed since 2004, and calling the then-unannounced sequel Red Dead Redemption 2 instead of "Red Dead 3" or "Red Dead Rinsert name here" (Sic) became a small FandomBerserkButton. That was until Rockstar announced that the sequel would be called [[HilariousInHindsight RD Redemption 2.]]
17th Mar '17 12:08:47 PM erforce
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* ''VideoGame/ShadowHearts''. ''Koudelka'', the first game of the series that was released on the original [=PlayStation=], tends to be described just as "the prequel to Shadow Hearts".

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* ''VideoGame/ShadowHearts''. ''Koudelka'', ''VideoGame/{{Koudelka}}'', the first game of the ''Shadow Hearts'' series that was released on the original [=PlayStation=], tends to be described just as "the prequel to Shadow Hearts".''VideoGame/ShadowHearts''".



* ''VideoGame/TimeSplitters 2''. The first ''[=TimeSplitters=]'' was not as well known and only saw a [=PS2=] release.

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* ''VideoGame/TimeSplitters 2''.''VideoGame/TimeSplitters2''. The first ''[=TimeSplitters=]'' was not as well known and only saw a [=PS2=] release.
15th Mar '17 1:45:59 PM Dere
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* ''VideoGame/TheElderScrollsIIDaggerfall'' single-handedly invented and refined ''Franchise/TheElderScrolls''[='=] trademark roleplaying system, introduced the open sandbox game world, and defined the non-linearity characteristic to the series. ''[[VideoGame/TheElderScrollsArena Arena]]'', by comparison, was quickly forgotten, only brought up ten years later, when it was released for free to promote ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''...

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* ''VideoGame/TheElderScrollsIIDaggerfall'' single-handedly invented and refined ''Franchise/TheElderScrolls''[='=] trademark roleplaying system, introduced ''VideoGame/TheElderScrollsIIIMorrowind'' was the open sandbox game world, and defined that brought the non-linearity characteristic series to the series. mainstream and started its massive popularity, with later games being based on its formula. By contrast, ''[[VideoGame/TheElderScrollsArena Arena]]'', by comparison, was quickly forgotten, only brought up ten years later, when it was released for free to promote ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''...Arena]]'' and ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' were relatively obscure, and the former didn't even sell well.
10th Mar '17 7:31:36 AM comicwriter
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** The video game adaptations have it even worse: the first two games were adaptations of Part 3 (though young Joseph from Part 2 was playable in [[VideoGame/JojosBizarreAdventureHeritageForTheFuture the latter]]), then came an adaptation of Part 5, and then in 2006, there was ''finally'' an adaptation of Part 1. Since then, the games have usually featured a variety of characters from the different installments.

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** The video game adaptations have it even worse: the first two games were adaptations of Part 3 (though young Joseph from Part 2 was playable in [[VideoGame/JojosBizarreAdventureHeritageForTheFuture the latter]]), then came an adaptation of Part 5, and then in 2006, there was ''finally'' an adaptation of Part 1.
**
Since then, the games have usually featured a variety of characters from the different installments. installments, albeit with Jotaro from Part 3 usually still being the central protagonist. Case in point: ''[[VideoGame/JoJosBizarreAdventureEyesOfHeaven Eyes of Heaven]]'' features all eight [=JoJo=]s up to that point (as well as a huge number of villains and supporting characters) as playable fighters, but the final showdown in Story Mode still comes down to Jotaro and Dio.
10th Mar '17 7:27:06 AM comicwriter
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** The video game adaptations have it even worse: first a Dreamcast fighting game based on 3, then a cel-shaded [=PS2=] 3D action game based on 5, and a beat 'em up based on 1.

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** The video game adaptations have it even worse: the first a Dreamcast fighting game based on 3, two games were adaptations of Part 3 (though young Joseph from Part 2 was playable in [[VideoGame/JojosBizarreAdventureHeritageForTheFuture the latter]]), then a cel-shaded [=PS2=] 3D action game based on came an adaptation of Part 5, and then in 2006, there was ''finally'' an adaptation of Part 1. Since then, the games have usually featured a beat 'em up based on 1.variety of characters from the different installments.
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