History Main / SelfPlagiarism

8th Jul '17 4:17:59 AM Luppercus
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** The self-plagiarism on this case get to the extreme that [[http://newsandviewsbychrisbarat.blogspot.com/2014/05/ducktales-retrospective-episode-78.html the same script was use twice in different series]]: ''Talespin's'' "Time Bandit" episode and ''Ducktale's'' "Allowance Day".

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** The self-plagiarism on this case get to the extreme that [[http://newsandviewsbychrisbarat.blogspot.com/2014/05/ducktales-retrospective-episode-78.html [[RecycledScript the same script was use twice in different series]]: ''Talespin's'' "Time Bandit" episode and ''Ducktale's'' "Allowance Day".
11th Jun '17 5:02:06 PM Glowsquid
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* ''VisualNovel/ApolloJusticeAceAttorney'' goes so out of its way to avoid mentioning characters' names from the original [[VisualNovel/PhoenixWrightAceAttorney Phoenix Wright Trilogy]] that it looks like they're WritingAroundTrademarks. It becomes especially glaring when Phoenix refuses to use Maya's name in reference to her, given that she's his (ex)assistant. Only thing is, both games are made by Capcom, and ''Apollo'' is the sequel to ''Phoenix'', so there's really no reason ''not'' to mention old friends by name.



* Pretty much every ''ComicStrip/{{Peanuts}}'' TV special and movie recycles material and gags from the comic strip, which provided a nice loophole for the specials to continue to credit Charles M. Schulz as the writer after he was dead. A series of strips in which Charlie Brown and Peppermint Patty had to share a desk got used twice, first in ''WesternAnimation/BonVoyageCharlieBrown'' and later in the first episode of ''The Charlie Brown and Snoopy Show''. Also, the strips which introduced Snoopy's brother Spike were animated for ''The Charlie Brown and Snoopy Show'' and later some of the same strips were used in ''I Want a Dog for Christmas, Charlie Brown''.
* ''WesternAnimation/BarbieInThePrincessAndThePauper, WesternAnimation/BarbieAsThePrincessAndThePopstar'' and ''WesternAnimation/BarbieInRocknRoyals'' in the Franchise/{{Barbie}} franchise all have similar scenarios due to the fact that the last two are inspired by the first (which adapt ''Literature/ThePrinceAndThePauper''). The first two movies even use the same [[https://www.youtube.com/watch?v=vQst8gbTiAA song]], [[https://www.youtube.com/watch?v=ilSgxGVMJCs "To Be a Princess]].
** More franchise-wide, main characters tend to have [[NamesTheSame recurring first names]]. Erika, Alexa, Lumina, Blair, Hadley, Isla, Isabella, Genevieve, Corinne and Courtney have all been used at least twice.
11th Jun '17 5:00:03 PM Glowsquid
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* In ''VideoGame/CastlevaniaRondoOfBlood'' and the SNES ''VideoGame/CastlevaniaDraculaX'', the first stage background is taken from the town background in ''VideoGame/CastlevaniaIISimonsQuest''.
* In ''VideoGame/CastlevaniaSymphonyOfTheNight'', many of the sprites are taken from ''VideoGame/CastlevaniaRondoOfBlood'', though being a direct sequel, this helps to maintain a consistent art style.



* Those who played Tarsier Studio's DC Comics level pack for ''VideoGame/LittleBigPlanet 2'' were likely underwhelmed by the new characters introduced in ''[=LittleBigPlanet=] 3'', [=OddSock=] and Swoop, because they reuse abilities introduced in said DLC. Specifically, [=OddSock=]'s wall jumping ability was already done with the Wall Jump Material and Tweaker, whilst Swoop's move of the same name was introduced via the Hero Cape. Swoop's flight is also note-for-note the same as the Jetpack gadget introduced in the original game!
10th Jun '17 8:19:07 PM Pinokio
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* In ''VideoGame/CastlevaniaDraculaX'' (SNES), the first stage background is taken from the town background in ''VideoGame/CastlevaniaIISimonsQuest''.

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* In ''VideoGame/CastlevaniaDraculaX'' (SNES), ''VideoGame/CastlevaniaRondoOfBlood'' and the SNES ''VideoGame/CastlevaniaDraculaX'', the first stage background is taken from the town background in ''VideoGame/CastlevaniaIISimonsQuest''.''VideoGame/CastlevaniaIISimonsQuest''.
* In ''VideoGame/CastlevaniaSymphonyOfTheNight'', many of the sprites are taken from ''VideoGame/CastlevaniaRondoOfBlood'', though being a direct sequel, this helps to maintain a consistent art style.
22nd May '17 7:39:09 AM silverbolt1
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* Brazilian rock band Engenheiros do Hawaii did this in ''the same album'': In ''O Papa É Pop'' (which translates as "The pope is pop", the pope in question being John Paul II), the song "Perfeita Simetria" ("Perfect symmetry") has the same music of the title song "O Papa É Pop", but a completely different lyrics. The symmetry in the song's title has a [[DoubleMeaningTitle double meaning]]: it refers to the harmonic relationship the coulpe in the lyrics used to have, and, in a meta sense, it's [[LampshadeHanging a nod to]] the identical melody of both songs.
5th May '17 2:47:36 AM Cryoclaste
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* Some reviews accused ''VideoGame/FossilFighters'' of being an in-house ''{{Pokemon}}'' clone from Nintendo, since they're both {{Mons}} games--and the initial evil you fight is ''very'' similar to Team Rocket. However, aside from that, there's not a whole lot that the two games share mechanics-wise, and even story-wise after about the halfway point.

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* Some reviews accused ''VideoGame/FossilFighters'' of being an in-house ''{{Pokemon}}'' ''Franchise/{{Pokemon}}'' clone from Nintendo, since they're both {{Mons}} games--and the initial evil you fight is ''very'' similar to Team Rocket. However, aside from that, there's not a whole lot that the two games share mechanics-wise, and even story-wise after about the halfway point.
2nd May '17 3:57:06 AM Cryoclaste
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** ''VideoGame/RockBand Unplugged'' and the DS version of ''[[LegoAdaptationGame Lego]] Rock Band'' in turn cribbed from ''Amplitude'', a rhythm game they developed for Sony prior to ''VideoGame/GuitarHero''. Just so you know, [[http://kotaku.com/226215/harmonix-denied-frequency-sequel-on-psp Sony vetoed a direct sequel to that game even after Harmonix became a major developer]], so...

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** ''VideoGame/RockBand Unplugged'' and the DS version of ''[[LegoAdaptationGame ''[[VideoGame/LegoAdaptationGame Lego]] Rock Band'' in turn cribbed from ''Amplitude'', a rhythm game they developed for Sony prior to ''VideoGame/GuitarHero''. Just so you know, [[http://kotaku.com/226215/harmonix-denied-frequency-sequel-on-psp Sony vetoed a direct sequel to that game even after Harmonix became a major developer]], so...
1st May '17 12:20:54 AM Golondrina
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* ChrisClaremont: Hidden somewhere in a dark corner of the Mutant Research Center on Muir Island is a dirty little secret from our character's past; a child no one knows about, who is an incredibly powerful mutant with a damaged psyche. The first time it was Moira's son Proteus, the second time it was Professor X's son Legion.

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* ChrisClaremont: Creator/ChrisClaremont: Hidden somewhere in a dark corner of the Mutant Research Center on Muir Island is a dirty little secret from our character's past; a child no one knows about, who is an incredibly powerful mutant with a damaged psyche. The first time it was Moira's son Proteus, the second time it was Professor X's son Legion.
25th Apr '17 9:54:35 PM wolftickets1969
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* Music/TheBangles' "Manic Monday", written by Music/{{Prince}}, has a verse melody nearly identical to "1999".
13th Apr '17 2:32:35 PM Ezclee4050
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** A [[Music/AbbeyRoad couple albums later]], the chorus melody of "Maxwell's Silver Hammer" sounds a lot like the horn riff on the song "Sgt. Pepper's Lonely Hearts Club Band" between the first verse and chorus.
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