History Main / SelfImposedChallenge

13th Feb '16 3:45:32 PM Creepypastafan206
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A Self-Imposed Challenge is a playthrough of a game wherein the player plays under a restriction not required by the game itself in an attempt to increase the difficulty (or immersion) and replay value. These restrictions can range from the fairly simple (a refusal to make use of a GameBreaker, for example) to the near-impossible ("Hey, can you beat ''SuperMarioBros'' without [[http://tasvideos.org/1895M.html pressing the "B" button]]?"). Check a message board for a game that's been out for a while and you'll undoubtedly find players reporting on their progress in various exotic Self-Imposed Challenges.
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A Self-Imposed Challenge is a playthrough of a game wherein the player plays under a restriction not required by the game itself in an attempt to increase the difficulty (or immersion) and replay value. These restrictions can range from the fairly simple (a refusal to make use of a GameBreaker, for example) to the near-impossible ("Hey, can you beat ''SuperMarioBros'' without [[http://tasvideos.org/1895M.org/2676M.html pressing the "B" button]]?"). Check a message board for a game that's been out for a while and you'll undoubtedly find players reporting on their progress in various exotic Self-Imposed Challenges.

* ''VideoGame/{{Metroid}}'' players seem to love self-imposed challenges. ''VideoGame/SuperMetroid'' in particular seems to attract them besides the traditional {{Speedrun}}s, [[MinimalistRun low-percentage runs]] and [[HundredPercentCompletion 100% runs]], there's also runs where you don't collect some items usually required to progress, morphball-runs (only get out of morphball when it's absolutely required), runs where SequenceBreaking is used to defeat the four main bosses in the reverse of the order in which they are normally fought, and of course the NBMB-run (no bosses/minibosses), where you see how high percentage of items you can get without killing any bosses ([[http://tasvideos.org/1139M.html it's possible]] by exploiting sequence-breaking bugs in the game). Here are a few popular, obscenely hard challenges:
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* ''VideoGame/{{Metroid}}'' players seem to love self-imposed challenges. ''VideoGame/SuperMetroid'' in particular seems to attract them besides the traditional {{Speedrun}}s, [[MinimalistRun low-percentage runs]] and [[HundredPercentCompletion 100% runs]], there's also runs where you don't collect some items usually required to progress, morphball-runs (only get out of morphball when it's absolutely required), runs where SequenceBreaking is used to defeat the four main bosses in the reverse of the order in which they are normally fought, and of course the NBMB-run (no bosses/minibosses), where you see how high percentage of items you can get without killing any bosses ([[http://tasvideos.org/1139M.org/2913M.html it's possible]] by exploiting sequence-breaking bugs in the game). Here are a few popular, obscenely hard challenges:
4th Feb '16 2:57:09 PM ultimomant
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* In ''Film/TheManWithTheGoldenGun'', Scaramanga carries out assassinations using a one-shot golden gun. He has so much pride in his skills that he will only use one bullet to kill a person.
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* In ''Film/TheManWithTheGoldenGun'', Scaramanga carries out assassinations using a one-shot golden gun. He has so much pride in his skills that he will only use one bullet to kill a person. person. He later challenges Bond to a duel, allowing Bond to use his six-shooter while he sticks with his one-shooter.
4th Feb '16 2:56:03 PM ultimomant
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* In ''Film/TheManWithTheGoldenGun'', Scaramanga carries out assassinations using a one-shot golden gun. He has so much pride in his skills that he will only use one bullet to kill a person.
4th Feb '16 4:56:21 AM Triaxx2
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*** The YouTube channel Many a True Nerd has even gone through and completed the game with no healing, including DLC. That also includes not healing Rads, crippled limbs and addictions. He's now working on Fallout 3 under the same rules.
1st Feb '16 6:23:46 AM EarlOfSandvich
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* ''NoMoreHeroes'' has the interesting challenge of completing the game using the most basic weapon, the Blood Berry. This can range from being [[IdiosyncraticDifficultyLevels mildly easy on Sweet to insanely hard on Bitter.]] On Bitter, towards the end of the game, bosses can have around 400% more health than normal, and mooks become walking brick walls.
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* ''NoMoreHeroes'' ''VideoGame/NoMoreHeroes'' has the interesting challenge of completing the game using the most basic weapon, the Blood Berry. This can range from being [[IdiosyncraticDifficultyLevels mildly easy on Sweet to insanely hard on Bitter.]] On Bitter, towards the end of the game, bosses can have around 400% more health than normal, and mooks become walking brick walls.
20th Jan '16 9:17:22 PM MetalSmasher86
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** Hero Mode returns once again in ''VideoGame/TheLegendOfZeldaTwilightPrincess HD'', and not only can you select it from the start, but you can also scan the Ganondorf Toys/{{Amiibo}} to double the damage Link takes on top of that!
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** Hero Mode returns once again in ''VideoGame/TheLegendOfZeldaTwilightPrincess HD'', and not only can you select it from the start, but you can also scan the Ganondorf Toys/{{Amiibo}} to double the damage Link takes on top of that!that! Combine both of the above with a Three-Heart Challenge, and you will have your hands full!
20th Jan '16 9:13:22 PM MetalSmasher86
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** Hero Mode returns once again in ''VideoGame/TheLegendOfZeldaTwilightPrincess HD'', and not only can you select it from the start, but you can also scan the Ganondorf Toys/{{Amiibo}} to double the damage Link takes on top of that!
1st Jan '16 11:08:18 PM nombretomado
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* SocietyForCreativeAnachronism combat etiquette calls for these. If you score a "disabling" blow on your opponent's arm or leg, he is required to fight without using that limb. (Fighting one-handed if the arm is "disabled", fighting sitting down if the leg is "disabled".) It is considered appropriate for you to refrain from using the corresponding limb to keep the fight fair. Note that if this leaves the fight unwinnable, say because neither of you can deliver a solid hit swinging greatswords one-handed, the "uninjured" fighter may disregard this limitation in order to end the fight.
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* SocietyForCreativeAnachronism UsefulNotes/SocietyForCreativeAnachronism combat etiquette calls for these. If you score a "disabling" blow on your opponent's arm or leg, he is required to fight without using that limb. (Fighting one-handed if the arm is "disabled", fighting sitting down if the leg is "disabled".) It is considered appropriate for you to refrain from using the corresponding limb to keep the fight fair. Note that if this leaves the fight unwinnable, say because neither of you can deliver a solid hit swinging greatswords one-handed, the "uninjured" fighter may disregard this limitation in order to end the fight.
1st Jan '16 7:26:24 AM CybranGeneralSturm
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** In ''VideoGame/MetroidPrimeEchoes'', it's possible to skip the Dark Suit. The challenge lasts until you obtain the Light Suit, which is obtained after conquering the third major area of the game. You normally obtain the Dark Suit after conquering the first major area. The Dark Suit reduces the damage taken from Dark Aether's air from "oh god I'm gonna die in 15 seconds" to "this'll probably become a problem if I stay out here too long," on top of boosting your defenses. This challenge requires a lot of [[HeartContainer Energy Tanks]], guts, luck, and retries, and the Light of Aether ''better'' shine on you if you try it on Hard mode.
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** In ''VideoGame/MetroidPrimeEchoes'', ''VideoGame/MetroidPrime2Echoes'', it's possible to skip the Dark Suit. The challenge lasts until you obtain the Light Suit, which is obtained after conquering the third major area of the game. You normally obtain the Dark Suit after conquering the first major area. The Dark Suit reduces the damage taken from Dark Aether's air from "oh god I'm gonna die in 15 seconds" to "this'll probably become a problem if I stay out here too long," on top of boosting your defenses. This challenge requires a lot of [[HeartContainer Energy Tanks]], guts, luck, and retries, and the Light of Aether ''better'' shine on you if you try it on Hard mode.
28th Dec '15 10:46:26 PM MrUnderhill
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** Keeping the original Ordon Shield is a minor example. The game obviously expects you to have it burn up on you once you get to the [[LethalLavaLand Goron Mines]] (which is why the nearby shops have replacements), but there is nothing stopping you from refusing to use your shield against fire-type enemies until you can get a fireproof Hylian Shield to use, instead.
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** Keeping the original Ordon Shield is a minor example. The game obviously expects you to have it burn up on you once you get to the [[LethalLavaLand Goron Mines]] (which is why the nearby shops have replacements), replacements, which are functionally identical but [[BraggingRightsReward don't look the same]]). However, there is nothing stopping you from refusing to use your shield against fire-type enemies until you can get a fireproof Hylian Shield to use, instead.
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