History Main / SecretLevel

5th Dec '17 7:42:49 AM bitemytail
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* ''VideoGame/PrinnyCanIReallyBeTheHero'' and it's sequel has this. Considering that this is that [[PlatformHell kind]] of [[NintendoHard game]], they also count as a [[BrutalBonusLevel Brutal Bonus Level]]. In the sequel, you have to collect a set amount of dolls and it's a lot easier said than done. Thankfully enough, these levels set your lives at infinite, unfortunately, [[ButtonMashing your device]] and sanity weren't considered.

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* ''VideoGame/PrinnyCanIReallyBeTheHero'' and it's its sequel has this. Considering that this is that [[PlatformHell kind]] of [[NintendoHard game]], they also count as a [[BrutalBonusLevel Brutal Bonus Level]]. In the sequel, you have to collect a set amount of dolls and it's a lot easier said than done. Thankfully enough, these levels set your lives at infinite, unfortunately, [[ButtonMashing your device]] and sanity weren't considered.
5th Oct '17 9:21:03 AM Luigifan
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The reward for finishing a Secret Level can range from a [[VideoGameRewards helpful item]], a [[WarpZone shortcut]], some information regarding the story, a full-blown revelation that [[TheEndingChangesEverything changes how the plot is interpreted]], or a pat on the back.

See MinusWorld for such levels that only exist due to glitches.

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The reward for finishing a Secret Level can range from a [[VideoGameRewards helpful item]], a [[WarpZone shortcut]], a [[BonusStageCollectibles secret trinket]], some information regarding the story, a full-blown revelation that [[TheEndingChangesEverything changes how the plot is interpreted]], [[ScoringPoints a boatload of points]], or [[BraggingRightsReward a pat on the back.

back]].

See MinusWorld for such levels that only exist due to glitches.
glitches. Also see BonusDungeon, which is a mostly equivalent trope (the usual main differences being what genre they're found in, [[GuideDangIt how much the game hints towards their existence]], and whether you find them mainly by searching every nook and cranny or setting off enough {{Event Flag}}s).
28th Dec '16 10:51:30 AM Morgenthaler
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* ''{{Eversion}}'''s secret level is unlocked after collecting all 240 gems in the game, and is necessary to get the good ending.
* ''DemonsCrest'' really has no mandatory levels after the very first stage, but the final two need to be unlocked on the world map by jumping into a cyclone in Stage 4.

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* ''{{Eversion}}'''s ''VideoGame/{{Eversion}}'''s secret level is unlocked after collecting all 240 gems in the game, and is necessary to get the good ending.
* ''DemonsCrest'' ''VideoGame/DemonsCrest'' really has no mandatory levels after the very first stage, but the final two need to be unlocked on the world map by jumping into a cyclone in Stage 4.



* ''KidChameleon'' has many levels named "Elsewhere". All of them are technically secret levels. Early on, they generally have to be discovered and act as shortcuts, but later in the game, there are plenty that can accidentally be accessed and lead backwards (or just through to a different path of levels).

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* ''KidChameleon'' ''VideoGame/KidChameleon'' has many levels named "Elsewhere". All of them are technically secret levels. Early on, they generally have to be discovered and act as shortcuts, but later in the game, there are plenty that can accidentally be accessed and lead backwards (or just through to a different path of levels).
12th Oct '16 8:59:13 PM ArcaneAzmadi
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* World 8, [[BubblyClouds Sky Roost]] in ''[[Videogame/HarmoKnight HarmoKnight]]'', which is unlocked after collecting 5 Tori Birds, is an entire Secret Level merged into one big world. It tries to mimick the earlier worlds, but (as the princess says) puts a twist on them. These eight levels look like normal levels, but then you enter one of the levels, and see thousands of Mooks, SpikesOfDoom, and BottomlessPits. You get the sudden realization that the princess told you these levels are NintendoHard. Final Trial is just simply [[DeathCourse a gigantic death trap]].

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* World 8, [[BubblyClouds Sky Roost]] in ''[[Videogame/HarmoKnight HarmoKnight]]'', ''Videogame/HarmoKnight'', which is unlocked after collecting 5 Tori Birds, is an entire Secret Level merged into one big world. It tries to mimick the earlier worlds, but (as the princess says) puts a twist on them. These eight levels look like normal levels, but then you enter one of the levels, and see thousands of Mooks, SpikesOfDoom, and BottomlessPits. You get the sudden realization that the princess told you these levels are NintendoHard. Final Trial is just simply [[DeathCourse a gigantic death trap]].


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* ''VideoGame/{{Skyblazer}}'' had a series of secret stages hidden on the overworld map- by going to one of the completed stages and pressing up on the D-pad you'd go to one of the Mode 7 flying bonus stages, which would lead to a secret hut where you could get the game's hidden life upgrade. To get back to the main game and continue with your adventure you had to complete a short 1-screen stage called 'Ship to Nowhere', where you ride a small wooden boat across the lake and have to avoid being washed overboard by huge waves while fighting off the enemies the waves deposit on the deck. Survive all the waves and the stage simply ends, depositing you behind the Lair of Kharyon.
25th Jul '16 3:35:43 AM Morgenthaler
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* ''{{Nitemare 3D}}'' goes straight from level 4 to level 6 if you play it normally. Or, you can simply push a bunch of boxes in front of one of a pair of dumbwaiters (which will otherwise just transport you back and forth) and get in the other to jump to level 5, which is full of gun-wielding human enemies.

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* ''{{Nitemare ''VideoGame/{{Nitemare 3D}}'' goes straight from level 4 to level 6 if you play it normally. Or, you can simply push a bunch of boxes in front of one of a pair of dumbwaiters (which will otherwise just transport you back and forth) and get in the other to jump to level 5, which is full of gun-wielding human enemies.
24th Jul '16 6:10:27 AM StFan
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[[AC:ActionAdventure]]

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[[AC:ActionAdventure]][[foldercontrol]]

[[folder:Action/Adventure]]




[[AC:ActionGame]]

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\n[[AC:ActionGame]][[/folder]]

[[folder:Action Game]]




[[AC:FirstPersonShooter]]

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\n[[AC:FirstPersonShooter]][[/folder]]

[[folder:First-Person Shooter]]



** ''{{VideoGame/Doom}} II'' had two secret levels set in levels taken from ''{{VideoGame/Wolfenstein 3D}}'', with one accessed from a secret exit found in the other. The second one required you to kill four clones [[spoiler:of VideoGame/CommanderKeen hanging from a noose]] to access the exit.

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** ''{{VideoGame/Doom}} II'' ''VideoGame/DoomII'' had two secret levels set in levels taken from ''{{VideoGame/Wolfenstein 3D}}'', with one accessed from a secret exit found in the other. The second one required you to kill four clones [[spoiler:of VideoGame/CommanderKeen hanging from a noose]] to access the exit.




[[AC:HackAndSlash]]

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\n[[AC:HackAndSlash]][[/folder]]

[[folder:Hack & Slash]]




[[AC:Pinball]]

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\n[[AC:Pinball]][[/folder]]

[[folder:Pinballs]]




[[AC:PlatformGame]]
* ''PrinnyCanIReallyBeTheHero'' and it's sequel has this. Considering that this is that [[PlatformHell kind]] of [[NintendoHard game]], they also count as a [[BrutalBonusLevel Brutal Bonus Level]]. In the sequel, you have to collect a set amount of dolls and it's a lot easier said than done. Thankfully enough, these levels set your lives at infinite, unfortunately, [[ButtonMashing your device]] and sanity weren't considered.

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\n[[AC:PlatformGame]]\n[[/folder]]

[[folder:Platform Games]]
* ''PrinnyCanIReallyBeTheHero'' ''VideoGame/PrinnyCanIReallyBeTheHero'' and it's sequel has this. Considering that this is that [[PlatformHell kind]] of [[NintendoHard game]], they also count as a [[BrutalBonusLevel Brutal Bonus Level]]. In the sequel, you have to collect a set amount of dolls and it's a lot easier said than done. Thankfully enough, these levels set your lives at infinite, unfortunately, [[ButtonMashing your device]] and sanity weren't considered.



* ''VideoGame/CommanderKeen Episode I'' had a secret level which could only be accessed by going down a tricky side passage in another level.
** Episode four had one where you [[JustForPun collect 12 Inch Worms to make a giant foot]] which then launches you to a secret temple.
* ''SonicCD'' has the DummiedOut 8th Special Stage. To access it, the player has to enter a code in the title screen to open the secret SoundTest, then enter another code on it.

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* ''VideoGame/CommanderKeen ''VideoGame/CommanderKeen'':
**
Episode I'' had I has a secret level which could can only be accessed by going down a tricky side passage in another level.
** Episode four had IV has one where you [[JustForPun collect 12 Inch Worms to make a giant foot]] which then launches you to a secret temple.
* ''SonicCD'' ''VideoGame/SonicTheHedgehogCD'' has the DummiedOut 8th Special Stage. To access it, the player has to enter a code in the title screen to open the secret SoundTest, then enter another code on it.




[[AC:PuzzleGame]]

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\n[[AC:PuzzleGame]][[/folder]]

[[folder:Puzzle Games]]




[[AC:RealTimeStrategy]]
* ''VideoGame/{{Starcraft}}: Brood Wars'' featured a secret mission which hinted at a major plot point in the sequel. It had no lasting impact on the game otherwise. [[VideoGame/StarcraftII Said sequel]] also features a hidden mission in the Terran campaign.

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\n[[AC:RealTimeStrategy]]\n[[/folder]]

[[folder:Real-Time Strategy]]
* ''VideoGame/{{Starcraft}}: ''VideoGame/StarCraft: Brood Wars'' featured a secret mission which hinted at a major plot point in the sequel. It had no lasting impact on the game otherwise. [[VideoGame/StarcraftII Said sequel]] also features a hidden mission in the Terran campaign.




[[AC:RhythmGame]]

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\n[[AC:RhythmGame]][[/folder]]

[[folder:Rhythm Games]]




[[AC:RolePlayingGame]]

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[[folder:Role-Playing Games]]




[[AC:StealthBasedGame]]

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[[folder:Stealth-Based Games]]




[[AC:ShootEmUp]]

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[[folder:Shoot 'Em Up]]




[[AC:WideOpenSandbox]]
* ''VideoGame/SaintsRow2'' has ''Revelation'', which provides closure to the ending of [[SaintsRow1 the first game]] and is not unlocked through the standard story progression. Instead, you are given a hint to go to the police headquarters, where you can listen to three wiretap conversations and find Dex's phone number, who directs you to the mission start.

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\n[[AC:WideOpenSandbox]]\n[[/folder]]

[[folder:Wide-Open Sandbox]]
* ''VideoGame/SaintsRow2'' has ''Revelation'', which provides closure to the ending of [[SaintsRow1 [[VideoGame/SaintsRow1 the first game]] and is not unlocked through the standard story progression. Instead, you are given a hint to go to the police headquarters, where you can listen to three wiretap conversations and find Dex's phone number, who directs you to the mission start.start.
[[/folder]]
17th Jun '16 6:56:24 AM Quanyails
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* ''VideoGame/AgeOfEmpiresII has a level based on the [[http://en.wikipedia.org/wiki/Saxon_Wars Saxon Revolt]] hidden in the files. It must be imported into the game by following instructions provided by the Read Me.

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* ''VideoGame/AgeOfEmpiresII ''VideoGame/AgeOfEmpiresII'' has a level based on the [[http://en.wikipedia.org/wiki/Saxon_Wars Saxon Revolt]] hidden in the files. It must be imported into the game by following instructions provided by the Read Me.
11th Jun '16 2:01:54 AM erforce
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* ''VideoGame/DonkeyKongCountry 2'' and ''3'' have a "secret" world that allows access to a better ending, and certain items you collect are focused around gaining access to these levels.

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* ''VideoGame/DonkeyKongCountry 2'' ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' and ''3'' ''[[VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble DKC3]]'' have a "secret" world that allows access to a better ending, and certain items you collect are focused around gaining access to these levels.
4th May '16 10:03:20 AM CrankyStorming
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* ''{{VideoGame/Undertale}}'' had Hard Mode, a version of the first area with more difficult-to-spare monsters, activated by giving the fallen human [[spoiler:the same name as the player character]].
28th Apr '16 1:04:20 AM ry00001
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* ''VideoGame/ToeJamAndEarl'' has one of the most puzzling floors in the game: Floor 0. How do you get to it? By swimming to a far, far away island in the 1st level of the game. ''Main/GuideDangIt''!
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http://tvtropes.org/pmwiki/article_history.php?article=Main.SecretLevel