History Main / Seamine

31st Jul '16 9:31:05 PM Gingerkitteh
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** ''VideoGame/TheLegendOfZeldaPhantomHourglass'' has underwater enemies during the treasure-salvage minigames that evoke this look, being one-eyed spiked balls that explode if you get too close to them.

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** ''VideoGame/TheLegendOfZeldaPhantomHourglass'' has underwater enemies during the treasure-salvage minigames that evoke this look, being one-eyed spiked balls with eyes that explode if you get too close to them.make contact with them with either the crane hook or the treasure chest you're salvaging [[note]]the chain linking the hook and the boat is, by necessity, non-interactive with the mines[[/note]].
26th Jul '16 2:46:33 PM WillyFourEyes
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* A few missions in ''VideoGame/CobraTriangle'' have you disposing of mines in safe zones. If your boat gets too close to one as it goes off, you'll lose a life.
16th Jul '16 12:25:27 AM Ferot_Dreadnaught
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->''Any ship can be a minesweeper. [[GallowsHumor Once.]]''

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->''Any ship can be a minesweeper. [[GallowsHumor Once.]]''
''
19th Jun '16 12:21:45 AM jormis29
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* ''TabletopGame/BattlefleetGothic'' has these InSPACE!
18th Jun '16 12:49:56 PM tdf4638
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* ''TabletopGame/BattlefleetGothic'' has these InSPACE!
25th Feb '16 12:44:16 AM Nohbody
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* In ''[[Literature/SixteenThirtyTwo 1634: The Baltic War]]'', using an uptime encyclopedia the Danish develop mines to help defend against the USE Navy. However, given King Christian is more enamored of AwesomeButImpractical weapons, it's only done as a side project, not producing enough devices (which resemble the stereotypical spiked sphere) to have much of an effect, though they do manage to utterly destroy one of Admiral Simpson's ironclads in their one deployment before the conflict against Denmark is concluded.
* A [[UsefulNotes/BritsWithBattleships Royal Navy]] submarine's loss in ''Literature/RedStormRising'' is hypothesized to be due to a decoy for a [[UsefulNotes/RedsWithRockets Soviet]] submarine being planted in the middle of a minefield.



* The 1970's Australian series ''Patrol Boat'' had an episode where a Japanese WW2 sea mine had drifted inshore, but blowing it up would mean destroying some historical Aborginal cave paintings. Forget how it was resolved.

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* The 1970's Australian series ''Patrol Boat'' had an episode where a Japanese WW2 sea mine had drifted inshore, but blowing it up would mean destroying some historical Aborginal cave paintings. Forget how it was resolved.
8th Dec '15 1:02:12 PM Morgenthaler
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* A rare appearance of the "torpedo launch tube" type of modern sea mine is the Widow mine in ''{{Starcraft}} 2'', which burrows into the ground and periodically launches a single homing rocket.

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* A rare appearance of the "torpedo launch tube" type of modern sea mine is the Widow mine in ''{{Starcraft}} ''VideoGame/{{Starcraft}} 2'', which burrows into the ground and periodically launches a single homing rocket.



* The ''{{Commandos}}'' series, particularly ''Men Of Courage'', has them. The Diver has to disarm them in at least one mission.

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* The ''{{Commandos}}'' ''VideoGame/{{Commandos}}'' series, particularly ''Men Of Courage'', has them. The Diver has to disarm them in at least one mission.
10th Sep '15 3:18:26 PM HeraldAlberich
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* In ''[[{{Banjo-Kazooie}} Banjo-Tooie]]'', the Submarine Challenge minigame involves destroying a bunch of these (called Shrapnel) for points.

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* In ''[[{{Banjo-Kazooie}} ''[[VideoGame/BanjoKazooie Banjo-Tooie]]'', the Submarine Challenge minigame involves destroying a bunch of these (called Shrapnel) for points.



* Shows up in the game ''VideoGame/SuperMarioWorld''.

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* ''VideoGame/SuperMarioBros'':
**
Shows up in the game ''VideoGame/SuperMarioWorld''.''VideoGame/SuperMarioWorld''.
** They return in ''VideoGame/SuperMarioGalaxy2''. Like just about everything in the ''Mario'' games, they have eyes, and will try to lean into your path if you swim too close.
22nd Jun '15 1:12:21 PM Night
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* Sea Mines, like their land-based cousins, could serve as more of a deterrent than a direct weapon. Enemy ships had to sail around known minefields, thus a force could mine waters on the most direct route between an enemy base and their own waterways. Such a tactic was used during WorldWarOne to try and limit the effectiveness of German U-Boats by forcing them to take a longer route to get at Allied shipping. This tactic could be combined with shallow-draught wooden-hulled sub-hunting speedboats that could cut across the minefields, attack the German U-Boats, then flee back across the minefields to safety.

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* Sea Mines, like their land-based cousins, could serve as more of a deterrent than a direct weapon. Enemy ships had to sail around known minefields, thus a force could mine waters on the most direct route between an enemy base and their own waterways. Such a tactic was used during WorldWarOne to try and limit the effectiveness of German U-Boats by forcing them to take a longer route to get at Allied shipping. This tactic could be combined shipping with shallow-draught wooden-hulled sub-hunting speedboats the North Sea Mine Barrage.
** There is a famous saying from the Gulf War
that could cut across the minefields, attack the German U-Boats, then flee back across the minefields you do not actually need any mines to safety.create minefield: you just need a press release and a Notice to Mariners.
4th Jun '15 8:35:53 PM phoenix
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Ah, [[NavalWeapons naval mines.]] Just the thing to catch [[TypesOfNavalShips unwary vessels.]]

The use of these NavalWeapons is still legal [[LandMineGoesClick unlike the anti-personnel land-based version]], but you are required to notify people of their use and the rough location of them, so civilian shipping can stay out of the way.

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Ah, [[NavalWeapons [[UsefulNotes/NavalWeapons naval mines.]] Just the thing to catch [[TypesOfNavalShips unwary vessels.]]

The use of these NavalWeapons UsefulNotes/NavalWeapons is still legal [[LandMineGoesClick unlike the anti-personnel land-based version]], but you are required to notify people of their use and the rough location of them, so civilian shipping can stay out of the way.
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