History Main / ScrappyMechanic

27th Mar '17 9:20:40 PM LucaEarlgrey
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* Nintendo's "Friend Code" system. The idea is that players receive unique randomly-generated numbers instead of usernames, because of the idea that someone could come up with obscene usernames even if Nintendo implemented username-censoring, which would be bad for Nintendo's family-friendly image. However, even by the standards of randomly-generated user [=IDs=], it's had its share of problems, which have thankfully been recitified over time:
** Players who want to add each other need to mutually add each other; if one player puts in the other's FC and the other doesn't reciprocate, they're not registered. This made the practice of putting one's FC in their forum signature, social media profile, etc. largely useless. The UsefulNotes/NintendoSwitch eliminated this issue, only requiring that one party disclose their friend code; in case parents are concerned about their children getting adds from unfamiliar players, there is the option to disable friend requests.
** On the UsefulNotes/NintendoDS, every single game uses its own [=FCs=]. Which means if you had[[note]]The Nintendo WFC network, used for Nintendo DS games, was closed down in 2014.[[/note]] a friend you played ''VideoGame/MarioKartDS'' with, and you wanted to also play ''VideoGame/{{Tetris}} DS'', ''Clubhouse Games'', and ''[[VideoGame/PanelDePon Planet Puzzle League]]'' with them, for example, you had to repeat the adding process for ''each one of these games''. This was thought to be fixed with the UsefulNotes/{{Wii}} with one FC for each system...only for Nintendo WFC-enabled games to continue to use the separate-FC-for-each-game system! This was finally eliminated with the UsefulNotes/Nintendo3DS, with games using the system's existing friend list instead of requiring separate [=FCs=].
25th Mar '17 1:36:35 PM nombretomado
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* Each of the NintendoDS editions of the ''VideoGame/HarvestMoon'' series have had at least one of these:

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* Each of the NintendoDS UsefulNotes/NintendoDS editions of the ''VideoGame/HarvestMoon'' series have had at least one of these:
18th Mar '17 7:50:10 AM LucaEarlgrey
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** There are two ways to add friends: Locally via local wireless, or via Internet by exchanging friend codes. For whatever reason, you can't provisionally add friend codes if your 3DS is not connected, unlike with UsefulNotes/NintendoDS games, and there are many possible use cases where you can't meet with the other player locally but also cannot connect your 3DS to the Internet.

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** There are two ways to add friends: Locally via local wireless, or via Internet by exchanging friend codes. For whatever reason, you can't provisionally add friend codes if your 3DS is not connected, unlike with UsefulNotes/NintendoDS games, and there are many possible use cases where you can't meet with the other player locally but also cannot connect your 3DS to the Internet. You could use a smartphone as a mobile hotspot (aka "tethering"), but not every 3DS user owns a smartphone and mobile providers can disable tethering unless you switch to one of their other plans that does offer it.
17th Mar '17 12:08:26 PM BeerBaron
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* ''ScrappyMechanic/TheElderScrolls''
15th Mar '17 8:36:49 AM MyFinalEdits
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** The microSD Card slot on the New 3DS requires using a screwdriver to gain access to, just so you can do things like access your photos and screenshots on your PC, unlike the non-New 3DS models where you simply pop off a tab with your finger to acceess the slot.
*** Though there is an option in the Settings area to allow data on the microSD card to be sent over a network via SMB (Windows file sharing), thus sidestepping the entire screwdriver issue, the location of this option is only intuitive in hindsight and is notoriously finicky regardless. To date, nobody has found a way to get a non-Windows computer to reliably connect to the New 3DS's variety of network sharing.

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** The microSD Card slot on the New 3DS requires using a screwdriver to gain access to, just so you can do things like access your photos and screenshots on your PC, unlike the non-New 3DS models where you simply pop off a tab with your finger to acceess the slot.
*** Though there
slot. There is an option in the Settings area to allow data on the microSD card to be sent over a network via SMB (Windows file sharing), thus sidestepping the entire screwdriver issue, but the location of this option is only intuitive in hindsight and is notoriously finicky regardless. To date, nobody has found a way to get a non-Windows computer to reliably connect to the New 3DS's variety of network sharing.
15th Mar '17 7:26:24 AM LucaEarlgrey
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* The [=PlayStation=] line as a whole has the "confirm" and "cancel" buttons traditionally be depending on what region console you have. For Japan-region consoles, O is to confirm and X is to cancel, derived from the idea that "O is yes, X is no". However, [[CulturalTranslation it's the other way around for Western-region consoles, referring to the concept of "X marks the spot" and because the O/X concept isn't really well-known outside of Japan]]. Is your "home" region US or PAL and you want to import Japanese games, or vice versa? [[DamnYouMuscleMemory Prepare for a lot of accidental menu mishaps.]]
12th Mar '17 7:51:53 PM Superjustinbros
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** The "wait to replay or [[AllegedlyFreeGame pay money]]" system in ''Angry Birds Two'', and the even more unpleasant "wait six hours to play a Wall of Pigs level or pay money" mechanic in ''Stella''.

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** The "wait to replay or [[AllegedlyFreeGame pay money]]" system in ''Angry Birds Two'', ''Videogame/AngryBirds2'', and the even more unpleasant "wait six hours to play a Wall of Pigs level or pay money" mechanic in ''Stella''.
12th Mar '17 3:21:25 PM CaptainSpam
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*** Though there is an option in the Settings area to allow data on the microSD card to be sent over a network via SMB (Windows file sharing), thus sidestepping the entire screwdriver issue, the location of this option is only intuitive in hindsight and is notoriously finicky regardless. To date, nobody has found a way to get a non-Windows computer to reliably connect to the New 3DS's variety of network sharing.
26th Feb '17 2:47:38 PM nombretomado
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* ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' the arcade version had throwing. In the SNES port that came later, you could choose a type of throw: [[GrievousHarmWithABody rag doll]] [[MetronomicManMashing slam]] or [[CameraAbuse throwing the enemy at the screen]]. Throwing relies on RandomNumberGod in the arcade version, which means you could not choose your type of throw. This makes you wonder why {{Konami}} thought it was a good idea at the time during the arcade release.

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* ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' the arcade version had throwing. In the SNES port that came later, you could choose a type of throw: [[GrievousHarmWithABody rag doll]] [[MetronomicManMashing slam]] or [[CameraAbuse throwing the enemy at the screen]]. Throwing relies on RandomNumberGod in the arcade version, which means you could not choose your type of throw. This makes you wonder why {{Konami}} {{Creator/Konami}} thought it was a good idea at the time during the arcade release.
25th Feb '17 8:19:04 PM Ebro801
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Compare to DisappointingLastLevel, GameplayRoulette, and UnexpectedGameplayChange. [[IThoughtItMeant Despite appearances]], this trope is not to be confused with a [[TheEngineer machinery technician who picks a lot of fights]], nor is it about [[VideoGame/StarFox Slippy Toad]], who is merely a [[TheScrappy Scrappy]] who happens to be a [[MrFixit mechanic]]. Can also cross with OddballInTheSeries where that one game that differentiates itself from the others in the series may stand out due to the Scrappy Mechanics it uses.

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Compare to DisappointingLastLevel, GameplayRoulette, and UnexpectedGameplayChange. [[IThoughtItMeant Despite appearances]], this trope is not to be confused with a [[TheEngineer machinery technician who picks a lot of fights]], nor is it about [[VideoGame/StarFox Slippy Toad]], who is merely a [[TheScrappy Scrappy]] who happens to be a [[MrFixit mechanic]]. Also nothing to do with a [[VideoGame/ScrapMechanic similarly named video game]]. Can also cross with OddballInTheSeries where that one game that differentiates itself from the others in the series may stand out due to the Scrappy Mechanics it uses.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ScrappyMechanic