History Main / ScareChord

14th Jan '17 12:07:43 PM nintendofanboy77
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* ''Mario Kart'': The infamous whizzing sound of a Blue Shell. ''Especially'' if you're in first place.

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* ''Mario Kart'': The infamous whizzing sound of a Blue Shell. ''Especially'' if you're in first place. In some games, there's even a warning siren blaring as the Blue Shell gets closer and closer until it explodes. In that case, the siren stops.
5th Jan '17 10:28:04 AM Monolaf317
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* This is used during an [[{{Hentai}} uh...uh...scene]] in Episode 2 of ''Shusaku The Letch: Liberty''. With a piano, all the while with a SoundtrackDissonance in the background. '''BONG! BING! BONG!'''

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* This is used during an [[{{Hentai}} uh...uh... yuri scene]] in Episode 2 of ''Shusaku The Letch: Liberty''. With a piano, all the while with a SoundtrackDissonance in the background. '''BONG! BING! BONG!'''
3rd Nov '16 9:19:18 PM nombretomado
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* ''HomeMovies'' - Cho, the goalie who had it in for Brendon, confronts him and his friends - Jason, in his nasal deadpan, intones the three-note "BUM-pum-pum-m-m-m..." breaking off at the commercial break and resuming after: "...-m-m-m-m-m-m!"

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* ''HomeMovies'' ''WesternAnimation/HomeMovies'' - Cho, the goalie who had it in for Brendon, confronts him and his friends - Jason, in his nasal deadpan, intones the three-note "BUM-pum-pum-m-m-m..." breaking off at the commercial break and resuming after: "...-m-m-m-m-m-m!"
2nd Oct '16 12:57:42 PM nombretomado
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* ''Film/WillyWonkaAndTheChocolateFactory''. After the children and parents board the Wonkatania, it is rowed along the chocolate river -- and then goes through what seems to be a tunnel straight to Hell at an extremely fast speed, past a range of horrific images, topped off by Willy Wonka reciting a poem that would make EdgarAllanPoe shit his pants. Cue the Scare Chord at the words: "Is the grizzly reaper mowing?". However, it is low-pitched, and drawn out.

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* ''Film/WillyWonkaAndTheChocolateFactory''. After the children and parents board the Wonkatania, it is rowed along the chocolate river -- and then goes through what seems to be a tunnel straight to Hell at an extremely fast speed, past a range of horrific images, topped off by Willy Wonka reciting a poem that would make EdgarAllanPoe Creator/EdgarAllanPoe shit his pants. Cue the Scare Chord at the words: "Is the grizzly reaper mowing?". However, it is low-pitched, and drawn out.
29th Sep '16 4:21:02 PM eroock
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Perhaps the most common addition to a {{Jump Scare}}, even more than a loud scream these days.

Often part of the {{Screamer Trailer}}. Compare and contrast with {{Last Note Nightmare}}.

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Perhaps the most common addition to a {{Jump Scare}}, JumpScare, even more than a loud scream these days.

Often part of the {{Screamer Trailer}}. ScreamerTrailer. Compare PsychoStrings. Compare and contrast with {{Last Note Nightmare}}.
LastNoteNightmare.
16th Sep '16 6:56:28 AM Koveras
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* ''VideoGame/DragonAgeOrigins'' and ''VideoGame/DragonAge2'' made use of this trope for their GiantSpiders. You're wandering about a cave, dungeon, mage basement, ect, then [[JumpScare boom,]] their hissing announces them teleporting in from above or right behind you (as in they are just about jumping out of your screen to attack '''you.''') [[NightmareFuel Fun times.]]

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* ''VideoGame/DragonAgeOrigins'' and ''VideoGame/DragonAge2'' ''VideoGame/DragonAgeII'' made use of this trope for their GiantSpiders. You're wandering about a cave, dungeon, mage basement, ect, then [[JumpScare boom,]] boom]], their hissing announces them teleporting in from above or right behind you (as in they are just about jumping out of your screen to attack '''you.''') '''you'''). [[NightmareFuel Fun times.]]
2nd Sep '16 2:03:42 PM Morgenthaler
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* ''VideoGame/VictoriaAnEmpireUnderTheSun'' just knows how to play this trope. The distinctive sound that comes with a declaration of war is by far the loudest and terrifying one. It doesn't help either when the full message reads "Sir, the rotten swines in [[ImperialGermany GERMANY]] have declared WAR upon US".

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* ''VideoGame/VictoriaAnEmpireUnderTheSun'' just knows how to play this trope. The distinctive sound that comes with a declaration of war is by far the loudest and terrifying one. It doesn't help either when the full message reads "Sir, the rotten swines in [[ImperialGermany [[UsefulNotes/ImperialGermany GERMANY]] have declared WAR upon US".
25th Aug '16 5:46:41 PM WillKeaton
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* ''Manga/DragonBall'' has a recurring one, as heard [[http://www.youtube.com/watch?v=WYJ0N1JiYEI&feature=related here]].

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* ''Manga/DragonBall'' has a recurring one, as heard [[http://www.youtube.com/watch?v=WYJ0N1JiYEI&feature=related here]].here.]]
15th Aug '16 2:48:27 PM htuttle
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* ''{{X-COM}}: Terror From The Deep'' had quiet, eerie tension music that suited its deepsea enviroment, until DAH!DAH! ''Agh!'' [Panicked search for aliens who are still hidden.] These scares had nothing to do with events; they just jerked you out of your seat.

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* ''{{X-COM}}: Terror From The Deep'' ''VideoGame/XCOMTerrorFromTheDeep'' had quiet, eerie tension music that suited its deepsea enviroment, until DAH!DAH! ''Agh!'' [Panicked search for aliens who are still hidden.] These scares had nothing to do with events; they just jerked you out of your seat.
9th Aug '16 4:12:54 PM UmbrellasWereAwesome
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* The song [[http://www.youtube.com/watch?v=NpOVKbM7vlA "Devils, Monsters"]] from the ''Franchise/{{Halo}}: Combat Evolved'' soundtrack, aka the [[ZombieApocalypse Flood]] theme, seems to be made up entirely of scare chords.
** Two more scare chord and PsychoStrings based pieces, also associated with terror or the Flood are "Shadows" (prominently heard at the beginning of Two Betrayals when Cortana tells MC about what Halo really does) and "Ancient Machine".
** Then there's that sound that sounds like a rusty metal trapdoor that appears in several soundtrack pieces, eg "Shudder" and "Guilt and Punishment".
** During the {{cutscene}} right before encountering the Flood, a scare chord is played when MC opens the door and a PeekABooCorpse falls out. It is heard on the OST in "Lament for Pvt. Jenkins". The same chord plays if Capt. Keyes is killed during his EscortMission.
** After an ominous choral and PsychoStrings build-up, a scare chord plays when the Arbiter kills Truth.

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* ''Franchise/{{Halo}}'':
**
The song [[http://www.youtube.com/watch?v=NpOVKbM7vlA "Devils, Monsters"]] from the ''Franchise/{{Halo}}: Combat Evolved'' ''VideoGame/HaloCombatEvolved'' soundtrack, aka the [[ZombieApocalypse Flood]] theme, seems to be made up entirely of scare chords.
**
chords. Two more scare chord and PsychoStrings based pieces, also associated with terror or the Flood Flood, are "Shadows" (prominently heard at the beginning of Two Betrayals ''CE''[='s=] "Two Betrayals" when Cortana tells MC the Chief about what Halo really does) and ''VideoGame/{{Halo 2}}''[='s=] "Ancient Machine".
** Then there's that sound that sounds like a rusty metal trapdoor that appears in several soundtrack pieces, eg ''Halo 2''[='s=] "Shudder" and ''VideoGame/{{Halo 3}}''[='s=] "Guilt and Punishment".
** During the {{cutscene}} right before encountering the Flood, Flood in ''Combat Evolved'', a scare chord is played when MC opens the door and a PeekABooCorpse falls out. It is heard on the OST in "Lament for Pvt. Jenkins". The same chord plays if Capt. Keyes is killed during his EscortMission.
** After an ominous choral and PsychoStrings build-up, a scare chord plays when the Arbiter kills Truth.Truth in ''VideoGame/{{Halo 3}}''.
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