History Main / SaveScumming

11th Nov '16 8:33:59 PM Zaptech
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** One character, [[spoiler: Sans]], knows that the player can do this, so his goal isn't to beat you. [[SNKBoss His goal is to make things so absurdly frustrating]] that you [[RageQuit give up entirely.]]
15th Oct '16 9:27:21 PM nombretomado
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* ''FinalFantasyCrystalChronicles: Ring of Fates''. When you beat the final boss, he will try to go to another reality to defeat you, but gets trapped in a stable time loop. He's stuck Save Scumming the rest of his life! FridgeHorror: [[AndIMustScream YIKES]].

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* ''FinalFantasyCrystalChronicles: ''VideoGame/FinalFantasyCrystalChronicles: Ring of Fates''. When you beat the final boss, he will try to go to another reality to defeat you, but gets trapped in a stable time loop. He's stuck Save Scumming the rest of his life! FridgeHorror: [[AndIMustScream YIKES]].
13th Sep '16 1:26:45 AM Koveras
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* When part of the crew gets stuck in turn-based time in season 2 of ''Series/RaumschiffGamestar'', Captain Langer, instead of coming up with a clever way to get the out, just suggests reloading an older save-game--and thwarted immediately by Darth Lott deleting all of their saved games. After beating him back, the Captain turns to a hex editor instead.

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* When part of the crew gets stuck in turn-based time in season 2 of ''Series/RaumschiffGamestar'', Captain Langer, instead of coming up with a clever way to get the out, just suggests reloading an older save-game--and thwarted immediately by Darth Lott Mopp deleting all of their saved games. After beating him back, the Captain turns to a hex editor instead.
13th Sep '16 1:26:24 AM Koveras
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* When part of the crew gets stuck in turn-based time in season 2 of ''Series/RaumschiffGamestar'', Captain Langer, instead of coming up with a clever way to get the out, just suggests reloading an older save-game--and thwarted immediately by Darth Lott deleting all of their saved games. After beating him back, the Captain turns to a hex editor instead.
21st Aug '16 6:03:10 PM Gadjiltron
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** Its sequel, ''VisualNovel/VirtuesLastReward'' takes this up a notch, with information from different routes eventually becoming vital to progress down others. [[spoiler:The player loading from different points in the story is illustrated as Sigma traveling to different timelines, taking some already known information with him. And he's not the only one who can do that.]]
15th Aug '16 5:43:23 PM htuttle
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* Abused as a highly-popular strategy among seasoned veterans of the XCom series. Because a single, sometimes seemingly insignificant unit placement mistake or missed shot can cause someone to have their face melted off with alien plasma weapons at best or a [[UnwinnableByMistake ruined campaign state]] at worst, it would be wise to make and keep many, ''many'' saves as the player progresses through the missions in case something goes wrong.

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* Abused as a highly-popular strategy among seasoned veterans of the XCom ''{{VideoGame/XCOM}}'' series. Because a single, sometimes seemingly insignificant unit placement mistake or missed shot can cause someone to have their face melted off with alien plasma weapons at best or a [[UnwinnableByMistake ruined campaign state]] at worst, it would be wise to make and keep many, ''many'' saves as the player progresses through the missions in case something goes wrong.
9th Aug '16 5:04:35 AM Aurevoir
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* Natsuki Subaru from ''LightNovel/ReZero'' has the ability that he calls "Return by Death" which allows him to go back in time to a "save point" when he dies, with only himself remembering what happened.
31st Jul '16 10:15:07 PM JMQwilleran
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* In ''VideoGame/LostDimension'', while the game saves automatically when proceeding to Judgement or if using Deep Vision, this ''can'' be used as a strategy to always select the traitor (one of the game's primary mechanics) if you save a backup using [=PlayStation=] Plus or if you use a USB device.
29th Jul '16 7:11:33 AM The_Spanish_Inquisitor
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[[folder:Turn-Based Strategy]]
* Abused as a highly-popular strategy among seasoned veterans of the XCom series. Because a single, sometimes seemingly insignificant unit placement mistake or missed shot can cause someone to have their face melted off with alien plasma weapons at best or a [[UnwinnableByMistake ruined campaign state]] at worst, it would be wise to make and keep many, ''many'' saves as the player progresses through the missions in case something goes wrong.
[[/folder]]
28th Jul '16 3:16:02 AM Morgenthaler
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** [[spoiler:[[DangerouslyGenreSavvy Photoshop Flowey]]]] deliberately does this to kill the main character. [[spoiler: There would later be intervening forces that stop him.]]

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** [[spoiler:[[DangerouslyGenreSavvy Photoshop Flowey]]]] [[spoiler:Photoshop Flowey]] deliberately does this to kill the main character. [[spoiler: There would later be intervening forces that stop him.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.SaveScumming