History Main / SameStoryDifferentNames

4th Jan '16 3:44:48 PM rjung
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* Most of Brian Jacques' ''Literature/{{Redwall}}'' plots are ''very'' similar. Redwall's in trouble. A hero carries Martin's legendary sword and [[{{Badass}} kicks ass]]. FamilyUnfriendlyViolence occurs. [[SacrificialLion Someone important]] (or not important, but [[SacrificialLamb very kind or innocent]]) dies. More FamilyUnfriendlyViolence. The BigBad gets a daily dosage of LaserGuidedKarma and dies. Redwall is saved. The end. All interspersed with lots of FoodPorn.
30th Dec '15 12:12:41 PM igordebraga
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* The critically/fan-acclaimed albums for Music/{{Metallica}} tend to be down to an 8-9 song formula. ''Ride the Lightning'', ''Master of Puppets'', ''...And Justice For All'', and ''Death Magnetic'' all follow a similar structure to the music, with varying music lengths based on how advanced CD/LP technology is at the time. Each opens with a song that sounds like most of the rest of the album that also has an unusual intro (acoustic, fade-in, heartbeat) before the album's title track if it has one. Track four is generally lighter or slower ("One"[[note]] ''...And Justice For All''[[/note]] and "The Day That Never Comes"[[note]]''Death Magnetic''[[/note]] have identical song structures) and the peniltimate track is an instrumental.
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* The critically/fan-acclaimed albums for Music/{{Metallica}} tend to be down to an 8-9 song formula. ''Ride the Lightning'', ''Master of Puppets'', ''...And Justice For All'', and ''Death Magnetic'' all follow a similar structure to the music, with [[EpicRocking varying music lengths lengths]] based on how advanced CD/LP technology is at the time. Each opens with a song that sounds like most of the rest of the album that also has an unusual intro (acoustic, fade-in, heartbeat) before the album's title track if it has one. Track four is generally lighter or slower ("One"[[note]] ''...And Justice For All''[[/note]] and "The Day That Never Comes"[[note]]''Death Magnetic''[[/note]] have identical song structures) and the peniltimate penultimate track (or last, in the case of ''Lightning'') is an instrumental.instrumental before a fast-paced song that's not as long as the ones preceding it.
15th Dec '15 1:37:25 AM gallium
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sigh...
* Ken Follett's ''Literature/ThePillarsOfTheEarth'' and ''Literature/WorldWithoutEnd'' both take place in the same fictional priory in medieval England, in the 12th and 14th centuries respectively. They are both about a genius architect whose building project and love life are constantly threatened by conservative townsfolk, the church, politics, and petty rivalries. In both, the female lead and the architect's lover is a strangely liberated woman who is awfully assertive and independent for the middle ages. Both feature as an antagonist an evil rapist knight. Both turn on a closely guarded secret about the royal family (the sinking of the "White Ship" and death of Henry the Young King in the first, the murder of Edward II in the second). Both have the female lead traveling to the site of a great battle (Lincoln in the first, Crecy in the 2nd) to ask a boon of the king; both have the evil knight fighting in that battle. And his novels ''The Eye of the Needle'' and ''The Key To Rebecca'' both feature elite German spies who have information that could turn the war in the favour of the Axis. Both are are handy with hidden blades.
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* Ken Follett's Follett is prone to this. ** ''Literature/ThePillarsOfTheEarth'' and ''Literature/WorldWithoutEnd'' both take place in the same fictional priory in medieval England, in the 12th and 14th centuries respectively. They are both about a genius architect whose building project and love life are constantly threatened by conservative townsfolk, the church, politics, and petty rivalries. In both, the female lead and the architect's lover is a strangely liberated woman who is awfully assertive and independent for the middle ages. Both feature as an antagonist an evil rapist knight. Both turn on a closely guarded secret about the royal family (the sinking of the "White Ship" and death of Henry the Young King in the first, the murder of Edward II in the second). Both have the female lead traveling to the site of a great battle (Lincoln in the first, Crecy in the 2nd) to ask a boon of the king; both have the evil knight fighting in that battle. ** And his novels ''The Eye of the Needle'' and ''The Key To Rebecca'' both feature elite German spies who have information that could turn the war in the favour of the Axis. Both are are handy with hidden blades.
6th Dec '15 3:29:42 PM Nohbody
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* As the ''WebAnimation/ZeroPunctuation'' quote up on top suggests, the ''Franchise/BioShock'' and ''SystemShock'' games shows elements of this. ''[=BioShock=]'' is quite close to ''System Shock 2'' in particular: [[spoiler:Atlas is Polito, seemingly benevolent ''VoiceWithAnInternetConnection'' helping you against the apparent enemy (The Many or Ryan). But then there is a midgame reveal and (Polito or Atlas) is shown to have been using you and to be the ''BigBad'' (Fontaine or SHODAN) after all.]] In the beginning, you get yourself out of a plane about to sink or a section about to decompress, visit a truly remarkable place (an underwater Objectivist utopia or humanity's first FTL ship), and spend most of your time there fighting people who have turned into zombies (Splicers or Hybrids). You make use of both weapons and magic (Plasmids or Psionics) while working your way first to one central enemy, [[spoiler: Ryan or The Many]] and then to another [[spoiler: Fontaine or SHODAN]]. On the way to the second enemy, you come across a helpful scientist or her logs (Delacroix or Tenenbaum) in a place that's otherwise devoid of non-hostiles.
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* As the ''WebAnimation/ZeroPunctuation'' quote up on top suggests, the ''Franchise/BioShock'' ''VideoGame/BioShock'' and ''SystemShock'' ''VideoGame/SystemShock'' games shows elements of this. ''[=BioShock=]'' is quite close to ''System Shock 2'' in particular: [[spoiler:Atlas is Polito, seemingly benevolent ''VoiceWithAnInternetConnection'' helping you against the apparent enemy (The Many or Ryan). But then there is a midgame reveal and (Polito or Atlas) is shown to have been using you and to be the ''BigBad'' (Fontaine or SHODAN) after all.]] In the beginning, you get yourself out of a plane about to sink or a section about to decompress, visit a truly remarkable place (an underwater Objectivist utopia or humanity's first FTL ship), and spend most of your time there fighting people who have turned into zombies (Splicers or Hybrids). You make use of both weapons and magic (Plasmids or Psionics) while working your way first to one central enemy, [[spoiler: Ryan or The Many]] and then to another [[spoiler: Fontaine or SHODAN]]. On the way to the second enemy, you come across a helpful scientist or her logs (Delacroix or Tenenbaum) in a place that's otherwise devoid of non-hostiles.
16th Nov '15 6:00:43 PM MyFinalEdits
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sigh....
* Ken Follett's ''Literature/ThePillarsOfTheEarth'' and ''Literature/WorldWithoutEnd'' both take place in the same fictional priory in medieval England, in the 12th and 14th centuries respectively. They are both about a genius architect whose building project and love life are constantly threatened by conservative townsfolk, the church, politics, and petty rivalries. In both, the female lead and the architect's lover is a strangely liberated woman who is awfully assertive and independent for the middle ages. Both feature as an antagonist an evil rapist knight. Both turn on a closely guarded secret about the royal family (the sinking of the "White Ship" and death of Henry the Young King in the first, the murder of Edward II in the second). Both have the female lead traveling to the site of a great battle (Lincoln in the first, Crecy in the 2nd) to ask a boon of the king; both have the evil knight fighting in that battle. ** And his novels ''The Eye of the Needle'' and ''The Key To Rebecca'' both feature elite German spies who have information that could turn the war in the favour of the Axis. Both are are handy with hidden blades.
to:
* Ken Follett's ''Literature/ThePillarsOfTheEarth'' and ''Literature/WorldWithoutEnd'' both take place in the same fictional priory in medieval England, in the 12th and 14th centuries respectively. They are both about a genius architect whose building project and love life are constantly threatened by conservative townsfolk, the church, politics, and petty rivalries. In both, the female lead and the architect's lover is a strangely liberated woman who is awfully assertive and independent for the middle ages. Both feature as an antagonist an evil rapist knight. Both turn on a closely guarded secret about the royal family (the sinking of the "White Ship" and death of Henry the Young King in the first, the murder of Edward II in the second). Both have the female lead traveling to the site of a great battle (Lincoln in the first, Crecy in the 2nd) to ask a boon of the king; both have the evil knight fighting in that battle. ** battle. And his novels ''The Eye of the Needle'' and ''The Key To Rebecca'' both feature elite German spies who have information that could turn the war in the favour of the Axis. Both are are handy with hidden blades.
15th Nov '15 10:07:59 PM gallium
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* Ken Follet's ''ThePillarsOfTheEarth'' and ''WorldWithoutEnd'' both take place in the same fictional priory in medieval England. They are both about a genius architect whose building project and love life are constantly threatened by conservative townsfolk, the church, politics, and petty rivalries. And his novels ''The Eye of the Needle'' and ''The Key To Rebecca'' both feature elite German spies who have information that could turn the war in the favour of the Axis. Both are are handy with hidden blades.
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* Ken Follet's ''ThePillarsOfTheEarth'' Follett's ''Literature/ThePillarsOfTheEarth'' and ''WorldWithoutEnd'' ''Literature/WorldWithoutEnd'' both take place in the same fictional priory in medieval England.England, in the 12th and 14th centuries respectively. They are both about a genius architect whose building project and love life are constantly threatened by conservative townsfolk, the church, politics, and petty rivalries. In both, the female lead and the architect's lover is a strangely liberated woman who is awfully assertive and independent for the middle ages. Both feature as an antagonist an evil rapist knight. Both turn on a closely guarded secret about the royal family (the sinking of the "White Ship" and death of Henry the Young King in the first, the murder of Edward II in the second). Both have the female lead traveling to the site of a great battle (Lincoln in the first, Crecy in the 2nd) to ask a boon of the king; both have the evil knight fighting in that battle. ** And his novels ''The Eye of the Needle'' and ''The Key To Rebecca'' both feature elite German spies who have information that could turn the war in the favour of the Axis. Both are are handy with hidden blades.
4th Nov '15 2:06:11 PM MyFinalEdits
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The excess of Word Cruft is hurting my eyes
** Speaking of ''Digimon'', ''Anime/SummerWars'' is almost a ShotForShotRemake of ''Anime/DigimonAdventure: Our War Game'' at times, albeit with a lot of AdaptationExpansion. (The two films were both directed by Mamoru Hosoda.) * The ''Anime/DragonBallZ'' movies are almost always guilty of this. They basically recycle the plot of whatever arc they are placed in the timeline and sometimes they don't even bother making the villains anything more than {{exp|y}}ies (Janemba to Buu etc). For example, ''Bojack Unbound'' is basically just a recycled Cell Games with Gohan beating Bojack in the exact same way he defeated Cell (going SSJ 2 and receiving moral support from the afterlife by Goku), ''Fusion Reborn'' is basically the MadeOfEvil demon [[strike:Buu]] ''Janemba'' being clobbered by the fusion [[strike:Vegetto]] ''Gogeta''. Even Garlick Jr. is basically just King Piccolo + Raditz...
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** Speaking of ''Digimon'', * ''Anime/SummerWars'' is almost a ShotForShotRemake of ''Anime/DigimonAdventure: Our War Game'' at times, albeit with a lot of AdaptationExpansion. (The The two films were both directed by Mamoru Hosoda.) Hosoda. * The ''Anime/DragonBallZ'' movies are almost always guilty of this. They basically recycle the plot of whatever arc they are placed in the timeline and sometimes they don't even bother making the villains anything more than {{exp|y}}ies (Janemba to Buu etc). For example, ''Bojack Unbound'' is basically just a recycled Cell Games with Gohan beating Bojack in the exact same way he defeated Cell (going SSJ 2 and receiving moral support from the afterlife by Goku), ''Fusion Reborn'' is basically about the MadeOfEvil demon [[strike:Buu]] ''Janemba'' (instead of Majin Buu) being clobbered by the fusion [[strike:Vegetto]] ''Gogeta''.''Gogeta'' (instead of Vegetto). Even Garlick Jr. is basically just King Piccolo + Raditz...

* ''Film/EscapeFromLA'' is basically an act-for-act rehash of its prequel, ''Film/EscapeFromNewYork''.
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* ''Film/EscapeFromLA'' is basically an act-for-act rehash of its prequel, ''Film/EscapeFromNewYork''.

* Two films written and produced by Creator/JohnHughes and directed by Howard Deutch in the late '80s, ''Film/PrettyInPink'' and ''Film/SomeKindOfWonderful'', have essentially the same plot but with most of the genders reversed. A poor teenager (Andie/Keith) has an unrequited crush on a rich classmate (Blaine/Amanda), unaware that her/his quirky platonic best friend (Duckie/Watts) is deeply in love with her/him and facing retribution from said rich kid's evil friend/boyfriend (Steff/Hardy). The difference is that, [[FocusGroupEnding because the test audience didn't like the ending]], in ''Pretty in Pink'' Andie ended up with Blaine; Hughes wrote ''Some Kind of Wonderful'' because he was upset at the ExecutiveMeddling. ''Some Kind of Wonderful'' arguably ends up the better movie for it, too, since the story includes Hughes's personal appreciation for art and music, themes which were largely missing from ''Pretty in Pink''.
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* Two films written and produced by Creator/JohnHughes and directed by Howard Deutch in the late '80s, ''Film/PrettyInPink'' and ''Film/SomeKindOfWonderful'', have essentially the same plot but with most of the genders reversed. A poor teenager (Andie/Keith) has an unrequited crush on a rich classmate (Blaine/Amanda), unaware that her/his quirky platonic best friend (Duckie/Watts) is deeply in love with her/him and facing retribution from said rich kid's evil friend/boyfriend (Steff/Hardy). The difference is that, [[FocusGroupEnding because the test audience didn't like the ending]], in ''Pretty in Pink'' Andie ended up with Blaine; Hughes wrote ''Some Kind of Wonderful'' because he was upset at the ExecutiveMeddling. ''Some Kind of Wonderful'' arguably ends up the better movie for it, too, since the story includes Hughes's personal appreciation for art and music, themes which were largely missing from ''Pretty in Pink''.

* Most of Creator/DavidEddings' work is like this, following a very clear HighFantasy outline with lots of Expys, LampshadeHanging, and snark (though he did tend to play around a bit with what personalities occupied what roles- in ''Literature/TheBelgariad'', for example, TheHero is a farmboy ChosenOne and the BigBad is a GodOfEvil in the traditional Satanic vein; in TheElenium, the roles are held by a KnightInSourArmor and an EldritchAbomination, respectively). ** There's a beautiful LampshadeHanging in The Mallorean (the sequel to ''Literature/TheBelgariad''), where the characters realise they're following ''the same prophecy again''.
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* Most of Creator/DavidEddings' work is like this, following a very clear HighFantasy outline with lots of Expys, LampshadeHanging, and snark (though he did tend to play around a bit with what personalities occupied what roles- in ''Literature/TheBelgariad'', for example, TheHero is a farmboy ChosenOne and the BigBad is a GodOfEvil in the traditional Satanic vein; in TheElenium, the roles are held by a KnightInSourArmor and an EldritchAbomination, respectively). ** respectively). There's a beautiful LampshadeHanging in The Mallorean (the sequel to ''Literature/TheBelgariad''), where the characters realise they're following ''the same prophecy again''.

* Ken Follet's ''ThePillarsOfTheEarth'' and ''WorldWithoutEnd'' both take place in the same fictional priory in medieval England. They are both about a genius architect whose building project and love life are constantly threatened by conservative townsfolk, the church, politics, and petty rivalries. ** His novels ''The Eye of the Needle'' and ''The Key To Rebecca'' both feature elite German spies who have information that could turn the war in the favour of the Axis. Both are are handy with hidden blades.
to:
* Ken Follet's ''ThePillarsOfTheEarth'' and ''WorldWithoutEnd'' both take place in the same fictional priory in medieval England. They are both about a genius architect whose building project and love life are constantly threatened by conservative townsfolk, the church, politics, and petty rivalries. ** His rivalries. And his novels ''The Eye of the Needle'' and ''The Key To Rebecca'' both feature elite German spies who have information that could turn the war in the favour of the Axis. Both are are handy with hidden blades.

* Creator/SarahDessen's books almost always follow this formula: The girl has an annoying, messed up family situation (usually moves a lot), girl doesn't know how to deal with it, girl meets boy, boy fixes everything in girl's hypothetical world, and then there's always that moment when Girl and Boy are going to have a falling out, but they'll be back together by the end. Only some of her earliest novels (''That Summer'', ''Someone Like You'', ''Dreamland'') don't follow this formula. ** Her latest novel, ''The Moon and More'', does change up this formula some ([[spoiler:in that the main character doesn't end up with either of her love interests]]), and promptly got flack from fans for mixing things up too much.
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* Creator/SarahDessen's books almost always follow this formula: The girl has an annoying, messed up family situation (usually moves a lot), girl doesn't know how to deal with it, girl meets boy, boy fixes everything in girl's hypothetical world, and then there's always that moment when Girl and Boy are going to have a falling out, but they'll be back together by the end. Only some of her earliest novels (''That Summer'', ''Someone Like You'', ''Dreamland'') don't follow this formula. ** Her latest formula. Another novel, ''The Moon and More'', does change up this formula some ([[spoiler:in that the main character doesn't end up with either of her love interests]]), and promptly got flack from fans for mixing things up too much.

* Creator/CassandraClare. So far, both of her series have been about an ordinary teenage girl who learns she has [[SecretLegacy magical powers]] her conveniently absent parents hid from her. Unable to go home, she finds herself living at the local ExtranormalInstitute and gets into a [[BettyAndVeronica love triangle]] between a DeadpanSnarker and a NiceGuy. The villain, who has mysterious ties to her parentage, aims to TakeOverTheWorld with the help of her evil older brother. ** It's also worth noting that most of the characters in ''Literature/TheMortalInstruments'' are {{exp|y}}ies from ''Fanfic/TheDracoTrilogy'', her ''Franchise/HarryPotter'' fanfiction.
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* Creator/CassandraClare. So far, both of her series have been about an ordinary teenage girl who learns she has [[SecretLegacy magical powers]] her conveniently absent parents hid from her. Unable to go home, she finds herself living at the local ExtranormalInstitute and gets into a [[BettyAndVeronica love triangle]] between a DeadpanSnarker and a NiceGuy. The villain, who has mysterious ties to her parentage, aims to TakeOverTheWorld with the help of her evil older brother. ** It's also worth noting that brother. And most of the characters in ''Literature/TheMortalInstruments'' are {{exp|y}}ies from ''Fanfic/TheDracoTrilogy'', her ''Franchise/HarryPotter'' fanfiction.

* Creator/DeanKoontz novels, especially the ones from the 80's and 90's, will have a highly competent, basically good hero who is slightly depressed and withdrawn because of bad experiences in his past, who in the course of the plot will meet a woman who is either very confident and outgoing or extremely shy and sheltered but who also has enormous inner strength, they're always both very Christian and end up in a relationship. The villain is usually a pure evil monster with a scientific explanation, or a human man who believes himself to be a new god or somehow superior to the rest of the world. Then there's a choice of cute kid, noble (or actually magical) handicapped person, or cute, noble, highly intelligent dog (always a lab or golden retriever), or some combination of the above.
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* Creator/DeanKoontz novels, especially the ones from the 80's and 90's, will have a highly competent, basically good hero who is slightly depressed and withdrawn because of bad experiences in his past, who in the course of the plot will meet a woman who is either very confident and outgoing or extremely shy and sheltered but who also has enormous inner strength, they're always both very Christian and end up in a relationship. The villain is usually a pure evil monster with a scientific explanation, or a human man who believes himself to be a new god or somehow superior to the rest of the world. Then there's a choice of cute kid, noble (or actually magical) handicapped person, or cute, noble, highly intelligent dog (always a lab or golden retriever), or some combination of the above.

* Many television shows have [[StrictlyFormula basically the same plot]] in every episode.

* ''[[Franchise/SuperMarioBros Mario]]''. Almost all of his 2D games have the same plot: the princess has been kidnapped. Cross a bunch of levels to reach Bowser's castle and save her. Sometimes, this is introduced as a plot twist (in ''VideoGame/SuperMarioBros3'', you're saving {{Baleful Polymorph}}ed kings and the princess is safe at home until the final world).
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* ''[[Franchise/SuperMarioBros Mario]]''.''Franchise/SuperMarioBros''. Almost all of his 2D games have the same plot: the princess has been kidnapped. Cross a bunch of levels to reach Bowser's castle and save her. Sometimes, this is introduced as a plot twist (in ''VideoGame/SuperMarioBros3'', you're saving {{Baleful Polymorph}}ed kings and the princess is safe at home until the final world).

** ''VideoGame/MetalGearAcid'' and its sequel have very similar stories, events and setpieces to each other, too. (Snake infiltrates a laboratory performing experiments on children due to the urging of a general keeping information from him, gets a blond female MsFanservice assistant, develops a rivalry with an enemy [[TheBrute Brute]] who is [[WorthyOpponent actually a pretty]] [[PunchclockVillain nice guy]], is [[StalkerWithACrush stalked somewhat homoerotically]] by the lead scientist in the base, is constantly plagued by the suspicion that his memories may be lies and he may just be the TomatoInTheMirror, and ends up in the thrall of the manipulations of an extremely powerful little girl with the spirit of a dead person living on inside them.) The similarity between them is lampshaded in the story with a couple of obvious {{Nostalgia Level}}s, but not justified at all. They also both do callbacks to ''VideoGame/MetalGearSolid'' with levels where you have to go out of your way to get sniper rifles.
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** * ''VideoGame/MetalGearAcid'' and its sequel have very similar stories, events and setpieces to each other, too. (Snake infiltrates a laboratory performing experiments on children due to the urging of a general keeping information from him, gets a blond female MsFanservice assistant, develops a rivalry with an enemy [[TheBrute Brute]] who is [[WorthyOpponent actually a pretty]] [[PunchclockVillain nice guy]], is [[StalkerWithACrush stalked somewhat homoerotically]] by the lead scientist in the base, is constantly plagued by the suspicion that his memories may be lies and he may just be the TomatoInTheMirror, and ends up in the thrall of the manipulations of an extremely powerful little girl with the spirit of a dead person living on inside them.) The similarity between them is lampshaded in the story with a couple of obvious {{Nostalgia Level}}s, but not justified at all. They also both do callbacks to ''VideoGame/MetalGearSolid'' with levels where you have to go out of your way to get sniper rifles.

* As the ''WebAnimation/ZeroPunctuation'' quote up on top suggests, the ''Franchise/BioShock'' and ''SystemShock'' games shows elements of this. ''[=BioShock=]'' is quite close to ''System Shock 2'' in particular: [[spoiler:Atlas is Polito, seemingly benevolent ''VoiceWithAnInternetConnection'' helping you against the apparent enemy (The Many or Ryan). But then there is a midgame reveal and (Polito or Atlas) is shown to have been using you and to be the ''BigBad'' (Fontaine or SHODAN) after all.]] In the beginning, you get yourself out of a plane about to sink or a section about to decompress, visit a truly remarkable place (an underwater Objectivist utopia or humanity's first FTL ship), and spend most of your time there fighting people who have turned into zombies (Splicers or Hybrids). You make use of both weapons and magic (Plasmids or Psionics) while working your way first to one central enemy, [[spoiler: Ryan or The Many]] and then to another [[spoiler: Fontaine or SHODAN]]. On the way to the second enemy, you come across a helpful scientist or her logs (Delacroix or Tenenbaum) in a place that's otherwise pretty much devoid of non-hostiles.
to:
* As the ''WebAnimation/ZeroPunctuation'' quote up on top suggests, the ''Franchise/BioShock'' and ''SystemShock'' games shows elements of this. ''[=BioShock=]'' is quite close to ''System Shock 2'' in particular: [[spoiler:Atlas is Polito, seemingly benevolent ''VoiceWithAnInternetConnection'' helping you against the apparent enemy (The Many or Ryan). But then there is a midgame reveal and (Polito or Atlas) is shown to have been using you and to be the ''BigBad'' (Fontaine or SHODAN) after all.]] In the beginning, you get yourself out of a plane about to sink or a section about to decompress, visit a truly remarkable place (an underwater Objectivist utopia or humanity's first FTL ship), and spend most of your time there fighting people who have turned into zombies (Splicers or Hybrids). You make use of both weapons and magic (Plasmids or Psionics) while working your way first to one central enemy, [[spoiler: Ryan or The Many]] and then to another [[spoiler: Fontaine or SHODAN]]. On the way to the second enemy, you come across a helpful scientist or her logs (Delacroix or Tenenbaum) in a place that's otherwise pretty much devoid of non-hostiles.
4th Nov '15 8:51:19 AM LuciaMoore
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Added DiffLines:
* ''Film/EscapeFromLA'' is basically an act-for-act rehash of its prequel, ''Film/EscapeFromNewYork''. ** Snake Plissken is arrested for past crimes and offered a choice between entering the isolated prison to rescue a VIP, or facing execution. ** Snake accepts the job and is given an ExactTimeToFailure in the form of an injection that will kill him if he doesn't complete his mission in time. ** Snake is provided a high-tech, stealth way to enter the prison, complete with fancy 3D rendered entry. ** Snake finds that the VIP's tracking device has been compromised and he must seek help to find the VIP. ** Snake encounters a sympathetic female character that's down on her luck and wants Snake to protect her and help her escape the prison. She is killed soon after their meeting in a pointless death to show how bleak the world within the prison is. ** Snake learns that the person that can help him is A) Someone he knew from his criminal days who B) screwed him over, and who C) insists on going by a different name or identity. ** Snake is captured by the BigBad while attempting to rescue the VIP and is forced to engage in a BloodSport game for his life. ** Snake wins the game against all odds, and manages to escape with his posse, who are all killed before he makes it out of the prison. ** Snake successfully rescues the VIP, only to double-cross the BigBad at the last moment via a StolenMacGuffinReveal.
3rd Nov '15 8:02:41 AM bwburke94
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* ''[[Franchise/SuperMarioBros Mario]]''. Almost all of his 2d games have the same plot: the princess has been kidnapped. Cross a bunch of levels to reach Bowser's castle and save her. Sometimes, this is introduced as a plot twist (in ''VideoGame/SuperMarioBros3'', you're saving {{Baleful Polymorph}}ed kings and the princess is safe at home until the final world). * The ''VideoGame/MegaMan'' series includes the most infamous {{Mission Pack Sequel}}s in Video Game history, especially considering how the second half of the original NES games (''Mega Man 1 - 6'') used the exact same plot. While [[ExcusePlot simple and generic]], the first three games had a not-horrible progression of intensity: [[VideoGame.MegaMan Wily betrays Light]], [[VideoGame.MegaMan2 Wily's Revenge]], [[VideoGame.MegaMan3 Wily's False Reform]]. Games 4-6 (and, while we're here, VideoGame/MegaManAndBass, VideoGame/MegaMan9, and VideoGame/MegaMan10) all involve the apparent BigBad making way for [[HijackedByGanon Wily to steal the endgame]]. 9 at least is honest enough to admit it's Wily behind the scenes upfront.
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* ''[[Franchise/SuperMarioBros Mario]]''. Almost all of his 2d 2D games have the same plot: the princess has been kidnapped. Cross a bunch of levels to reach Bowser's castle and save her. Sometimes, this is introduced as a plot twist (in ''VideoGame/SuperMarioBros3'', you're saving {{Baleful Polymorph}}ed kings and the princess is safe at home until the final world). * The ''VideoGame/MegaMan'' series includes the most infamous {{Mission Pack Sequel}}s in Video Game history, especially considering how the second half of the [[VideoGame/MegaManClassic original NES games games]] (''Mega Man 1 - 6'') used the exact same plot. While [[ExcusePlot simple and generic]], the first three games had a not-horrible progression of intensity: [[VideoGame.MegaMan [[VideoGame/MegaMan Wily betrays Light]], [[VideoGame.MegaMan2 [[VideoGame/MegaMan2 Wily's Revenge]], [[VideoGame.MegaMan3 [[VideoGame/MegaMan3 Wily's False Reform]]. Games 4-6 (and, while we're here, VideoGame/MegaManAndBass, VideoGame/MegaMan9, and VideoGame/MegaMan10) all involve the apparent BigBad making way for [[HijackedByGanon Wily to steal the endgame]]. 9 at least is honest enough to admit it's Wily behind the scenes upfront.

* Most ''Franchise/{{FireEmblem}}'' games follow the same basic plot: TheHero (who's almost always a Prince) watches his country get invaded and taken over by TheEmpire, and leads his RagtagBunchOfMisfits in many battles against them, eventually invading the enemy's capital and defeating their TinTyrant ruler, only to find out that there was a ManBehindTheMan manipulating things behind the scenes (who's almost always an EvilSorceror) who's out to summon a SealedEvilInACan. TheHero leads his army in several battles against the true BigBad's forces and eventually fights/defeats the sealed evil, often with the aid of a legendary weapon of some kind. What keeps the series interesting is that, while it has a mostly static set of character roles in its plots, the actual personalities of the characters who fill them are very different between games. (for example, in one game the TinTyrant is a MisanthropeSupreme and a TragicVillain, while in another he's a BloodKnight SocialDarwinist who wants to instill a new world order) * As the ''WebAnimation/ZeroPunctuation'' quote up on top suggests, the ''Franchise/BioShock'' and ''SystemShock'' games shows elements of this. ''BioShock'' is quite close to ''SystemShock2'' in particular: [[spoiler:Atlas is Polito, seemingly benevolent ''VoiceWithAnInternetConnection'' helping you against the apparent enemy (The Many or Ryan). But then there is a midgame reveal and (Polito or Atlas) is shown to have been using you and to be the ''BigBad'' (Fontaine or SHODAN) after all.]] In the beginning, you get yourself out of a plane about to sink or a section about to decompress, visit a truly remarkable place (an underwater Objectivist utopia or humanity's first FTL ship), and spend most of your time there fighting people who have turned into zombies (Splicers or Hybrids). You make use of both weapons and magic (Plasmids or Psionics) while working your way first to one central enemy, [[spoiler: Ryan or The Many]] and then to another [[spoiler: Fontaine or SHODAN]]. On the way to the second enemy, you come across a helpful scientist or her logs (Delacroix or Tenenbaum) in a place that's otherwise pretty much devoid of non-hostiles.
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* Most ''Franchise/{{FireEmblem}}'' ''Franchise/FireEmblem'' games follow the same basic plot: TheHero (who's almost always a Prince) watches his country get invaded and taken over by TheEmpire, and leads his RagtagBunchOfMisfits in many battles against them, eventually invading the enemy's capital and defeating their TinTyrant ruler, only to find out that there was a ManBehindTheMan manipulating things behind the scenes (who's almost always an EvilSorceror) who's out to summon a SealedEvilInACan. TheHero leads his army in several battles against the true BigBad's forces and eventually fights/defeats the sealed evil, often with the aid of a legendary weapon of some kind. What keeps the series interesting is that, while it has a mostly static set of character roles in its plots, the actual personalities of the characters who fill them are very different between games. (for example, in one game the TinTyrant is a MisanthropeSupreme and a TragicVillain, while in another he's a BloodKnight SocialDarwinist who wants to instill a new world order) * As the ''WebAnimation/ZeroPunctuation'' quote up on top suggests, the ''Franchise/BioShock'' and ''SystemShock'' games shows elements of this. ''BioShock'' ''[=BioShock=]'' is quite close to ''SystemShock2'' ''System Shock 2'' in particular: [[spoiler:Atlas is Polito, seemingly benevolent ''VoiceWithAnInternetConnection'' helping you against the apparent enemy (The Many or Ryan). But then there is a midgame reveal and (Polito or Atlas) is shown to have been using you and to be the ''BigBad'' (Fontaine or SHODAN) after all.]] In the beginning, you get yourself out of a plane about to sink or a section about to decompress, visit a truly remarkable place (an underwater Objectivist utopia or humanity's first FTL ship), and spend most of your time there fighting people who have turned into zombies (Splicers or Hybrids). You make use of both weapons and magic (Plasmids or Psionics) while working your way first to one central enemy, [[spoiler: Ryan or The Many]] and then to another [[spoiler: Fontaine or SHODAN]]. On the way to the second enemy, you come across a helpful scientist or her logs (Delacroix or Tenenbaum) in a place that's otherwise pretty much devoid of non-hostiles.
29th Oct '15 10:30:26 PM BigKlingy
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* Most ''Franchise/{{FireEmblem}}'' games follow the same basic plot: TheHero (who's almost always a Prince) watches his country get invaded and taken over by TheEmpire, and leads his RagtagBunchOfMisfits in many battles against them, eventually invading the enemy's capital and defeating their TinTyrant ruler, only to find out that there was a ManBehindTheMan manipulating things behind the scenes (who's almost always an EvilSorceror) who's out to summon a SealedEvilInACan. TheHero leads his army in several battles against the true BigBad's forces and eventually fights/defeats the sealed evil, often with the aid of a legendary weapon of some kind. What keeps the series interesting is that, while it has a mostly static set of character roles in its plots, the actual personalities of the characters who fill them are very different between games. (for example, in one game the TinTyrant is a MisanthropeSupreme and a TragicVillain, while in another he's a BloodKnight SocialDarwinist who wants to instill a new world order)
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